HungrySnek
HungrySnek
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- HungrySnek
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Comments
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@KenwanObinobi said:
First of all, my MMR is not inflated, it is the MMR the game put me at, even with Wesker that i have just bought, after winning some games i'm now facing strong loopers games after games.
I cannot win a single one, i'm in a huge loose streak since the patch (just some garbage win here and there tunneling) but playing as usual, withotu tunneling, i cannot win.
Even 3 gens do not last long enough.
As always, the side that can abuse broken things use them and now all lobbies are full of BNP, toolboxes with addons, Resilience and Prove Thyself.
Every killers beside nurse and blight cannot do anything now against good players.
Not mentionning the base kit BT/SB that is now way too strong in the current META.
The killer cannot do anything :
- gen regression ? doesn't work
- slug ? doesn't work
- 3 gens ? doesn't work
- tunneling ? sometimes work
Honestly what the hell is this patch ?
Skill issue
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@Bot_Salvo88 said:
Technically you have open handed which extends the aura by 16 meters instead of an "x" amount of seconds.
I know but I want my alert plus two extra seconds xD
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@Desteriaa said:
Killer mains you got what you wanted congratulations…
Can’t wait to see the next perk you blame for not getting 4ks consistently/Wins. Wonder what you're gonna go after next… Maybe lithe Oh No it’s definitely gonna be Sb. Deadhard was fine and easily counterable but what the survivors say don’t matter because this game is killer sided!!!
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@camping_site said:
which perks and items allow to do a solo gen in 30 sec?
But the answer to why is because it is easy, effective, allows to camp and fills whatever looping skill gap one may have. Same goes with tunneling.
https://youtu.be/VkDcgw_VaoM
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@larpbean said:
Circle of Healing needs a name change if you cannot “Heal with it”. Why are they making every good survivor perk useless? The game is already Killer sided. Iron will changes, Wiggles, Boil Over, Flashlights, it goes on. Whyyyyyyy??????
Are you for real? How is the game killer sided?
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@Bot_Salvo88 said:
It's not "devs are x sided", it's a simple quality of life to bridge the gap between solo survivors and SWF groups. It's more than a welcomed change, in my opinion. At least I know if a teammate is on a 0% gen or on a 70% gen. You can have all of this info in swf, I don't see why can't you have it in solo.
Ah Yeah. Swf is too strong since years and the solution is to make the solo gameplay as broken?
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@Heytherebigguy said:
So in the latest dev announcment about the 7th year changes, the devs wrote they're looking at perks again and confirmed theyre looking at eruption specifically at the last sentence.
Nothing more to add, just thank god and please do it fast so we can go back to the dms meta that at least was counterable. also weak killers won't be carried anymore and would have to earn their regression on 1(!!) gen.
You can soon win a Match against a Baby again. Congratulations
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@tippy2k2 said:
No ❤️
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@Xendritch said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3298458#Comment_3298458
I think you forgot the part where you actually down the survivor?
Well yeah that's happen afterwards when they don't have anything near them anymore
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@Xendritch said:
How are you getting hooks without chasing anyone tell me your secrets.
A survivor is working on a generator. You approach the generator and kick it. You chase the survivor until they drop a pallet near the gen and kick it. Then you search for other gens with progress. And sadly this stratagie works and what is even more sad it's in most rounds
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Get good
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@Coordi said:
Please review the Stadia Closure FAQ on Support, as they do cover the issues currently with cross progression about a known issue, and a planned fix. Thank you!
But I don't know if it's a issue or not. I just want to know if it takes a bit for the data to Transfer or not
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What are you hoping to archive with that? You dont give a reason or any other kind of useful information.
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@TheArbiter said:
Yeah im a hit confused, so if a killer like bubba saws everyone the game just immediately ends??
Yep. The last person that get's downed get's the Mori Animation but after that the round is over and you ded
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@jesterkind said:
There are people who aren't that fussed. It's not useless information to try and get a feeling for how many people are as incandescent as you versus how many people consider it an amusing oddity.
It's a satisfaction survey, it'd be weird if it didn't ask you how big of a problem you think it is.
It is weird because they know they have a hacker problem and are doing nothing. In the past they made a shadow ban wave and what then? These people used 10$ and came back with a new account
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@ad19970 said:
Killers are in the best state they have ever been. If you are still getting demolished by survivor teams a lot, then you are simply being outskilled. And I am not saying that killer is easy, because it isn't, unless sometimes when you hard camp and tunnel, but killers aren't underpowered anymore, in general at least. And even at top level they are much more viable now.
Survivors do need help against camping and tunneling. They did get some nerf to tunneling, which was great, but it's clearly not enough yet. Camping at the very least also needs to be looked in. Maybe then queue times will go back to normal again.
But the game has been dying for like 5 years now according to some special brainiacs, so I am really not too worried to be honest.
Congratulations you completely missed the point. I know I'm not the best killer and I don't mind losing when I had a fun game. I do mind to win and lose a game that is boring or annoying that brought me nothing.
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@UnknownKiller said:
Your main is blight that boost ur mmr so when u take another killer you fight bs tge players of same lvl as ur blight.
Killer mmr are shared by basic lvl not completely i can be mmr 1800 with blight and i never touch wraoth and have 1600 mmr
Really? That is a really stupid System. On survivor it makes sense since they are just reskins but all killers play different
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Skill issue
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@Omans said:
Get ready for nurse mains rushing to this post to defend every part of nurse.
The way they defend her you'd think she was the weakest killer, not the far and away strongest OP killer she is.
I'm prepared
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@ThatOneDemoPlayer said:
Someone just died to a Nurse
Someone is entilted
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/3144509#Comment_3144509
Which means the game is balanced around bad players. That's not a good thing.
https://forum.deadbydaylight.com/en/discussion/342266/accepting-that-this-game-is-irreparable
The game isn't irreparable, it's just that the devs don't know how to fix it
The devs know how to fix things. They did it in the past often enough. I don't know in what fantasy World you life in where you think programming a game and constantly holding it up to date is a easy thing but it's not.
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@dspaceman20 said:
https://us.v-cdn.net/6030815/uploads/22QUM8C5A7TI/unbenannt.png
@Mert_MK I didn't expect to use this meme this early.
Yeah just wave away all fair criticism of the patch by mentioning dead hard
Congratulations you can read the word dead hard and ignore the other words in my Post.
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Not everything but it's one of the most complains I see when people cry about the Patch.
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@GeneralV said:
Ah yes:
"This update made solo queue worse than it was before, how do we fix that?"
"Git gud, lol!"
When I play survivor I only play Soloq and I don't have a problem with my matches. (except when my teammates have a collected IQ that can be compared to a fruit)
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You are lucky
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@Huge_Bush said:
You have plenty of counters. Unbreakable and Boon: Exponential will both let you pick yourself up. You also have the option of getting better at the game and learn how to loop longer so you can be an undesirable target.
Nothing else needs to be done because just like how survivors thing killers should be punished for bad plays, so too should survivors be punished for screwing up.
I will not even start having a discussion with someone like you.
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@Veinslay said:
"Dredge: The newest killer in dead by daylight and...I don't know who plans the tomes and Events but what where you thinking? The newest killer is always to 80% being too strong or too weak until the next mid chapter Update or a Update inbetween where they get changed a bit. Who had the idea to make that killer the event and challenge "maskot"?"
Of all the whiny things to complain to BHVR about. Of course they're going to promote the brand new survivor and killer
Yeah but it doesn't make sense to promote a killer, with a event, when the killer isn't fixed and tweaked
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@IsJustMe said:
why to hell everbody says its a programming thing? iam sure its all done but if Sony or Microsoft not want it, then the best crossprogressin code is useless....
Because of the Fact that it sounds like a excuse because Nintendo said yes and they don't make progress with that crossprogression. Maybe Microsoft and Sony said no but I think they didn't really tried to convince them or to make a deal
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Yes I saw otz video but I just asked a question or better said said my hopes.
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@CptCaptain said:
Firstly, I have about 80 hours in this game, roughly 60 hours or so I've spent playing killer, then I started getting unfun matches against people far above my skill level so switched over to survivor.
Yesterday, I played 19 games, of those 19 games I escaped 4 times with two of those being pity hatch escapes (as I understand, hatch escapes do not affect MMR) - so, that's 15 losses and 2 wins. Today I've played 14 matches, I've escaped twice and lost 12 times.
Virtually every survivor game I've played has been against killers with over 2,000 hours, some as much as 10,000 hours.
It's incredibly frustrating, unfun and completely demoralising to have back to back games where you stand little to no chance of winning and often barely get to actually play as it seems everyone with a ridiculous amount of hours just hooks someone then stands there until you die.
At what point is the MMR system in this game going to go "you know what, maybe this guy with his 80 hours isn't quite at the same skill level as someone with 2,000 hours??" How much must I lose before I start to see remotely balanced games?
Get gud
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@Dionysus42 said:
How about it's just deleted and replaced with a well-designed and balanced perk instead, which doesn't rely on twitch reflexes that don't work with latency anyway.
Well what would your idea be then?
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@ThatOneDemoPlayer said:
The distance is worse than the I-Frames
I find it more annoying if they dead hard, my weopon is basically in there back and the game says "lol no nothing happend"
I stopped playing Trapper because of a few reasons but dead hard Was a big one. Oh the survivor can dead hard over the trap and nothing happens, how fun, thanks for the awesome Power.
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I know I will suffer now
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So your not playing a killer anymore because of one map?

