Kabu
Kabu
About
- Username
- Kabu
- Joined
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@RakimSockem Information granted by SWF is too much in contrast to how things are balanced. As what has been stated many times on the forums: solo survivor needs buffed, killers buffed/game tweaks to compensate
One person sees Ghostface and warns others to be wary of being stalked. Pig is crouched and going towards a gen but is warned by teammate. Person starts being chased and tells teammates to work on gens. Team can plan what perks and items to bring together. Team can designate roles between players (flashlighter, unhooker, gen jockey etc). This list can go on and on about advantages that SWF brings.
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@MsFrizby93 "This will never happen, good luck convincing Sony about showing 3rd party coms for those crying for it on Reddit and the forums."
They don't need to convince Sony about showing 3rd party coms as the suggestion was just about the in game SWF team being revealed to killers. Also, coms are not 3rd party to PS4 as it is part of the PS4
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@MsFrizby93 The suggestion is having SWF being revealed in the lobby not 3rd party coms.
To those stating that not all SWF are sweaty. That may be true but it is too much of an advantage whether it's sweaty or not. Unless you're saying that you and your teammates never mention the game while using coms in a match. That would be incredibly unlikely.
The game should be balanced around the top players. That does not immediately mean it will suck for those that are not as good. If anything it might improve overall gameplay or at least feel more fair.
SWF needs to be acknowledged and balanced around.
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My response to him was "Or maybe you're just bad." @Mister_xD
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Skyrim has been my game of choice as of late. Lydia is sworn to carry my burdens
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@Boosted_Dwight said:
https://forum.deadbydaylight.com/en/discussion/comment/607667#Comment_607667
Is this what god looks like?
Not so boosted anymore without his shirt on. I bet David likes it.
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Billy's ultra rare would replace his chainsaw with a mini gun. Lowers his movement but get's a ranged attack that shreds pallets.
Leatherface gets the plasma sword from Halo and can do the charge forward into an uppercut
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Bikini Feng Min~ please!
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OP Killer stuff: Ebony and ivory mori, iri head hatchets, prayer beads, charge speed add on Billy,
OP Survivor stuff: Purple and pink keys, insta heals, BL on Haddenfield, long loops (you all know which ones), sweaty swf, green and purple toolboxes,
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If it helps you then continue using it. My favourite build with her is bbq&c, pop goes the weasel, sloppy butcher, and surveillance.
Strider usually messes me up as I'll think I'm closer to a survivor than I really am.
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Facecamping was a strat? After watching some of HybridPanda's old videos I think his present self would call his past self a "turbo virgin."
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What frustrates me the most as a Killer is when I see two to three survivors and go to chase after them only to have jump into the hatch. T bagging on the way out.... Man, it's infuriating when anyone gets out via key.
I'd advocate for mori's and unfair add-ons to be removed (prayer beads, iridescent hatchet etc). With instaheal and keys being removed in exchange. The game would be so much better. I don't mind rancor and adrenaline or even ds but instaheal and keys need to go.
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Makes me feel angry and frustrated everytime I remember how they treated legion. They were supposed to just remove the exploits but we got this "rework" instead
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Then, I think it needs to be added
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@Ember_Hunter said:
Should have cooldown and affects 1 chase per cooldown.
This is a good idea. What makes the perk bad is the bloodlust requirement.
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One thing they said they will do is having a dced survivor leave a husk behind so that they can be hooked for stacks and the like
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Watch from 37:20 to 37:40 in the livestream. It was said they would be touching "mostly" add ons. Implying more then just add ons will be adjusted
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@prayer_survivor Rank 20's have a job to do. Which is to learn how to play the game. Don't expect to win every or any game until then.
If it isn't that survivors thing then that's fine. They can move on.
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Think of Metroid as a great example. At the beginning of most games in the series you start out with all your abilities which makes you feel powerful but is taken away through various means. Then, over the course of the game you get your abilities back and find new ones along the way.
You are not meant to start out any game at full power with full awareness of every aspect of its mechanics. Nor, how to work with or around each of them. That knowledge is gradually learned too.
@prayer_survivor Rank 20's have a job to do. Which is to learn how to play the game. Don't expect to win every or any game until then.
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You click jubated me. GG
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I do not think he should be able to teleport to them. Is there an add on that makes survivors reveal their aura after stepping on a snare? If not that would be a good block add on. I know that survivors normally scream after stepping on one though
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/591139#Comment_591139
70% of her potential? Please explain in detail how you come to these percentages and what that actually means. Also please explain to me why there are so many bad nurses around that are totally beatable when it is OP? OP = every baboon can win like an i win button
Nurse requires skill, like it or not.
I reckon if devs cave to "nerf nerf nerf" from people like you, this very thread will be done about spirit next. Probably you make one about billy in 2 years as he has no counterplay.
Will you complain the same way about survivors and the state of the game in general right now with all possibilites in it?
@Heru_Ra_Ha You are defending Nurse but complain that Spirit is OP... Really!?
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@GrootDude said:
I’d just like to know more counter play than “guess where the invisible lady is” and “just run iron will”.
There are posts that list out counters without perks
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Nurse is OP, not Spirit. If you make it into a game of luck you are playing against Spirit wrong.
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@Acesthetiic said:
https://us.v-cdn.net/6030815/uploads/286/L5ORVCRLGWXD.jpeg
My fox Carmelita who I sadly had to get rid of because of my area.
Sorry you had to get rid rid of Carmelita. Cool that you had a fox for a pet though
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@Knuckles I'm liking those fiery eyes
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@Mister_Holdout That right there is what you don't want to do. Do not stay at a loop and run to the next one.
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@GrootDude You commented on my how to play against Spirit post so I know you read at least part of it. It's the same I said there... Perks can help but are there are counters that don't rely on them. Windows, flashlights, backtracking, be aware of sounds and scratch marks that you leave.
Spirit has counterplay.
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The developers have to post them
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A fantastic example is that distortion counters aura perks
Another way of looking at it would be asking yourself if calm spirit helps against Doctor. Or, if iron will helps against Spirit. Do they help? If yes then it's a counter.
Ask yourself what killer do I have the most trouble with then choose perks accordingly. You can choose how you want to play and different playstyles counter eachother.
If who you go up against is strong against your playstyle then they countered you.
You don't need to know what the other team is equipped with and how they will play to choose your own playstyle.
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Yes, I understand that we cannot know what the opponent will do but you can play on your weaknesses (I'm bad against this killer or this kind of survivor). Or your strengths (stealthy, gen jockey, bait etc)
Just because we are not able to accurately anticipate what the other team will do does not mean there aren't counters in the game. Perks/playstyles can counter eachother such as DS countering tunneling, unbreakable countering slugging, calm spirit countering Doctor (and perks that cause screams) and so on.
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What would a perk be considered if not a counter? @GrootDude
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I can list perks as counterplay as they are also effective against other killers which I stated as much.
Also, I am able to hear her footsteps.
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Spirit has footstep sounds and disturbs crows when phasing. Both of which are noticeable inside her terror radius. She also has an audio cue while phasing(when outside terror radius).
To add further, if you suspect she's faking her power then run towards and slow vault a window or flashlight her. When she messes up and is without relevant add ons her recharge time is slow which punishes her with 110% movement speed. If she chose recharge time addons that takes the place of other possible ones like speed or duration. If you make it into a guessing game you are playing against her wrong.
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@OKUL_COCUGU Are you being sarcastic?
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Toxicity in general has had me take a break from the game and I highly doubt that I'll play like used to if I start again
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This is a game... There is no reason to be a butt(censored) or donkey over a game
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Had a survivor complain about how overpowered bbq&c is and how hard it is to avoid. Called me all sorts of names until I listed out the counters then they thanked me.
BbQ&c Op PLeAsE nErF!
Already was nerfed...
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To those saying double blade isn't bannable: https://forum.deadbydaylight.com/en/discussion/19450/game-rules-and-report-system#latest
It's listed in the rules which were last updated on July 14
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/581961#Comment_581961
She does not move grass, FYI. That's a misconception.
Thank you for the correction I'll fix it.
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@Spirit_Hag said:
https://forum.deadbydaylight.com/en/discussion/comment/581889#Comment_581889
Oh! and i forgot iron will. Direct counter to spirit as well FYI :)
@Spirit_Hag Thank you for further adding onto what counters Spirit has. It's incredible that people quote me stating she is uncounterable when I LISTED a couple of counters to her in said qoute.
What has been listed so far: She has footstep sounds and disturbs crows when phasing. Both of which are noticeable inside her terror radius. She also has an audio cue while phasing(when outside terror radius).
To add further, if you suspect she's faking her power then run towards and slow vault a window or flashlight her. When she messes up and is without relevant add ons her recharge time is slow which punishes her with 110% movement speed. If she chose recharge time addons that takes the place of other possible ones like speed or duration. If you make it into a guessing game you are playing against her wrong and deserve to lose.
ALL THE ABOVE COUNTERS ARE WITHOUT USING PERKS. WITH PERKS, SPINE CHILL AND IRON WILL ARE EXCELLENT AGAINST ALL KILLERS INCLUDING SPIRIT.
Maybe, the issue here is that those complaining about Spirit are bad at the game. At the very least bad at playing against her.
Again, it is entirely possible to escape vs a good Spirit. It's difficult, as it should be, but possible. Just as it's possible for a good Spirit to do well against good survivors.
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@FeelsVeryBadMan said:
Nurse - Ignores everything the Survivors have and gives absolutely 0 ######### about your skill and how much experience you have. If you are a good Survivor with 5000 hours, your skill doesn't matter and it's all about the Nurse, if it's a good one, nobody cares you have experience. You are going to die no matter what.
Spirit - Same thing. If it's a good Spirit, your skill doesn't matter. Even if you were considered as the best Survivor in the game, you wouldn't be able to outplay a good Spirit, no matter how much you tried. Also, go to some streamers and ask them if they enjoy playing against her, go ahead. So many have already said she's the most annoying and unfun Killer to play against. It's a stupid guessing game and standing still is not an outplay.
BaLaNcEd KiLlErS bTw
Streamers are not the be-all and end-all for opininions/facts. Also, this is not a 1v1 game... Any killer should be able to end a chase within a reasonable amount of time. With Nurse, I can understand the call for nerfs but not Spirit.
Spirit is powerful, yes, but not overly so. Good survivors have a chance at escaping if she is good too. My advice would be to remain aware of when you are making sound and leaving scratch marks. Also, spine chill is an incredible perk and is beneficial againsts any killer other than tier one Myers. If you are never able to escape a good(or bad) Spirit then perhaps you should watch videos on how to counter her.
In short, learn how to better play against a good Spirit. All that needs to be changed with her is prayer beads.
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@Awakey said:
https://us.v-cdn.net/6030815/uploads/948/JHL4VC9IMICC.jpg
Edit: Bad pic, here's a new one.
@Masantonio What is your kitties name?
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Quite the gaping maw he has. Was he yawning?





