Itslat3ncy
Itslat3ncy
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- Itslat3ncy
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I was wondering why the trickster hit me with one knife and it counted as five knives
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I usually play about a minute to see how it goes, and then I let the killer kill me becuz of how boring the gameplay is on that map. I collect the very few bp that I can get
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/2392386#Comment_2392386
I'm not at home to watch; can you describe it to me?
There rapid skillchecks basically. One after another
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2392384#Comment_2392384
Omg! This is really so fun.
It shocked me at first because I wasnt expecting so many to happen, but it was cool.
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@Boss said:
Can you show me, please?
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If the killers dont play scummy again I'll bring them. The anniversary was a disaster and that's why no one was bring cakes. You brought a cake and the killer would camp you and tunnel you so you didnt get that much bp.
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Killers that get free hits just for existing. Deathslinger for example there's literally nothing you can do at a pallet you greed it he'll shoot you you drop it early he shoots you.
Pyrimid Head you run to pallet he puts his sword down you run threw he puts sword away and hits you. You drop he hits you. I hate that you cant really do anything besides give them a free hits, and basically feel cheated
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Spine chill. Got so use to running the vault build I literally cant take spine chill off without feeling a little bit on edge that a stealth killer sneaks up to me
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I'm gonna hope for the best. I already hating going against him before the update. People can say he has counter which is true, but the autohaven maps, and maps with low tiles he will be miserable to go against. You basically have to hope you can make it to a jungle gym or pallet gym to live.
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Ya but there's a way to force a slide. You hit the object and push next to it and you'll slide. Sliding off random objects is dumb and is what causes my fraustions as a blight main
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My Blight had 101, and my felix has 105. I have so many more cake on bbn other characters, but those 2 have the most
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@GannTM said:
Well don’t complain about PGTW if killers can’t complain about Blast Mine.
Who complains about pop. People havent complained about pop since they nerfed it
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2376692#Comment_2376692
Right now there is optimisation issues which makes consoles fundamentally unable to play, which has afflicted a bunch of players on console.
I know, for a fact, that it's not rendered them "fundamentally unable to play". Wanna know how I know this? Because console players keep playing. Hell, you can see them in this very thread.
As for crashes, a friend of mine with a better PC than mine has experienced crashes. It's not just consoles who are experiencing them. He'd still rather have the DC penalty enabled because he understands it's not about him, it's about everyone having a better overall experience.
Of course people are still gonna play a game they like. My friends are on last gen and they still play even though they complain literally every match about the frames. They play because other friends play and they want to play with friends. This game is unplayable on last gen and has been for quite some time.
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@Pulsar said:
It hurts my eyes and gives me a headache.
I'd literally rather tunnel anyone who has it out of the game than get hit by it.
Same here. My eyes cant handle bright images. I was so happy when I found this out
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Good point.
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You can see at as killer. I saw while playing Michael.
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@woundcowboy said:
https://forum.deadbydaylight.com/en/discussion/comment/2374807#Comment_2374807
BS. You have probably played her a few times against green and purple ranks and then decided you can hear every time. I consistently 4k with spirit. You cannot know for sure, especially if they aren’t injured.
Nope bud rank 1. I like how you cant stand someone being better than you. If you have ears you can tell. Most good spirits can tell. Drop the ego and test it out.
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Halloween trailer on youtube. As soon as I saw Michael I wanted the game and bought it.
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@woundcowboy said:
https://forum.deadbydaylight.com/en/discussion/comment/2373642#Comment_2373642
I can tell you don’t play her much. The distance from one side to the other is too close to know for sure.
You can. I have good ears and I can tell. I'm sorry your ears dont work but it is definitely noticeable.
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@woundcowboy said:
https://forum.deadbydaylight.com/en/discussion/comment/2373541#Comment_2373541
It works well for me. She also can’t tell which side of the pallet you are on in most situations.
She can actually. She can hear your breathing
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@woundcowboy said:
https://forum.deadbydaylight.com/en/discussion/comment/2372989#Comment_2372989
Survivor runs to a pallet while she is phasing, and instead of predictably running to the other side and slamming it, the survivor slams it before running across. The spirit either gets stunned or is out of position and the survivor gains distance.
Or the Spirit waits at the 5050 point of the loop hears you drop the pallet comes out of phase with her speed boost and hits you. I cant tell you how many times this has failed.
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@Mandy said:
My personal opinion was that this seems to be a bit of 6 of one, half a dozen of the other - both of you could have progressed the game, and neither of you chose to. So I don't really see it as one or the other.
Well Mandy I would actually disagree. The op stated that the killer was on the hatch and had the chance to close it, but didnt. He chased the survivor into the locker. So, I would say the killer is holding the survivor hostage becuz he could have closed the hatch which would've started end game and the timer. Just my Opininion though
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If I could ask. Can someone give some examples of counterplay to Spirit. Alls I've seen so far is people say she has CP but they dont give examples. Any counter that's not a god pallet or window pls. I'll be waiting to debunk your examples.
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@MigrantTheGreat said:
https://forum.deadbydaylight.com/en/discussion/comment/2372833#Comment_2372833
"The phasing bug was amazing and I was really disappointed when it was removed."
This bug made her brain dead boring to play against because it was too easy to track her which also defeated the purpose of her kit.
"Some times I got lucky, other times I didn't."
This is the definition of PVP, and one of the reason's why I firmly believe that complained about killer's are complained because survivor's don't always have the 51% adavntage in chases with these problematic killers
In sorry but if you think that pvp is just getting lucky then you've never played pvp. PvP is where a player can show their skill off in beating another player. COD for example is aiming skill. It's not luck. If you cant aim you cant kill someone. DBD is a game where the killer has to outplay the survivor to get them it's not luck.
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She use to. You also use to hear her footsteps, but for some reason they changed these. Still though you wouldn't win the argument. Most Spirit defenders are delusional and just say you need to adept instead of trying to present counterplay.
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@Zozzy said:
Now hear me out.
Give me a way to pressure 4 individual survivors who are spread out around the map as a walking killer with no mobility.
aaaaaaaaaaaaaaaand go!
First you can find a survivor or at best more on a gen at the start that's one to all survivors off a gen. Two hook that survivor you chase after downing him. Three the survivors on the gen have to make a decision go for the save or do a gen. If they do the gen then their teammate dies. 4 while that person is on the hook and someone else is going for the save you can pressure someone else off of a gen. That's three people off of a gen maybe more if the 4th doesnt trust the 3rd person and decides he has to go to and thats big map pressure. There's your answer.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2341688#Comment_2341688
It is survivor sided. Mostly because most of the maps are survivor sided
Most of the maps are balanced. Big maps could go both ways because the bigger the map the more spread out gens, and the person hooked are as well. Now maps like Haddonfield and Most coldwind are unbalanced ya, but most maps are toss ups if the killer plays it right IMO
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@Bran said:
lots of variables when it comes to this kinda stuff. i don't think a majority of killers who camp do it right off the bat.
I talking about the ones that do and then say the gens fly by and use that as an excuse
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2339478#Comment_2339478
Xbox S displays at max 1440p with slightly lesser CPU and GPU power, and is all digital. Yes, it's inferior hardware.
And I'm on PC so
The way you talked about ps I just assumed me bad.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2339407#Comment_2339407
https://us.v-cdn.net/6030815/uploads/V6AIKGJI6OZV/image.png
https://us.v-cdn.net/6030815/uploads/SBOMGXDD4ZEL/image.png
https://us.v-cdn.net/6030815/uploads/TK3W7DJVF9NS/image.png
Amazon. All in stock is the fully digital series S with inferior hardware.
https://us.v-cdn.net/6030815/uploads/0TIXH2FVGV53/image.png
https://us.v-cdn.net/6030815/uploads/UOBOOB6LS1U7/image.png
Game UK. All in stock is the fully digital series s with inferior hardware
https://us.v-cdn.net/6030815/uploads/0SEVD65X0ET6/image.png
https://us.v-cdn.net/6030815/uploads/6692ZS0U1DDF/image.png
https://us.v-cdn.net/6030815/uploads/VJ6QKQ4QCHIS/image.png
Argos UK at least had both Xbox consoles in stock, although one is completely unavailable to me location wise, and one is available for pick up a 6 and a half hour walk away.
So, anyone who's in Sony's ecosystem? ######### them, I guess. Anyone wanting a Series X with the superior hardware and specs? ######### them, I guess. Anyone who enjoys their games on CDs? ######### them, I guess.
My point still stands.
I was unaware you are a playstation gamer and live in the UK, but I must tell you there is no inferior next gen console they are all the same S/X are the same one just doesnt have a disc drive same with playstation.The game never has any lag spikes or frame stutters on the s it runs basically like it's on pc. The graphics are the same as well. It kinda sucks that a disc drive makes the console a lot more expensive, but I guess that's were they get the people who have physical copies. I get that there's not many consoles in stock and that's ######### but if you ever get the chance the upgrade is definitely worth it.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2339379#Comment_2339379
Great! Now find me one at Regular Retail Price from a trusted source!
I got the series s from walmart.com about week ago for $400 plus tax.
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@GoodBoyKaru said:
So long as they refund everyone the product and any in-app purchases, or provide a complimentary ps5/xbsx/xbss/PC then sure they can
You know you can transfer your account on to it and it comes with the game and dlcs right. The game is after all a s/x compatible. Whatever you own goes over to the xbox series when you put your account on it.
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Shrine for bp. Almost have all perks on Leon.
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Its becuz of the way people are playing at the moment. Most killers are just camping and tunnel ruining the event for others. I personally wouldn't bring a cake until the this ends or when the event passes by.
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It is quite simple. Good players waste killers time looping them. LB just breaks the chase and makes the killer leave you when you could've wasted more of the killers time. Also the perk runs out after 60 seconds, so basically you have 3 perks after that. Also if the killer has eye balls the break wouldn't work unless you get coldwind. Always LB is a perk that is meant to give bad survivors a chance against the killers, atleast that's what I believe it's meant for.
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I remember on old asylum a totem literally spawned in the wide open with nothing covering it.
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It's free on xbox and playstation and it's doing the best it ever has. Every game has its flaws. DBD is no different from the rest.
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I'm sorry, but I'm not bringing a cake until the sweat fest of tunneling and camping ends. This has been the worst event ever do to how people are playing, so I will reward them with what they deserve.
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IMO it is the worse map in dbd. Way to big, and way to hard to navigate. I get why RE fans would love it, but for dbd fans it is just another indoor map that people will dread to play on.
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My mistake. My friend told me it was WoO, but it is in fact the cake that reveals it.
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@Kira4Evr said:
https://us.v-cdn.net/6030815/uploads/DSN2QUYN6XHA/screenshot-25.png
I just realised that the Fourth Year Anniversary Med-Kit is now the Fifth Year Anniversary Med-Kit. I'm kinda sad now. I really hope this is a bug and not intended :(
It's called an anniversary medkit. It for all anniversaries. Not just the 4th year
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2314852#Comment_2314852
Do you have a link?
It was one of the fall 2016 streams. I dont want to sit through the streams to find it, but I can provide this image of someone else knowing about it.
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@danielmaster87 said:
Nobody is saying you shouldn't be allowed to hold W. It's just stupid that it's the most effective way of wasting the killer's time.
Kinda like in real life huh, you run from a killer to waste time not stop. Jokes aside it's a game based on horror movies, but in horror movies usually have a character stumble so the killer can catch up. That's why I like Fridays stumble mechanic. The more fear a survivor builds, the more panic, and the more chance that the character stumbles. Wish they would implement a feature like this, but its probably to late for that
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2313547#Comment_2313547
The thing is, fam, I used to get it. People used to actually loop, try and mindgame each other. That is how the game was intended to be played, that made it fun.
There is absolutely nothing fun in following a survivor on a straight line until you get them or Bloodlust kicks in, while gens fly across the map. That is boring.
I'm sorry to say but the devs said themselves that the game was never meant for a survivor to loop. It was for the survivors to run and drop the pallet to be safe. Kinda like they're doing now.
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@MigrantTheGreat said:
https://forum.deadbydaylight.com/en/discussion/261361/so-survivors-shouldnt-be-allowed-to-run-now
I will admit I was one to say something that I don't like how survivor counterplay against 90% of the killer roaster.
I'm not saying survivor's shouldn't be able to run, it's the fact that Shift + W is very powerful but requires 0 to no skill or brain usage vs the skill and brain usage killers use.
Requires 0 skill, hmm kinda like how Spirit, and killers that get get free hits at loop require 0 skill, like PH, DS, and Nemi. Killers told survivors to adept and they did. Now it's the killers turn to adept.
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@WexlerWendigo said:
The new Halloween movie is being released in October, so it would be the perfect time to have an update heavily focused around it. We desperately need a rework to Laurie’s face, Haddonfield rework, and some buffs for Myers, while removing his bullshit add ons.
In addition to this, we could have some new cosmetics for them, maybe even an older Laurie as a legendary cosmetic. Give us an event to celebrate one of the most iconic horror franchises!
Really hoping that Haddonfield gets reworked and the Myers house can get the Thompson house treatment and actually have details in it and an interior
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3k because I killedn over half the team. I dont bother with slugging for the 4th it is boring af, and I dont care for hatch
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@hailxsatanxeveryxday said:
I mean perks that you run every single game on any or every killer, to the point where you feel cripped when playing without them.
Someone here recently mentioned to me that Shadowborn is not something they like to rely on as a crutch every game when playing Nurse because they want to remember how to win without it, and I realized that I rely on M&A with Michael, to the point where I can't remember what it was like to play without it.
I also run BBQ every game on every killer, and I'm starting to realize that, aside from the BP, it's not actually a good perk. I'll see maybe one aura, which will unfailingly be clear on the other side of the map (everyone else is running Distortion or hopped in a locker as soon as you picked the bastard up), and by the time I get there, there's nobody in the area and the person I just hooked is loose. It's not the absolute worst perk, but there are a dozen other things I'd honestly rather run if BP weren't a factor.
I also run Nurse's on most killers.
Far as survivor goes, I absolutely CAN'T play without Urban Evasion. I'm addicted. And I'm starting to rely on Self-Care and (to a lesser degree) Botany Knowledge almost as much.
What about you?
Spine chill and resilence. Cant go without spine chill. I take it off and it's a stealth killer always. Resilence just so I have a higher chance of making it through a vault.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2302094#Comment_2302094
The cosmetic bug may have been a much easier bug to fix. It is to preserve the identity of the licensed characters. It does make sense.
It doesnt preserve the identity though. People know the identity of it and just want to wear cosmetic that look good with the character and not be looked behind a set. The glitch would actually bring more money to the license because people were buying multiple skins from the license characters in order to do it.
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@DecisiveDwight said:
https://forum.deadbydaylight.com/en/discussion/260353/what-was-this-hotfix-for
Devs have different priorities as long as the game can be played it makes money especially from cosmetics but when their precious creations are being mixed with other things it ruins the game for them. Stupid dev priorities
The thing is that the game isnt playable without a really good pc at the moment. They're lucky people are playing this mess right now.
