Itslat3ncy
Itslat3ncy
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@Iron_Cutlass said:
https://forum.deadbydaylight.com/en/discussion/comment/3148897#Comment_3148897
Well, realistically, in a 1v4 like DbD, having everyone to an equal power will just lead to a stalemate more than anything. I feel as if the 1 needs to be slightly stronger, the 4 with coordination can overcome the 1 but the 1 still has the strength to be able to do stuff. But with certain situations it becomes a lot more complex, as when you shift the power too much in one direction, or have things way too equal/even, it leads to situations where either the 1 or 4 feels hopeless.
Overall it's not as simple as people make it out to be, there is a lot of nuance with this type of stuff. It's not as simple as the 1 being stronger, the same strength, or weaker than the 4, because of said nuance.
If both sides are on equal levels in term of balance then it comes down to the better player. Either the 4 win or the killer wins. Now the hard thing is what counts as a win. A 3k for killer, a 3 man out? That's were the devs would have to come in and say what the actual win condition is.
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@Reinami said:
https://forum.deadbydaylight.com/en/discussion/342661/survivors-dont-deserve-free-escapes
Because its a 1v4 game, so the 1 should be stronger than the 4.
Better answer though? Because anti-tunnel and anti-camp shouldn't be locked behind a perk, just as anti-gen rush shouldn't be either. They should completely make them base mechanics.
This is were people get it wrong. The 1 shouldn't be stronger than the 4. The 1 should be on the same level as the 4. If the 1 is stronger than that's an imbalanced game. This notion that the 1 should be stronger needs to stop.
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@humanbeing1704 said:
https://us.v-cdn.net/6030815/uploads/S1XK5RKWWOIK/aaa220b2-2aa3-447f-aff8-ef3cbebfbb36.jpeg
Honestly what does this mean never noticed killers blocking near exit gates on meatplant
The tiny ledge drop by the hate with the pallet to the left. If you fell the killer could block the van and rail so you couldnt get iut
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My Friend and I did this build on dead dawgs main building. It was so much fun. Makes that building even worse for the killer.
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/2883798#Comment_2883798
Sorry, every statistics and players says NO.
Sorry but not everyone agrees as in this post it proves its more of a 5050 split.
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@Triforcer said:
https://forum.deadbydaylight.com/en/discussion/comment/2883798#Comment_2883798
Sprint burst is better in maybe two, very narrow situations:
(1) You hear the heartbeat, and instantly run 100% in the other direction.
(2) You are oblivious and a killer is two meters from you when you first see them. Note that this doesn't apply to Wraith, who is still faster than you in cloak and will just cancel the uncloak and catch up in 3 seconds.
Outside of that, DH is better by a country mile. You won't run EXACTLY the right direction "away" 75%+ of the time (for example, a corner gen- if they are coming from the center they will see map border runs and cut you off). And it takes skill to keep up for when you need it, unlike DH.
I believe the only reason dead hard is used more than sprint burst is for Nurse and blight. These killers are the only two that actually counter sprint Burst. Other than that IMO sprint Burst is better in all other situations.
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Sprint Burst is the better perk by a mile. Can use it while healthy, It gets you outta deadzones, and provides you much more distance, and can't be baited out. No clue why people use dead hard over it. Probably because you get the choice of using it when you want while injured.
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I got accused of speed hacking and having built in quick and quite. The killer didn't know what a slow vault was, and also accused me of speed hacking because I was hugging the loops. Worst of all I'm on Xbox so there's no way I could cheat and he knew that becuz he looked up my account off his pc.
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@ThatOneDemoPlayer said:
I heard Midwich was worse than Lery's
Memeing I see.
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So what happens when they nerf these "crutch" perks, and killer still lose. You gonna blame other perks for why you lose. Perks are not the issue, it's the maps. Maps are either too big or have to many safe pallets. In my eyes dead dawg is the best map in game. Small size. Pallets aren't that safe. If breakable walls weren't place poorly it be the best map balance wise
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Spine chill is way better that's why. Spine chill doesnt have a cooldown, gives you a speed boost on vaults and gens, and doesnt give false alarms. Premonition can give you a false alarm that the killer is coming then it goes on cooldown whilst spine chill just flat out tells you. Spine chill can also help you finish a gen quicker when the killer is coming to it. In a chase spine chill gives you faster vaults, which is really important now a days since dedicated servers.
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Im happy that console can finally test things out and give feedback. It's about time we actually get to play instead of watching others.
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Its for fun. It's an event not a tournament. They give you cosmetics and and charms
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@GoodBoyKaru said:
out of curiosity do you know if it actually pops the snowman?
Yes they will pop the poor snowmen
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Yes they will
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2687852#Comment_2687852
i meme around when I play demo and I still got to red rank. As long as the survivors don’t play toxic, I won’t be toxic.
Same
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2687757#Comment_2687757
Not all of them I had a Myers meaning around when I went into a snowman but some are I don’t get why
I'm guessing becuz they're still taking MMR too seriously, and don't want to lose it.
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@Ruma said:
https://forum.deadbydaylight.com/en/discussion/comment/2687757#Comment_2687757
Ah yes, its only killers again.
Everygame i had today was survivors who instantly flashlight clicked and tbagged
Different experiences I guess
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@th3 said:
https://forum.deadbydaylight.com/en/discussion/comment/2687757#Comment_2687757
smh clearly it's the survivor asking for it don't blame the killer
I can blame the killer. Most survivors are literally just messing with the snowmen looking for fun. While killers are slugging and camping from my experience at least
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Same here. Killers are acting like dicks during another event.
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All I'm getting is killers that are out to ruin the fun. They act like a $10000 tournament is active instead of an event. I was really hoping for a good time. I hope you have a better experience than me.
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@Gamedozer7 said:
https://forum.deadbydaylight.com/en/discussion/comment/2553664#Comment_2553664
Self care, ds, toolbox meta and watching 4 gens pop in 1 30 while eating 4 ds on your first 4 chase still have ptsd from 2018
Those were the dark times of dbd and it still survived.
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Then you haven't played when infinites were a thing, or the Twins release, or even the insta gen pops if old brand new parts
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Not all all. It's a 90% horrible teammayes and 10% amazing teammates. I'm apart of the top 5% of survivors I'd say, but this game puts me with what feels like rank 12 to 20. It feels like cod matchmaking where your a S tier player, and the other team doesnt have one so they put idiots on your team to balance it out.
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@kyogul said:
https://forum.deadbydaylight.com/en/discussion/comment/2514010#Comment_2514010
What you said is utter bullshite.
Iron Will provides free invisibility when LOS is broken, meaning inside any main building/jungle gym when getting chased. On top of that, it also deletes any breathing sounds, which makes it significantly worse.
Soon-to-be old Spirit had just as many counters. People just didn't want to bother learning them because survivors want as many crutches as possible, despite these tricks being present amongst tournament players for the longest time. There were tricks to tell when Spirit was phasing with almost 100% accuracy, you could follow where she was phasing based on environmental changes such as grass moving, and so on.
"But no Spirit is the most unfair thing ever but my prove thyself, brand new parts, iron will, and dead hard are perfectly balanced and not problematic", said the average survivor.
Its not bs, it's the truth, and if you believe its not then your an average killer. Iron Will has counters to it by paying attention. On to Spirit the only thing I wanted to be changed was giving her an animation when she is entering phase, not a stand 4 meters staring into her to see a animation reset. The things they are doing are bad, but still IMO wouldn't do much since all her strengths are still there, besides her stand still bs. She can phase on you in 2 seconds, she can still hear survivors footsteps and breathing even if they have IW. Adding something like dust flying in the air will just tell you that your about to go down. This is just my opinion though, you can think what you want.
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Iron will provides no counter, oh please, you can counter it be having eyes, and paying attention. You can see the survivor, and the blood, and stretch marks. There are many ways to counter Iron Will
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The game doesnt seem interesting at all IMO. The only objective is to kill or be killed. Theres no other objective it's just bully the killer until his baby rage meter fills just like F13.
If they add something else to do then maybe it could be fun
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I have Lethal, Thana, Deadlock, Surge, but if I had a proper build I would run Lethal, Corrupt, Deadlock, and Pop or Ruin because he needs gen defense.
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It's not going live today because they want you to play pinhead, so it can calculate your mmr for tommorow.
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Faced a nemi that knew exactly where we were yesterday. Made me turn off cross play because I'm tired of thinking that someone might be cheating on pc.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2472208#Comment_2472208
I mean...that's a semantics issue over what's considered an advantage. It's a frustrating discussion because native res users tend to argue an advantage is "anything I have to actually move my camera to see" and stretched users consider an advantage to be "anything a native user can't possibly otherwise see". So each side is arguing with other about a totally different thing.
Put it this way: on my comp team, I have 3 survivor teammates on native. 95% of the comp community plays on 1440x1080 or lower. They have zero issues looping killers. I know of several prominent killers on other teams who are also on native resolution. I know what I'm talking about when I say the advantages are massively overstated and are not the reason people are losing games to equally skilled opponents. 900x1080 allows you to see over some tiles that native simply can't. I think a total of 5 tiles in the entire game. That's it.
The problem is that those 5 tiles make up most maps. It doesnt matter if good players use stretch and still do good on native becuz their good it's when mediocre players use it ot makes them way better. it's the advantage you get like being able to position yourself better at those tiles getting rid of 5050 mindgames at those loops. It makes a difference, and saying its massively overblown is just dumb
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2471840#Comment_2471840
This x 100
Stretched users explain that it gives slight advantages, but they don't like the native FOV and feel that stretched looks better.
People who don't like stretched pat each other on the back saying "LOL IT JUST LOOKS BETTER BRO" and "THEY WON"T EVEN ADMIT IT GIVES ADVANTAGES". Like literally ignoring that yes, stretched users openly admit it gives a slight advantage in every thread, but the advantage is overstated if you've used both and are actually good at the game i.e. not a complete bot that stares at the floor on native res. These threads are less a discussion over stretched res and more about people rallying around something the other side isn't even arguing about.
Some admit whilst others still cover it up. You can see it in this post that some are still saying theres no advantage and that you can do the same on native by moving your camera more.
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@Pulsar said:
I thought we agreed Stretched Res was bad?
This is for those who say it doesn't give an advantage
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@Leachy_Jr said:
https://forum.deadbydaylight.com/en/discussion/comment/2468468#Comment_2468468
I mean, they added in a mechanic that 99% of the community didn't want, in fact I doubt they listen to the community at all. This MMR will make playing killers you are good with a pain because while it does get harder, it also becomes more BS with how unbalanced the game is.
99% lol, are you. Joking it was more a 50 50 for people.
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Your gonna get reported for naming and shaming a hacker watch out lol
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@Red_Beard said:
https://forum.deadbydaylight.com/en/discussion/comment/2461341#Comment_2461341
What type of proof are you asking for? A video?
You have said these exact things: "If I dont have proof then I believe it's not true as theres a big movement to get the games performance up which I'm all for. But this could just be a lie to help further the movement"; "I wouldn't call you one if you had evidence to support, and also I havent seen anyone else complain whilst on next gen. My friends even say that dbd runs perfectly"; "I havent seen anyone else complain about performance on next gen besides you so far. Again evidence and I'll believe you"; "dbd community which is full of trolls and whine bags."; "but it could have just been dedicated server or his internet that caused it"
Can you see how I don't really think you are genuine in your intentions?
You said you haven't seen anyone else complain about next gen but one person in the other thread. Now on this thread you say you have seen a few people complain. Why is that not enough?
You say its possibly dedicated servers or internet that caused it. If someone posted a video are you not just going to say it might be caused by those other things? Why would someone engage with you and post a video then?
If someone says something you don't agree with does that make them a troll or a whine bag? Most likely it just means they have a different opinion or experience than you but you can't seem to handle that and say things like lie, troll or whine bag and ask for evidence to prove you wrong as a way to discredit.
I dont want to argue anymore, but here is my final statement. With video proof you can check the top left to see the indicator that tells you that you are lagging or the servers are messing up, so no it's not a ego. This was never about that guy it was a question for others.
I also never demanded proof I just asked. Thats all I'm going to say to end this argument. Have a good rest of your day
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@Red_Beard said:
https://forum.deadbydaylight.com/en/discussion/comment/2461320#Comment_2461320
So it seems to me you only posted this thread to try and discredit what others were saying in the other thread, they ones you call "whine bags". Just because you and your friends don't have the same experience doesn't mean they aren't having the experience they claim.
What type of proof do you need? I'm sure like I said before, even if they did post a video you would still try and discredit them and say there was a different reason for the performance issue.
If you are for console optimization like you claim, why are you trying to discredit anyone for sharing their experience? Better optimization for current gen consoles I'm sure will result in better optimization for the next gen consoles.
BHVR has stated they are aware and working on the performance issues. Quit trying to discredit people that share their experience.
I'm not discrediting anyone. I just want to see others experiences with next gen. I asked a simple question and your getting butt hurt about it. I
I could care less about trying to beat someone down about what they experienced. I didnt believe the guy because of the way he came off. I do somewhat believe him, but it could have just been dedicated server or his internet that caused it.
Again it was just a question I asked about others experiences, and not bullying that person
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@Red_Beard said:
https://forum.deadbydaylight.com/en/discussion/comment/2461290#Comment_2461290
I see you basically calling people liars in this thread because they didn't provide you proof.
Again, who are you that anyone should be obligated to provide you with anything? Especially when you tell them their experience isn't real because you don't have the same experience.
Me and all my friends have no issues what so ever.I didnt believe the guy because of the things he said. Things like look in other posts you'll see, and I look and they say nothing about next gen. So I asked him for proof. For who I am, I am just a member of the dbd community which is full of trolls and whine bags.
Again you seem angry that I asked a question.
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@Red_Beard said:
If someone posted a video showing lag and said it was on a next gen system would you believe them? If yes, why do you need them to provide the video and not just take their word for it by them saying it does?
If they did provide it and you believe they do have a next gen console you would probably give reasons outside of the game optimization that can cause performance and question if they have good internet, even though BHVR has already openly admitted to performance issues caused by the game.
Are you a BHVR employee looking for information to help you fix the game? Why should anyone feel obligated to give you proof?
I mean you dont have to provide evidence it was just a question I asked. Also providing evidence that its next gen is helpful since theres a big movement to push optimization on last gen. They could overall improve the game on all consoles and pc
You seem to be mad that I asked a question.
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@WexlerWendigo said:
https://forum.deadbydaylight.com/en/discussion/comment/2459852#Comment_2459852
Oh well if your friends say so, must be the same for 100% of players.
I havent seen anyone else complain about performance on next gen besides you so far. Again evidence and I'll believe you
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@WexlerWendigo said:
https://forum.deadbydaylight.com/en/discussion/comment/2459709#Comment_2459709
It’s my favourite past time to be called a liar on here! I had zero issues with lag until recently, and now Doctor skill checks cause massive frame drops.
I wouldn't call you one if you had evidence to support, and also I havent seen anyone else complain whilst on next gen. My friends even say that dbd runs perfectly.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2459690#Comment_2459690
There are multiple reported issues. One need only look to the RE patch to see them, even on next-gen.
I would love to see prove of these issues. Personally I havent seen anything wrong. No lag, game freezing. Nemisis's tentacle didnt even freeze. Just the classic dbd bugs is all I've seen
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@NomiNomad said:
https://forum.deadbydaylight.com/en/discussion/comment/2459690#Comment_2459690
Ah, the good old "I haven't seen it so it isn't true" argument.
Of course, If I dont have proof then I believe it's not true as theres a big movement to get the games performance up which I'm all for. But this could just be a lie to help further the movement
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Game is fine on next gen literally no issues besides the bugs that are on every platform. Never had the game lag or freeze once, even against killers like doc.
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I agree. Theres really only 2 loops that are safe the house of pain and main building, the rest take like 2 mind games for a hit.
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@Elena said:
https://forum.deadbydaylight.com/en/discussion/comment/2449376#Comment_2449376
That's, not, holding the game hostage? Eventually the game will end when you bleed out.
If it's boring, just minimise and watch youtube or something.
It is because your extending the game for longer than it should be, and no I'm shouldnt be forced into watching a video or grab a drink because of that garbage
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I just wish console could have had an opportunity to get legacy.
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I here people say that it's not holding the game hostage if it can end, but it is. Example a killer slugs you and let's you bleed out when your the last one left. The killer is holding you hostage because you either wait like 4 minutes or dc out of boredom. It's a big time wasted when you could already be in a different match.
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@SaltyNooty said:
Most dont need to wonder why if you've played Racoon city in awhile but the matter of fact is, it's SEVERELY killer sided it's practically a GG EZ for them. There are too many Narrow and close corners together with zig-zags thst dont allow much spinning, looping or over all chases; and unless you have a second chance perk/ Exhaustion perk, the chase will be over pretty fast.
Don't get me wrong, I absolutely love Resident evil but this map is NOT IT! It gives FAR too much control to the killers as well, the long, Narrow hallways basically allow a free hit on survivors with any and all killers; especially nemesis and trickster; Trickster who seems to HEAVY META right now. They can gain bloodlust far too fast and without any ways to break LOS, The games are short, sweet and devastating.
I just got out of a match with one of them, he was really Good but he downed all of us in 2 - 4 minutes flat; and we got gen 4'd. We tried our hardest but he mowed us down at every turn, too many knifes to little room to run...Let's not even talk about the Michael I had before it; Scratched Mirror mind you So thst almost gave me a HEART-ATTACK. Not to mention, he slugged Hella hard.
I think it needs to be a little wider so we can avoid them or a rework entirely so it's not a map that Killers will 99% favor; sorta like ormond
Scratch mirror is trash on that map, just run the desk loop at the main entrance, and he literally will never catch you because he cant bloodlust
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@SquidBad said:
I was playing Hag trying to get her adept on coldwind. I placed a trap in a specific spot in shack, foreseeing a chase leading there where I would need it later. Sure enough when I chase an injured person into the shack, they step on the trap. I teleport immediately, swing, and they pressed E to make the distance to shack pallet. I cannot think of any way they did anything to deserve getting that chase extended so much. No skill, no intelligent usage... The only thing they did was equip DH and press E. I strategically placed that trap there with the specific intent of using it, minutes ahead of time. It is so frustrating to make a good play and get ######### for it.
If you think DH is fine, please explain to me what this person actually did that was smart or skillful. It certainly wasn't pressing E. It looks to me like they just get free things by merit of having DH equipped.
You say it doesnt take skill to Press E, but it also doesnt take skill to put a trap down either. It dont think it requires using your brain either