JonahsTablet
JonahsTablet
About
- Username
- JonahsTablet
- Joined
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Comments
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@AngyKiller said:
And then matches never play through, as Killers use the 'give up button' every time they start to lose.
Bad idea. If you can't accept that you will sometime lose, as a Survivor or Killer; don't play a PvP game.
If the match is literally hopeless, like there is no possible way in which I can win, I don't see why there shouldn't be an option to forfeit, what am I supposed to do on RPD with Clown vs a coordinated SWF? Of course, you have to set parameters, but if you meet a certain quota like "You have no kills and less than 4 hooks with 1 gen left" then you can forfeit.
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@Sluzzy said:
I don't know about that. All I see are deadzones.
Most survivor friendly loops have all been removed. Killers can still swing through pallets and vaults to make contact. Half of the entire killer roster don't even care about pallets - Artist to name one. They are completely devoid of any use.
Sluzzy! I remember you!
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You are the ultimate DBD boomer.
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I thought I was bad lmao.
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That is the forbidden button of shame, anyone with dignity would never push it.
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Piggy :)
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This is just straight up scummy and hopefully Behavior does the right thing, so far Behavior hasn't done that many deplorable things, but this is very morally questionable.
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This is probably a nostalgic read for people who have been here for a while.
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How dare you put Jonah at F, this is blasphemy in it's truest form.
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@HaunterofShadows said:
https://forum.deadbydaylight.com/en/discussion/comment/2799514#Comment_2799514
Oh no.....it's.....The Oni
That's happened to me like 3 times now, usually the Oni's are quite chill and let me live.
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Cod zombies chapter, I just think the bosses in those games are awesome and there's so many to choose from.
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@Elcopollo said:
Bubbs is adorable!
True that.
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@Laluzi said:
https://forum.deadbydaylight.com/en/discussion/comment/2799746#Comment_2799746
You realize being a main of x killer doesn't mean that you want to be locked into playing a long string of matches for a daily, right? I'd be unhappy if Plague's challenge was to get 10 downs with Corrupt Purge. Because I'd get that on a day where I was playing a lot of Plague, but many days I don't even play her. There's 26 killers on the roster. Being able to switch around is fun.
Dailies should take roughly the same amount of time and difficulty across killers. It was an issue when Pig's daily was getting a headpop, it was an issue when Nemesis's daily took at least 4 games, and Pyramid Head's was also an issue due to how survivor-controlled Torment is (and also as GoodBoyKaru points out, you don't necessarily want to cage survivors even when you can. I remember a game where a Pyramid Head turned a 2k into a 0k by caging at the wrong time.) Easing it up is a good thing.
"Ok fair enough, this whole argument is just silly, I don't care how you play him, I just thought you didn't enjoy playing him."
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2799675#Comment_2799675
Old Bubba can have my affection. Reworked Bubba...not so much.
It is still better than nothing.
You mean the old caveman version where he didn't have to worry about charges? That doesn't sound all that fun but to each their own I suppose.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2799756#Comment_2799756
Or, and hear me out, I'm happy that the daily that forces me to play in a way I don't enjoy (ie caging when it throws away pressure rather than helps build it) has been lowered to make it easier to do so?
Ok fair enough, this whole argument is just silly, I don't care how you play him, I just thought you didn't enjoy playing him.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2799746#Comment_2799746
Yes. That's why I'm happy the daily has been made easier. What's so confusing about this?!
Yes, and therefore, you'd have to play him less, something you would not like since you main him.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2799671#Comment_2799671
I literally main him.
Then why do you care about this? You want to play him right?
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/309587/i-love-bubbas-and-you-should-too
Bubba wouldn’t be as bad if I didn’t get teammates like this
I will admit they can be fun if they play normal, it’s a snooze fest when they camp the first hook
You mentioned it already in your comment, but that's your teammates being 3 IQ's, if that was any other killer, they would almost certainly do the exact same.
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no
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@Phasmamain said:
I like bubba too. Sure the camping ones are annoying but honestly I don’t see many of them
I can't remember the last time I dealt with a camping Bubba, but if they bring a full build dedicated to camping, I can't be mad.
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This list is missing one thing: Context. If I slap someone on hook while were farming, no one cares. If I teabag at a killer while were farming, no one cares.
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I like ALL Bubba's, but we can disagree I suppose.
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Not a Pyramid head fan eh?
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2799514#Comment_2799514
A David player at heart.
True, although I play other survivors now, I was and always will be a David main at heart.
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I always run no mither with Dead Hard, what does that make me?
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@Nathan13 said:
It's not happened to me, my DS skill check comes up before the wiggle. But I haven't played in like a week so maybe it's starting to happen to a lot of players.
It feels like the window to hit it is shorter, but I've been able to hit to hit it, it's just annoying that sometimes I miss out on the perk.
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@Vyne456 said:
That happened to me alot but they should fix the wiggle beta so we can use our DS.
That sucks, well back to destroying the sticks on my controller I suppose.
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Something to cause disorientation/confusion could work, but I hate when games do that, especially when it's done in an unpredictable/unexpected way.
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Oh boy, if you think Demo is loud then don't ever kick a gen with Pinhead.
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Might wanna check your internet mate, I haven't been validated through a pallet in a few days actually.
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Reading these replies, I realize how lucky I am that I got mine on the first day.
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You are literally about to eat your own words.
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As far as I'm aware, the only jiggle physics we've received recently are for Clown, and as we all know, male characters are in desperate need of it.
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@AngyKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2798760#Comment_2798760
The only useful Killers are anti-loop for a good reason. WHenever someone says 'Why don't you make a Killer that's not anti-loop?', they're basically saying 'Why don't you make a Killer we can loop for 5 gens & leave?'
That can always be changed by making maps smaller and not pallet factories, or of course, we can continue to pump out B tier Nemesis reskins.
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Were they Jonah?
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@Mercês said:
https://forum.deadbydaylight.com/en/discussion/comment/2798760#Comment_2798760
I just want a new chapter to play... kinda boring this meta that we currently have. :(
I'm sure behavior is actually aware of these issues and will make some good changes, because if not, then I don't know what I'll do, I guess I'll go back to Minecraft.
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Well you see here friends, all of this advice is coming from player experience, not the holy Statistic(TM). So it is all worthless.
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She will have anti-loop + some traversal/utility secondary power. The sooner we accept this, the better. You can screenshot this comment and if it doesn't hold up, Jonah may throw me away.
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Turn off crossplay to share your suffering, the amount of times I'll give a killer a hit and vice versa because of console lag spikes is returning my humanity.
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This is terrible!
Now all the Trickster mains will become Bubba mains once they realize they can face camp 10x better with him!
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@SomberNokk said:
Woah hold up lets not be to rash here. I may have another solution for you... Have you ever heard of face camping?
I'll do you one better: face camping as Bubba.
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/309458/pyramid-heads-chase-music
He’s got the most bad**s theme. But I think he is second to demo for best all around theme
Demo's just sounds really passive to me, I really like the aggressive metal banging in his theme that sounds straight of out a Mick Gordon soundtrack.
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@Sonzaishinai said:
If people can do this why aren't we seeing minotaurs with oni's head?
I can't imagine many people own the minotaur.
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@Huge_Bush said:
Trapper:
Fling Traps: You gain the ability to throw traps at survivors heads as if they were heat seeking missiles.
Drawback: You can only carry one at a time and must reload at lockers.
Finally, a good suggestion.
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@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/comment/2798515#Comment_2798515
Never heard it, wasn’t around back then.
Here's a link to the ptb version https://www.youtube.com/watch?v=xwz9g8U8buw the chase part is a bit whack but the 8m really channels the Silent Hill vibes.
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@Tr1nity said:
His “Close” terror radius music is the best out of all killers
Spirit has best chase music though
I actually think the opposite, his old 8m was really good but the current one isn't quite the same.
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@Mr_K said:
Its a better system than past events. Less opportunity for griefers.
Let us never forget: the hag's trapping her own envelope.
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I wish Demogorgon had lopro chains for his M2 (for those who don't know, lopro chains are a Billy add-on that allows you to continue sprinting after destroying a pallet with your M2,) this would activate if you held down M1 while shredding.
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While this post is elaborate, well thought out, and provides explanations on every point, Pig has the highest kill rate of any killer. So clearly based on this we need to nerf her again while we buff Blighted crow and Alch ring.

