Jake_Parks_prince
Jake_Parks_prince
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- Jake_Parks_prince
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Thats cause the thing that made legion annoying to play against wasn't fixed.
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@Catbucket said:
A reminder that Legion is about on the same tier as spirit CURRENTLY when played well, and the rework didnt occur because of whining, it occured because legion was being abused in an unintentional way.
So legion is S tier?
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@yes said:
https://forum.deadbydaylight.com/en/discussion/comment/498234#Comment_498234
Her old voice involved screechy screams while being hooked, nothing like Kate today.
Correction. Her old voice was REAL screams not an opera singer.
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@Judith said:
They lack taste. Even tho I don't play Jeff I find him the hottest.
No this post is about Jeff not Jake
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@yes said:
https://forum.deadbydaylight.com/en/discussion/comment/498234#Comment_498234
Her old voice involved screechy screams while being hooked, nothing like Kate today.
Correction. Her old voice was REAL screams not an opera singer.
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@Judith said:
They lack taste. Even tho I don't play Jeff I find him the hottest.
No this post is about Jeff not Jake
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@OMagic_ManO said:
Also, Bubba is a gentle giant, not fat, he is classified under the term, "Thicc" he is a beautiful man under that Texan mask.
no bubba is fat and ugly and unattractive it isnt okay he should not be who he is.
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Put Bill in average and move Kate up to Good.
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Ugh killer mains who just want ez 4k's like you are sooo needy. You should ACTUALLY play both sides equally.
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Because he is fat, and ugly, and unattractive it is not okay he should not be who he is.
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You don't. They're just playing with their friends try getting good.
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I used to be a survivor main. After playing killer its 100x easier honestly you killer mains need to learn how to actually play. This game is HEAVILY influenced in YOUR favor yet you guys chose not to use it :/ this game is easy as killer and thats that.
@TheHourMan said:
Lmao play killer to make your game less stressful? Well I think you are in for a rather unpleasant surprise. Playing killer is many times more stressful than playing survivor. So much that most killer mains who play as survivor do so specifically when they need to have a chill easy game after going through hell against an optimal 4-man swf one match after another after another.e8Lattice said:Just play Killer and your gaming life will be immediately less stressful! =D
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Honestly y'all gonna disagree but ANGELA FROM SILENT HILL 2 SHOULD BE A SURVIVOR!!!!
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/519719#Comment_519719
Most people hide during corrupt, an optimal team are all doing different gens, PGTW change isn’t live yet, ignore totems if that is a problem(unless DH is in play, the killer can only be in one place at a time so surveillance Isn’t guaranteed to work.
All those perks are locked behind a paywall btw.
so are powerful survivor perks dumb dumb
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@Eninya said:
We got a cinematic to accompany our new ghostly overlord. That's pretty cool, imo.
Thats not actual content...we got a cinematic for Kate too
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okay that was good ill give you that. But I mean pretty much everythings been leaked
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@Spirez said:
They haven’t even announced everything yet why don’t you wait and see
I mean 99% of it has been leaked. If they announce new unleaked stuff that are actual good things then ill gladly delete this post
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@Visionmaker said:
It's probably too expensive.
Ghost Face is more iconic anyway. We don't need another generic neighborhood map.
They could've done another indoor map like a highschool since indoor maps are pretty nice. Plus it couldve been non licensed
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@[Deleted User] said:
If it was as easy to get to red ranks as killer by camping as you suggest, then there would be a hell of a lot more killers in red ranks.
You lose more pips face camping due to the face camping penalty considering you'll have zero gatekeeper (unless your teammates run into the camper's arms) and 0 chaser due to the camping. That's a depip in most ranks.
If you facecamp a survivor on hook from first hook to death hook it only reduces chase by like 7%
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@Mister_xD said:
its almost like the devs couldnt decide weather they get a new survivor and map and instead had to stick with what the license holders wanted to happen...
its almost like they couldve made ghostface chapter 13 with a non licensed survivor and map
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@NuclearBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/497857#Comment_497857
At the very least we don't have the Freddy rework nor do we have the roadmap. Not everything they announce here is guaranteed to be stuff in the dev build. For example there maybe be more details on things like mettle of man changes, and map changes, and new cosmetics, and changes to ghostfaces power since the dev build we saw (thought I hope they don't change him too much since his power looked awesome) ect ect ect.
We know for a fact that there is at least 1 thing that they will announce that wasn't leaked (freddy). So what's to say there isn't a 2nd thing? Or a 3rd thing? And so on.
I mean if its good then good but until now it just looks like a bunch of lazy cash grabs
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@Boosted_Dwight said:
https://forum.deadbydaylight.com/en/discussion/comment/497780#Comment_497780
Come on, have some faith. This is the biggest stream of this game's history and you're crapping on it because of a few leaks. They could have way more coming up.
ANd if they do ill retract everything I've said
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/497801#Comment_497801
You never fast vaulted the bus window?
Never been stuck on it
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@xmenfanatic said:
https://forum.deadbydaylight.com/en/discussion/comment/497845#Comment_497845
You don't. You're making assumption, and its obvious you don't know it all since the official announcement hasn't happened. It's that simple. You don't know. You think you do, and you're concerned about what you have heard or do already know. But just because you heard some information doesnt mean that is it.
But we have their developer build everything they have we have.
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@TheShape78 said:
https://forum.deadbydaylight.com/en/discussion/comment/497845#Comment_497845
No, they have said there will be new things revealed during the stream which have NOT been leaked.
And im sure their minor. If its a good livestream ill delete this post and make a new one congratulating them but until then it seems like pure laziness.
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@xmenfanatic said:
https://forum.deadbydaylight.com/en/discussion/comment/497837#Comment_497837
It may not be less content, they might just be releasing the same amount but not all together. It would allow them to work out bugs and fixes a little easier and not have as much to balance.
Im just saying this really isnt a good turn around most people want more content and when games have taken this path in the past it didn't end well
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@lasombra1979 said:
Honestly, wait to see what they actually say on Friday, then criticize them to your heart's content. Right now, you are speculating on what will offend you.
We already KNOW everything they'll say since everythings been leaked.
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@xmenfanatic said:
I would miss Chapters, but I like that they might switch back to paragraphs as well. It would be nice to get more variety of survivor and killer, and have the developers focus onother things. I'm not sure how different projects are specifically divided up. Maybe bug fixers don't work on characters at all, but I al so think that it would lighten their load when responding to the present glitches/bugs, and then tackling the bugs/glitches of one character instead of two. They aren't then balancing two new characers with six new perks and a power constantly. It might speed up the balancing process to focus on less, and then let them put out characters NOT together, but more regularly.
I just hope they start calling them paragraphs again, and leave the term chapter for a killer/survivor/map release.
If this is the direction they're taking they're gonna start losing people. Why do you think games like overwatch died? Not enough new content and more of the same
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@Vlieger said:
https://forum.deadbydaylight.com/en/discussion/comment/497808#Comment_497808
A 3 year anniversary is a big deal and should be hyped? You do not need to one up every anniversary and be like "oh last year we released this content.... this year.... lets release DOUBLE that!" They are doing something different for this anniversary.
That this game has been this successful for 3 years it impressive. The stream they are planning, from what they have shown, appears to be very "big". They are building a whole set for it, will most likely have lots of announcements and interviews.
Personally as a member of this games community and avid fan I am looking forward more to this stream than I would be for a chapter release.
Im not mad they arent one upping it im irritated they hyped it up way more then last years when this one has way less content
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@ReikoMori said:
Even though autodidact isn't a particularly good perk I feel like survivors have enough healing power as it is. I'm against giving them anymore power in that area when the amount of team healing is actually pretty high.
It takes 32 seconds to self heal...
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@TheGameZpro3 said:
Well, they also confirmed years ago that their isn't going to be a clown killer, sooooo….
When did they ever say that?
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@TheGameZpro3 said:
I feel like this is a bait thread.
That, or you have less patience than a kinder gardener who is one day away from Christmas. And just assumes it will be terrible.
Let them at the very least show us what they want to show us. For all we know, they just don't want us to know about Sidney coming in, and covering it up. We don't even know if they will do the pass, it could've just been an idea. What makes you think we won't get new amazing cosmetics this year? Let them speak!
Plus, we also are getting map reworks... so there's also that.
Sir they already confirmed no new map or survivor
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@BBQnDemogorgon said:
This all looks impressive to me. I don't see it as lazy.
One killer is impressive? And a battlepass? Those arent impressive its just lazy cash grabs
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@CallMeSpidey said:
https://forum.deadbydaylight.com/en/discussion/comment/497770#Comment_497770
You have absolutely no respect for Classic Horror. I'm appalled at the level of ignorance and dogma spewing from your mouth.
Your point is negated, and no longer valid.
Ash isnt horror hes comedy but aight
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@CallMeSpidey said:
Map reworks and a new map is keeping the game fresh.
I can't wait for the map reworks, too many corn maps.
What new map? And they probably meant they're gonna start not making maps with characters and not that theyre changing maps workings.
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@Vlieger said:
https://forum.deadbydaylight.com/en/discussion/comment/497780#Comment_497780
You realize the companies that make the games you play need to make money somehow right?
A live game that has content being pushed out over several years needs to accrue more revenue over that time. The initial cost of the game and the small cost of the DLC is not enough to sustain a game that is continuing to be supported and updated.
The battlepass (if/when it gets implemented) will be an optional purchase, much like several other things in this game. Buy it if you want, or don't. More ways for people to support the company and get value for their support is a good thing. It only becomes an issue if the people who buy things have an advantage over those who don't.
Im saying why would you make it seem like a big thing and hype EVERYONE up just for it to be like "Hey give us money." I understand needing money and stuff but why hype everyone up and making them think itll be some great things?
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/497776#Comment_497776
How long have you played this game?
Because if you played long enough we have "Ahem"
(Breaths in)
DS not working
Getting stuck in trees
Bus vault
Cannot heal teammates when they are not broken
1 side of a generator cannot be worked on
Infinite exhaustion
The list goes on
Ive played this game 2 years and these bugs are rare and literally have never happened to me except the tree, and DS ones.
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Yeah this whole thing is really lazy
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@Raccoon said:
I see you've mastered time travel.
A shame you couldn't change your terrible posting history and attitude with this power.
Look at all the leaks. This all points to "We want money."
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@Peanits said:
We are changing the way we handle maps going forward. I can't give any details just yet, but this will be one of the things we talk about during the anniversary stream this Friday.
I stg if you guys start doin this instead of adding a full chapter every 3 months theres gonna be major losses to you guys
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@Boosted_Dwight said:
Already jumping the gun lol
This entire thing just seems like a whole money scheme to the player base
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@lasombra1979 said:
You must be a hoot at parties.
I am if the parties arent lazily put together ;)
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@Hoodied said:
This means they have more time to work on bugs my guy, not lazy, actually amazing, so hakuna your tatas
Theres not even that many bugs and 99% of people would rather content then bug fixes lmao yeah let them work out minor bugs while the community gets bored I mean seriously the gap between the Pig and The Clown they took a pretty big hit when it comes it people playing even though they let out some bug fixes
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@Raccoon said:
It's almost like they're having their longest stream on Friday to announce a crazy amount of content/changes.
But sure, devs suck, baby rage, etc 10/10
The only thing "blowing" here are the Winds of Ignorance.
Oh yeah the battle pass whoopie! You know damn well they'll spend like 40 minutes of the stream simply explaining the battle pass and the reason why they did it, 40 minutes talking about switch and ghostface, then if they even decide to do more they'll spend 20 minutes showing how they made the game.
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@Science_Guy said:
You realize we already received the 'next' Survivor, right?
The only difference is this time we didn't get a map.
Which is really annoying, yes, but you don't have to exaggerate.
What survivor? You mean Ash? That trash survivor with no good perks and map also sold seperate? thats literally 0 excuse considering leatherface came alone and the next month Nightmare on elm street released
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Billys ability to quickly move across the map with absolutly no consequence at all just so he can one shot people before they even detect his terror radius when he curves around the corner after traveling a large distance across the map is beyond broken; he can destroy everyone the majority of the time in less than a few minutes, even when they don't mess up cause he has no penalty to having such powerful advantages.
What they NEED to do is fix his broken hitboxes
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@Kind_Lemon said:
If multiple people have iron will and you get lucky with the map, she's not completely unfaceable.
Additionally, if you're a P3 claudette with Sprint Burst, you can make good reads, and you have a team that knows how to strategically genrush, you'll do fine unless she has a mori :/
The one thing that's a real brain stumper (other than the developers aren't thinking about this part of balance) is why Spirit has a smaller terror radius than The Nurse. Her power more than makes up for her lower base speed, just like The Nurse, and rightly deserves a normal 32 meter terror radius.
The spirit is without a doubt the hardest killer in the game a lower terror radius is deserved.
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@NuclearBurrito said:
They also depip for being too efficient and instadowning everyone at once
Killer ranking system is a nightmare
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@GraviteaUK said:
Killers de-pip for getting 4 salty survivors hitting the good old Alt F4 so yes i would like to see the banhammer slapped on both ty.
true
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@wisdom said:
Personally I just want new maps to stop being so big. Why do maps like Tempe feel like they are made for 6 people
Wdym? All the new maps are pretty small compared to the old ones?