Hag.is.Dtier
Hag.is.Dtier
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- Hag.is.Dtier
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@thenegativone said:
https://forum.deadbydaylight.com/en/discussion/comment/970892#Comment_970892
I dont have any problem on xbox..
I'm not on Xbox.
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@Aztreonam78 said:
Decisive Strike, Borrowed Time, Dead Hard, Unbreakable, Styptic Agent, Deliverance, Flashlights, Adrenaline, etc.
All these second chances are fairly situational.
DS can be pretty much ignored by not tunneling or slugging, the same thing with BT. Flashlights are fair at saving people, Adrenaline rewards surviving, Unbreakable is situational, Styptic is a bit unfair, but it is addon, very rare addon, Deliverance is risky..
But Dead Hard being a "Second Chance"-like perk doesn't really need conditions. It prevents Survivors from punishment for doing critical mistakes. It used by expirienced Survivors for abusing loops.
Dead Hard is too strong against certain Killers. For Nurse DH is a free dodge or a FREE HIT POINT. on each Survivor. Jumping through traps, 4.4 m/s-ing the Spirit, trivializing Pig's Ambush.. holy crap..
Dead Hard does too much for being just a one perk.
Dead Hard is a huge the Killer's time wasting perk, it should be nerfed to compensate Killer's stressfulness and Hex: Ruin rework.
Dead hard needs a complete rework. Even average survivors will use it to get to pallets/windows and it punishes the killer anytime they outplay survivors.
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@SpacemanOnTheCouch said:
https://forum.deadbydaylight.com/en/discussion/comment/975859#Comment_975859
Hi,
What are you going to do about Ruin? You should also know that this change is not working.
They could at least get rid of the Hex status and make it a regular perk.
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@not_Queen said:
Hey @underlord99!
You'll be happy to know that we already are looking to change the 3 second cooldown cause we know this is not working. The final change isn't yet approved so I cannot tell you what it is but when we have a confirmation, we'll communicate about it.
Please just get rid off the cool down, it's completely unnecessary and makes him worse against loops. Also the shock has a delay, so survivors can outrun the shock field. That needs fixing as well.
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@ImLeslieKetamine said:
After his changes would you consider the Doctor to be the worst killer in the game now? Or is he somehow better.
Clown is still the worst killer. Doc is probably second, now his shock is countered by pallet campers.
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Imagine complaining about a killer that is so forgettable and barely played.
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@Rin_is_my_waifu said:
Killer: Runs Ruin + Surveillance combo, sacrificing two perk slots.
Ruin gets destroyed in 30 secs
Survivors:
That cake should say
"GG EZ!"
"OUTPLAYED BABY KILLER!"
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@TragicSolitude said:
https://forum.deadbydaylight.com/en/discussion/comment/970892#Comment_970892
Supersonic queue times as killer and you can dodge any lobby you want just because that David isn't a shirtless David, the bastard! What's not to love? If you're not having fun, just go afk, and the survivors who waited thirty minutes for a match now get to play a gen repair sim.
True, unless they bring a Mount Ormond offering. Then they deserve to be bored to death for forcing me to play on the worst map ever.
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@Every1poops said:
https://forum.deadbydaylight.com/en/discussion/comment/970892#Comment_970892
They are awful.
Then after 15 minutes of waiting someone gets disconnected and we start all over.
I'm not trying to be rude but I hope Behavior realizes how dedicated the the player base is to the game.
Well according to 'the king' console playerbase is bigger than PC one. Surprising because of how badly optimised this game is with it's frame drops and the lunge cancelling itself for no ######### reason.
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@Every1poops said:
I think these changes to Ruin are bad.
Now I think Ruin is a very boring perk and hate running it but it feels very needed on weaker killers at high ranks.
Please consider looking at gen repair speeds along side this change. That's why most people want Ruin.
It was already a high risk vs high reward perk by it being a hex. The changes make it so weak it does need to be a hex perk anymore.
Please consider removing its status as a Hex perk or significantly increase the regression rate.
To any survivor mains who like this change; just consider how this will affect the high ranks. I hear complaints about only seeing the same killers over and over again, rarely seeing other weaker killers at the top. Now that's all you will ever see. Only the killers that can inherently apply pressure like Nurse, Billy, Freddy, or Spirit will be played. What little diversity we had will be gone unless the gen repair speeds are nerfed along side Ruin.
From my experience playing survivor; It didnt take me long to learn how to hit great skillchecks.
And even longer survivor que times on console. Pretty good job BHVR...
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@TragicSolitude said:
https://forum.deadbydaylight.com/en/discussion/comment/965645#Comment_965645
Wow. I really do wanna play IDV, now.
I did actually try playing it on my phone over the holiday, but I was really clumsy with the controls; I think I prefer a controller or m&kb to tapping a screen with my fingers. Any idea how IDV plays on the computer?
It runs really well on PC from what I've seen.
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@TragicSolitude said:
I traveled for the holidays and didn't play DbD for three weeks. Didn't miss it at all. I'm trying to play during the Bloodhunt so I can earn some BP, but my heart's really not in it. I'll start the match, chase someone for a bit, then get bored and just haunt around the map kicking gens until I can open the exit gate. (The survivors haven't complained once yet so I assume they prefer their game killer-free, anyway.) I have a lot more fun roaming around the city killing zombies and taking part in the numerous events in Dying Light. Or mewing in Gato Roboto. Or tossing a tennis ball in the air.
If I hadn't put so much money into DbD, I'd probably uninstall it. My PS4 could really use the disk space.
I've been thinking of trying out Identity V, because the hunters seem a lot more creative, but at the same time I don't really want to get invested in a new game. It's so cool that they've got a Lamia, though.
Even with the balance issues, IDV is designed much better than DBD.
•Hunters are all unique, have viable and fun powers. Even Hell ember, the pve hunter is fun once you get his snowball going.
•Survivors are also unique, with strengths and weaknesses. Each survivor starts with a unique item and has a different role to play on the team.
•Better perk system. IDV's persona tree is far superior to DBD's teachable perk system.
•Better optimisation. You can run high consistant framerate on the mobile version now. DBD can't even get consistent 30fps on consoles and it's been out for over three ######### years. This is just embarrassing BHVR, optimise your ######### game!
•More game modes. Casual, rank mode, 2vs8 and blackjack which is a weird but fun mode. The only problem is that other game modes have server times. DBD still, only has the stale, old game mode.
I don't think I need to say more but I'll put a link to a video for Blackjack mode:
https://youtu.be/QspViKI1-M4 -
Not to mention, "challanges" that are purely based on luck and are too situational.
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If you're on discord you can join the Haggers den. A great place for aspiring Hag mains. Check out space coconut for Hag gameplay, he made an updated guide recently.
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My favourite is definitely Trapper now. That guy had a ######### life and was abused by his father. Now he's a murdering instrument for the entity.
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@Kagari_Leha said:
https://forum.deadbydaylight.com/en/discussion/comment/960752#Comment_960752
i never said IT was a slasher, I said Pennywise was a slasher type character. If he's not, then Freddy isnt neither.
calm down.
Pennywise or IT has never been a Slasher. IT is a shape shifting entity from another dimension that feeds on fear. Just like DBD's Entity feed's on hope.
Freddy was a 'human' serial killer who killed children for his own pleasure. Like most real serial killers, Freddy had an abusive childhood.
NOES is a Slasher franchise, IT is not and if it was then Stranger things would be too.
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@Kagari_Leha said:
I'm completed confused after months of people asking for a IT chapter, why do everyone want Pennywise in the game ? I get that he's some sort of slasher villain, and that he's a big horror shot but...
We already have a Clown ? (*coughs in the distance*) So wouldnt it be like a little redundant to have 2 chapters around killer clowns ?
Or maybe I just havent seen the movies and you guys all already know what his power would be ? I'm genuinely curious because, I dont mind him but I also dont get why people want him when we (*unfortunately*) already have a Clown ?
Did you call Pennywise a slasher villain?
In what way is IT a slasher film?
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@CLAUDETTEINABUSH said:
Why are there still killer mains complaining about gen speed completion when we, as killers, have at our disposal;
Hex ruin
Hex huntress lullaby
Sloppy butcher
Pop goes the weasel
Surge
Overcharge
Thanatophobia
Dying light
Etc.
I'm a killer main and TBH I believe that based on objective completion, dbd is balanced,since killers have so many things at their disposal to slow the game down just a little bit
All them perks apart from pop are rubbish or overrated.
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######### no, that rift has ruined this game and most of the rewards were rubbish. Imagine if the next one is full of Nurse challenges, I'm awful with Nurse and so are many other players.
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@humanbeing1704 said:
https://forum.deadbydaylight.com/en/discussion/comment/957644#Comment_957644
nurse had lock on attacks before?
If the player turned properly towards the survivor and attacked, Nurse would perform a lock on lunge. The only thing that stopped it was hitting objects.
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@AChaoticKiller said:
So we all know that the nurse rework basically killed her so now it's almost impossible to do good with her unless you either learned how to play her decently before her nerfs which still can't allow you to be consistent with her or you were a god with her. However being either of these doesn't change the fact that nurse is still unfun to play at any level of skill due to how punishing she is over any missed blinks and as a result any players who would want to learn and play her will be discouraged and give up. The biggest reason she is like this however is because the devs nerfed her without anything to help her base power, It was a straight nerf with nothing to compensate and before you say anything slightly better addons can't compensate for her massive power nerf.
so here's an idea, why not give back the extended lunge after a blink she had when the devs last messed with her. This would reduce the ridiculous skill level she has that makes her undesirable to play or learn and allow her to get hits that she barely misses more often which would compensate the change that makes her power have a cool down with charges.
lastly when the hell will they rework or change her ultra rare addons their so trash that they literally make her worse when used.
Is this about the lock on lunge? As a console player, I think it would give her some QOL to play.
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@DocFabron said:
https://forum.deadbydaylight.com/en/discussion/comment/957483#Comment_957483
It just feels like there's something holding her back from being a great killer. She's not bad, just not GREAT.
It happened at the killer shack too, by the way. Every time she would try to line up a shot, I could easily dodge it because I know the timing of her wind up.
Yeah, it's dogshit maps holding her back. Her wind up could use a small buff though.
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.Optimisation
.Colour blind mode
.new base game mechanics
.new game modes
.More bug fixes
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@luka2211 said:
https://forum.deadbydaylight.com/en/discussion/116306/updated-tier-list
you ranked demo and plague over freddy,and gf?Can you explain why,i'd like to hear your opinion on it :D
Also Freddy's chase abilities only work when survivor's are asleep and waking up is easier than before the rework
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@luka2211 said:
https://forum.deadbydaylight.com/en/discussion/116306/updated-tier-list
you ranked demo and plague over freddy,and gf?Can you explain why,i'd like to hear your opinion on it :D
Demo's portals are better than Freddys teleport due to much faster base cool down and not limited to gens. A good Demo player will place portals in a general area and out of site from survivors. My portals barely ever get cleansed.
The shred is a better chase tool than dream snares. Like the Clown's bottle , dream snares are nullified by camping pallets and dream pallets are purely luck based like the doctors. Shred is like a short range Huntress but isn't cucked by dogshit maps.
Plague is very underrated, she has amazing snowball with the sickness making you broken and easy to track. Corrupt purge is a much better Hatchet that is more reliable and is close to Bubba in defence. While survivors don't have to cleanse, their still a one hit down and won't be able to hide. Overall a 1v4 killer that is great in 1v1.
I like Ghostface but he's an M1 killer with no gap closure, no map pressure and no snowball. The stealth is buggy and inconsistent for both sides and as for "Tru3's optimal build", it's completely ruined by Spine chill, We'll make it and Adrenaline. Only rubbish self care users think a generic stall build is good.
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My tier list changes alot, especially the mid tier.
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I'd rather play Leatherface than this clunky mess of a killer. At least Leatherface is a big meme and hilarious to annoy people with. Oni is just depressing...
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@goat10em said:
https://forum.deadbydaylight.com/en/discussion/comment/953659#Comment_953659
It does seem like this is a popular game for people who don't really game lol.
And people who don't respect the Horror genre.
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@goat10em said:
I play both survivor and killer about equally. Rank 1 on both. Over the past couple years there has been one thing that does not change. The majority of rank 1 through 20 survivors are not very good at this game. It keeps leading to killer changes/nerfs and just allow the minority of skilled players to be even more affective and almost unkillable.
Does nobody else think it is an issue that will never allow this game to be balanced when you have rank 1 players who can't run a loop, and rank 1 players who never mess up a loop and get caught? Is this really impossible to fix?
This game attracts stupid people, so the game is balanced around people who are stupid.
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Trapper and Kate
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Clown
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@Pulsar said:
https://us.v-cdn.net/6030815/uploads/659/L2BY5YJLL042.png
This is just my personal opinion. This rankings here are of my own experience both playing as, and against, these Killers.
TBH I'm surprised by your Huntress placement. Most would put her at the bottom.
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@Hoodied said:
On PC it can go about 90 degrees, but on console its like 20 degrees tops. Why is Oni's flick so easy to counter on console?
Watch Scott Jund play Oni. It's ######### on PC too.
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/951471#Comment_951471
Huntress and Nurse are definitely playable and strong killers. But they are hard to learn and not many people care to put in the time. Both get bullied really hard if you don't know what you are doing which discourages most people from trying.
On Xbox most games are Freddy, GF, Myers, Bubba, Wraith, Trapper. I play Freddy myself, he is probably the most dominate killer right now. Everyone is doing TrueTalents GF build, it's honestly kind of annoying that's ALL you ever get. Trapper is popular at high ranks especially because of the Rift. Lots of Legions too, but after playing Legion I see why (EZ to get pips and BP). Don't see many Spirits now after the update because she was bugged for a while.
That's the problem, instead of taking the time to get good at specific characters, they parrot the "muh x is unplayable because console" and then new players on console won't try either and they too will parrot the lie. It's hard but far from impossible.
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@LordCyphre said:
https://forum.deadbydaylight.com/en/discussion/comment/951822#Comment_951822
Ignorance is bliss.
I call it my own experiance.
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@Tr0g said:
https://forum.deadbydaylight.com/en/discussion/comment/951642#Comment_951642
On PC, you can hit players with your hatchets reliably at a further distance than on console, due to artificial sensitivity and pixel skipping. This is a fact, I can't help that you know nothing about how a mouse or a controller actually works.
I know how it works and I've sniped plenty of survivors on PS4. I don't care about mouse and keyboard because I don't play on PC.
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@Dr_doom_j2 said:
https://forum.deadbydaylight.com/en/discussion/comment/951643#Comment_951643
Oh, ok that's fair. I know plenty of people who've played both since the begining and they say it's definitely harder to play hag and nurse on console. I don't have my own word to go on by because I never played on PC, but I personally don't feel too hindered while playing nurse... But O definitely do playing huntress, and I out some time into her in the beginning. She was one of my first mains too
Hag is fine on console. The only thing I hate is the low camera angle. I've seen some great console, Huntress players recently.
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@Dr_doom_j2 said:
https://forum.deadbydaylight.com/en/discussion/comment/951572#Comment_951572
I don't know why you're arguing, he's obviously right and I've been playing longer than you. I mean your name is Hag is D-tier, you don't exactly have the credit to speak with any authority based on residence
You really think a Hag main would put her in D tier?
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@Dr_doom_j2 said:
https://forum.deadbydaylight.com/en/discussion/comment/951572#Comment_951572
I don't know why you're arguing, he's obviously right and I've been playing longer than you. I mean your name is Hag is D-tier, you don't exactly have the credit to speak with any authority based on residence
I've been playing on console since day one. So when some idiot on the forums tells me that a killer I mained for around 2 ######### years is unplayable, I'm gonna call it out. My name is a piss take of Tydes tier list btw.
;)
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@Tr0g said:
https://forum.deadbydaylight.com/en/discussion/comment/951557#Comment_951557
https://www.eliteownage.com/mouseguide.html
Same applies to controllers. Anything above the default 50% sensitivity in-game, reduces the accuracy and introduces pixel skipping.
Bye.
Bye bye🖕
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@Clevite said:
Is it me ...or why? They put the RBT on you come back when you are rescued and tunnel you right back down or go get you at the jigsaw box.
It seems unnecessary when playing the pig. You already gave the survivor a new priority. Why not chase someone else?
Only ######### Pig players do that.
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@Tr0g said:
https://forum.deadbydaylight.com/en/discussion/comment/951550#Comment_951550
You should read up on DPI, sensitivity and pixel skipping. It is objectively true that cranking up the sensitivity on your controller decreases aiming accuracy.
You should stop telling people lies.
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@Tr0g said:
https://forum.deadbydaylight.com/en/discussion/comment/951471#Comment_951471
You try precisely aiming hatchets with 100% sensitivity. At that point the controller actually skips quite a lot of pixels, like using a cheap mouse at an artificially high sensitivity.
But if you lower the sensitivity you get 360'd all day. Pick your poison.
I mained Huntress for 2 years. I already precisely aimed plenty of hatchets. Not my problem if your too lazy to learn a high skill cap character.
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When someone say's a certain killer is unplayable on console (e.g Huntress). Take it with a grain of salt, it's likely bullshit.
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@Tr0g said:
Survivors have 60FPS, for killers it's lower. Makes no sense.
Please fix it, I don't even care if the graphics get worse.
Why should the graphics be worse for the game to run properly? it already looks like a PS3 game.
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@Cornpopers_Evan said:
https://forum.deadbydaylight.com/en/discussion/comment/948108#Comment_948108
I hope you learn to play it great. :)
Thank you!
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An acoustic guitar.
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@JasonSlayer said:
All these other killers get nerfed such as pig or ghost face pig used to be able to use her traps after all gens are used now they're pointless , ghost face u can literally see a spec of him and disable his ability come on devs what are u doing
This has to be joke...... right
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Tru3face, boring as ######### in solo.