IronKnight55
IronKnight55
About
- Username
- IronKnight55
- Joined
- Visits
- 9,320
- Last Active
Comments
-
@BrokenSouI said:
Stopped reading after I seen who posted
Too bad. was actually a great post.
-
@GoodBoyKaru said:
i really, really hate the fact that i agree with most of this post.
Sluzzy usually makes pretty good posts. I agree with them a lot of the time (not sure if they are always serious, but still). ๐
I agree with a lot of this post as well.
-
@RainehDaze said:
https://forum.deadbydaylight.com/en/discussion/comment/2748084#Comment_2748084
If everyone with issues with the game does that, you get a death spiral.
It's always good to take a break.
-
@Marigoria said:
It's not that deep.
People need to turn off their computers/consoles and look around them, where real issues exist.
100% agree. I respect @Pulsar, but I don't get why people take this game so serious. It's not a job. Take some time off if you need it. Hell, I took a 6-month break about a year or so ago. It can really make you feel a lot better.
-
Yes. It's not game breaking like so many people thought it would be (I even said this before it hit live servers). People overreact a lot on here. I've only seen 3 people use it since release.
-
Idk... I think I have to agree with Huge_Bush on this one. They made some very good points. Oni is much better ๐
-
Not really. I don't really mind salty messages (I can take whatever people throw my way), but I don't love them either. I just move on and report if needed. These people aren't worth it. I rarely get salty messages though.
-
@Pulsar said:
Considering the last few Killers, I'm very wary of the new Chapter.
2021 Killers:
Trickster: Awful on release, released with plenty of bugs (breakdown and god bus iirc) AND he was borderline Old Legion tiers of unfun.
Nemesis: Literally killed Console's.
Pinhead: NFT's.
Artist: Extremely boring but at least she didn't kill Console's or promote a digital currency that destroys the environment.
Maybe 2022 will be better, but I don't have any hope.
The whole NFT thing and the lag that came with RE chapter was pretty bad. I still love both of those killers though. They are pretty decent as well. I completely agree with you on Trickster! I've disliked him for a long time now. He could be removed, and I wouldn't care.
I'm actually looking forward to the new chapter. I just hope she has an interesting and unique power.
-
@Lat0 said:
Yeah it's absolutely broken. Everyone learned how to use it for distance, it takes no skill or effort to use.
Imagine if Coup de Grace didn't have charges but a 40 seconds cooldown. Wouldn't that be broken? Because that's literally what dead hard is.
A dash which cannot be avoided.
What about SB? I honestly think SB is much stronger than DH when used correctly. You can usually avoid getting injured and make it to the next loop safely.
-
@AhoyWolf said:
Please, don't make him a second Freddy, some people like the Legion's playstyle. They should do somethig similar to the Doctor's buff, where they just enhanced his abilities and made them less complicated and smoother to use.
They should remove the few downsides Frenzy has, like the basic attack power gauge penalty. Legion should regain the ability to see blood in Frenzy, they only removed it due to moonwalking, so why not bring it back since that strat no longer exists? It's a no brainer to reduce the Fatigue to 3 seconds, also increasing default Frenzy movement speed would be nice. The power gauge should also start recovering while in Fatigue, like Nurse has.
Reworking add-ons should also be a priority, some of them shouldn't exist, making them more fun to use would also be really cool.
Agreed. I'm hoping they don't change him too much. Legion is one of my favorite killers and I've mained him since launch. I can usually do well with him and love his playstyle.
-
@Vampwire said:
Honestly its sort of an unspoken law. Whenever u see a bubba in the match u just have to prepare for them to play like a complete scumbag.
This so much, haha! I haven't met a bubba in a long time that hasn't camped someone to death (while constantly smacking and nodding his cute little head). ๐
-
@Myla said:
Honestly no it's not worth it unless you're a completionist or like the bloodied outfits. I barely can tell the difference between my Prestige 1 and Prestige 3's blood web.
This. I only prestige my characters because I love the bloody outfits. I haven't really noticed much of a difference in my blood webs either.
-
I'll take all the BP I can get! I do wish it was more though
-
Thank you very much @Anniehere, @Johnny_XMan, and @brokedownpalace! You guys are awesome ๐
Would've replied sooner but I've been having internet issues. ๐๏ธ
-
@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2743924#Comment_2743924
Corrupt, Deadlock, DMS and Pain Resonance. I am going to try this build on Fred and Artist. With this build i will not need to kick any gen. Passive slow-down. So i can focus only to chases. I hope DMS will come to live without nerf.
https://forum.deadbydaylight.com/en/discussion/comment/2743940#Comment_2743940
No, they should not nerf perk because of Artist. This perk is good on all killers except Artist. They should focus on Artist for fix this issue. Buffed DMS is seem solid and fun perk. I hope they won't destroy perk.
I think it should be the perk, and that's most likely what's going to happen. Nerfing killers takes much longer.
-
@MikaelaWantsYourBoon said:
Actually DMS is not big deal, it is strong on Freddy and it is broken on Artist. For other killers, it is meh perk. Map mobility killers can get value but there is not reason to use it on Myers, Trapper, Legion etc.
You say it's not a big deal, then admit it's broken on Artist. Kinda confusing. I have to disagree with this. If something is broken on a killer, then it's a big deal and needs a nerf. I'd rather they nerf the perk instead of Artist.
-
I think it'll receive a nerf before it goes live. If not, then one shortly after.
-
Blight. Hate some of his addons, though.
-
Hmmm, I don't really have a favorite. I pretty much like everyone, I guess.
-
@SunsetSherbet said:
https://forum.deadbydaylight.com/en/discussion/comment/2743721#Comment_2743721
It is a buff and needs to go. Period. The DMS buff will barely exist because it's over blown by people who hate having to adapt. Hopefully it stays and the wiggle buff is removed.
lol. The perk is busted on Artist (maybe Freddy), but it needs to stay, and the wiggle buff (1 second) is too strong? Uh, okay.
-
@SunsetSherbet said:
https://forum.deadbydaylight.com/en/discussion/comment/2743643#Comment_2743643
Well wiggle buff will be used by every single survivor since it is a base mechanic, so it's a buff to all survivors, where as this is apparently solely a problem on one killer barely anyone plays.
"It's only 1 second"
Then you have no issue removing the undeserved buff.
He's right. It's not going to be game breaking. I don't care if it stays, or it's removed. It's not going to do much, and people are just overreacting as usual. Nothing new.
-
@Pizzasauce said:
https://forum.deadbydaylight.com/en/discussion/comment/2743636#Comment_2743636
It's not even playing like a jerk, it's like if you have a bad match you don't hear the end of it. Survs can be relentless. I just had a guy and his friend messaging me the exact same thing at the same time. They told me to go eat cabbage whatever tf that means.
It's true that some people will just say things to piss off the other person for no reason (both sides). I'm just saying that I personally don't get much hate because I usually don't play scummy.
-
It's best to report and move on. Caring about what they say only gives them what they want. They aren't worth anyone's time.
-
I don't really get hate mail from either side. I usually don't play like a jerk (this goes for both sides).
-
@LeFennecFox said:
Going to suck if they nerf the block time into uselessness just because one new killer is too strong with it.
I think it's better to nerf the perk instead of the killer. This perk is obviously busted on Artist and needs a nerf.
-
@drakonukaris said:
https://forum.deadbydaylight.com/en/discussion/comment/2741900#Comment_2741900
Ah, classic. I don't have a problem with it, so nobody else should have a problem with it.
Room temperature IQ.
It's not really a problem if they make it not stack with med kits or other healing perks. I don't really have any problems with it as killer, but I do understand that it can be unfun to go against for others.
-
@Dino7281 said:
https://forum.deadbydaylight.com/en/discussion/comment/2742292#Comment_2742292
There is many good comments with valid arguments for that and I am just tired of explaining it over and over again to randoms.
I have said my opinion, feel free to disagree. I don't really care. It's not like you said any arguments either...
Still disagree. We can agree to disagree, though :)
-
@Nameless said:
https://forum.deadbydaylight.com/en/discussion/comment/2742054#Comment_2742054
Yes... Yes it kinda does make it broken in combination with the fact it has 0 counters because one perk allows all survivors to heal themselves up quickly which kinda deminishes the main point of breaking of chases and injuring survivors. In other words, playing this game in a 4v1 fashion becomes insanely hard for killers with no map pressure. There are no counters because survivors can literally re-boon the totem and it's definitely worth re-booning as the killer will have to go out of their way to snuff it out.
If your whole argument is based around the fact that solo survivors are not reliable enough to get yourself healed up, then allow me to introduce the wonderful and balanced perk: SELFCARE.
SC is trash. There is a reason why a lot of people say that perk benefits killers, lol. No, that does not make it broken... at all.
-
@Hannacia said:
https://forum.deadbydaylight.com/en/discussion/comment/2742054#Comment_2742054
Bring a medkit if you don't trust people. Or do what i do Selfcare+botany. Its not brain science but CoH is overtuned and needs to be fixed.
I gave a suggestion on how to make it fairer. .
-
@Dino7281 said:
https://forum.deadbydaylight.com/en/discussion/comment/2742054#Comment_2742054
That does make it broken and yeah that also means it's useful.
You can always use medkit if you have that big trust issues...
That doesn't make it broken, lol.
-
@IamFran said:
https://forum.deadbydaylight.com/en/discussion/comment/2742032#Comment_2742032
No.
DS for example was a busted perk and received several nerfs, now it isn't useless and it's still a meta perk, but way more bearable for the killer and feels fair, there are almost no killers complaining about DS anymore, except some cryers. Wanting to a busted perk to be nerfed is not wanting it to become useless.
Let's be honest. Most people just want them to become useless so they don't have to deal with it.
-
@Dino7281 said:
https://forum.deadbydaylight.com/en/discussion/comment/2742032#Comment_2742032
I would be fine if they just removed self-heal part, then it's We'll make it for everyone and it would still be used for healing builds and group healing would be super fast.
Or just nerf the ######### out of self-heal so it's self-care 2.0, you need teammate / medkit or you are going to waste a lot of time, but someone thought that medkit speed is fine... Funny is that bless + heal is still faster than self-care.
The fact that you don't ever need your teammates to recover is what makes it broken imo.
That doesn't make it broken, that makes it useful. You can't rely on random teammates in solo.
-
@GrayIsTrxsh said:
https://forum.deadbydaylight.com/en/discussion/comment/2741867#Comment_2741867
Or, you know, jut fix the perk so it isnt broken? Even if you remove healing speed stacking its still broken.
I disagree. People aren't going to be happy until it's useless.
-
@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2741870#Comment_2741870
Otz, Tofu and basically every streamer around agrees.
It'll have to get changed sooner or later - or everything else is going to have to be rebalanced around it.
https://forum.deadbydaylight.com/en/discussion/comment/2741900#Comment_2741900
Yes, but you think literally everything is fine.
That isn't true. I've said before that killer isn't as balanced as it could be (not going to mention all of the things I'd like to be fixed on the killer side, but I do have a list). In this very thread I said that CoH did need some changes as well.
-
@calem said:
https://forum.deadbydaylight.com/en/discussion/comment/2741867#Comment_2741867
If you think the problem is the speed stacking with medkits and healing perks, you have severely misunderstood why people dislike boons.
I play killer as well and have no problems with it.
-
@calem said:
This thread was brought to you by a survivor main
Can we stop with this? I don't have a lot of problems with CoH either, and I play both sides. It shouldn't stack with MedKits and other healing perks. Problem solved.
-
@Myla said:
Doesn't need a rework. Only needs his zombies to be consistent that's it and he's strong.
This. The zombies are pretty good imo, but they could be better. Nemesis is far from weak.
-
Who knows? I'm sure it'll probably get a nerf in the future.
-
@FeelsBadMan said:
https://forum.deadbydaylight.com/en/discussion/comment/2740895#Comment_2740895
The only form of "'camping' they should look into is Bubba camping. Every other killer camping is fine and can (more or less easily) be outplayed even by 4 soloq survivors, if they have just the SLIGHTEST clue at how to play the game.
They should look at face camping. Doesn't matter who is doing it. I can understand why killers do it (myself included) when the gens are done, or the last gen is about to pop. But it's ridiculous that killers can (and often do) camp right at the beginning of the game with 5 gens left. It's not that easy, especially in soloq. Most of the time you'll just trade hooks with the other person.
-
@SuzuKR said:
Do people not realize the reason perks like those are not basekit is because you are not supposed to have a basekit counter to those strategies?
Things can change. They are looking at ways to help with camping. Will be interesting to see what they do.
-
@SleepyWillo said:
https://forum.deadbydaylight.com/en/discussion/comment/2740822#Comment_2740822
I think the reason is that new killers will always destroy new survivors...
Pretty much this. It's much easier to play killer than it is to play survivor.
-
@espooked said:
Sometimes I think A tier because of the lack of communication in solo games
This. A or maybe B
-
@MrDardon said:
I guess you want a meme build then. Cuz going for stealth on a non stealth Killer isn't that practical.
Hex: Plaything
Hysteria
Tinkerer
Trail of Torment
Those would make you semi stealthy, but keep in mind while undetectable or while Survivors are oblivious, Killer Instinct won't reveal them.
This. Playing Legion as a stealth killer isn't really a good thing to do if you want kills. It's fine if you just want play around, though...
-
@Yankus said:
He just got mega nerfed, he's just not a good killer in general anymore
He's still good in the right hands. Just not as unfair as he was before.
-
He's a blast to go against when he's not using that busted build you mentioned. His basekit is 100% fine.
-
@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2740732#Comment_2740732
Maybe that's because your posts are typically comical. Such as suggesting things like basekit BT, and DS. And having DS activate on both health states because "don't tunnel and camp !" And claiming dead hard to be fine. When most people they are sensible know otherwise.
You'll say it's "not as hard as folks say !" But don't seem to admit that it's impossible to get 12 hooks "fairly" vs good survivors. Hell it's impossible to get 6-7 hooks against good survivors. And if you play by the rules. Just leads to a 4 man out tbag session. You don't seem to admit that killer has so much going against them. Boons exist(specifically COH) survivors have so many 2nd chance perks. Dead hard gives 2 very unfair adventures in dead harding for distance and robbing killers of hits after the survivor was outplayed.
DH is absolutely fine. If you find my posts comical, then so be it. That doesn't make me a survivor main. I don't recall saying make BT basekit. I did say DS would be much better if it received some buffs to make it better against tunneling (saying make it basekit and work after both unhooks was just a suggestion). They can buff DS in other ways if they want. I still stand by everything I've said. Killers overreact wayyy too much.
-
@gendoss said:
https://forum.deadbydaylight.com/en/discussion/comment/2740715#Comment_2740715
Yes he did. That's why the title of this thread says "killer sided". Good killers will win more and average killers will tie. There are enough facts and statistics to prove that the game is generally killer sided.
Agreed! I've said this a lot. People will just yell that I'm a survivor main, lol. Killer just isn't as hard as people say.
-
@YOURFRIEND said:
https://twitter.com/OtzdarvaYT/status/1479469096739774469?s=20
https://twitter.com/OtzdarvaYT/status/1479466221091315714?s=20
https://twitter.com/OtzdarvaYT/status/1479463573948620812?s=20
The intent was not to illustrate that the game is anything sided. It was to illustrate that killers have to sweat and impede survivor enjoyment in order to win consistently. Yall are as bad as behavior just looking at numbers without context.
So? Survivors also have to play in ways that aren't very fun for killer if they want to win. That's just the way it is. I don't believe killer is nearly has hard as people make it seem. It's not easy, but it's not that hard either.
-
@Exxodus21 said:
1st death and only 5k points. I now understand why you think the game is killer sided ๐
Those perks and addons are busted on Blight. It's a nightmare to deal with, especially as a solo survivor. Even SWF groups have trouble against Blight with a certain build.
-
Some people just don't like it. Not really much more to it.