Ihatelife
Ihatelife
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- Ihatelife
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Comments
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How we are gonna fight against toxicity when we can't even avoid them?
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@Mandy said:
I think it would be a big problem to add this feature - you'd be able to "avoid" someone playing a killer you don't like or a good survivor is going to get avoided by all killers that play against them. It would just be too unfair on players.
How it would be unfair? It would be extremely helpful against hackers and SWF.
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Reports don't do anything. No matter if it's about reporting bug or a player.
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@Buttercake said:
https://us.v-cdn.net/6030815/uploads/IXFQDLZZRXLN/eijsugru0aavt9e.jpg
Did this make it any better?
That foot though 🤣😍
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@Dabihwow said:
I thought this was already known
Just wanted make sure that the log in rewards doesn't changed my mind 👌
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/1718739#Comment_1718739
Wait, there was titled lunar new year event this year? Not even being sarcastic, I was playing that whole time and never even knew it was an actual event, I just thought it was a few new skins and a bloodhunt
Yep it was an event. I am as shock as you are.
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@GoodBoyKaru said:
Worst halloween event? Yeah. Worst event in general? Ehhh, imo the winter solstice events and this years lunar year event (I think it was called Scarlet Swarm?) were significantly worse than this one; at least we have 2 items, 2 addons, and a universal killer addon this time round, and special event gens, and free currency. In the winter solstice we got firecrackers and in Scarlet Swarm we got firecrackers, charms for logging in, a nea shirt for logging in, and a Dwight cap for logging in.
Is it a good event? Nowhere near, 3rd worst. But is it THE worst? Not imo.
BHVR please make another Moonrise event like in 2019 please. I'm ######### begging that event was so ######### good.
God I forgot that scarlet swarm event existed. It was such a #########. But back to the topic yep, this is by far the worst halloween event in the game.
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@danielmaster87 said:
Ungrateful.
Disappointed.
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The most fun to play against is definitely Blight, Pig, Hillbilly and Nurse
The most unfun are: Deathslinger and Spirit.
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Meanwhile Ghostface is ######### amazing in everything than him. Don't really see how BHVR thinks that basekit Myers is ok. He only has a better addons than Ghostface and that's it.
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He's trash at early game, when you need to quit from your tier 1 in order to finally do something effective with the power. In that time 2-3 gens are gonna be popped and good survivors can easily abuse the situation when he's in tier 1.
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How dare you doing your only objective in the game?!
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@tomas11403 said:
Billy is so much less fun now. Curves are much more difficult to do because missing one is very punishing. Billy's playstyle now boils down to sawing across the map just like he used to, but now due to overheating your best option in chase is to backrev which in all honesty just isnt that fun
+1
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What do you expected from the worst event in the game?
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@GoodBoyKaru @Fibijean @SpaceCoconut These are people who I respect very much.
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It was lame.
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@TheButcher6641 said:
https://forum.deadbydaylight.com/en/discussion/comment/1712759#Comment_1712759
I agree with you on adrenaline and quick and quiet. They are very useful in many scenarios. However I find sprint burst to be one of the least adaptable in the game. It is quite annoying having to crouch or walk around in order to conserve it. If you don't conserve it, then when you do need it, you will be exhausted and it won't activate. If it was an activatable perk, then it would be very useful, especially in chases. But maybe it's just me. I completely respect your opinion and understand if you feel differently.
But it's very useful for gen rush, in chases and it even stacks with adrenaline, making your movemet speed even faster than 150%, while dead hard is only useful in chase in order to gain a distance to a pallet/window.
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Meg. All of her perks can come in handy and are pretty good by itself. Not only mention that sprint burst is the most versalite perk in the game. You can use it how you want.
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That's the point. Killer should be overpowered against 4 survivors.
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@BigHat said:
https://forum.deadbydaylight.com/en/discussion/comment/1711352#Comment_1711352
I like some of them like plague and things for ace. PLUS since I already spent my cells I'd like to earn them back 😂
Ah okay then... that makes sense 😅
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@BigHat said:
https://forum.deadbydaylight.com/en/discussion/comment/1711333#Comment_1711333
Some of us would like to make progress on our rift pass and honestly I dont mind the event too much I'd like to enjoy it even if it is a step down from previous ones
Not really know why you guys want to grind that massive rift, the skins are honestly not really impresive there though.
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I mean PS4 players didn't lose anything. There is like no event at all.
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Legion skin is the best from all halloween skins imo
It's like more creative than just a weird wide mouth face with a lot of orange bubbles around.
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@MrLimonka said:
They could have literally just recycled the event currency from last year, and that would be fully enough. Even though this would be unoriginal, I don't think as many people would complain, because right now the "event" is nonexistent. They just gave us some free shards for compensation.
Yeeees! That would be reasonable and acceptable.
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Dude, they literally made this halloween event like a cash grab. Not even mention that there was no other way to gain halloween outfits.( Blight serum that we could get in order to unlock halloween outfits.. Without the serum that was awesome in previous years, there is literally no point in playing the game. I will keep log in to just get a free shards and bloodpoints, but I'm definitely gonna skip this ''event''. Oh also I forgot to mention that PS4 can't even play this event, because it's literally unplayable for them. No hate to devs, but they could definitely do better for this event or just make it like in the previous years.
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@HommeBizarre said:
https://forum.deadbydaylight.com/en/discussion/200749/dont-be-satisfied-with-only-10k-shards
Stop playing DBD if you aren't satisfied, nobody forces you to stay.
But stop complaining because you are useless to this community
Lmao, who are you to judge who is useless to this community?
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Maybe they finally listened to the community and they're gonna make it to work also when injured
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Respect @GoodBoyKaru for your effort 😍
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Yeeeees, I completely forgot about this one, because that music is barely hearable. Boring as hell.
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It doesn't change the fact that this halloween event is disappointment, but I will take bloodpoints and shards.
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Why I should be forced to watch someone just to get a charm that no one cares about? I can understand the skin, but not this lmao.
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I don't think it's gonna get nerfed, I think they can't fix the issue where you're gonna get hit while using it, so that's why they want to rebuild this perk.
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@Mandy said:
@Ihatelife reporting bugs goes to a completely different team than the topic of this conversation for a start. Also bugs are a lot more complicated to fix, finding the cause, then the fix, then implementing the fix etc - all that takes more time.
But this is derailing the conversation here.
This bug happens at any time when you unhook yourself. A lot of people are experience this and it was a known issue even since I've made a bug report about it. So sorry Mandy, but I don't believe that team has so much hard time to fix an one bug for literally period longer than a 6 months. If you don't believe me, you can try out this by yourself. This is just annoying that someone takes the time to report a bug and learn later that their effort was on waste.
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@Mandy said:
I can most definitely confirm that people get banned for a variety of reasons, chat offences being included in that.
More information on what is/isn't bannable in game can be found here: https://forum.deadbydaylight.com/cn/kb/articles/139-game-rules
And yes, reporting does work and evidence is required.
What about reporting bugs? I reported a bug in April about that: https://forum.deadbydaylight.com/en/discussion/145461/successfully-unhooking-yourself-freeze-you-in-place-shortly#latest And this bug is still magically in the game, even though it was acknowledged. Like come on it was 6 months ago.
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BTW the funniest thing about it was that the bug was already acknowledged. Lmao, then fix it please?
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Nope. I reported a bug with self unhooking causing a short stuttering a 6 months ago and it's still in the game. Like seriously?
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@Slashstreetboy said:
I love Paulie, he´s so exceptionally kind, caring and fair. Bless him for his efforts.
+1
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Lmao, just give everyone these codes. No one should feel worse or better just because someone has a limited charm or skin.
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+1
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@Demonl3y said:
I did some clown matches with it and its really nice to use.
But if they implement it, it shouldnt take priority over your power. You there enough unused buttoms for the PS4 like L3.
+1
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New addons for both sides
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This is exactly why I left dbd on console. Completely unplayable and since now it looks like it's even worse. Feels bad for the people that are playing on console though. I feel your pain, hope it's gonna get fixed asap.
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@miachan22 said:
And there is also another head in the back. But oh god, I cant look at the face behind the mask :S
I know, It's propably the Julie's head. It's actually ######### creepy that Susie's and Joey's faces are on Frank's chest. It gives me the chills.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1691260#Comment_1691260
I disagree. 32 meters is not useless for an effect like this. 12m is basically without the distance where you should hear/see them already. 32m is farther than that. I would rather run Discordance 1 than the current Bond 1 in particular. Empathy I'd probably prefer over both.
Tier 1 perks really shouldn't be almost as good as Tier 3 imo. In their more recent perk designs Behavior has continued this trend.
Tier 1 of the bond is 20 meters, not 32.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1691234#Comment_1691234
Many comparable perks already work this way. Like look at Empathy or Bond.
Tier 1 discordance would be weaker, but it still wouldn't be useless. Typically Discordance is best on highly mobile killers because they can actually make it to the gen before it pops, but for killers that are more deadly but less mobile it's still be useful to know which gens nearby are getting worked on.
Empathy and Bond has a reasonable reading range and at tier 1 they're good and make their job. Remember the old 12 meters of reading range of Bond? Yeah, this is how Discordance 1 will feel like.
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/1691241#Comment_1691241
I mis-read it, thought it also gave you tokens for healing other survivors
Ah, okay then. Thanks.
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/199059/new-wglf-ways-to-get-stacks-oh-you-mean-less
You get tokens by healing survivors too
Really? It wasn't mentioned in patch notes... Can you confirm this? 😀
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@[Deleted User] said:
96 meters is long, guys. You would have to be standing near the corner of many maps to not cover gens on the other side. People have been complaining about the constant spam of loud noise notifications from Discordance and about Tier 3 not being clearly better than Tier 1. This addresses both of those issues and it only somewhat weakens the perk. Yes, at rank 1 it will be pretty weak, but at rank 2 or 3 it'll be almost as strong as before.
That's the problem. Tier 1 perk shouldn't be weak imo. It should be a little less powerful, but not making it completely useless. Tier 1 should be at least 64 meters though, so it can still be useful in matches.
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/1691155#Comment_1691155
Aura reading is now the same across all Tiers, this is probably why the changes have been made - prior to this, T1 was better than T3...now it's not.
96m is already a huge range, I don't think that this is going to be a problem with the perk and I definitely don't think you can say the perk has been nerfed.
I was talking about tier 1 and tier 2 Mandy. I'm fine with the overall change for the perk, but Tier 1 perk shouldn't be that much worse than a Tier 3 perk.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/1691163#Comment_1691163
Yeah, maybe they can go for 64/96/128 as written by @ReverseVelocity . But I would not really call it a Nerf, since they buffed the information, but went too much with the Perk Tier-Difference.
I'm okay with the change overly, but the only problem I see here is how huge differently the range is across the tiers. Like come on. Tier 1 and Tier 3 shouldn't make a huge difference for the perk.