IlliterateGenocide
IlliterateGenocide
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- IlliterateGenocide
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@KateMain86 said:
https://forum.deadbydaylight.com/en/discussion/comment/3179049#Comment_3179049
If you have it on steam there's a mod for her red dress.
https://forum.deadbydaylight.com/en/discussion/comment/3179274#Comment_3179274
Code Veronica Claire wins in my opinion.
as long as its not REV2 claire lol
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@Carth said:
https://forum.deadbydaylight.com/en/discussion/comment/3178842#Comment_3178842
I do agree this post is beyond cringe but let's not pretend that 'daddy myers, pyramid head cake, shirtless x, etc.' have not popped up as well.
agreed, apparently its only creepy when its a female character. but really both are creepy
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there is one god pallet that I can remember... and that building does not even spawn all the time correct? most other pallets don't have to be broken.
its not old Haddonfield that's for sure
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Purple and Red items are usually mediocre compared to the green and yellows
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@indieeden7 said:
Now survivors who are injured when this bug occurs do not receive the usual injury speed boost thet they are supposed to get. Meaning that this bug occurring rather than not giving Wesker a health state, now pretty much provides him with an insta down.
Yeah that kinda sucks, been playing alot of wesker and it happens more than you would think
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@GoodBoyKaru said:
Every day I'm reminded that not everyone is blessed enough to be a homosexual with posts like these and I do not like it
lets not go that far Karu
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This post makes me very uncomfortable
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@gabcheban said:
When facing Pinhead, the box is always spawning in the Exit Gates in Léry's Memorial Institute. Some Pinhead players are forcing this map to always find the box.
that's honestly scary especially against solo queue
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@lauraa said:
I would kill for Nemesis to say NOT STARS to Feng Valentine
that skin is so... unnecessary
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Blastmine needs both the nerf reversed and a small buff. wiretap is mostly fine
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RE3 remake cuts out a lot and most people agree its a bad remake especially with the nemmy mechanics
RE2 remake is much more faithful but still has cut enemies but is miles better
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@Mattie_MayhemOG said:
https://forum.deadbydaylight.com/en/discussion/comment/3177903#Comment_3177903
They did add this in patch 6.2
- "A photosensitivity warning has been added to the boot sequence of the game"
So that's that honestly a warning is all they need, media shouldnt not include something just because it Could cause problems. Would be very Restrictive.
Don't mean to be rude but if doctors power that is way less offensive then even onryo is giving you problems how can you play or watch any media
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@WorthlessBeing said:
This is called perk compatibility and isn't a bug whatsoever.
well they nerfed in the first place because "certain killers" cough could use it with lethal, so why does it work with lethal if that was there whole problem
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@LapisInfernalis said:
https://forum.deadbydaylight.com/en/discussion/comment/3177633#Comment_3177633
There is a Huntress addon and Eruption that do it. And I think Eruption is the reason why it could be nice to know for others since 25s (I think) are quite long when others get impatient.
yeah but the chances of eruption incapacitated effecting exit gates is minimal to none
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its a challenge for a reason.....
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@GoshJosh said:
Agreed with all of the above. Also slightly off topic, but I don’t get why it still allows survivors to open exit gates. Might be more interesting if we had more killer perks or add-ons that applied it too. There’s hardly any out there.
would only effect twins so no real reason why it would matter. besides twins can already block exit gate
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@gnehehe said:
Yes, but not for the Hag 😄
Agreed all killers that dont get picked much get a bonus.... except hag
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I was gonna say , hour of the witch because a small town with the coffee shop would be awesome.
but having a left for dead zombie as a killer and a apocalypse type map would be fantastic
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Jonah, Cybil, Sheva, and Trickster
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Windows is awesome, if you dont know how to loop it can make it easier to learn, and if you do it can help you connect tiles and keep track of resources
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@Foxy_Teltac said:
I've always wanted larger terror radii in the game, as survivor, killers can feel less like a looming threat and more like a travelling problem. Wesker's TR is great, and I hope they find a way to increase all TRs at some point (Although Doctor and Starstruck would need adjustments if so)
yeah i agree, unless you have spinechill his big terror radius allmost make me on edge especially since he can cover like 1/3 of certain maps at a time
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Velvet Fabric + Thick tar to be able to see if survivors double back or not. (Velvet fabric extends the aura even if they try to repel crows)
Severed Hands addon let's you hit a group of survivors and then injure with a bird PLACES AT THE SAME TIME A LITTLE different place.
(Because survivors who get hit with the effects of severed Hands can be injured with the same group of 3 birds unlike normal where you have to "place one, shoot, place another shoot" it would instead be "place one, move back a little place another, shoot") and potentially injure
*note that only works on a survivor the survivor who got hit infects
General tips, she can shut down loops stupidly easy just by placing a bird trail at a pallet because it can injure if a survivor is in the arrow range.
Also remember survivors have to completely restart the repel action if they vault or throw pallet.
Perks she can benefit from really well is dead man's switch. As she can easily push survivors off with birds.
Other than that it's mostly just learning survivor habits
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That was nasty
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A bubba could put on deadlock and noed now and get a guaranteed 2-3 kills a game
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Perfect, people asking it to be bigger don't understand how awful it was on ptb. It's how it should be right now. A good middle ground
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@Leguś said:
https://forum.deadbydaylight.com/en/discussion/comment/3175670#Comment_3175670
Those were also nice hiding spots and BL triggers.
https://forum.deadbydaylight.com/en/discussion/comment/3175756#Comment_3175756
Yes, they spawn there but a bit different.
2 sides of it are blocked so you cannot use BL off them, only some niche stealth plays.
Still really unfortunate they were unique
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@HugTheHag said:
Where are people finding all of these camping Weskers ? I've gone against a couple dozen Weskers this past week and very few of them were flat out camping at 5 gens, including when his power was a bit broken.
Lucky I've only gotten 5 Wesker that DIDN'T camp early game.
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The elevation one is def annoying. And I'm gonna assume the infect but not grab is latency.
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dont most killers have audio for walking, growling, falling ect. i agree artist is pretty loud but atleast she aint have loud footsteps
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I suppose? I'm indifferent
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@Satelit said:
I saw them on the Garden of Joy recently.Or were they removed in this bugfix patch?
no they are on garden of joy from last patch, i havent gotten that map yet this patch. but i hope to god they haven't removed them completely
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True, as long as the body stays around for a little or the killer can even hook it. but games are short so i dont know how useful it would be, but it would be nice
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bleeding on the ground its funny to watch them nod and slap the air over and over again like they are some skilled genius. its hilarious and sad. "sit back and grab some popcorn" as they say.
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@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/comment/3175523#Comment_3175523
but tell you what ill test it in game, for shits and giggles
so yay it worked, but like people say above you need to heal a little bit first or i guess it does not count as a heal
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@Nun_So_Vile said:
https://forum.deadbydaylight.com/en/discussion/comment/3175703#Comment_3175703
Valid. Lest she sees someone like OP tryna scrap with her bro...or probably anyone near within 40m of Victor
yeah now that she has victor back after years of him being so close but not truly there. she will do anything to keep him.
just imaging the corpse of ur sibling that is still being pumped with blood attached to ur side is very distressing
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@Nun_So_Vile said:
https://forum.deadbydaylight.com/en/discussion/comment/3175662#Comment_3175662
TBF I wouldn't want to scrap with Charlotte either. She looks like she got a mean right hook.
She so innocent, she would probably leave you alone if she was not being forced by the entity.
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@Leguś said:
Seriously, what happened to them? I haven't seen one in months. I thought they were fine.
wait they did? why. those were favorable to killers lol. they should stay a flat land is boring
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@BreadSilence said:
I'll be the first person in this thread to try to answer this question seriously.
Trickster,. Legion, Ghostface, Hag, Sadako,. Nurse, Spirit and Amanda. Maybe Wraith.
And I'd also say Wesker. I've never played any of the RE games so I have no idea how powerful he is in those but in DBD he comes off as such a tryhard spaz and has one of the least intimidating voices I've ever heard.
Well, you would not beat wesker.... especially re5, because that is what the game takes from.
I think its safe to say dont take the game as canon
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they probs removed it because they couldn't figure out how to make it look right, it looked very derpy before
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@Nun_So_Vile said:
https://forum.deadbydaylight.com/en/discussion/comment/3175636#Comment_3175636
I'm wondering if it's just 1 or if it's all 4. I'd gladly go against them in a tag-team match, but a 4v1 gank squad...☠️👻
Im just gonna assume they would be separate, because they OP said he would beat victor not "twins"
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Like hand to hand or do i get a weapon, cause probs legion. ok they get a free stab but if i got a bat i dont think little susie is gonna get me
if no weapon probs no one
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@MommyHunktress said:
https://forum.deadbydaylight.com/en/discussion/comment/3175577#Comment_3175577
simple, they were a swf who spread out and hid behind gens to prevent bbq value? why does everyone just assume that escaping as a coordinated swf makes you good? I downed them with dumb mindgames and within 25 seconds of chases. they sucked at looping and mindgaming. thats why i said not good, to me being good requires more than coordination
I mean. they were good tbh. they really knew how to counter ur bbq so thats skill, and they placed the boon in the optimal spot, and did all 5 gens? thats honestly skill. you dont have to be good at looping to be good
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@IlliterateGenocide said:
I would assume it would, for the people works with soul guard so im allmost 100 percent sure as long as you have a token it would work
but tell you what ill test it in game, for shits and giggles
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@Chankeygaming said:
hi all,
i've been trying to make a build for swf with for the people where i could save my friends , originally i thought i would have to make them use soul guard but i thought about it more and realised i could use were gonna live forever to the same effect if i could get some stacks , problem is i looked up wether it activates with for the people and the results were inconclusive at best , some people said that it didnt , some people said it did , so i want a conclusive answer before i make myself look stupid , does it work with for the people or nah
thanks in advance
I would assume it would, for the people works with soul guard so im allmost 100 percent sure as long as you have a token it would work
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im just really annoyed how long the effect is where you cant do anything. thats a long time. but still an OK perk
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@Nun_So_Vile said:
Makes me wish I could play pinhead again, but I really don't want to lose my Chatterhead fashion
https://us.v-cdn.net/6030815/uploads/KCYQDQCXN06H/maxresdefault.jpg
Nah, Chatterer makes the pinhead experience much better honestly. i dont really enjoy being mocked while against a pinhead lol. and his little teeth chatter is adorable when stunned
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@Wowie said:
https://forum.deadbydaylight.com/en/discussion/comment/3175477#Comment_3175477
lately I've been testing out an endgame build
coup/blood warden/terminus/fire up
for addons torture pillar and typically the aura reading one
added oppression to it recently over fire up though because the benefit I got from it was negligible and I don't want it to be too obvious that it's an endgame build
the idea is that chain hunt will activate end game, people will want to open the gates because of terminus, and I can finally get value from pinhead's mini-blood warden
unfortunately though most people give up immediately so I haven't been able to really test it but my theory is that I'll only realistically be able to get like one kill from it because everyone else will leave pretty quick even if I'm able to drag one person back in
https://forum.deadbydaylight.com/en/discussion/comment/3175484#Comment_3175484
dodge the chains, they spawn in groups of three. then they won't spawn for the duration of you solving the box.
same for breaking them with m1.
https://forum.deadbydaylight.com/en/discussion/comment/3175482#Comment_3175482
I personally really enjoy the cenobite and the box has never been a major issue. bad teamates exist in every game and I don't notice them any more frequently in a pinhead match.
oh im not saying he needs nerfs, im basically saying its annoying.
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More importantly I would have it so it auto bloodwebs BUT
you can select things you would want it to go towards
-Option to get perks before anything else
-option to get certain colors of addons over other. (basically "skip reds and purple, but grab brown or green addons whenever possible) or survivor (grab toolboxes over medkits vise versa)
-Option to grab event items over others
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Its rather annoying that chains will constantly attack you even when you are actively trying to solve the box. and i agree he is a huge solo q destroyer
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@Massquwatt said:
They changed it to be more in line with wiretap and how it functions. I really wouldn't call it a nerf when it still does the same as it used to, you just have to apply it when you know the killer is coming and hope they'll kick it instead of just reapplying it over and over.
there's no way you can not consider this a huge nerf