Hoodied
Hoodied
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Honestly I can’t disagree with the “ignoring bugs” part when we had a Legion bug for an obnoxious amount of time that was INCREDIBLY bad that just simply didn’t get fixed cause it wasn’t acknowledged, even though the bug report probably had the most upvotes i’ve seen for a bug report
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Probably @Sluzzy
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@EricDouglas81 said:
https://forum.deadbydaylight.com/en/discussion/337166/data-doesnt-lie-proof-dbd-is-dying-fast
When you have no survivors left to play against then we’ll see how fun you think it is
@Xane said:
https://forum.deadbydaylight.com/en/discussion/337166/data-doesnt-lie-proof-dbd-is-dying-fast
Hate to tell you this, but the game is dying. The loss of players over the past few months shows it. Give it a bit and the dlc will be out of their system and the numbers will be right back down again. Also wouldn't rely on steam charts ;)
How many times have we said that dbd is dying just for it to not be dying? Seriously if its dying then it must be the worlds slowest death cause its apparently been dying for 4-5 years
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@dictep said:
https://forum.deadbydaylight.com/en/discussion/344377/i-really-like-reassurance
Devs don’t care about survs, sorry
If they didn’t care about survivors the game would have died by now, we both know that
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@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/344377/i-really-like-reassurance
Yeah.
The trigger range is a bit lame, I agree.
I don't know how they'd be able to fix it without buffing 'drive by' plays (currently the perks best use, as alluded to in your post) out the wazoo, though.
Glad you're finding success with the perk, too.....it's far from bad, despite the narrative you'll see here.
Then again, people are still sleeping on WoO despite its absurd utility and pick rate.
I actually use WoO in my builds, makes life so much easier cause it lets you know if you are running into a deadzone or not
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Never fear a person who can dodge, fear a person that can’t dodge
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/3162545#Comment_3162545
Please, please show me a single tile where Wesker's Virulent Bound is better than Demogorgon's Shred.
Please!? I've asked this so many times and I've never, ever got an actual answer. I'll cry of happiness if you manage to show me a single ######### tile
I’m agreeing with you on this that Shred is miles better than Bound, not even at tiles the only thing Bound has is movement, chase-wise you are out of luck with Bound as if you hit a survivor through a vault with bound, you would have done the same with demo
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@DoritoHead said:
I really don’t want a Meg doing a fortnite dance after pallet stunning me.
What do you mean you don’t wanna see Meg hit the griddy after stunning you with a pallet
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Hunk merely existing in dbd is a pretty good reason to buy it, and I will once I can afford it
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Alright because why not, I am 100% sure that Hunk wouldn’t fit as survivor as Hunk’s name literally means “human unit never killed”, so it would make no sense if he was…killed, also isn’t one of his nicknames also “grim reaper”
Dude is a killer, and if you haven’t noticed he is a legendary skin for specifically Legion, who is very survivor like for a killer
Feng is a cosplayer so why would you find a problem with her cosplaying as an outfit jill wears just cause they both got it at the same time, people like playing Jill and Feng, some people like playing one more than the other, the only reasonable complaint is for just Felix, and even then his skin is fine as well
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@OrangeBear said:
All i will say is they definitely reduced the hitboxes on virulent bound way too much. Wesker feels so much weaker than expected.
The survivor perks are better imo. better than new on the ptb was worthless.
Awakened awareness is very weak.
Blast mine nerf.... we really need some communication on that one.
One of the devs (gameplay programmer) on twitter actually answered this
(The initial reply is asking if the reason was due to wiretap) but yes I do kinda wish it was explained in the patch notes
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So HUNK gets frank sounds for a legendary skin and couldn’t get the Baba Yaga treatment, thats kinda upsetting
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He feels so weird to play on console, you can sometimes double dash, sometimes you can’t, sometimes he gets shoved a little bit forwards after a dash ends, sometimes you can’t vault a pallet after its been thrown as you can’t interact with it yet (which is weird to me), etc
He just feels super clunky
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Cause I swear if they nerfed the easiest way for me to tell my teammates that I am working on a gen without having to use the nancy perk?
No like this isn’t a joke I actually used that perk alot just so I know where my gen was sometimes when I leave it, like a save point, and if I have to work on a gen forever just for a chance to have a killer kick it I will genuinely be heartbroken
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If they add any new game mode I require it to be fishing
I wanna see dwight fairfield reel in some feeeeeeshhhh
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@Pumpkinbros said:
I love Beetlejuice, but.. this is not what dbd needs lmao, it's too serious, the song you provided doesn't really fit the vibe I'd imagine actually... I could totally see a TV show or a movie but a musical would need a lot of development
I want to see victor break out into song and dance with a little cane and top hat and you will not stop me
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Isn’t the first time this happened (Huntress could pull it off for a bit) but i’d say idk as its technically using an exploit that prevents a survivor from being unhooked at all (Bubba you can still unhook a survivor, its just very unwise if he is sniffing a survivor)(old old unhooks only had one direction you could unhook from iirc so face camping with that was sort of an oversight) this also leads to me wondering why a fail safe for this kinda stuff doesn’t exist
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I’m excited simply cause I like new content in games I play
I will be playing rebecca
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How about we all play Trapper to convince bhvr to help Trapper
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It could hold the game hostage if 3 survivors and 1 killer chose to hold the game hostage, in which if they wanted to fix that issue they could have just kept attempting and skillchecks in struggle to allow you to end it if this was to ever happen
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For the spine chill challenge on one of the OLDER tomes, I had one of my ex-friend’s DC for hatch so I wouldn’t fail the tome challenge
I still feel horrible about it
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I don’t understand this post, are you trying to say that killers countering your item is toxic or that they are standing on hatch in a way that you can’t jump through?
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Ash should still be around
ST has been removed because licensing stuff
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Rework her add-ons and add a better communication system
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LoL used to have a “report bad teammate” system that was intended to be used for reporting MMR issues, as you can tell by the name of that it was used to report your teammates not for bad MMR but if you thought they were just bad in general lmao
Same thing goes in this case in a way, blocking bad teammates is good but it could also be used to block good killers as well
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@Bot_Salvo88 said:
This is me breaking the wall
https://us.v-cdn.net/6030815/uploads/VW6RS4XY2KDB/immagine-2022-06-13-110051309.png
And this is the room with the chest with a survivor on the right.
How is it that dark
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Devs are dbd sided I know that for a fact
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After I thought about it for awhile, don’t think you can change nurse reasonably while keeping both sides happy
Reworking her in a way like Freddy is a terrible idea as that would require you to change her play style, which would take out anyone who liked her playstyle
Giving her special attacks on blinks sounds like a good idea…on paper as now her power has a few good builds and most of them that would be left people actually hate facing
an Add-on pass would be upsetting to see imo as other killers need an add-on pass way more than her
i’m gonna be entirely honest, no matter how you change Nurse I literally don’t think you can as all of her power comes from perks, and then again you can also just play stealthy too but i’ll probably get yelled at for saying that take
I get it, people hate facing Nurse, I don’t like facing Nurse as well, but I don’t think we reasonably have any way to change her without impacting other killers severely or without impacting her player base severely, however I do have more takes about dbd’s balance that I would say but thats off topic, but this is just my hot take
(plus other killers can weaponize Starstruck and Agitation as well, not just nurse)
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@Dinoraptus said:
WE DID IT GAMERS, WE GOT METTLE BACK!
QUEUE THE FIREWORKS GAMERS WE MUST CELEBRATE THE RETURN
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Read the patch notes again
add-on that was nerfed was because its 20% version is basekit
Collisions were changed so his dash would be more consistent for activation and hitting survivors
You read only the bad parts, hell possibly bad parts and ignored the actual buffs
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Why would I talk about older renditions of the perks when I am talking about current states of the perks? Current Tinkerer only works once on a gen because of the increased gen time technically triggering tinkerer’s threshhold faster. Current Thanatophobia has extremely small numbers depending on how many people are injured.
Talking about older versions of the perk doesn’t work as they aren’t that perk anymore, so yes I actually know what the perks are and I know what I am talking about because discussing the before state of the perk is useless, or its like comparing Nurse to a perk in 2.1.0 when Nurse didn’t have a cooldown on her blinks like she currently does, it literally makes no sense in that context as Nurse isn’t like that anymore,
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Yes I do believe Nurse holds back perk balance, cause her power is an entirely different beast compared to every other killer, some perks don’t exist most likely due to her, but the perks that do exist could also be better balanced for other killers too (tinkerer got nerfed same patch it was buffed, once per gen)(thanatophobia actually got nerfed, sorry I had to be the one to tell you) and coup de grace being on this list gave me a good chuckle, thats all i’m saying, some perks are super restrictive because some killers, not just nurse other killers do it to slightly, can become obnoxious with them
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I hate to have to tell people so much stuff they try not to bring up, but if the killer objective was faster than the survivors objective wouldn’t survivor almost always lose?
How did survivors prevail this update when Wesker’s buffs were specifically meant to nerf vaulting behind Wesker after he vaults?
DBD is balanced around a 2 kill game and for that to work kill rates would need to be atleast 60% not 50%, if the killer’s objective of finding, downing, hooking, and killing survivors was faster then the kill rate would spike up immensely, and the survivor “rage quitting” part actually won’t come up for devs as the match is discarded entirely, so survivors rage quitting does absolutely nothing, but killing themselves on hook usually does
Camping is a problem in mainly solo queue, hence why bhvr is taking such actions to hit it down camping, its good as a last resort and still is, but now its actually a last resort unless you are playing a killer that is good at trading hits on hook (which is actually alot of killers)
Don’t complain over one side getting attention after the other side got alot, and this update nerfed Reassurance as well
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@VideoGameMage said:
Didn't the devs a long time ago admit that nurse is a thorn in their side because they feel they can't make good killer perks cause they're afraid it'll be busted on nurse?
I said that actually, still believe it too
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How are you gonna stop me from getting that sweet sweet 1k bp
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Honest to god I have the worst memory known to man so I would also like to have a reminder of the tome challenge I picked like 5 minutes ago, yes I want this
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@RatbasterdJr said:
https://forum.deadbydaylight.com/en/discussion/comment/3142309#Comment_3142309
its not a bug. It’s game mechanics the devs did not think possible.
but by your logic, if it’s a “bug” and needs to be removed, then we need to remove survivor spinning, window techs, fov techs, etc.
What is an FoV tech?
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@SuzuKR said:
https://forum.deadbydaylight.com/en/discussion/comment/3142319#Comment_3142319
More like bug it to hell and back.
I like to try to stay optimistic sometimes so believing that them fixing collisions won’t result in a buggy mess would be nice for a change
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Honestly I want them to rework Freddy to be Freddy, old Freddy was the closest we had to Freddy actually having his powers, current Freddy is the opposite of how he was in the movies and honestly I feel like his rework only exists because they wanted to try and make freddy stronger, but honestly i’d argue that new freddy is worse than old freddy
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Honestly bhvr removing hug tech will force them to fix Blight’s collisions so we take those
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go ahead, escape without disabling bear traps
your reward will be escape, fail and you will perish
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If they do change the animation, I kinda hope they make it look like the survivor is bracing for impact
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Bhvr removed it because….I have no idea tbh
Maybe when Billy cooks the spaghetti some more it’ll happen
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They shouldn’t nerf a perk because they won’t optimize console
Also its not even hard to hit on console
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@Kweh said:
Hyperfocus is fine tbh, any console player running it trying to hit greats at max 60FPS is gonna be hella funny.
Allow me to introduce you to the wonderful world of stakeout
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I was already upset about prime gaming but when I first say that they were rereleasing a rift skin as an prime gaming reward I got more upset over how they managed to put a rift skin in that but struggle to put rift skins in the store without it being 2 at a time
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Killer in this situation, they are the only one who can end the game in this situation and they still have an option to end the game, they just wanna kill you via tombstone, so if he is holding you in a locker indefinitely and refusing the take you out its on him
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Some people don’t like throwing a game for a tome challenge as well, some people like having fun doing challenges, OP doesn’t seem to be entitled to anything either they just wanna have fun, now like I always say with posts like this STOP WITH THE BLOODY US VS THEM
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Reassurance is an anti-camp tool lmao
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I feel like we are starting to use the term “pay 2 win” loosely here, this is more like “pay 2 have fun” than “pay 2 win” as it trashed camping, but if the killer isn’t camping you are really only gonna use it when looping around hook or to give yourself time to unhook a survivor
Not defending BHVR btw, I find it annoying how they added an anti-camp perk to try and band-aid camping even though they should give out actual ingame counters to camping as alot of killers are great at camping hooks
