Ihatelife
Ihatelife
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- Username
- Ihatelife
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Comments
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Oh what a surprise.
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Apparently playing solo Q and the killer is very unfun though.
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Literally Patrick said on stream that they're working on the new graphics settings.
When the whole community cried about the unchangeable blur effect in game.
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??
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@Bloodwidow said:
Since start I have everytime mini freezes, mostly after a teleport or leap. But I think it's my pc, because I have these lags in every game.
In some cases I learned to deal with it and use my deadhard (or whatever) a bit earlier.
It's not your PC. I also suffer from these issues.
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@Orion said:
It happens to me at the start, which I just attributed to my ######### ISP.
Interesting. I'm kinda worried why it isn't a high priority for devs, it has 100% something to do with dedicated server and it's also a gamebreaking. I sended a bug report about this but there was no answer.
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@BraveClem said:
Hold up a moment,Lisa Looks way better than Cybil But,she doesn't look very similar to her SH 1 CGI Model,her face proportions are strange and she doesn't even have her left ear earring (green color),so i wouldn't say that Lisa looks "Totally Great"
I mean her face doesn't look deformed and she doesn't have the gross dark circles around eyes.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/discussion/comment/1627747#Comment_1627747
Yandere dev, using a completely different engine, set of assets, character models, coding language, and base to work with, could create something therefore bhvr, with their different engine, assets, models, language, and base, should be able to do the same?
BHVR should do even better since they have more expierience and more powerful tools for feature to create than an one modest programmer with the help of volunteers. Like really what's the point of being creative if these kind of ideas are gonna be scrapped anyway. Lame.
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/discussion/comment/1627661#Comment_1627661
You are comparing apples to oranges at that point.
Nope. That's basically the same thing.
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@Mandy said:
https://forum.deadbydaylight.com/discussion/comment/1627537#Comment_1627537
No the facemask wasn't the sole reason it won - the designers chose the skin based on many factors and were aware of what they could/couldn't do with it when they chose the winning design.
I'm not going to comment on why this isn't being implemented, but I don't want false information spread.
Sorry Mandy, but It's definitely possible to do that. Yandere dev added a guy with special glasses that can express his emotions at any moment. Even the newbie developer can do that.
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Yes, it's the bug. Known issue.
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Basically loop and put down the pallet when he's next to you with chainsaw.
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I don't really know, why killers want the nearby pallets to be blocked. If survivor waste the pallet after you hit him/her, then it's basically for your own favor.
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You mean with Hex: Undying?
Anyway no, ruin doesn't need a nerf. If the killer doesn't pressure gens than this perk is already useless for him/her in the entire match.
Also Hex: Undying doesn't need nerf anyway. Killer is sacrificing the two perk slots for that combo that is already luck dependent and can be strong if the survivors are really unlucky with cleansing the hex totems.
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Since there is a bug with DS that triggers the stun to only 2 seconds and not 5, I literally stopped playing the game until it gets fixed. The amount of tunnelers that are gonna abuse this bug is hillarious and makes the game even more frustrating than it is now. Maybe the DS is overpowered in it current state, but the mechanics like this perk are reasonable to stop people from playing like a scums. Thank you.
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He's way too ez to loop.
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Yes. Report this to the bug section.
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Draco Malfoy <3
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It's a bug. Report it to the bug section.
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The new perks are pretty decent. What do you want from them?
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The video was removed.
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@[Deleted User] said:
Help, Midwich is broken!
๐คฃ๐คฃ๐คฃ
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/1573128#Comment_1573128
No. The login bonus will stay active until the sync errors are completely fixed.
Awesome, thank you ๐๐๐
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@Peanits said:
You use up your free login bonus points first.
Is it only available today?
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+1
Finally someone who has an own opinion ๐๐๐
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Size doesn't matter, only the techniques ๐
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There is really something wrong with this killer, if even the dev hates playing him on PTB. Good he's gonna get changed <3
I'm very happy honestly.
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This perk is most likely going to be nerfed.
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@CalamityJane said:
Hell no, the preschool breakable wall can block the semi-infinite with the fence window. I will absolutely NEVER break it. And there's now pallet walls on the house of pain to make it a less easy loop with all openings accessible. Giving the killer the choice of whether to open up those paths is a huge step forward for making insanely strong buildings more balanced.
Thank you. Finally someone who understands this.
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Watch this perk getting nerfed to 2/3/4% ๐
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/1550104#Comment_1550104
i get adding some to break it up. But they seem to be everywhere.
There is really only a few of them, but that's actually good for the killer. The only bad breakable wall on this map is only in the house next to the window. The rest are very much killer sided <3
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To prevents strong loops from being abused.
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@Dave_Davidson said:
I only seem to experience this on the newly polished springwood and yamaoka estate due to the graphics update.
I can admit that I expierienced this even before the PTB, but I thought that was going to be fixed in the next update, but well....
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@Mikeadatrix said:
We already have Alessa and don't tell BHVR but we're getting Cybil as a legendary soon. I really wanted James but I'm at least glad you got your wish.
James still have a chance to be in the game, I don't think they're gonna stop the cosmetics at Cybil skin <3
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This just proves that art team can do really well with character's look. Hope Quentin and Cheryl will gonna get the same treatment <3
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@Demonl3y said:
https://forum.deadbydaylight.com/en/discussion/comment/1548372#Comment_1548372
Oh i just played Resident Evil 3 Remake but now i want to replay the Resident Evil 2 remake again. :D
Me too :D
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@Demonl3y said:
SSssCheeeeerRRRRRRyyyyyYY!!
"G is my creation!"
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Could you drop the pallet and then vault it? :D
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I'm very sad honestly. As someone who loved curving as the billy, the overheat will be now a painful limit ๐
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๐คฃ๐
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Gas Heaven <3
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@Crowman said:
Nerf the cooldown add-ons and buff the base shroud cooldown and it should be fine.
Right now Chewed Pen and Olsen's Address Book basically half your shroud cooldown and there's very little reason to not run those add-ons.
+1
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Can be very useful
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Love it <3
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I've made an idea a weeks ago about buffing AMN, check out if you want ๐
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@Zozzy said:
I have read that the devs are working on nerfing both the key and mori.
I can't see how they can nerf the key on the same level as they can nerf a mori since there is an achievement tied to all 4 survivors escaping with the key.
They can always make a requirements in order to use the key though
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@MusicNerd_TC said:
https://forum.deadbydaylight.com/en/discussion/179893/simple-but-amazing-change-to-vigil
No, that would be insanely overpowered. Back in the old days of dbd, you were able to recover while running by default, and everyone would use vigil to abuse it and use sprint burst twice in a chase. Vigil is fine as it is.
That's the point. We need more viable perks for both sides. Besides if you're gonna use vigil you will also need to use an exhaustation perk, which is 2 slots covered. So that means less meta perks used by survivors. Fine for me.
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Good change, but I also think vigil needs an update to recovery from oblivious, exposed and madness status effect, but only if they're on timers
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@Mandy said:
I absolutely love the amount of detail that's gone into the map and all it's little secrets, I think it's totally incredible.
It's fantastic ๐
I'm a little bit sad that the sheet music is that short ๐
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@LegionOfDumb said:
The level of nerd BHVR put into this map is scary. Let's hope this attention to detail goes to every mp they make.
Is it really scary? I found it cute that they added the easter eggs like this one ๐