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Jay_Whyask

Jay_Whyask

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Jay_Whyask
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  • Can you define "your worst"?

    Do you mean the licensed killer I like the least, or the one I perform the worst with?

  • While we're here, we need a way to look through our charms faster. Also, survivor exclusive and killer exclusive charms need to go, there's no good reason to have restrictions put on charms.

    It's absolutely unacceptable that I can't use the Mr. Puddles charm while wearing the Mr. Puddles outfit.

  • Wait, they don't give back your cosmetics when that bug happens? That's deplorable.

    I could've swore I saw somebody say that BHVR keeps track of the amount of bp people have earned, do they not do the same thing with shards, cells, DLC, and cosmetics?

    • The Huntress's beach ball hatchets
    • Ghosface's night shroud recovery speed
    • The Trapper's heavy reliance on bag add-ons
    • Adam's essential recolors are so dark you can't tell what color they are unless you're standing under a intense beam of light
    • Ultra rare and legendary cosmetics removing features from the game
    • Jeff's essential recolors don't change the color of his jacket, the shirt is the only thing that changes, you can buy the same jacket five times
    • Every single battle pass has exactly 48 empty spaces
    • You can dodge The Plague's vomit by crouching directly in front of her
    • The Deathslinger's reeling speed add-ons don't do anything, they're placebos
    • This is not happening
    • Monstrous Shrine
    • Sole Survivor
    • The Hillbilly's overheat mechanic
    • When The Nurse got her add-on pass BHVR kept the omega blink add-ons and changed everything else, the omega blink add-ons are the singular thing people wanted removed

    This is actually really nice, I like having an excuse to just word dump a bunch of things I don't like into one post. I recommend you try it.πŸ‘οΈ

  • It's done.

    We've gotten to the point where everything in dbd is toxic. It's fine, we've adapted to our environment.

    Our skin is lambent green, we can see in the dark, we breathe carbon dioxide, we have grasshopper legs, we don't wear clothes anymore, we communicate with guttural moaning, and our hair is mushrooms.

  • The Huntress is free, it's taking you to the store to download it not buy it.

  • I'm gonna say it!

    I make assumptions about people's skill based on the opinions they have about the RPD.

    πŸƒβ€β™‚οΈ *runs away*

  • I agree!

    I hate it when the killer hooks somebody and all the survivors just run into the area and crouch behind rocks. They're not doing gens, they won't save, and I can hear the air blowing through their ears!

    Hook camping has to be removed! Survivors camping hooks ruins the game!😑

  • I doubt this would stop tunneling, killers that want to tunnel would just glare at their victim's portrait.

    I thought the loud noise notification only happens when you unhook while sprinting, is that incorrect? Also, can you explain what you mean by "hook status", are you talking about the red bar or the entire portrait?

  • have him dress up as legion, nobody cosplays legion /s

  • bruh these donkeys ain't allowed to smoke or vape and you're out there snitchin on em for stealing grass? just cruel bro😩smhπŸ™„mind your biz /s

  • Now watch as Hoarder gets the Gearhead treatment πŸ˜‚

  • I'll start buying cosmetics when they bring back actual collections of cosmetics. I'm exhausted with this "less options, higher price" model they've picked up.

    They weren't having problems with it back in 2019, and judging by the Capcom and Hellraiser chapters, I think it's safe to assume they're not operating with a "pennies I found in the couch" kinda budget.

    If you want me to pay 10 dollars for video game clothes I should have the option to pick between blue, yellow, or green clothes.

  • wow cant believe they let something like this into the live build og the game

    uninstalling this daed game as i type /s

  • When you're at a loop stand underneath the pallet and throw both bottles at the survivor's side of the loop. Throw the Afterpiece directly at the survivor, then throw the antidote ahead of them. Finally, walk around the loop forcing the survivor into the antidote.

    You're gonna want

    1. A waist high loop so you can see the survivor, if you can see them they're less likely to run away while you're setting up.
    2. The addon "Starling Feather" this addon decreases the cooldown of your bottle throws allowing you to throw bottles rapidly.
    3. You can also use the addon "Spirit of Hartshorn" this addon increases the size of the antidote gas area.

    Consider using an Autohaven offering, that realm is like 90% waist high loops.

  • You can't play with people unless you have the same version of the game as them. So if your game, and only your game, is out of date, you won't be able to join any matches.

    You'd be restricted to the menus. Even worse, the tutorial came out after several map reworks, meaning you will have no way to actually boot up a match.

  • The "event" began and ended before console players had a chance to actually enjoy it. The event was largely a PC exclusive one which is obviously unacceptable. It's not much of an anniversary if a chunk of the people you're celebrating are unable to attend the celebration, and another are completely disturbed by your presence.

    During the entire event all I heard people talking about was

    • "This event is an insult"
    • "God I wish this event was over, (insert role) is being more toxic than normal"
    • "I literally cannot play the game"
    • "haha cake go brrrrr"

    I'm hopeful that they release a "I'm sorry, here are your 5x bp, and crowns, please don't be mad" event sometime in September. I'm astonished that they didn't extend the event into August, it comes across as almost purposefully petty that they ended the event before the 27th.

    TL;DR Some people didn't get to play the event, and the people who did didn't enjoy it. I wish for a better 5th anniversary event re-run in the near future.

  • bro u cant see the slendermn thts how he gets u!

  • I wanna see whatever they're cooking up for The Trickster. That neon night menu theme was just πŸ’―

  • 🀑 Clown main reporting for duty. I did this challenge on my first try without farming and you can too 🀑

    1. Garish Makeup Kit
    2. Solvent Jug
    3. Use a map offering for something that isn't Gideon Meat Plant or the RCPD because safe pallets kneecap The Clown

    Garish Makeup Kit and Solvent Jug extend the duration the antidote lasts. Stacking them allows you to pretty much do whatever you want with little risk.

  • @BigChapAlien21 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2391536#Comment_2391536

    Oooooof. Blight must play like an M1 killer with no ability on RPD.

    I sometimes wonder if Nemesis was the only killer they tested on RPD.

    "I sometimes wonder if Nemesis was the only killer they tested on RPD"

    I can't remember who, but I saw a red post on here that said they don't do that. There was a rather large thread regarding the quality of the RPD and one of the devs replied. I can't recall specifics but the information I personally pulled from it was "we literally don't make maps with killer gameplay in mind".

    I understand that me coming in here and saying "I guy I don't know maybe said a thing I can't specifically remember" ain't phat, so I'll try and find the thread, I'm fairly certain it was in the PTB discussions.

    in Why? Comment by Jay_Whyask
    • Any Means Necessary

    Very basic perk, not sure why it isn't just a thing survivors can do naturally.

    • Overcharge

    Again, a very basic perk, not sure why this isn't a thing that happens naturally. Generators in this game are like 40% exposed wires, I imagine if somebody breathed on one the wrong way it'd probably explode.

  • It's most likely because the Switch version isn't up to date. Don't worry too much, I find it hard to believe that the DBD team isn't going to compensate console players for everything they've missed.

    Also I recall seeing somebody claim that the Switch update is coming out before the 2x bp festivity. If that's true you should be able to get the greek charms legitimately without having to raise your hand.

  • Very jarring seeing you with The Twins as your profile pic.

  • I had the immeasurable luxury of watching this event begin and end before I had a chance to enjoy it.

    πŸ˜ƒ

  • I apologize for not making this clear enough in my post. I'm aware that Territorial Imperative uses the default activation noise when it activates, I don't believe that's appropriate given how important it is. The default activation noise is easy to miss due to the noise clutter that playing killer comes with.

    I wasn't saying Territorial Imperative doesn't have a activation sound, I'm saying that it should be changed to something loud and obvious. I apologize for the miscommunication.

  • I was operating under the impression that the event has to be extended until the performance issues are fixed. There's still plenty of people who haven't had a chance to enjoy what's being offered.

  • blah blah blah Dead by Daylight economy, blah blah 1500 shards, blah blah blah "event shrine" blah blah blah pretty good job so far, blah kissing emoji.

    -sincerely

    The award winning indie community manager of 2020

  • Very nice, I can see Nearby Shelter/Head on being strong but nothing too intense like papichulo is implying. Tripwire is just 😈, and I can see Wolfpack needing a buff.

    If you don't mind me redressing Wolfpack a bit I'd like to suggest increasing the range and haste effect of the perk, but only have the haste effect apply to walking and crouch walking.

    • 12 meter range?
    • 40% haste at tier 3?

    I understand that if you use Fixated/Urban Evasion you can achieve ridiculous soleus tearing speeds, but Wolfpack only works when you're with somebody else. I imagine staying within 12 meters of your teammates is going to be difficult when you walk faster than they do.

    I love your idea and again I hope you don't mind my tinkering. Thanks.

  • I'm honestly surprised that the distinct lack of any good cosmetics for the RE characters isn't a deal breaker for literally everybody. How did people even look at the original RE3 outfit and RE4 outfit and go "yeah, that's worth 20 bucks".

    The fact that Jill's outfit is 10 dollars should be a massive red flag considering the fact that it's forcing you to buy a cosmetic you already have.

    Chris is nice though.πŸ‘οΈ

  • I want a snow map, with ACTUAL snow, not that thin layer of shredded styrofoam sprinkled over Ormond. You'd think for a ski lodge atop a mountain it'd be a little more bitter!

    I don't want to be able to see through it!

    I don't want to be able to hear anything other than FRRRRRRRR as my skin cracks like glass!

    I want it to be so dark, white, and loud that it make me feel cold in real life!

  • I noticed that stunning Victor doesn't count as a killer stun, I was doing a challenge to stun the killer twelve times and all I got was one stun against Victor. The challenge didn't update, I guess the Entity looks at Victor the same way it does bear traps and hatchets, he's not a person, he's a tool.πŸ˜₯

  • Special shout out to the guy that has a quote in the anniversary loading screen talking about how they added the totem counter to small game because people asked for it. Can't remember their name or position, I've only seen it once.

    I've seen plenty of questionable quotes, but that one takes the gold medal for "most tone deaf" πŸ₯‡

    I'm certain the people on the DBD team are nice, well meaning, and bright, but jeez they took the time to rework the UI and everything man. Why'd they leave that out and then act jolly about small game?

  • I honestly feel like Wraith shouldn't get a speed boost after using his power. I've been trying to play safe against Wraiths, it works well but if The Wraith has shadow dance it completely backfires.

    It makes me feel like a mad man typing this aloud but I think Wraith is becoming a lite version of Spirit. I get to a pallet against a shadow dance Wraith that's still cloaked and I just can't do anything without giving him a time advantage.

    • Play safe

    Pallet gets shadow danced, Wraith uses his cloaked and uncloaking MS bonuses to get a hit faster than I can find safety.

    • Loop the pallet

    The Wraith stands under the pallet and uncloaks using his MS bonus to wrap around the loop, because I tried to loop the pallet I'm on the opposite side of the loop and I can't punish him for walking into the pallet.

    Am I ill? Have I been playing survivor to much? Am I becoming one of those people? Help.

  • With the power of context clues I'm assuming it wants you to

    1. Set a trap
    2. Have a survivor disable the trap
    3. reset the trap
    4. have a survivor step in the reset trap

    The challenge makes more sense when you replace "activated by a survivor" with "deactivated by a survivor"

  • I saw the title and my mind immediately went to default Connor from Detroit Become Human.

    Honestly the question "would x fit in dbd" is somewhat foolish, there's barely any rhyme or reason to what the Entity takes interest in. You don't even have to kill people to peak the Entity's interest, actually, you don't even need to be alive and breathing for the Entity to scoop you up.

    We could get a Splatoon chapter and it wouldn't be hard to make it make sense with just one or two paragraphs of lore. The Entity would take one look at that game show going on across the street and be like "hey, I don't have an organized team of child gladiators"πŸ€”

  • Danny DeVito as Frank Reynolds from It's Always Sunny in Philadelphia.

  • Don't ask BHVR for skins, ask Konami. It's up to them how many cosmetics these characters get.

    Do me a favor and specifically tell them not make an obnoxious amount of very rare linked outfits. I absolutely despise how every time I open the store page it's just overpriced garbage.

    Wouldn't mind having some essential collections for Heather and Pyramid Head.

  • I still don't understand why they insist the player hit buttons at all while in the second phase. I know they want to emulate your character struggling to survive, but unless they re-release the game in VR you just can't do that.

    "Remove skill checks while on hook" should be the title of this thread.

  • @WeenieDog said:

    They could also just make the first two chests searched have to spit out a green key, like how pharmacy does with medkits.

    That's just unnecessarily evil.

  • Rock strats are back on the menu boys!

    Not sure why they patched it so you couldn't get up there anymore, makes Ormond worse than it needs to be.

  • Urban Evasion

    Cause I can't stand you mfs

  • @Firellius said:

    https://forum.deadbydaylight.com/en/discussion/comment/2231429#Comment_2231429

    They can't see BOTH ahead of themselves AND check the corners, they can only do one or the other at a time. An increase in Field of View is going to increase what you can see. It's a very simple thing, I'm not sure how people are struggling with this concept.

    "They can't see BOTH ahead of themselves AND check the corners" This can't be done with shadow born either.

    As per my last reply

    "These people aren't asking for one eighty degree Quake FOV where they literally have eyes that wrap around their head"

    Are you seriously trying to make the argument that any FOV increase, even 1 degree, is unfair by default because it enables people to see more? Also, what kind of room are you envisioning? What room is going to have a corner next to the door you came in from, that when viewed gives you LOS on the center of the room?

  • @Firellius said:

    https://forum.deadbydaylight.com/en/discussion/comment/2230461#Comment_2230461

    You still have to check the corners, you still have to turn around and deny yourself vision forward. And that's just one example, too, as I've also dodged killers before by running parallel to them, just outside FoV.

    And there's a world of difference between being able to see something that you normally can't, and being able to see something a little bit better.

    Where is this "see something you normally can't" coming from? A player with shadowborn FOV will still check the corners, they will still have to look behind them, if they hear your footsteps because you're running next to them they'll still have to do a hip check. The difference is how hard and fast you have to move your screen to check your surroundings.

    These people aren't asking for one eighty degree Quake FOV where they literally have eyes that wrap around their head. What kinda pupula duplex nightmare scenario are you trying to make me imagine here?

  • @Firellius said:

    https://forum.deadbydaylight.com/en/discussion/comment/2230234#Comment_2230234

    It's not a QoL change, it's an actual buff.

    Imagine a survivor hiding in a corner, next to a doorway. Killer comes through the doorway, and due to limited FoV, they don't see the survivor hiding next to the doorway, who can then slip away unnoticed. With the extra FoV, that survivor could get spotted.

    You can have an FoV slider as a QoL if its maximum setting matches what is currently in play. Anything that expands FoV is a definite and undeniable advantage.

    A good player is always going to be looking for something to do, if a survivor is doing their best impression of a dust bunny in the corner they'll get found anyway. The killer player will most likely check the corners of the room or check the exit as they walk further in.

    On an slightly unrelated note, the reasoning that FOV settings should take up a perk slot because it gives an advantage doesn't hold up. I'm fairly certain that the naked eye can identify the color orange easier than the color red. Applying the logic that an advantage given to the killer should always be a perk, this means that color blindness settings should also be a perk.

    Sounds demented to me.

  • I was operating under the impression that Robert Englund's Freddy literally isn't real in universe. Wasn't there a meta movie about how the og movies were a seal that kept a demon from killing people? Every time a new movie was made that was the seal being redone?

    The movie where Robert Englund plays himself and the Freddy demon has a heckin neat looking trench coat.

  • Weren't we supposed to have fields of wheat instead of corn, like, three years ago? I remember everybody and their mother talking about how the corn was going the way of Spix's macaw, and then nothing happened.

    Honestly that'd probably be more healthy for the game. You can still crouch in a field of wheat and disappear, but you can't sprint into it like corn and become partially invisible.

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