Iliketoplaykiller
Iliketoplaykiller
About
- Username
- Iliketoplaykiller
- Joined
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Comments
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“Just do bones!”
-I can’t! Sadge
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Hopefully they give the artist the boon treatment if she really does need the nerfs.
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It has indeed been an extreme sweaty last couple of days. I would love behavior to show data of how the majority of the games went.
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Dead hard, iron will, and d strike is all I see now.
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/2661581#Comment_2661581
With these queue times, it might technically be faster to play survivor. The big problem is BBQ versus, whatever the survivor one is.
True even games I'm getting my ass kicked I'm getting at least 100k bp per game.
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F2P = more hackers via not having to buy a copy every time they get banned. No thank you.
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@lauraa said:
https://forum.deadbydaylight.com/en/discussion/comment/2661303#Comment_2661303
New here? Shoulda seen the anniversary event, it was a nuclear arms race of toxicity
Been here since 16 and was around for that as well. I just can't wait to leave California in the next year so I'm not in a highly dense populated area with more odds to go against SWF.
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Playable? Yes, fun to play as? no. I've only played a couple matches with him post nerf and don't intend on touching him unless buffed.
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@IsMmrReal said:
Sure The killer should play cautiously around it but A perk that allows you to just get up after being out played originally is so silly imo. I am not saying people should not use it but don't talk smack about it after. Its the only perk in the game to actually annoy me. Dead hard is nothing compared to this stupid perk.
I would say an unbreakable outplay would have to be like a 2-3min chase that leads to the unbreakable. I would consider that an outplay with the amount of time wasted.
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@Junylar said:
https://forum.deadbydaylight.com/en/discussion/comment/2661274#Comment_2661274
Go play 5 games as a soloQ survivor and then come back. Kayyyyyyy
Why would I when I can play killer and get my ass kicked just as easily? kayyyyyy
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:S
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@Clevite said:
https://forum.deadbydaylight.com/en/discussion/comment/2661303#Comment_2661303
Sorry you are not having fun. Hope your games get better
Thanks man, im going to need it.
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@Clevite said:
Not sure, but I think you missed the meaning of the Holiday.
im more or less bummed that I get to deal with swfs the entire bloodhunt. So much fun to just get a bunch of 3-4 man escapes.
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Go play 5 games against SWF as a killer then come back. Kayyyyyyy
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I have pages of salt, so much that I finally turned off public comments. Pretty freaking childish tbh, a bit cringe if you ask me.
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@OldHunterLight said:
https://forum.deadbydaylight.com/en/discussion/comment/2658250#Comment_2658250
I think you should also mention that the only killers he has been playing is blight with double speed addons or 1 speed addon and c21.
You see I love Tofu because I can relate, I watch him daily but I hard disagree with him saying that killers only want an ez w instead of improving, we argued over an hour yesterday, you probably saw him and me talking to each other for about 30 minutes about mmr, he gave OW examples and I gave Apex examples.
What he basically said is play meta if you want to fight meta, I have no idea who doomfist is but I guess OW but he basically said the same thing that I said in apex.
This is no longer about personal skill imo this is about map rng, I can run ruin undying corrupt tinkerer every single match and will get different results, even if I'm a top player (which I'm not) map rng + people thinking they are high comp players are ruining the fun for the killer.
He also had a poll which I disliked because not only viewers will carter to what he is saying (on the mmr topic) viewers will side with him, example when slinger got nerfed and he played him Tofu said that slinger is still really strong that not that much changed, then chat started saying how it was true and true, but how come you don't see slingers anymore? I've seen 1 slinger since his nerf.
Yea behavior has a lot to do as far as balancing with other killers, I do agree though you have to fight meta with meta. I have only been playing huntress, nurse, and blight lately just so I can have "fun games". I don't really speak up in his chat because I feel overwhelmed with the criticism sometimes.
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@ThiccBudhha said:
Didn't OhTofu quit killer again because his first excuse was it was too easy and then after mmr he was getting wrecked which solved his problem as mmr intended?
Hes been playing a lot of killer recenty.
@OldHunterLight said:
https://forum.deadbydaylight.com/en/discussion/296389/killer-reality-check
He also said yesterday that mmr is bringing competitiveness to a non competitive game, which if bhvr really wants to go that path then they should make a ranked mode.
!00% agree with you on that, 1 mode to try hard and another to "meme" around.
@lauraa said:
MMR has not changed anything for the better.
In the SBMM test, my opponents were tough and I worked hard for a 2k
As it is now, matches are either 0k or 4k it feels.
The algorithm is lazy and it blows, there is literally ZERO improvement over Rank matchmaking...and that system sucked too which is why I was so happy when I participated in the SBMM Testing.
I might be crazy but the SBMM we have now is just some garbage pulled out of a dumpster. Something changed dramatically in between the test and the launch of SBMM.
I mean sure the algorithm needs tweaking but what also doesn't help is that the meta is favoring survivors imo at the moment. With less killers playing of course the ones that are still playing, were going to have a wider range of skill rather than what our actual mmr is. Thus why you get games you can 4k and the next one you literally have a 4 man escape.
@Gamedozer7 said:
https://forum.deadbydaylight.com/en/discussion/296389/killer-reality-check
Except at a higher level(not just the highest) the game mechanics heavily favor the survivors and you can't really compare your average player to someone who plays the game as a job and has a huge amount of game knowledge and experience compared to the average player.
Thats like say well x pro player does this all the time in fortnite or whatever game so the average player should be able to do it like them as well.
Thats why I brought up inbalances my post, which was the essentially getting at what you stated.
@coldestwinter123 said:
i mean go ahead pick Myers Ghostface and play 10 matches of them, Maybe try Clown or Legion and then come back to me on this topic.
No thanks, I already know how it feels to play those dog water killers.
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I’d like to see something like -5% gen progression per swf member in lobby. I know it’s not going to solve anything for solo q but I feel like I would make a lot more games tolerable.
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@fordy0907 said:
my pc has been degrading as of late after around 8 years of use with little to no maintenance. recently i started playing dbd on pc since this was more cost efficient than Xbox game pass. So for around a month i played fine but now my frame rates have turned unplayable. So if I get new pc/parts what would be the best specifications for this so I can play?
(P.S please explain this in slight dummy terms as I'm not very knowledgeable when it comes to how a computer actually works
You should look into at least upgrading your GPU / CPU, if you have the money to spend and get a good card you might need to upgrade your power supply as well. I'm personally still running a 980ti with an intel 1-7 6700k cpu and can play dbd without any issues / any settings. Edit: with a new cpu comes a new motherboard as well.
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As someone mentioned earlier in this post that end game can sometimes feel longer than the rest of the game in which I believe no way out is a very strong perk. A minute isn't going to stall people off gates for too long but will afford you many chances for chases. As well as give you very valuable information when someone touches a gate, people should be dropping ruin from their builds and using this perk instead of getting their ruin knocked out in the first minute of the match.
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I've seen 1 Slinger since his nerf, and I currently have 83 cakes rotting on him :(
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Definitely power and tatics, not only using killers powers for downs but zoning can be insanely fun and rewarding. I would love to see killers with more of this playstyle, and luckily the artist fits this profile :)
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@MikeyBoi said:
https://forum.deadbydaylight.com/en/discussion/296051/i-played-killer-all-sunday
This doesn’t mean anything, if you have never played blight your MMR will be low, until you’re going agaisnt optimal survivors you’ll see how frustrating any killer can be even blight. Blight against good survivors on indoor maps like lerrys for eg is boring and unfun, I feel like blight needs to have either crow or rat rush add ons to be able to flick around tight loops a little bit more effectively, no different from oni needing akitos crutch to flick further due to better momentum. I find maps like ormond, swamp, mothers dwelling etc frustrating because there’s alot of spots where you just can’t slam off anything..
After watching a lot of streams over the years I've kind of picked up on a lot of blights objects he can't bounce off of. Even made use of one of them yesterday and slid all the way around a truck and landed a hit. I think hes just like nurse, gotta drain a crap ton of hours into him. I know MMR will catch up fast especially if I 4k a lot but still doesn't take the fun out of him, literally haven't had this much fun with a killer in a long while.
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@ShinobuSK said:
Wait until your mmr on nurse and blight goes up...
I've been playing nurse since 16 I think my mmr is already pretty high with her, Blight on the other hand. I've seen what really good survivors can do to streamers, thats not the fight I'm looking forward to lol.
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@[Deleted User] said:
I have fun if i can get at least 1 kill every match honestly. Expecting to only get 4ks is going to lead to frustration because that's not what the developers intend.
If I get a solid 6-8 hooks with 1k I'm happy with that as well, 4k's aren't everything to me in this game.
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I have tinnitus and it can be a sob sometimes, definitely needs to be tuned down.
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@Tr1nity said:
I watched nightmare on elm street on sunday
The original or new one?
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@selflessnea said:
Yeah but playing as nurse and blight only gets boring 😴
Nurse for sure does, been playing her since she released when she was 5x as OP. Blight though is insanely fun, I can't remember the last time I've played this much and had fun. Hes like oni except has techs / maneuverability unlike any other killer, which I love!
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Lol nurse needs buffs what are you smoking? She’s only had the same bugs for years and never gets addressed.
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@JPA said:
https://forum.deadbydaylight.com/en/discussion/comment/2650592#Comment_2650592
Welcome aboard!
Did you try Bubba yet?
I've been playing since 16, the game isn't new to me.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2650573#Comment_2650573
So if the survivors are toxic, that makes it not fun?
Yes of course it does, who likes getting teabagged after every pallet thrown. Or getting bagged on after every window vaulted, its only fun if I'm skilled enough to stop it.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2650567#Comment_2650567
To add on to your point, I'm pretty much the meanest Killer you could play against.
When I stopped playing in a "nice" way, I did not notice any uptick in the amount of hate mail or in-game toxicity I received. This leads me to believe it is not about how you play, it's about a feeling of power.
It's begun to get to the point where people I've killed when I play Killer recognize my name and throw the game when we play together as Survivor, or if they happen to be playing Killer, specifically target me multiple games in a row. Like this guy, who was playing Iron Grasp, Agitation, Mad Grit and NOED Bubba and just put me in basement and smacked me on hook until I died. 3 games in a row.
https://us.v-cdn.net/6030815/uploads/EFQ8JTM8F314/snake-ban-li.jpg
If you make people feel powerless (by winning), they are either going to be super toxic or try to find a way to get retribution.
I'm just starting to learn the "we want to just have fun and meme" is a load of crap in this community. It just feels like how can we make the other side more miserable.
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@[Deleted User] said:
Do not look for validation from those people. Those people are so insecure to where they have to make someone feel oppressed over a video game so they can feel any sense of worth. It's stupid. Ignore those people.
I am not looking for validation I'm looking for "fun" games for both sides.
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@noctis129 said:
https://forum.deadbydaylight.com/en/discussion/comment/2648501#Comment_2648501
What would that do?
Would keep the people who are allergic to gens out of my mmr bracket.
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@xxshyguyxx said:
https://forum.deadbydaylight.com/en/discussion/comment/2649864#Comment_2649864
You don't get it. I understand and most people understand playing with friends is more fun. It's not that playing with your friends is a problem in itself . It's the massive advantage they have when they ALL bring in second chance perks and strong items, then legit bully, click, teabag, all game and hold games hostage to BM and be gross. They don't play the game. They abuse and bully the killers as hard as possible.
They know their strong. So they abuse it. Who's fault is this? The DEVS!
I’m on your side but they can’t take the game hostage, go find a gate and sit there until gens are done. Then open the gate forcing them to leave, hopefully that will make some of your games more tolerable.
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I used to play him a lot when he first came out but it’s either survivors dcing when I run the hoarder / franklins combo. Or it’s a non stop box solving match with very little pressure with this killer. I have no intentions of playing him again in his current state.
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I wish mmr would factor average gen completion per map, would get some of us out of mmr that we don’t belong in.
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@AVoiceOfReason said:
This game is pretty close to balance-wise but I don't believe they're out to get killer mains. The problem with being a MAIN is that you don't experience both sides. You don't get to experience of being dominated by a killer who you can't do much against. The frustration of having to worry about others' giving a killer a free win. You should really play both sides and see how one affects the other. You might get some appreciation from it.
im tired of seeing this response, just because we “main killer” doesn’t mean we don’t play survivor. The only time I feel dominated is when I feel like I’m playing with bots and I do 75% of the gems.
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@ManOMaker said:
A lot of people say that we need to remove SWF because of how unfair it is. While yes, it is very unfair compared to solo queue, it’s not something that can just be removed.
So I’ve heard some people suggest new modes, a competitive mode and a casual mode. But the problem with this is that some people would want either SWF not be allowed in competitive or in casual. But problems both arise in either scenario.
If SWF is allowed in Competitive but not Casual, people who just want to relax and have a fun time with their friends (the majority of players) would be forced to play competitive. But, if SWF is allowed in casual, but not competitive, then the really sweaty SWF groups would just massacre casual killers.
So, no matter which scenario, problems appear that would be very un fun and cause massive complaints. This is the reason why we’d have to keep SWF in each if they added new modes.
Thanks for coming to my Ted Talk.
Sure people want to “mess around” with there friends and not play seriously however that doesn’t reflect on how hard some of these teams are pumping out gens.
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@RainehDaze said:
We got an Undetectable effect that applies only to developer attention.
Oh we probably have their attention, however statistics are probably blinding their view.
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I would delete the e perk.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2645504#Comment_2645504
Balance aside it makes sense that killer is less played. Survivors can play with their friends, are third person and is generally just more fun to most people.
Yea but for how long are we going to ignore that killer is unfun for a lot of us in its current state.
with the new patch coming it’s not going to change anything for killers other than slugging is going to be dead and we’re going to be right back at long survivor queues.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2645461#Comment_2645461
Not necessarily...
If a game is dying it will have a long queue times cause it can't find people. In that case people are clearly unhappy with the game because they aren't playing it.
If there is an imbalance in the population there will be long queue times. Survivor for me is usually longer than killer and i think that means there are more survivors than killers which is fine. During the hellraiser chapter killer queue times were longer but that's because it only brought one new killer. Boon totems are out now so it has shifted to survivor.
Wouldnt that be a red flag to a lot of developers with a big community swing. It’s almost like something isn’t busted at all.
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@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/2645461#Comment_2645461
Not necessarily. Could be too many players on one side queuing, MMR looking for a 'more fair match', etc. I haven't had long queue times on either side for a while now.
I seriously doubt that with the wide ranges of match making I had this last week. It went from getting survivors with 3k+ hours to baby survivors with barely 50 hours in the game.
I don’t doubt the queue times for you but I seriously doubt the “more fair matches”.
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@GoshJosh said:
So longer queue times = insurance you don't get toxic survivors? I don't get this post.
No loner queue times = people are not happy with current state of game IMO.
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If you thought queues were long now, if you had to option to block pc you’d lose out on the majority of the killer base. Thus long ass queues.
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Is it that time to fire up the ole basement bubba today?
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That’s what happens when behavior makes one side feel like crap to play.
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Were just booning around man.
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VAC bans mean nothing if that person was banned ages ago, still see no point to letting survivors see the killers name.