Jago
Jago
About
- Username
- Jago
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
@ArecBalrin said:
https://forum.deadbydaylight.com/en/discussion/comment/613225#Comment_613225
Funny how the status of 'in a chase' is never suggested for anything that might be detrimental to survivors.
That's because the system for detecting 'in a chase' is terrible and the devs have ignored killers complaining about it since release.
But they did it for applying a malus on the emblem system...
Wait a minute
-
You're right.
And wrong.
Or wrong... And right.
Or... Right.
Or wrong.
-
@ArecBalrin said:
https://forum.deadbydaylight.com/en/discussion/comment/612993#Comment_612993
There it is again: 'in a chase'.
Then what ? If the killer is in hook radius, with no chasing, he s camping right ?
-
Making people buy Ash for Mom, then nerfing it 2 weeks after was an even more disapointing move for survivors.
-
@ShyN3ko said:
Tested it on the PTB => Survivor exploit it => remove idea
I just copy and paste this in every discusion with this idea.
Because it was badly executed. Just add an input that if a survivor is in a chase in the hook radius, the bar regress as normal.
Simple.
-
Fact : killers are the ones slowly get killed by survivors.
-
@Sneaky_Dwight said:
Welp, we can be sure, after the Nurse nerf, lazy Survivors will start screaming to nerf Spirit next.
Its already happening mate. Look at nurse nerfs threads, always the same people, saying the same thing, again and again. Mentioning spirit every time.
Gg cryers.
-
Free auric cells to play new outfits so followers buy those.
Its kind of being an ambassador for a brand.
-
Same issue than false hits...
Always been a double issue with Billy.
-
@FredKrueger said:
https://forum.deadbydaylight.com/en/discussion/comment/611280#Comment_611280
Im not looking to get 4k's. 1-2k would be nice against these groups. Your missing my point. I'm not having fun anymore because of the toxicity. I use to average 2-3k a game. Now I'm lucky if I get one. I'm not a noob dude, been playing for over a year. I'm not gonna spend every minute of my free time on this either TRYING to get better, when it just ain't happening. The few people on here that are godly with killers don't speak for the rest of us. Just because a handful are super good, doesn't mean everyone else is too. Mark my words, if this game stays the way it is right now, it's dead in a year, tops. People are already bored and tired of the toxic BS.
Thats ok. I feel you mate. We all been through those steps. Dont listen people talking about good or bad, here it's about emotional things... You re an empathic guy and thats great ^^ dont let that game drive your mood or state of mind.
Take a break, value things that make you grow IRL, thats just a game badly designed ;p
-
Id prefer a recycle to bloodpoint personally.
Like its kind of the survivor's/killer's lair, that allows to trade all items / add ons that one dont want for bloodpoints.
-
Thank you mate. Totally agree.
-
@Clopotel said:
2v8 is never going to happen. Why? Because there would be so many balance issues and this game has his own priorities right now.
Just imagine 2 killers going for one survivor. They could just go after each one every time and the chase would end in 2 seconds. One killer could camp an exit gate and the other killer the other exit gate. How would you escape then ?
What are you guys thinking ? This is just non sense. NO
Just escape the hatch then .
That mode isnt about balance or anything its about fun and diversity.
Who cares about balance, this needs to be a complete mess.
-
More view than a nurse thread POG
-
Is good. But lobby dodging should be punished then.
-
T bag the killer to death.
-
11-14 are the best. Play without ruin / noed, even without perks. Try things. Dont get a tunnel vision about "winning" or doing 4K like a lot of entitled killers...
Learn to play for FUN. Not victory.
Mindgames, outplay, good chases. And some breaks ;)
-
True, its low effort to release. I guess they dont want to risk having the main game mode to be deserted.
Pure marketting. Not balance.
-
Yesss direct salt
-
@se05239 said:
https://us.v-cdn.net/6030815/uploads/723/2O27KJHCG9SJ.png
Here's the reason why the developers will never balance for higher ranks. There's simply no reason to it when a HUGE majority of all their players are between 11-20.
Imagine asking for balance and being green ranks.
-
Just add a passive bonus to each survivor.
-
@Strancol said:
Yeah. Killer should be strong to build fear and atmosphere of horror. This is a horror game, right?
Take noed, you ll build iode atmosphere.
-
@Andreyu44 said:
https://forum.deadbydaylight.com/en/discussion/comment/609718#Comment_609718
I mean,you can always dodge if you want to.
Dodging is refusing to improve. And on ps4 you d dodge 8 /10 games.
-
Yep. I suggested that a while ago.
-
@Gardenia said:
https://forum.deadbydaylight.com/en/discussion/comment/609709#Comment_609709
Thats the problem, intentionally Deranking to have "fun" shouldn't be a thing in the first place. Everything is so backwards in DBD
Who talks about deranking ? I said "reach the red slower".
The hard to swallow pill is that sometimes its not about the team your facing or the Rng you got, but a out your own mistakes.
Trust me, try without gen slow, you ll see the game on an other angle.
-
@Gardenia said:
https://forum.deadbydaylight.com/en/discussion/comment/609680#Comment_609680
Nurse can still be OP, that's something alot of people can agree on.
And I play both sides, I don't just main one side which it seems alot of people on the forum do.
Then play without Noed / Ruin or any generator slower. You ll see, games go fast and you ll reach red very slowly.
That forces to get better at game and decision making.
-
Iron will, spine chill, dance with me. So many good perks to counter high tier killers, but hey ? Better go cry on forum after getting striked by a Noed Nurse/Spirit after an Adrenaline rush.
-
Blood hound is good when you're learning killer and its good as it is.
The more time you ll spend the less you ll use it.
-
Hmm. We all got our word to say, I guess.
The fault is on the devs that listen too much and dont have any clue where their game is going.
-
@Piwatte said:
Maybe when you're unhooking someone in the basement, you and the other one get the immunity ? Against some killers camping basement, you can do nothing even with borrowed time.. e_e
That was how borrowed time worked back in the days. Double buff.
Dont bring back that abomination.
-
Why this thread since you cry about nurse nerf ?!
Lel. Gamers these days... Kardashian did consume your soul with bipolarity.
-
Depends. Its Rng so sometimes it lasts, sometimes not. Plus it depends on the survivor ability to hit a great skillcheck, lot of bad players cant.
Personally I dont use it anymore.
-
BT + Wglf is the farming build to go
-
Solo survivor experience is crap. Period.
-
Yes
-
Bug cause you should at least get some emblems up.
-
I dont like em. Billy s a joke.
-
Good writing mate, I love your insights. No sarcasm, you speak the truth.
-
1) Claudettes are the best preys to mori
2) Jane got a tight butt on the shoulder
3) Kate got some tasty wiggles
-
Camping is a strategy mate stop crying.
-
Yes, increase flashlight spawn pls.
-
Language : 7/10
Idea development : 3/10
Confusion : 100
-
Surv perk : "Who s the nurse now"
Your experience at saving people s life allows you to deeply understand the nature of the entity.
Grants the ability to sabotage a hook with a medkit. The sabotaged hook will now apply the defibrilator effect.
A survivor hooked on a defibrilator will get heal instantly and get a 1190% movement speed buff for 3/4/5 seconds.
A killer hooking on a defibrilator will get stunned for 3/5/10 seconds and suffer of a screen shaking effect for 60 seconds, randomly stunning the killer for 1 second.
"I've seen the light... Twice" - Quentin Smith
-
@Detective_Jonathan said:
https://forum.deadbydaylight.com/en/discussion/comment/608181#Comment_608181
I could give two auric cells what walmart brand ninja has to say about NOED
*Noed gets destroyed*
"Omg stream sniping"
-
DS should be disactivated if the survivor is fully healed.
-
Yes. Its time to ######### about something, its the ritual of this forum.
Welcome to the nerf cycle activated by crybabies. Those babies are highly listened by devs sinces they are a lot, so get ready to get fooked.
Nurse / Noed
Then its gonna be Spirit / Bbq
Then Billy / Bamboozle
Nerf Noed. Noed is bad. Noed is OP. Noed got 75% killrate at R1. Noed dont have counterplay. Omg noed is so boring. Ohtofu said Noed had to be nerfed. Etc...etc, change noed with anything else and create a thread once a day. HF
-
Wraith, go in a corner.
Enjoy the wait.
-
@Theluckyboi said:
https://forum.deadbydaylight.com/en/discussion/comment/607504#Comment_607504
"The only reason people are still playing is because this is an high emotion stimulating game that triggers addiction."
Doesnt that apply for every single videogame out there tho? they are all a waste time looking at it from a perspective.
True.
To keep a fish, dont get him bored, add high emotional impact like frustration, high grind and a zest of social factor, good recipe. That, is the real toxicity.
But that wasnt my point, Im just saying this business model is low effort / medium reward, and that Im not surprised by if players would quit.
-
@DBD_Pinhead said:
I like the option of playing such an "OP" killer. People make it sound like everyone plays her and that's ruining the game. Some of us don't like to deal with endless loops match after match and she's a nice change of pace.
Since its the only mechanic Dev did create for gaining time as a survivor... I guess we ll do that forever. Or quit.
-
@Theluckyboi said:
https://forum.deadbydaylight.com/en/discussion/comment/607487#Comment_607487
OP has been posting these kind of threads for the last month claiming that the playerbase is dying, despite the fact he has been corrected a lot of times.
I think he wants to blame killers for it or something like that, because otherwise i see no reason why would he keep posting these kind of threads
I dont know. To me it just shows there is less players on this game.
That would not surprise me since the only content the Devs are making are cosmetics and New killer / perks that will be nerfed 2 weeks later. Do you expect a business model like that to work on a long term ? Me not.
The only reason people are still playing is because this is an high emotion stimulating game that triggers addiction.