HaunterofShadows
HaunterofShadows
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- HaunterofShadows
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Comments
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we have FOUR
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@xEa said:
Please let this be more then just a small fix. This map need some serious changes. Way to killersided. In my opinion. Its like Haddonfield but in favour for the killer.
- The Deadzone (pretty much 30% of the map) needs more then just 2-3 unsafe pallets, especially because there are usually 2 gens to find there. The worst part is, that you are after droping the already unsafe pallet completly zoned out, since most of the "loops" are in the backend of the map.
- the gallon is a deathtrap unless you have ballanced landing.
- the shack is just another pallet with that breakable wall. Since its in the center, its no effort to just open up the shack before you even hunt someone down.
- the map is very small and open.
- the houserow is a weak version of TL wall and a ######### 4 lane. Its not that good in first place, but once just one breakable wall is opend, it becomes very bad.
- the very few filler pallets are between completly useless and very weak.
- no jungle gyms at all beside the joke houserow.
- Mainbuilding has 1 strong and one good window, but it takes just a kick and they are both completly useless.
Said that, change stinky Haddonfield too, discusting map. Why this map is still not reworked, is beyond my comprehension.
I'd be fine with reworking both
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Well ######### me are the three words that go through my mind there
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@Elcopollo said:
https://forum.deadbydaylight.com/en/discussion/comment/2419832#Comment_2419832
Red is the path of challenges that you complete and collect. The ones that are circled in yellow are challenges that you may complete, but should not collect until you'll need those BPs.
oooooooohhhhhhh. thank you
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I DON'T BELIEVE YOU
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they're playing with us
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I'm actually fine with this add-on combo being nerfed
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@GentlemanFridge said:
https://forum.deadbydaylight.com/en/discussion/comment/2419829#Comment_2419829
Could you point out where on the picture this was found? I don't see it.
you posted the picture. Zoom in between the L and O on "closed"
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Sorry can you explain how your posts work. This is my first time looking at one of these.
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This H was found on the Dead Dawg Tweet
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the r is in fact there
there was also an H found in the dead dawg tweet
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wouldn't be so sure about that
this H was found on the dead dawg tweet
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@LordRegal said:
https://forum.deadbydaylight.com/en/discussion/comment/2419795#Comment_2419795
I think I see an H on the wood between the L and O of closed...
I see that
LIXIAN ZOOM
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@WexlerWendigo said:
https://forum.deadbydaylight.com/en/discussion/comment/2419795#Comment_2419795
Serious since it has ‘disabled’
.....huh. here I was zoomed in squinting trying to find a letter
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Is this serious or supposed to be a clue
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NM I am thinking of the wrong outfit
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I mean there is lightburn
FUNNY JOKE
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I thought his outfit was pink
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binding of bugs
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Lullabies are just creepy at least most of the time
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@ukenicky said:
The Entity can be a bit moody. It wants you to really play with your food and marinate the survivors in suffering.
But no for real I've had this happen on matches with Plague where I down all four survivors with one corrupt purge and get an Entity Displeased lol
Ikr
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No I would love it
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@Itslat3ncy said:
https://forum.deadbydaylight.com/en/discussion/comment/2418224#Comment_2418224
Yes the breakable wall that leads to the god window is now open so it's a infinite
great that's just perfect
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Idk
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my brain is broken
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yeah it lags me out on the killer side
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@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/271983/remove-hook-skillchecks
i guess its technically a nerf to survivors is what i dont like about it...but its not that bad
would you rather have a tiny nerf or a destroyed controller/keyboard
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I made a promise to myself to never uninstall just because a chapter was added.
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@Dito175 said:
At this point I'm hoping it's fnaf so i can see more posts like this every day
me too forget the content I just want to see people react
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I've seen people get 4ks and de-pip if that helps
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Castle, Haunted House, Mirror Maze, and
as well as other haunted locations.
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@SkeletalElite said:
They should just add a way to replenish tokens, I think safe unhooks and completing 100% worth of generator repair should create tokens.
Maybe not the generator part but definetely safe unhooks
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@SMitchell8 said:
I said it last year but got shot down for it........ Mother Yaomoka 🙃
Grandfather and Daughter are in the game, so why not Aunt or mother lol
Some people thought the twins were the Yamaoka mother when they watched the teaser.
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@Mooks said:
It’s already confirmed the golden ring is part of the tutorial (showing the current objective)
if it was a bee/honey status, I think/hope it would look more fitting to that.. I mean, looking at the Contamination or Infection portrait background they can do better stuff than just a golden ring.
if it were just a golden ring it should be this golden ring.
But yeah the rings are a bug that bugged from tutorials to main game
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@PhantomChimera said:
Steam server reset every Tuesday at this time. If I am playing I log off about 10 minutes before .
oh yeah that is true
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Last time servers were down people didn't crash they just couldn't get into a game
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@DragonMasterDarren said:
FNAF, Springtrap especially, is many things, child friendly is not one of them, despite what the overall age of the community might lead you to believe
in fact it's the opposite. He murders da children
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@The_Krapper said:
Why uninstall? Just bully the 12 year olds till they throw a tantrum and get dbd taken away by their parents for the original FNAF, that's an EZ W
Don't even need to bully em people already at this game an absurd amount you wouldn't be able to tell the difference
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No. Most if not all of my controllers are already ######### I don't need to destroy another one
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WHY? That room is so fun if you trap someone in it.
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@Okapi said:
It's a bug. It's from the tutorial.
https://cdn.discordapp.com/attachments/743890446450688045/874765093001371708/video0.mov
@Seanzu said:
Pack it up guys, it's just a bug, it's something from the tutorial that has been bugged into the main game, vs huntress i guess.
actually now I'm doubtful.
something feels off
edit: never mind I believe it may be a tutorial bug
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@Okapi said:
It's a bug. It's from the tutorial.
https://cdn.discordapp.com/attachments/743890446450688045/874765093001371708/video0.mov
@Seanzu said:
Pack it up guys, it's just a bug, it's something from the tutorial that has been bugged into the main game, vs huntress i guess.
ok
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2417869#Comment_2417869
I just tried the survivor tutorial and this effect happened on meg when she got trapped, and also on the exit and hatch icons. Maybe it's a new way of highlighting things or something
new player tips for during games?
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friend thinks its glitch
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2417754#Comment_2417754
OP said both games were Huntress
I know I didn't see that until after I put my comment though
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@Jivetalkin13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2417806#Comment_2417806
Like I said, not really sure. Plus, the info that both games were against Huntress, makes me lean more towards glitch/bug, but who knows? It is bizarre, that's for sure.
I don't know why that would be a huntress bug or a bug at all. it's so weirdly out of place even for a bug
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@[Deleted User] said:
Woah, i've never seen that before, and it's not a documented hud icon on the wiki. It must be a new thing with the 5.1.1 patch, possibly relating to the next killer?
Yeah I can confirm. Not on the wiki it's not true yet it stands in front of us
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@Jivetalkin13 said:
I have no idea, first time I've seen it. Either a glitch/ bug or something that was going to be added in the next chapter, but accidentally added in this patch.
ooooooooooohhh nice theory




