Jago
Jago
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- Jago
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Comments
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Encounter a lot of this on ps4. False hits, false chainsaw... But I guess hitboxes are fine.
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He did bad. That results in a lack of pressure, that results in gen being done.
No issues here.
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Nurse for the fun.
Billy for the vroom vroom.
Trapper for a challenge.
Spirit for no brain mindgames.
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You gonna have the "do bones" ultra shield... Sorry boss.
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This slight change makes sense. I don't like having to wait or eat a DS when I just kill too fast.
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Yeah its called having a brain ! Thats very situational, I dont think this should be adressed.
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Noed mvp
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Yessss, we need more of people like you for this community !
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@FiftyCalReaper said:
https://forum.deadbydaylight.com/en/discussion/comment/650529#Comment_650529
Borrowed Time, D-Strike, Dead Hard. Pick one of many second chance perks that survivors get and stop complaining.
Besides what are you even talking about? If you get tunneled WITHOUT a mori you're screwed. If you get tunneled you get tunneled. But I'm sorry, I forgot. You're a survivor main, you're supposed to win every match and never get sacrificed.
Alright alright you entitled killers need to take some holidays and relax.
Im a survivor ? Based on what ? My opinion doesnt imply Im biaised here or there.
Ds ? For a mori ? Nice.
Dh ? Easy to bait ? Nice.
Bt ? Don t camp ? Nice.
What are YOU talking about mate.
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Depends of your playstyle and what you're looking for.
Read all the perks, understand them. Dont make your choice based on this, the shrine is here to have perks for "free". But if you're in urge for it, think how well those could synergize with your other killers.
Slow or fast killer ? Stealth ? Mobility ? Thats up to you mate... Watch some gameplays if you want to see what the power looks like.
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@FiftyCalReaper said:
@Atrushan88 Moris have a counter too. It's called don't get hit twice, hooked, unhooked, then hit twice again. Most survivor matches I play, I don't end up hooked, or I end up hooked once. Yes every now and then I get hooked 2 or 3 times but most times, not. You act like the killer doesn't actually have to chase your ass down and smack you around a bit. It's NOTHING like your comparison which is a ridiculous false equivalency if I've ever seen one.
"Don't get tunneled". Yeah. Looks like a nice counter. Thank you, very cool.
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Moris have only been made to eradicate Blendettes.
Save them. You'll use them on the proper time.
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Salt.
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Remember all those Suzie mains.
RIP auric cells
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You re all talking about lazyness... Let me laugh.
This game about time management, for both killer AND survivors.
What you call lazyness is actually the need to "genrush" when the killer applies too much pressure. How do you want to have a chance to escape if you don't do gens ? Lets not talk about hatch, this is a bullshit mecanic to me.
Yeah ? Do dull totems while the killer is snowballing ? Yah ? "Lazyness"..."Counter"... Look at you.
NoEd is a crutch for the killers out there that don't have confidence and are too sweaty for their almighty precious 4K.
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@DBDbuildsYT said:
https://forum.deadbydaylight.com/en/discussion/comment/649470#Comment_649470
OK this post makes me realise you don't play legion, there are many imprecisions :
1 legion's power is meant to be used as you need and it is often impossible to hit multiple survivors with ff due to the enormous size of the map. In this scenario, it doesn't make sense for the legion player to blindly run looking for another survivor because ff will run out before finding one. It is much better to di down who you have there to create pressure.
2 killer instinct is not aura reading, it does give an indication but since the nerf, it is sometimes confusing and makes it difficult to track survivors who are moving.
3 ff is a non lethal power, it is just a mere nuisance and the band aid fix of it not working in the tr makes it a joke since survivors can work on gens while around them.
So all in all,
Maps were designed in a way where ff is not thst useful when survivors are spread out. Good survivors are
Killer instinct is not a good tracking tool anymore since the nerf
Legion's power is weak and its made even weaker for the fact that instead of fixing the exploits like the moonwalk, it is now made into a large bt effect.
There's no sense for the stun to be this long and the screen go black
1) Discordance. Or a "start all together" offering. Even if you dont use those, it is common to have multiple survivors close to each other. OK for the maps, but Legion is not the worst considering this argument #huntress
2) Aura was not the correct word but you got the idea.
3) Yes, FF is a power based on wasting time while injuring multiple survivors in a short time.
I may be wrong, since you stated I don't play Legion.
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@Awakey said:
The new matchmaking system now finds survivors before it creates your lobby. It seems like it's extremely long, but in reality, you're only waiting for a minute or so longer.
True, the matchmaking is so relevant.
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@Kabu said:
https://forum.deadbydaylight.com/en/discussion/comment/649525#Comment_649525
Nurse's power is lethal. Legion's power is not and is hit with a 4 second stun after every feral frenzy regardless to how many were injured.
These are not the same killers. Legion is meant to be a time waster thanks to his unique mending mecanic.
I repeat, comparing Legion and Nurse is a nonsense. But that doesnt mean I dont agree with the OP buff for Legion.
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@Andreyu44 said:
https://forum.deadbydaylight.com/en/discussion/comment/649470#Comment_649470
You dont see the auras tho.
You understood me.
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Because Legion is meant to hit multiple people with feral frenzy and dont have a reload cooldown on successful hit. Plus you can read auras when you hit someone with it. If you're lucky enough you can make 3 or 4 injured people in less than 30sec.
Nonsense to compare it with the nurse s fatigue.
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Got my upvote.
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Imagine being looped by a grandma.
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What about noed should gain a token for each hooks. When doors are powered its blocked, and each token allow an insta down.
This way it could reward success and guarantee a potential end game snowball.
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Relying on a perk to save the game is a lack of confidence.
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@Galklife said:
Because ppl like you(who are everywhere on this forum) always cry about SWF being everywhere(and are arguing they know better) and when proofs are shown youre changing topic/trying to escape from facts
ofc its not topic of this post but you started SWF cry which is xD
"I dont know why you keep talking about that but ok." well i wrote that 2nd post before you wrote your " Whatever mate thats not the purpose of the thread." xDDD
Ok tell me where I cry mate, Ill wait. Just stated my opinion based on my experience, since I talk to every players after a match, I really don't find those general stats relevant. I got my opinion, you got yours. (Stats or not).
Anyway I don't care, the thread is about the meme of the this combo and the fun potential it will bring.
If you keep talking about that I won't have the choice but to ask for a delete of this post, thanks to your entitlement.
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@Galklife said:
or another one @Jago you will love it
OP swf, they are so OP they always survive in 4 to teabag you in exit gate
https://us.v-cdn.net/6030815/uploads/955/3SQQZ8YYQCQ2.jpg
SWF OP 6% more survival Rate
Edit: Or maybe in SWF there is less of a chance there will be 1 surv which will DC/insta kill himself, or troll game overall? so there is bigger chance for survive?
I dont know why you keep talking about that but ok.
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@Galklife said:
@Jago hahahahaha youre so funny xD
killer mains asked so long for those stats, because they were convinced there is SWF in every game, they get real stats that cant lie and what killer mains do?? tells its fake :) ofc devs are mistaken :) because reality is too hard for killer mains to deal with, they want to live with their imaginary world where they are not bad only dirty SWF is in every game in sole purpose to ruin their game
Whatever mate thats not the purpose of the thread.
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@Galklife said:
@Jago get you 80% of swf
https://us.v-cdn.net/6030815/uploads/069/Q6C7KDF0UJHR.jpg
and to make it sure, those are % of games that has those party, PS4 has lowest swf xDDD i bet you play vs 80% swf, well if you cry about 2men, dude get a life
Those stats doesnt reflect reality. At all. Ask anyone playing high rank on ps4. That is laughable.
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@TrueKn1ghtmar3 said:
https://forum.deadbydaylight.com/en/discussion/comment/646521#Comment_646521
Lol do you honestly not know how to read a graph?
Gimme
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@Galklife said:
@Jago "From my experience 80% of matchs those days are Swf (Ps4)." hell yea and 6% of 4men and 11% of 3men was made only on you, and you with your great heart protected other killer mains from playing vs pesky swf, dude come to capitol, medal is waiting for you with dedication to best analyst and huge heart killer main shield
Jago on president he/she is our shield and is protecting us from pesky SWF
ok just to make it clear it was joke from X000th killer main that think he is playing vs only SWF
Swf means 2 / 3 or 4 people playing together. Why are you acting condescending ?
Thats tooooooxic.
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@MegsAreEvil said:
Those numbers are just LOL.
"From my experience"
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@MegsAreEvil said:
If a killer falls twice for a Q&Q locker hide, the killer is just to dumb for the game. probably never happens at green ranks upwards. also ho often are there games wirh SWF-Squads tryharding? Once a day at all played games in your own region? Stop this SWF-Squad bullshit, pls.
From my experience 80% of matchs those days are Swf (Ps4). Its not bullshit, its reality mate, when you play as a 4 man you want to do optimal things and escape or make fun of the killer #outplayHim, saying the opposite is pure hypocrisy. "Oh yeah lets try to go all urban evasion and light weight so he cant find us pfrt pfrt", no, it doesnt exist.
For the locker hide, I agree with you. But it doesnt change the potential of this combo :D
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@MegsAreEvil said:
Why? May work exactly once, after that DS is gone. Would be funny to see once in a month, but nothing to fear. Also easy to counter: Iron Maiden. Its really hilarious to see killer mains running wild with some ultra rare combo plays which wont help the rest of the game at all.
That will be my go to combo when playing survivor honestly, the fun potential looks promising.
Apply that to a 4 man squad. Damn thats gonna be awesome.
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Double exposed should make the survivor explode.
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And here we go...
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@indieeden7 said:
https://forum.deadbydaylight.com/en/discussion/comment/644749#Comment_644749
I'M SO DUMB I THOUGH YOU MEANT SECOND WIND
No problem mate.
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@HP150 said:
https://forum.deadbydaylight.com/en/discussion/comment/644731#Comment_644731
Wouldn't even be mad. Be sure to bring a firecracker with you too for extra BM between the locker hops. If you pull it off, props
Damn that starts to look like a nice perma disability combo ! Thanks.
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@indieeden7 said:
https://forum.deadbydaylight.com/en/discussion/comment/644731#Comment_644731
Perk only works outside of TR, that situation is an impossibility.
Yeah ? Where is it mentionned.
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Killers gonna cry on Inner strenght. Thats my call.
Get unhooked, go in a locker, get grabbed, DS, go back in the locker, Head on, go back in the locker. GG you're healed and are gaining at least 30 sec for the team while you did pretty much... Memes.
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Ormond, Haddonfield.
DC time.
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You already know its gonna be band aid perks.
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With a flashlight.
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Never saw stranger things. Cant wait to see their fan base get pallet slammed and DS'd.
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Demogorgon base kit is fine. Just need some slight adjustments.
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Uninstall definitely.
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Because he is OP. He can kill survivors. Better nerf him asap.
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It is a tunnel friendly feature.
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No.
Or yes, but dodging might be punished.