Ihatelife
Ihatelife
About
- Username
- Ihatelife
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Comments
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No. That's not the buff what this perk needs.
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No. We don't need another free second chance perk. I'm glad it's gonna be changed to require a good behaviour and skill to use it.
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And tbh, I don't like them at all.
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lol, someone watch them?
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High mobility, 9.2 m/s, very good addons, insta down ability, can make a lot of tricks with curve with his chainsaw around the pallets, can bait the destroying pallet interaction with his chainsaw.
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Let's pray that this rework would make him a mid tier, or maybe even better top tier.
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@Killmaster said:
Hopefully the reward is a Prestige set of our choosing. 😁
I wonder why only 500 players can participate in the PTB?
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Fine.
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I like him too. But Franks lore remind me a little bit of my character.
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Nah, for me Spirit is easy to use, but Nurse is completely black magic.
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Legion <3 Susie and Frank.
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For satisfaction :)
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@NMCKE said:
Legion has counter play, just keep your distance by moving away from the terror radius after the first survivor is inflicted with deep wounds. While I'm not a Legion main, I like the idea of a infected status effect:
After mending, your wounds will start to get infected over time. You'll receive your first tier of the infected status effect after mending and it will take 60 seconds to reach the next tier. Tier 3 is the highest tier of infection, which will take 120 seconds to reach if starting at tier 1. If you're within the killer's terror radius, it will instead take you 240 seconds to reach tier 3 of infection.
Tier 1:
- Nothing happens, treat this as a warning.
Tier 2:
- Suffer a 25% decrease in all actions, but healing.
- You're 50% more audible while injured.
Tier 3:
- You can only heal, run, walk, and crouch (That's it). You're now too weak to do ANYTHING (Yes, this includes using pallets and vaults).
- You're 100% more audible while injured.
- Getting hooked resets you back to tier 2 infection.
About the add-ons, I don't know because I don't main Legion, but they sound good to me tho.
I like this! Can I swap your idea to my changes?
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Yes, he is.
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I like playing as the solo survivor. There is still in this horror aspect .
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@NightmareReborn said:
I'm pretty sure Robert announced that there was going to be a survivor and map.
Yes, but he doesn't know who it will be.
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@Milo said:
I honestly doubt that a CHAPTER won't have both surv and killer.
Also the leak mostly happenned because Ghostface place got switched with Legion
True.
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I agree that some of their addons are weak ah and don't encourage player to use them.
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@BBQnDemogorgon said:
What is that from?
Instagram.
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@SpaceCoconut said:
This makes me extremely sad. I'd love to participate as hag, but I have to work during most of that time frame.
It starts 7am PST and I'd go to work at 10am... 3 hours to fit 15 matches in sounds pretty impossible to me in addition to downloading anything that might need to be downloaded.
Oh well... sad day.
I love your videos!
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@thesuicidefox said:
So not on console?
I guess nope, it's a private build test. Besides they want only 500 players to test this :(
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@Chewy102 said:
It's likely a data farm for default balance. Almost no one plays default anymore other than the devs and getting new data for it should help in adjusting core gameplay. Then they can compare that to live with perks/items to see how far off the balance really is.
Fundamentals and foundation data in other words.
I unable to join anyway. Work nights so I'll be sleeping in those times to not be trashed for work.
Ooooh I like this!
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@Animalheadskull said:
PC only?
I think so.
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About point 2 in the killer emblem, that is true, but it's not the fault of the emblem but due a balance.
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About point 2, they said that the emblem system will be improved by giving more points for survivor who is chasing the killer, when others repair the gens.
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For the cooldown, duration, iridescent button and mend time.
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@mintchapstick said:
It sounds like they could be looking into basic gameplay balance?
Possible, or improving the dedicating servers or something?
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@Chaotic_Riddle said:
https://forum.deadbydaylight.com/en/discussion/comment/472337#Comment_472337
H m m . It's not exactly what I suggested either, but its really close! ;0
They didn't mention about playing only the Trapper :x Only without perks, no SWF, no offerings, no addons.
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@Peanits ?
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No. This perk is a counter for adrenaline. AND this perk already have a counters.
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I don't like this tbh. People will just only play the claudette for the self care.
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@brokedownpalace said:
Do you have good headphones? Those will help with every killer but especially Spirit.
What type of headphones do you recommend?
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I don't know for any other option :(
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99% the gen, stop repairing and tap it
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@Peanits Maybe it would be possible to increase values of brutal strength at the cost of reworking Fire up to be more about end game perk?
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I don't bother with enduring doesn't affecting the DS. As long as the buff to the stuns from pallets are coming.
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@Plu said:
Killers having powerful perks in general is logical, they are alone.
Survivors are a team of 4, if you give 4 of them a powerful perk it quickly becomes a shitshow like with old DS.
Baffled that i need to actually explain this @SlinkyJinky
This. People needs to remember that this game is about 1 player vs 4 players.
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@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/63630/enduring-nerf-incoming
I haven't used enduring in awhile and learned to play without it, all I can say is this will mostly effect spirit fury builds as DS was nerfed.
R.I.P. Spirit Fury + Enduring Combo.
Enduring is getting buffed for the pallet stuns.
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What about Frank's mix tape? I've got an idea for this addon:
When applying the Feral Frenzy hit on survivor:
Survivors do not hear the Legion's terror radius during a duration of Feral Frenzy.
Survivors are unable to see other's the bar of Deep wound status effect during the duration of Feral Frenzy.
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@AntiJelly said:
@Ihatelife Yes, it reduces the stun by 50%. This is the same as increasing recovery by 100%. So technically, it's a buff.
- Pre buff Enduring stun - 1.14 seconds
- Post buff enduring stun - 1.0 seconds
Oh god <33333 Hypeeeeeeeee
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I don't have idea what Mc_Lean said...
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So now it will cuts the time of your stun by 50%, instead of increasing recovery right?
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@Brawler said:
Note that the Legion would become much more powerful if the cooldown were 3 seconds and Legion players used addons for reducing fatigue duration. I actually like the way it is right now.
Yes, but your movement speed during the cooldown would be reduced. And their addons for cooldown can also be changed.
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@Chi said:
Their movement is 5 m/s during feral frenzy.
I'm talking about their movement speed during cooldown.
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@not_Queen said:
Is it too early for MoM jokes?
Ops sorry. Mettle of Man!
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@Brawler said:
I don't really get it. The collapse doesn't make the Hope useless anyhow. Hope activates after the last generator is repaired. It grants you a 7% MS bonus for 2 minutes. What's wrong then? It still can help you a lot in the end game, as 7% is a lot
I though it trigger when the exit gates are powered?
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The reward will be the same, but it will finally require some risk!