IlliterateGenocide
IlliterateGenocide
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- IlliterateGenocide
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Comments
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Yes it's by design, Object ain't let you see the killers Aura in the normal sense.
object shows YOUR aura to the killer so you would lose a token
because object shows the killers Aura when they read YOURS
So since they don't see ur aura because of Distortion you can't see theres
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@hailxsatanxeveryxday said:
https://forum.deadbydaylight.com/en/discussion/339104/meta-shakeup-hardly
Tunneling usually gets me more than one kill. That's why I do it.
It's gotten much weaker since the patch, though. 5 seconds basekit BT prevents me from smacking you the split-second you're off the hook, which I used to make a habit of doing.
With the gen and bloodlust changes, I don't really feel it necessary to tunnel someone into the ground immediately unless it's clear I'm already losing the match.
Survivors are still stronger than killers if played correctly. Just had a 4E game against Pyramidhead. We brought toolboxes, did gens, didn't dick around playing clicky-clicky with the flashlight or rummaging around in chests all game, and we won pretty easily, with each of us getting hooked once (so much for all killers tunneling).
IM gonna disagree and say tunneling was actually made easier
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@QwQw said:
Ethan or Mia.
I would also like a Zoe outfit honestly
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Sheva Alomar is so tightly connected to Weskers story that it would make no sense for her to be excluded
would also like an Excella Gionne skin
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/3110002#Comment_3110002
F
Why, devs?
Why?...
Especially when the grind is increased for new players smh
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I don't hate the idea, but the flannel is distracting so it would have to be able to toggle on and off
it would make learning the killer easier but still distracting
so mabye it would appear ur first idk how many times playing nurse but would go away after many games
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Aura Perks
Favorite are OoO, Alert and Windows of opportunity and i love to abuse a killers lightborn with OoO if i can
Bond, Aftercare are both solid while empathy can come in clutch with some niche flashlight builds
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@Marigoria said:
Pharmacy and Calm Spirit.
Not surprised especially after the massive nerf of calm spirit
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@GannTM said:
I will explain. She has:
- Amazing mindgame potential.
- Amazing chase potential.
- Good map pressure.
- Good mobility.
- The ability to bamboozle multiple survivors at once.
- Great add ons that aren't just the stupid Mother-Daughter Ring + Dried Cherry Blossom combos.
There's so much you can do with her that other killers can't really do. It's not all about hearing and going invisible. Take a look at these clips:
There are even some situations where directional audio can make her stronger than pre-nerf, because you might can have an idea of what survivors will attempt since they can hear you coming from a certain direction. And sometimes directional audio doesn't come to play. It's all about reading your enemy and attempting to throw them off with whatever Spirit can throw at them.
The possibilities are endless here, which is why I do believe she is S tier.
Ill ask you since i dont know, but does facing backwards change the directional audio or does it literally just the way ur body is moving
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@BenOfMilam said:
https://forum.deadbydaylight.com/en/discussion/comment/3120220#Comment_3120220
looking up is a better habit than looking down, since you still get flashbanged while looking down.
generally though, you might grow to prefer flashlight squads over gen rush squads. more fun to be had constantly messing around with each other than guys that just wanna gtfo
I only look down when I'm below a structure (coal tower, onis temple), just incase a survivor can blind me from above (no idea if its even possible but im paranoid)
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@Neprašheart said:
https://forum.deadbydaylight.com/en/discussion/comment/3118783#Comment_3118783
That's not really a hate or negativism towards his power, but towards the gameplay of a player, though.. Isn't it? I mean, Anna and her hatchets do make for quite effective camping aswell, including Lisa's phantasm traps, and so on..
Well compared to huntress and hag, the majority of bubbas do camp
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Trickster mostly. but my hate for nemmy is growing greatly
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Favorite to Play: Trickster
Least Favorite to face: Also Trickster
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I just want iron will back. so i can play my rugged boiiissss
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I hope its like Phantom Abyss with enemies
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Its not canon
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I think powers around hook should be disabled until a person is unhooked, and they can use powers during endgame around hook
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@PapiFelixPSN said:
https://forum.deadbydaylight.com/en/discussion/comment/3116585#Comment_3116585
I agree. I just wish I was good enough at art to enter it:(
Yeah from what ive seen they only have picked like really good artists that match the style of dbd. i would submit if i saw them select more then just the really good ones even if some of the worse art wise have amazing concepts
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@PapiFelixPSN said:
https://forum.deadbydaylight.com/en/discussion/comment/3116580#Comment_3116580
What they should do is design multiple things and have the community vote on what comes first. The actual design ideas could be submitted through Twitter or maybe a section on here.
Also a costume contest every chapter would be nice, not just once a year.
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@PapiFelixPSN said:
https://forum.deadbydaylight.com/en/discussion/comment/3116569#Comment_3116569
That'd be nice as well!
This is why I always laugh when people say the devs are running out of ideas. The second they do, they just have to check the community for things like this!
While i understand why they cant blindly follow community suggestions for characters, it would be a nice change to have a community made chapter or just map, killer, survivor
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@PapiFelixPSN said:
https://forum.deadbydaylight.com/en/discussion/comment/3116564#Comment_3116564
I wonder if the devs could make mind control work somehow. Downing a survivor could let you put a mask on them, and they would give killer instinct on everyone around them, etc.
That would be nice.
Yeah like pig mask for trapping, tracking and debuffing, also make it so skill checks would randomly fail even if hit(survivor trying to fight back against the mask and losing)
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@PapiFelixPSN said:
https://forum.deadbydaylight.com/en/discussion/comment/3116499#Comment_3116499
That would be really cool! Imagine if there was an unlockable skin for every survivor wearing the mask, and there was a buff to your power if you played against that survivor. That'd be amazing
Of course there would be skins for some of the Masked guys in the manga but yeah i would love it so much, especially a series so heavy on mind control
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I think most people know she is Overpowered in some aspects, mostly Addons and her ability to use instadowns so well
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@INoLuv said:
Must be weak and if he is strong on the ptb, he will get nerfed just like artist did
Honestly artist nerf was deserved
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@Mazoobi said:
Solo Q be like.
Exactly, I will scream it in my head.
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I just think it should count like old Mettle of man, that its not an endurance effect so you can actually use it against legion and partially deathslinger
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@PapiFelixPSN said:
Well, it's not horror, but Mahito:
https://us.v-cdn.net/6030815/uploads/LCRRA2O2QJU8/mahito-crop1615080937131-jpg-382546397-281-29.jpg
Would be nice. Idle Transfiguration could 100% be a great power in DbD.
Suguru Geto has the look for DbD:
https://us.v-cdn.net/6030815/uploads/49QOLTFJHGTT/203fe2f0ba29549a0c2f3edf67b7e752.jpg
I think DbD needs a necrophile, so:
https://us.v-cdn.net/6030815/uploads/DRMUPVOM1OS1/giselle-got-happy-when-taking-over-bambietta1.png
He's hot, idgaf if he fits:
https://us.v-cdn.net/6030815/uploads/A3DHI4540Z0G/tumblr-nnoziv2vq81rdkkjzo1-540.png
I did always like the Masks from High Rise Invasion:
https://us.v-cdn.net/6030815/uploads/HGY2BWNGRVEQ/maidmask.jpg
Tsukishima is AMAZING, and if there's a way to make BOTE work they need to add him:
https://us.v-cdn.net/6030815/uploads/NLLW31T5O8O1/dc2avhu-85f376a0-30e2-46cb-8dcc-235c737a3b5f.png
Gin Ichimaru could be another ranged killer, and he definitely has the vibe for DbD:
https://us.v-cdn.net/6030815/uploads/V3ZCFERQGY7V/artworks-whjkusrorqo9ugex-dqb6sa-t500x500.jpg
Karma could make a good survivor or killer:
https://us.v-cdn.net/6030815/uploads/XYWXZLG7A5KF/akabane-karma-full-1983787.jpg
I really like High Rise Invasion, would also be neat if the mask itself was the killer and the body skin was the survivors we normally have.
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@SCP_FOR_DBD said:
SCP, I love it. But they just don't have the numbers
Chapter: Containment Breach
Map: Site ⬛
Survivor: D class personnel
Survivor: Scientist/ Researcher
Killer: The SCP (Playable one would be 106, but he could release the others as time goes on)
Is Scp copywrited or is it public domain, i dont remember anymore
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Monster High Honestly. i know it will never happen but, its a guilty pleasure series to me. and i collect the dolls.
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Jonah and Trickster
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i read that as homophobia , but they should change it to just not be injured or fix it so you can try to get it with Lucky break
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@foxsansbox said:
https://forum.deadbydaylight.com/en/discussion/comment/3116421#Comment_3116421
Say it louder for the people losing their minds in the back.
They legit worked on warhammer and halo. like.... they even made a sims game lol
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@Basement_Bubba420 said:
they have a great track record with other games.
deathgarden failed immediately out of launch, they were sued into oblivion for their west world clone, their contracting work for ports has been lauded as poorly implemented and technically poor, eternal crusade was shutdown after 5 years of open development, and dbd breaks every patch.
it would be foolish not to pursue other endeavors at this point
Bhvr used to work on alot of Movie games, like Scooby doo, disney, pixar
they also worked on warhammer and even halo
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@Lecruidant said:
When this games coding is full of spaghetti and they can't seem to get hit reg/ping latency between killer and survivor right. Let alone things like dropping pallets, stunning the killer but also being hit. Or swinging at a survivor vaulting a window, them just barely landing on the other side but your weapon bouncing off. Lets also talk about the numerous bugs each patch brings. Like how incentives were talked up as an easier way to get items and level while taking BP away from WGLF and BBQ. But then immediately turning it off and not prioritizing fixing it until basically the next chapter is out.
It astounds me that not only do they think people will support the other 3 games, but that people ACTUALLY will and pretend things are just fine within DBD. They act like they are Bungie or some #########. It's wild. They honestly need to stop funding other projects and hire new coders and quality testers
BHVR has allways worked on more games then DBD lol. there a company, a game company cant support themselves on 1 ip
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Some do some dont
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I wish they actually looked at why perks where meta.
Self care was not meta because it was strong. it really was not.
meta does not always mean strong in video games, usually is but especially in this case its not
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Agree and Disagree, if he is just pennywise i agree with this. but if he is "the deadlight" then they could have multiple forms and i would love that
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i usually face to the side or backwards. but if you are right on top of the flashbang it still might stun idk. not much experience against flashbangs/firecrackers
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They scream? from the patch notes it only interrupts the gen but makes no scream notification or sounds
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Im assuming the First Re trailer was a trial. so that's how meg is alive.
i would of liked to see more interaction with the base dbd character tho. like Claudette healing Chris wounds in the rpd, but sadly no
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Should of been one or the other honestly
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@TragicSolitude said:
Every single killer on Switch. The game should've cost half as much on Switch and not come with killers at all.
If they has cross progression i could understand them being the same price. but they currently don't from my understanding so buying a crappier version is not very good
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@GannTM said:
The map was already massive with both wings. I don’t see it being too small because it’s not like it’s getting cut in half since the main lobby will be there regardless of what wing it is.
As long as there adding some decently sized outside areas the maps should be a good size
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People will still tunnel, its a nice though tho.
I think some regression perks are fine because they reward good gameplay.
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@MommyHunktress said:
https://forum.deadbydaylight.com/en/discussion/comment/3114309#Comment_3114309
nah man hiding is so annoying. im not trying to waste 5 minutes finding 1 survivor and its not very fun to have gens pop because im trying to look for him. thats why i tunnel every single time i have a stealth player. they save their teammate so ill turn it to a 1v3 and every teammate they save will be tunneled because of him not taking aggro and when he does he will be dealt with similarly
Most survivors are not like Ayrun or Jrm, we don't want to be found we don't go chasing after the killer, dont expect survivors to show themselves if they can hide.
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@Devilishly_Rowdy said:
Why no steam badges and trading cards?
I don't believe they really take that game seriously
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Honestly its quite easy to counter.
Deadmans is kinda dead now tho
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@Slan said:
I have been thinking about It. There are a few people well-known by the community and that are icons between us. People whose name we all know in the community, whether if they are streamers or devs. And I would personally like to see at least one of them in the game.
For example, Mathieu Cote. We all know his voice, his face and his famous "I think se did a pretty good job so far"( which could be the name for a teachable perk)
So, would you like to see well-known people amongst the community as survivors?
I dont know if they would be willing to pay for likeness rights for a youtuber.
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Probs Dredge. not only did he massacre my boi, but i find him frustrating to play
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I've been playing alot of Fortnite and VHS.