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Jake_Parks_prince

Jake_Parks_prince

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Jake_Parks_prince
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  • @ShyN3ko said:

    https://forum.deadbydaylight.com/en/discussion/comment/408714#Comment_408714

    Selfcare, Adrenalin, Sprint Boost,etc......

    And btw DS was overpowered and unfair as F*****k.

    It was too strong.

    And it should reworked after 2 weeks and not after 2 YEARS.

    DS was so easy to counter idk what you mean

  • @Chi said:

    People also forget that killer powers completely counter it. Huntress hatchets, Nurse's blink, Pig's dash etc etc.

    It is strong, but we haven't really had a strong survivor perk since... D-strike?

    ssshhhhh before the killer mains start saying iron will is op

  • @GrootDude said:

    https://forum.deadbydaylight.com/en/discussion/comment/394752#Comment_394752

    We say it because this is the off topic an we’re allowed to talk about what we want in it.

    Literally no one cares

  • <font color="PaleGreen"> Yall I cant do it

  • @[Deleted User] said:

    Also Class Photo is already perfectly fine as it is. It’s a great add-on. The additional 2 seconds (9 in total) are necessary to reach other survivors to put them to sleep, and keep daisy chaining this process to find the remaining ones and put them to sleep too.

    The sad thing is if a killer gets reworked all their add ons change which is depressing since I also like the class photo and yeah I hate playing freddy then survivors doing gens while being put to sleep :/

  • @Raccoon said:

    @Jake_Parks_prince

    Don't leave me hanging!

    Sorry for my late response im not always on the forums...I m sorry but I never saw how DS was any sort of problem I've never had a problem with it im just guessing you guys think its powerful because some youtuber said it :/ especially since its countered by most of the killer cast

  • @MegMain98 said:

    https://forum.deadbydaylight.com/en/discussion/comment/369246#Comment_369246

    Some map layouts just suck my dude. The designs are flawed and very loopable.

    Some loops need a serious rework. Of course survivors are gonna have an advantage on the Ironworks loop, Red Forest house, the barn on Coldwind, and ESPECIALLY the Mount Ormond house. I’m not disagreeing with that. Those loops need to be reworked because it is ridiculous on how easy it is to loop killers that aren’t named Nurse.

    It’s not an issue of survivors having an ego about being superior. Certain loops are WAY too strong, but do you expect a survivor to go to a strong loop or out in the middle of nowhere? It’s stupid to think survivors aren’t gonna use the loops to their advantage.

    A survivor will only win depending on the killer. If you’re facing off against an excellent Nurse, Spirit, Billy, or even Hag then you are pretty much screwed.

    Smartest man on forums?

  • @deathsia said:

    https://forum.deadbydaylight.com/en/discussion/comment/370198#Comment_370198

    I don't know whether to laugh or facepalm at your obvious troll.

    Rank 1 Freddy? HAHAHAHAHAHAHAHA!!!!

    Hell, even rank 15 Freddy would be EXTREMELY LUCKY if he gets a single sacrifice in any match. Hell, the only way to almost guarantee a kill is to pack an ultra-rare mori and even then, fat chance hooking a survivor even ONCE.

    Looking at more of your comments you obviously don't play freddy and just do whatever the majority of the community says...

  • @fluffybunny said:

    You don't usually see Freddy in higher ranks and his power really doesn't help in chases. Being able to see people at a distance is strong and his terror radius can be small, which is quite good, but he has to put people asleep. I'm honestly not sure what to do with him, though.

    I mean I play Freddy at red ranks from time to time and still get pretty consistent 2-4k's but I do think his add ons need change since they don't effect much

  • Based on if they think Freddy is OP, Balanced, or weak as hell. They think Freddy is OP:

    Imagine actually thinking this is true lmao couldn't be me

  • @tt_ivi_99 said:

    I dont talk about my sexual orientation with people I meet online...

    Just because you havent found them it doesnt mean they are not there, they just dont talk about it.

    ikr the ones that do are annoying sksksks

  • @Wolf74 said:

    @thesuicidefox

    I can't stand that survivor meme anymore: "Noed rewards you for failing".

    That is such a crap idea. It's called "preparing". And just because the requirements are reversed in nature, still make them requirements.

    If Noed triggers at all, it was the survivors fault. They failed. They did not do totems.

    Stop turning the fault upside down.

    DBD is a horror survival game based on slasher movies, so you better like getting a nasty jump scare surprise. But most survivor mains don't want that, they want the killer to be predictable so they can feel safe all the time.

    I've noticed most of people complaining about NOED aren't at all survivor mains but people who play both side equally while the people saying "NoEd Is FiNe." Are 100% killer mains who never touch survivor. Survivors don't want anything spoon fed they want whats earned. survivors shouldn't have to coddle to your needs just to get screwed over at the end because they did the game too quick for your liking and didn't focus on an optional secondary objective for you. Its real bold of you to say survivors want to be spoonfed when thats all killer mains want. You can't loop a killer thats toxic, can't pallet stun thats toxic, can't flashlight blind thats toxic, can't use exhaustion perks thats toxic, can't rescue and heal thats toxic, can't do gens thats toxic...yet survivors want to be spoonfed when all thats asked is to fix hitboxes and NOED

  • @Raccoon said:

    https://forum.deadbydaylight.com/en/discussion/comment/362348#Comment_362348

    Please go into detail about this 75% statistic.

    I can really use the laugh.

    Legion, hag, trapper, clown, spirit, nurse, hillbilly, huntress.

  • @[Deleted User] said:

    I mean seriously, just run Small Game.

    If you’ve found and cleansed all 5 dull totems, escape, and then find the killer wasn’t running NOED anyway, is an extra 3000bp really that bad?!

    Imagine crying "DS was op because you had to use enduring to easily counter it which took up a perk slot." Then saying "To easily counter NOED just use small game and use a perk slot."

  • @MhhBurgers said:

    Anybody who compares NOED to DS has no sense of how this game works and should not be taken seriously when considering balance discussions.

    Anyone who thought DS had no counters even though 75% of the killers cast base powers counter DS shouldnt be taken serious either.

  • @TAG said:

    These sound more like high-rarity add-ons than base kit buffs to me.

    I still think the timer of 10 seconds per gen is needed since theres no reason to stop doing gens or be hesitant about doing them once the timers activated

  • @Master said:

    https://forum.deadbydaylight.com/en/discussion/51383/noed-and-what-needs-to-change-about-it

    NOED has no prerequisits to activate?

    Maybe read the perk description first? =)

    1 pre requisite...thats it 1 thats almost guaranteed unless the survivors wanna farm BP

  • Adrenaline is no where near NOED because it doesn't allow an instant win lmao.

  • @[Deleted User] said:

    These NOED posts need to stop.

    It’s fine as it is. If a team of survivors has focused solely on rushing gens only to be faced with NOED equipped on a “bad” killer, then the survivors themselves haven’t played well either.

    I play survivor too, not just killer. It’s honestly not difficult to find all 5 totems before the last gen is repaired, even WITHOUT Small Game. And it’s unlikeky the killer will find you if they’re not running other hex perks because the killer can’t see the auras and some totems are away from gens, gens being the killers primary concern.

    So if you get instadowned, too bad. There’s a ridiculously easy counter to NOED before reaching the endgame.

    My idea is also a buff and I highly doubt you even read it but I'd like to say why should a killer be rewarded for bad gameplay? And anyone above rank 20 knows not to just go out and search for dull totems especially when you have more important things to worry about...Sorry you want free easy insta downs.

  • @Poweas said:

    @Jake_Parks_prince said:

    @Poweas said:
    Amazing ideas but insidious would be op because it makes killers way too stealthy, imagine that on Billy. And thanatophobia sounds broken if it stacks for the dead survivors.

    Tbh I just think billy needs nerfs in general sksksksks

    I like him, I think he's OK. Effortless to loop.

    I just hate how his chainsaw doesn't even need to look in your direction to hit you.

  • @Poweas said:
    Amazing ideas but insidious would be op because it makes killers way too stealthy, imagine that on Billy. And thanatophobia sounds broken if it stacks for the dead survivors.

    Tbh I just think billy needs nerfs in general sksksksks

  • So you guys really can't play Legion huh?

  • @Parklis said:
    Some of you may know me from twitch as a Killer Main. I have been struggling to decide on who to main. Any ideas?
    Thanks and see you in the Fog!

    S P I R I T

  • @Eveline said:
    Unbreakable?

    That trash tier perk?

  • @DudeDelicious said:
    Territorial Imeperative: you can already pair that with MYC to give Exposed to the rescuer. 
    If Territorial Imperative instantly added Exposed the moment a survivor enters the basement, they’ll immediately leave and any hooked survivors will not even have attempts from teammates to rescue them. This would be far too unfair to survivors. 

    I stated the exposed status effect would not occur if a survivor is hooked in the basement actually!

  • @DudeDelicious said:
    I love playing Killer but some of these ideas sound way too OP and open up lots of exploitation. 
    Only thing I agree on is some bonus bloodpoints for monstrous shrine, if not also a buff to entity progression. It’s simply not a compelling perk as it currently is, not without Agitation & Iron Grasp, but even then that’s 3 perk slots just to increase the odds of getting a downed survivor into the basement and for the meagre bonus Monstrous Shrine currently gives. 

    Which ideas sound too op i'd love to hear your feedback!

  • @TheWraith883 said:
    a lot of survivors mains are saying that because they want the developers to nerf the nurse and they all say that she is so easy to play and OP. In fact, I don't think she is OP and I don't mind reducing the fatigue time. Also, she is so hard to play even on the PC. too many dead zones and hard to balance her.

    I wouldn't mind her fatigue time being reduced I run the pocketwatch a lot for that reason but without it I get pretty decent 4k's. Idk what it is but on PC shes just so much easier to play then on console.

  • @Master said:
    Jake_Parks_prince said:

    @Master said:

    @Jake_Parks_prince said:

    @Master said:

    @Jake_Parks_prince said:

    So I've been playing exclusively Nurse and shes kinda easy I've had little to no problems and climb ranks with her lol are you guys sure shes the hardest killer?

    Rank up with her and face a decent team, then we may talk again.

    I can play freddy without perks and rank up easily in low ranks, no big deal

    I'm rank 7 and I've team wiped as freddy no perks at rank 2 he really isn't that weak sksksksks

    Against potato survivor he works yeah

    Oml y'all act like Tyde Tyme I swear

    Feel free to prove me wrong, but I bet you can't do :wink: 

    Just play Freddy lmao

  • @Master said:

    @Jake_Parks_prince said:

    @Master said:

    @Jake_Parks_prince said:
    So I've been playing exclusively Nurse and shes kinda easy I've had little to no problems and climb ranks with her lol are you guys sure shes the hardest killer?

    Rank up with her and face a decent team, then we may talk again.

    I can play freddy without perks and rank up easily in low ranks, no big deal

    I'm rank 7 and I've team wiped as freddy no perks at rank 2 he really isn't that weak sksksksks

    Against potato survivor he works yeah

    Oml y'all act like Tyde Tyme I swear

  • @TheWraith883 said:
    Of course, another survivor main said that why not? Not all of us can play nurse when you play nurse against good players you will get rekt easily you really think that nurse is easy? stream and show us how you play with her I bet you don't even get 1 kill.

    I'm not even a survivor main I-

  • @Master said:

    @Jake_Parks_prince said:
    So I've been playing exclusively Nurse and shes kinda easy I've had little to no problems and climb ranks with her lol are you guys sure shes the hardest killer?

    Rank up with her and face a decent team, then we may talk again.

    I can play freddy without perks and rank up easily in low ranks, no big deal

    I'm rank 7 and I've team wiped as freddy no perks at rank 2 he really isn't that weak sksksksks

  • @CrowS said:
    She is tough on PS4, because it is really hard to control your blinks with the accuracy needed to land a shot before the disorientation.

    Honestly on console main spirit she is by far the best killer on console and will dominate if you're amazing with her.

  • @pemberley said:
    Nurse is really hard on ps4. I have only ever come across 2 good nurses. 

    I was terrible with her and I only got less terrible with her after weeks of playing nothing but nurse. If I picked her up again I would be back to being downright terrible. On ps4, nurse is hard and it’s even harder when you take into how long you must put time into her and to KEEP playing her because you can’t get rusty. 

    Nurse on console is bad in general lol on xbox I tried to main nurse and shes a P1 and I still can only get like a 2k on a lucky day. On PC shes level 21 and I'm at rank 7 and I constantly get 2-4k's every round the only time I really really struggle is on corn maps but thats mainly because I have poor eye sight lol.

  • @Mister_Holdout said:
    Playing Nurse at a high skill level is not easy.

    As a Nurse, you'll need to have the mechanical skill to make accurate blinks, in addition to the prediction skills necessary to correctly anticipate the survivor's movement.

    In short, good survivors are not easy to land hits on.

    Cause like most survivors always play the same card. After my first blink I see if they pull the double back tactic or the run behind something tactic so ill miss a couple blinks but then I'll always hit the third one.

  • @powerbats said:

    @Blueberry said:
    SWF is the equivalent of the killer using speed hacks. It's cheating. The game was "balanced" around 4 perks per survivor not 10++

    Oh good grief not this nonsense again, now it's 10 perks instead of 16 give it a rest, why is it that good killers still manage to destroy swf? If voice coms are so powerful why do even bad killer still destroy swf and why is the survival rate below 50%?

    Yes voice gives advantages but if all the killers would stop blaming voice for all the games where they do bad they'd realize it might just be them sometimes.

    That was a 4 man premade that destroyed me before on Corn map and I also played that map horribly and I let the last person get hatch. I didn't come on the forums and complain about swf, or the map or voice comms I simply accepted that they played better than me.

    When I faced them again I didn't make the same mistakes I'd done before, I didn't do bad chases, I pathed better and got a 3k.

    They could seriously separate swf into it's own queue and you people would still come up with excuses and complaints for why you did badly at times. If all the potatoes that play swf go into their own queue guess who you get left with then?

    Don't bother with them. Killer mains when it comes to SWF act like Tyde Tyme with a killer hes bad at but other people are good at. Either they got lucky or the team was bad lmao and thats all these people say.

  • @Science_Guy said:

    @Jake_Parks_prince said:

    @Science_Guy said:
    Her original scream was awful and scratchy not "gory and piercing", not to mention how it didn't match up with her character at all. They can easily do better for whatever new character they introduce.

    How did it not match her character at all?

    She's a singer and yet her voice was hoarse and scratchy.

    No matter if you're a singer or not its gonna sound like that if you're screaming in pain sksks now she sounds like shes trying to sing an opera

  • @Funbag5 said:
    Could be a closet homosexual, you should see if your friend needs your support

    Hey quite calling me out like that

  • @PigNRun said:
    1) Balanced Landing
    2) Lithe
    3) Sprint Burst
    4) Adrenaline 
    5) Dead Hard

    Almost my exact thoughts except replace BL with Lithe and SB with adrenaline

  • @pemberley said:
    And that she doesn’t fit the typical dbd girl survivor mold. I want a badass grandma! Or a girl with a bit of a belly. Or a bookworm. Etc. 

    The guy survivors are pretty diverse meanwhile the girls are pretty, athletic, slender, and young. 

    To be 100% fair of course they're athletic, slender, and young they have to run from a killer 24/7 but the grandma idea is pretty nice and im down for another female survivor. Oh and side note HOW IS FENG ATHLETIC SHE JUST SAT AROUND AND PLAYED GAMES?!

  • Im a survivor main gone killer main simply because killers are too toxic lmao

  • @Science_Guy said:
    Her original scream was awful and scratchy not "gory and piercing", not to mention how it didn't match up with her character at all. They can easily do better for whatever new character they introduce.

    How did it not match her character at all?

  • @DocOctober said:
    "Her PTB voice was never intended to be her release voice."

    Suuuuuuuure... as if I believe that. The devs caved in to crybabies not being able to handle that wonderfully gory, piercing scream she had. A scream that perfectly fits a horror game.

    I've been looking forward to hear that more often already when those files were leaked almost a year before Kate was finally implemented into the game and then they pulled this crap.

    HONESTLY plus you're getting a hook jammed through your shoulder what're you supposed to do?

  • @Tzeentchling9 said:
    Just remember that you are SOL if EAC catches you messing with game files.

    EAC scans for files regarding things like game enchancers and stuff the images should be safe because they effect no one but you AND they are solely cosmetic looks.

  • @HavelmomDaS1 said:
    Brady said:

    @HavelmomDaS1 said:

    I made some ultra rare icons by myself, I can share it with you if u want to use them 

    Hey, would ya?


    kate_best_girl said:

    @HavelmomDaS1 said:

    I made some ultra rare icons by myself, I can share it with you if u want to use them 

    I will love you forever

    I will create a post in the next days and share it with a direct download link

    No need I recreated the perks right when they came out would either of you like them?

  • @Boss said:
    "My experience is the only truth, anyone saying anything else is wrong because it didn't happen to me so it can't be true."
    You really believe 80% of the lobby isn't toxic?
    You're heavily underestimating this game's toxicity.

    I'm just saying most killers call toxicity way to fast like if a survivor loops them its considered toxic, if a survivor flash light saves its toxic, pallet stuns = toxic hell just doing gens is literally considered toxic! And then the killers get mad and DC or camp or tunnel even if the survivor wasn't truly being toxic.

  • @AlexAnarchy said:

    @Jake_Parks_prince said:
    Hi killer main here I'd just like to start off by saying in my 1200 hours of DBD across all 3 platforms the only one which I encountered survivors who were toxic toxic was PS4. Other then on PC i have a solid 300 hours and I've had little to no end game toxicity other then when I play survivor and the killer goes "GG EZ noob team." on my 900 hours on xbox I have received 3 end game anger chats. Thats it. It really isn't survivors being toxic because most things survivors do is well needed to survive the match. Pallet looping, is needed to live, 360's is needed to live sometimes, blinds are meh in needs, DS is a basic perk that I haven't had much problem although that may just be luck, and unhooks and body blocking are just what any altruistic survivor would do. Unless a survivor is tea bagging and constantly flash light clicking they aren't being toxic they're just doing what they can to survive. I don't camp, tunnel, or anything I still get 4 k's at rank 2 and I know you may think you aren't camping or tunneling but waiting for a survivor to get unhooked when you can easily run back and kill them is camping as well. It isn't a free unhook if you're good.

    Yeah, your pretty obviously not a killer main or even 50/50 player if you think half this stuff...Until we see Killers posting for people to [BAD WORD] in mass, then claiming killers are the most toxic is not gonna ever be true...

    This was one hell of a bad attempt to even try making yourself sound like an even 50/50 player...

    Im literally like a 30/70 main?????? Because I have an actual valid opinion im not? lmao okay go off I mean everything I said is true I play killer more now because i've had an easier time playing killer then I ever did as survivor sure i've had challenging games where I got bullied but everyone has thats why I made this post like just get over it killers are more toxic then survivors.

  • Other survivors have to suffer because baby wants his crutch perk. Reason #342 why it's an awful, toxic perk.

    or you could hear me out...realize its less toxic then NOED and very easy to deal with. Reason #500 why everyone hates us killers.

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