Itslat3ncy
Itslat3ncy
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2426394#Comment_2426394
Assuming you've heard of the phrase "taking the high ground"? Or being better? Sinking to the level of who you're trying to claim to be better than is the one way to prove you are not better than them- if both sides are so openly hostile then they're both as bad as each other.
Never stated I was a better person then then, dont even try putting words in my mouth. Im the type of person that believes on what goes around comes back around. Your gonna be hostile to me I'll be hostile back.
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@glitchboi said:
Quite ironic that you call us hostile, yet you're literally being hostile right now with the way you're talking.
I don't even care if it's not FNAF, I'm happy for those who wanted Pinhead, he's one of the most wanted characters in DBD.
What goes around comes back around mate
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😊>
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/2426067#Comment_2426067
I don't think BHVR would make a chapter so complex to the point where casual gamers would have no idea what they're playing unless they play 3 or 4 games of FNAF.
...so complex... vcr screens...
what is the connection between hellraiser and vcr again?
he was introduced in FNAF 3 which is YEARS after FNAF 1 & 2 according to my sources.
so? why would that matter?
Theres literally a scene in the movie with it thats what it has to do with it
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@Kwek said:
https://forum.deadbydaylight.com/en/discussion/comment/2425649#Comment_2425649
What?
The post is pure speculation, what denying are you even talking about? And where did you get 7 letters from when it's literally just M and T? Please try reading the posts in the future instead of "reading" them.
It actually has the T. Remember the retweet that had rt at the top
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@Reinami said:
https://forum.deadbydaylight.com/en/discussion/comment/2424758#Comment_2424758
I have no idea, i don't play children's games. Just repeating stuff i have seen people say.
Also how would you define a children's game. Most games are made for kids. I would say FNAF could be for all ages
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@Reinami said:
https://forum.deadbydaylight.com/en/discussion/comment/2424758#Comment_2424758
I have no idea, i don't play children's games. Just repeating stuff i have seen people say.
I only now about it because of MatPat or Game Theorist
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@Reinami said:
https://forum.deadbydaylight.com/en/discussion/comment/2424701#Comment_2424701
That feels like a stretch. The quote is "I'm still here" not "I am still here"
Also, how do you explain the "pin" in that one picture?
See
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@Reinami said:
https://forum.deadbydaylight.com/en/discussion/comment/2424701#Comment_2424701
That feels like a stretch. The quote is "I'm still here" not "I am still here"
Also, how do you explain the "pin" in that one picture?
No the quote is "I am still here",
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@Shroompy said:
While this is probably the most thought out post thats FNaF related that Ive seen.
nah
He basically ripped my post, I basically said this word for word, but I dont know if it was intentional
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@onemind said:
I'm still rooting for pin head but with the lawsuit over who owns the rights to hell raiser I dont know how thy did it . That what stopped friday the 13th so why is this an exception.
Re looking at all the the letters we got
We got siaerhell
Just the way how these letters were dropped in simmlar ways to spring trap was revealed
It could spell "I am still here: the first line when spring trap was revealed
All the letters we have currently will every letter except. ,m,t and we still have 4 days until ptb
And if your thinking theres not enough i's in the misspelled circus if you use both of them it fits evenly.
With the redhering perk could be both metaphorical and literal
Right now almost everyone is dead set on hellraiser. The description of red hering is people listen to what's the loudest.
And in fnaf 3 you literally use red herrings the entire game to keep him away from you as long as possible
We already have the t from the retweet post that said rt at the top
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@Reinami said:
https://forum.deadbydaylight.com/en/discussion/272626/it-might-still-be-spring-trap
Where does the "a" go in that phrase?
Sorry my auto correct kicked in the it's I am still here
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@konchok said:
https://forum.deadbydaylight.com/en/discussion/comment/2421287#Comment_2421287
I did say in the post above yours that I felt that Blight should be 110 percent because I felt that his skill floor was too low. So, in many ways we probably agree.
He definitely should be 110 unlike most 110 killers Blight has map mobility that can make him oppressive vs some teams. Bhvr baffles me with the way they think. Trickster being 110 is laughable considering his power compared to blights power
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@konchok said:
https://forum.deadbydaylight.com/en/discussion/comment/2421273#Comment_2421273
I'm not salty, I was showing why I don't like the kinds of statements you made. I had enough examples to show that it's fairly flimsy as an statement. That doesn't mean that your opinion is invalid simply that that statement doesn't hold water.
I guess I'll word it better next time. I'm just to tired to make large statements on why I think he isnt that hard
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@onemind said:
https://forum.deadbydaylight.com/en/discussion/comment/2421243#Comment_2421243
If you simplify it then yes your statement is correct but deffently not the easiest power to learn
because you can learn how to use your power at what loops and make a read on what they may do and have to pay attention to your environment to figure of you can do your read and consider time to get from point a to c to get your hit.
Never said he was the easiest. I said one of the easiest. His power isnt that hard go use at loops. It requires some skill I will say, but I dont think it takes that much IMO
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@konchok said:
https://forum.deadbydaylight.com/en/discussion/comment/2421243#Comment_2421243
Hey I can do that thing you did too.
"Survivors is the easiest, all you do is hold W and throw pallets"
"Trapper is the easiest, all you do is place a trap in tall grass around loops that are near the closest 3 generators"
"Wraith is the easiest, you can hit people coming out of invisibility and you get a speed boost while doing it"
"Huntress is the easiest, you can literally throw a truck sized projectile at survivors"
"Nurse is the easiest, after all you can teleport through objects and ignore loops"
"Plague is the easiest, survivors can't even heal the whole match through"
"Legion is the easiest, He can follow survivors through pallets and windows"
etc etc
Wow salty over an opinion. Didnt even say he was the easiest said he is one of the easiest IMO. His power is not that hard to use. You bump into a wall and charge a survivor. Ya at a pallet it takes some skill, but definitely isnt that hard
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I dont think Nurse is as hard to learn as some maker out to be, but she definitely has the hardest skill cap. Blight has IMO probably one of the easiest powers to learn alls you do is bump into a wall and rush the survivor. This is coming from a Blight main
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@HaunterofShadows said:
https://forum.deadbydaylight.com/en/discussion/comment/2420236#Comment_2420236
Yeah the H is there I see it. I had to zoom in but I see it.
There's no H it's just a texture of the wood.
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Good news they're fixing it
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@HollowsGrief said:
Should I assume they removed the wall that would let them get the fast vault?
It's the one that leads to the other room
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@GhostMaceNotCrusty said:
Did they remove the gamer room?
Yup
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@The_Krapper said:
https://forum.deadbydaylight.com/en/discussion/comment/2418338#Comment_2418338
It's not even the infinite my dude it's the fact you have to take time to travel all the way up there it's literally not worth the time you will lose if you protect that gen
It is an infinite. You cant bloodlust even if you break the other walls. You shouldnt have to say no to gen right away to a certain area
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@WexlerWendigo said:
https://forum.deadbydaylight.com/en/discussion/comment/2417863#Comment_2417863
It’s not an infinite if there’s a breakable wall.
It's a infinite
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The wall in the trap room is what in talking about
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@InsatiableMop said:
did a breakable wall get removed or something?
Yes the breakable wall that leads to the god window is now open so it's a infinite
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@MonsterInMyMind said:
https://forum.deadbydaylight.com/en/discussion/comment/2414694#Comment_2414694
First of all you have no idea what you're talking about second of all i can tell you've never played a competitive game in your life if you truly believe MMR and RNG can coexist. Lastly coming at me passive aggressive isn't gonna make your point and it shows if you need to come off like this you can't disprove my points.
Look at fornite that game was alive for a while and had a comp scene. Guess what its rng heavy too. So stop crying about it, you cant stop it Bhvr is going to do it
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I'm tired of hearing this #########. There's no difference between console and pc. There are bad players on both sides. The rank system allows even the dumbest of players in red ranks.
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@Jarol said:
I like this concept for Legion, could you make one of Myers or Pig or Trapper for the next one? These 4 in my opinion would need revisions by the devs.
I was thinking Trapper or Myers because they seem the most outdated of the group of killers
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@Salty_Pearl said:
https://forum.deadbydaylight.com/en/discussion/comment/2410036#Comment_2410036
Where has it been debunked? I'm not making anything up, I've used it multiple times to see if she's phasing or not...
Scott Jund, and a pro dbd player debunked it in a video.
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@Salty_Pearl said:
https://forum.deadbydaylight.com/en/discussion/comment/2409816#Comment_2409816
Like I just stated above, you can. Also no it has not just been one game, I have played multiple games and each time I am able to see the "snap" and tell when she's phasing.
I can tell you that it's been debunked by multiple people. You cant tell she's phasing at all, and your making stuff up. Your never truly gonna know either because of add ons also. They change her speed to enter phase, speed in phase. There's no way you can tell she is phasing without bhvr giving her an official animation
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Tou should of heard Kates and Steve's ptb sounds oh boy they were spicy
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I see a lot of people say that you just have to adept to playing against. her, but guess what you cant adept to her because you cant tell what she's doing. She has all the info on you and you have nothing. Saying adept, but then give no examples is a dumb argument. Spirit is clearly a problem especially becuz she can just stand still mind game you.
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@Salty_Pearl said:
https://forum.deadbydaylight.com/en/discussion/comment/2408375#Comment_2408375
Except you can tell when she's actually phasing, it's really easy to spot. I don't get why people have so much trouble telling the difference...
No you cant. It's been debunked on many occasions. Her animation resets randomly
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@NomiNomad said:
https://forum.deadbydaylight.com/en/discussion/comment/2408226#Comment_2408226
So Freddy can do that because 'generic dream world stuff', cool. And you can try, but in my eyes you'll just be grasping at straws because nothing PH can do matches any appearance he's made. In every appearance he's made, he's been an unstoppable obstacle. Strong, slow. He has never dug trenches or shot waves like he does. But seeing as what you said, it'll probably be 'Silent Hill gave him that power to punish!!!1!"
Jason is just a hard-to-kill guy in a mask. He would never work. See how I can generalize too?
I don't like Springtrap either, but saying "he is just a guy in a suit" just shows a clear, huge bias against anything you personally don't like. Which is fair, you're allowed to dislike what you dislike, but just saying "He won't work because I said so!" doesn't make you right. I've seen more than plenty of showcases of how he could work.
It's clear we're not going to agree on this, so we should probably just stop.
Jason is supernatural though. You see your thinking of Jason from 2 to 4. Jason from part 6 through Freddy v Jason can do all sorts of things. For example teleport
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@NomiNomad said:
https://forum.deadbydaylight.com/en/discussion/comment/2408212#Comment_2408212
Cool how you completely ignored my points about Pyramid Head and Freddy. Probably because they don't fit your narrative.
Once again, that doesn't mean anything. Where the killer comes from clearly doesn't matter-- BHVR has shown they can and will just make up powers if they have too.
Freddys snares, and pallets make sense. He can mess with the dream world in movies, by making the floor a mussy substance, so what's to say he cant make snares or pallets. Plus survivors can only see them in the dream world. What's next PH becuz I can do him to. I only picked too for example.
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@NomiNomad said:
https://forum.deadbydaylight.com/en/discussion/comment/2408137#Comment_2408137
I don't really want a FNaF chapter, but this 'argument' means nothing.
Show me where in Silent Hill 2, or in any other Pyramid Head appearance, where Dorito Head drew in the ground and attacked with waves like that.
Show me where Freddy spawned Pools of Blood that slowed Nancy and Quentin down in the NOES remake?
They don't. The 'well he's just a guy in a suit!!11!!!!1" arguments don't mean anything, because BHVR has shown they're capable in just making up powers. Michael is just a guy in a mask. So is Ghostace. Pig is just a woman in a mask.
I hate this argument so ######### much.
I've explained this before Michael and Ghostface have powers that fit them. Pigs is a human yes. Her power is putting traps and suprise dashing people which happened in the movies.
Spring trap literally is just a decayed suit, and nothing else. The only thing that could work is maybe putting cameras on gens
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@Superyoshiegg said:
https://forum.deadbydaylight.com/en/discussion/comment/2408137#Comment_2408137
They made Myers and Ghostface work, when all they did in their films was follow and stab.
They made Freddy work, even though his powers in the film has no obvious translation to video game mechanics.
They made Pyramid Head work, when all he did was follow James around and try to great knife him.
They made Nemesis work, even though he is mainly known for ranged weapons.
A little creativity would go a long way. People have made plenty of good ideas on how any sort of Killer could fit into DBD.
Michael and Ghostface have a power that is true to them. They both stalk their victims, and then kill them. Spring trap has really nothing to him.
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How would he work. Spring trap is just a man in a broken suit. He has no ability besides M1ing. He doesnt really have anything that I could think of besides using cameras that are set on gens
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I prefer the more dark style maps of the original, actually made it look like a horror game, but the changes to everything else was needed.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2407330#Comment_2407330
Don't worry about it
If you dont report the spot and keep it a secret the devs will never fix it. My guess is the rock by the map that they keep trying to fix but never does some how.
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What is abusable about it in your opinion
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2406323#Comment_2406323
It just makes it unabusable.
Removing collision seems good.
BT is not abusable though what are you on about. It's a strat the take a hit just like tunneling and camping is a strat. Both of those are not abusable
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Borrowed wouldn't be a perk then. The whole point is for the unhooker to take an extra hit. Whether to prevent tunneling or to protect the unhooker. Getting rid of collision gets rid of the point of borrowed
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Some perks are good and most people just dont use them becuz of how the game is played nowadays. A killer camps and tunnels to try and win while the survivor just does gens. DS and BT are required, just like gen regression or slowdown is required
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@Snowbawlzzz said:
https://forum.deadbydaylight.com/en/discussion/comment/2404351#Comment_2404351
It's shut down if they try to loop the rock itself before dropping. A smart survivor will pre-drop and then loop around it a couple times before they vault over to the jungle gym.
You cant just vault to a jungle gym though. Most rock tiles are connected to other rock tiles on one side of the map. Also the killer will have bloodlust so you are not making it that far. The rock tiles are the most unsafe things in the game becuz it's a 5050
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@PsychoTron said:
https://forum.deadbydaylight.com/en/discussion/comment/2397866#Comment_2397866
5 sec. of exhaustion makes the add on worthless.
I always gets used in chase it's not even close to useless. You stop dead hard basically every time
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@WexlerWendigo said:
It feels like they can’t even hide their blatant bias for certain killers. Half of the anniversary screens were about spirit, so it’s not surprising that they have been silent on spirit’s problematic power for years.
Billy literally needed some add ons nerfed, and he would’ve been completely fine. But no, they ruined him and one of the fun killers that was common to go against is gone. The only thing keeping them from reverting some of the changes is embarrassment that they made a horrible nerf, and that’s a silly way to handle balancing of an online game.
It’s sad that legion is way more common than Billy, they did him & everyone who invested time into him dirty.
I'll always find it funny how they got rid of clowns exhaustion bottles but kept Huntress's addon
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@Junylar said:
https://forum.deadbydaylight.com/en/discussion/comment/2395571#Comment_2395571
Then they should not complain when competent teammates don't save them and let them die on their first hook thinking they are being camped.
Ha competent teammates oh plz I solo q being competent doesnt exist
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The killer is camping meaning has died off. Now people just do it because their bored on the hook and that's really the only thing that they can do
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@Axx said:
People complain about Doctor and Pig dude. Some people will always complain about whatever thing.
Pig RnG is why they complain. That's really the only complaint. Doctor Idk why he can be boring to go against, but he has counter.
