GrootDude
GrootDude
About
- Username
- GrootDude
- Joined
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Comments
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@pootis_Bear it is based off of a Spongebob episode.
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@KillermainBTWm8 said:
https://forum.deadbydaylight.com/en/discussion/comment/481215#Comment_481215
https://us.v-cdn.net/6030815/uploads/320/IB13DK0JWU99.png
*laughs in BHVR* I wouldn't get your hopes up.
They’ve had time to plan this so it might be good.
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Ew, memes.I have more but they might Hex:ruin this wholesome thread.
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@KillermainBTWm8 said:
https://forum.deadbydaylight.com/en/discussion/comment/481205#Comment_481205
@TreemanXD Freddy is fun to play as but I am waiting for the rework because he is like legion in a way you will lose in a 1v1 situation because of his aura reading making him unfun to play against I hope the rework buffs him tho
I hope the rework is good.
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@KillermainBTWm8 for me Nurse and Freddy are the most fun to play, as survivor I like playing against nurse but Freddy is boring to play against.
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@PyroDude I’ll just have a salad.
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@NMCKE [Bad Word] I gotta main Freddy now.
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I’m all for helping solo players.
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I bought him to have every perk.
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I would like this, could help solo players.
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I get your situation as a teenager myself, you should be fine though. :)
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@KillermainBTWm8 on PS4 I can save a video clip and watch it.
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@KillermainBTWm8 that would be nice.
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@KillermainBTWm8 you’re a god player! :O
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Something that I hate is when someone says “I’m a X main” and then people post the X main btw memes. Someone can be a X main and think something from their side is OP.
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@KillermainBTWm8 said:
https://forum.deadbydaylight.com/en/discussion/comment/480597#Comment_480597
@TreemanXD don't expose him I wanna see if he can pass orion and downvotes the chances are slim though.
I doubt he can but it’d be fun to see him try.
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@StarMoral the only “refund” thread I’ve seen was making fun of the time people wanted refunded for legion.
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@KillermainBTWm8 said:
I didn't care for this perk then I don't care for it now I am just happy the MoM threads shall be gone.
Hopefully
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@brokedownpalace said:
Okay, let's assume your premise is true, that many survivors have said MoM is a terrible perk. Why would you find it confusing that people would be upset a terrible perk is being nerfed?
Try thinking for a few seconds before you post a bait thread.
This.
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@Orion, here is a quote from Peanits about the enduring change:
TL;DR, the change allows them to change stun perks.
“It's a couple different reasons.
- The wording confused people. Many people think of "75% increased recovery" as "stuns only last 25% of the normal time". This is not the case. Instead of being stun time * (1 - 0.75), it's actually stun time / 1.75. Your stun is only reduced by about 43% when you increase the recovery speed by 75%. With stuns just being half as long, it's much simpler. 2 seconds becomes 1 seconds, bing bang boom, everyone understands.
- The pallet stun durations are actually going to be about 0.15 seconds shorter.
- This way we can re-evaluate stun perks and better balance their stun times. Currently we need to make sure that anything affected by enduring lasts long enough that it doesn't render enduring completely useless. Take a look at DS, for example. It was a 4 seconds stun, where the survivor was locked into the animation for one second. This leaves you with only ~1.28 seconds to run if the killer is using DS. As a result, the stun time was raised to 5 seconds, giving you ~1.85 seconds to run. With that in mind, we could potentially lower it back down to 4 seconds (or even 3 seconds) after this change, making it more consistent whether or not you're using enduring.
It basically allows us better control over balancing stun perks so you're not forced to run enduring just to counter them. All things considered, you probably aren't getting hit with stun perks all too often currently. Decisive strike is easily avoidable and Head On is like a unicorn (it just doesn't exist, and I won't believe you if you say you've seen one). Ultimately you're going to save loads more time with the pallet stun reduction than you would lose from stun perks.”
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The scariest thing is hag, Change my mind.
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@Raccoon ask Peanits, I just quoted what he said.
BTW thanks for the downvote, soon I’ll have more than Orion. :D
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This is what is changing with enduring.
“It's a couple different reasons.
- The wording confused people. Many people think of "75% increased recovery" as "stuns only last 25% of the normal time". This is not the case. Instead of being stun time * (1 - 0.75), it's actually stun time / 1.75. Your stun is only reduced by about 43% when you increase the recovery speed by 75%. With stuns just being half as long, it's much simpler. 2 seconds becomes 1 seconds, bing bang boom, everyone understands.
- The pallet stun durations are actually going to be about 0.15 seconds shorter.
- This way we can re-evaluate stun perks and better balance their stun times. Currently we need to make sure that anything affected by enduring lasts long enough that it doesn't render enduring completely useless. Take a look at DS, for example. It was a 4 seconds stun, where the survivor was locked into the animation for one second. This leaves you with only ~1.28 seconds to run if the killer is using DS. As a result, the stun time was raised to 5 seconds, giving you ~1.85 seconds to run. With that in mind, we could potentially lower it back down to 4 seconds (or even 3 seconds) after this change, making it more consistent whether or not you're using enduring.
It basically allows us better control over balancing stun perks so you're not forced to run enduring just to counter them. All things considered, you probably aren't getting hit with stun perks all too often currently. Decisive strike is easily avoidable and Head On is like a unicorn (it just doesn't exist, and I won't believe you if you say you've seen one). Ultimately you're going to save loads more time with the pallet stun reduction than you would lose from stun perks.”
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@Bithard I know xD
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@Kenshin I use Spirit Fury without Enduring, you don’t need Enduring to make spirit fury viable.
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@KiraElijah showed me this one but I’m sure he stole it.
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@Boss if you’re referring to the “80% survival rate” then please read this quote from Peanits.
“I confirmed this with the data team this morning, the 80% isn't exactly accurate. The stats are taking your rank after the match, not the rank you went in with. The data was also collected between April 1st and April 7th, when it was significantly harder for survivors to pip. As a result, those who died typically deranked back to rank 2 and their death would be counted as a rank 2 death. It was very rare for someone to die at rank 1 and remain rank 1, hence the incredibly high survival rate.
Basically most of the deaths were counting towards rank 2, not rank 1, so the escape rate was much higher than it should be.
I received a stat for the escape rate from the 11th and it was around a 43% escape rate.”
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When survivors ranking was busted I looped a billy for five gens around the same pallet.
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“Just adapt” ok, P3 Claudette, Haddonfield offering,insta-heal,DS,Balanced landing,BT and adrenaline. Adapting is fun! 😄
In all seriousness I don’t care what they do with the perk since I’m a stealth player but if they change calm spirit/spine chill I will “just adapt”. ;)
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@Plu said:
They loved saying "Just use meta killers" and "JuStAdApT"
Alright, just use meta perks too, people, and as always, jUsTaDaPt
Both sides do that though.
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This thread was making fun of the people asking for legion refunds y’all.
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The toxic people will dismiss your opinion since they refuse to believe you’re a killer main. I think the goal of new MoM is to take hit(s) while the killer is carrying someone.
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@Poweas it is usually the bad ones that send the salty messages in my experience.
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@OMagic_ManO said:
Spyro series, Jak series, Legend of Zelda series, that Mario 64 game, Mortal Kombat, and let's not forget, Minecraft.
Am I the only one that still likes Minecraft?
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@Poweas said:
https://forum.deadbydaylight.com/en/discussion/comment/479749#Comment_479749
@TreemanXD oh ok. Still disgusting how mad he got right? And I didn't even do anything in game except win.
I can't understand those entitled survivor mains sometimes...
Some people are just awfully entitled, you’re welcome for the LF camp idea. :)
*edit @Poweas
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@Poweas I have someone on my list, he joined my lobby but sadly dodged it so my LF wasn’t fueled.
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@Poweas said:
https://us.v-cdn.net/6030815/uploads/371/2EODJNS9CJSR.png
https://us.v-cdn.net/6030815/uploads/091/TIJGXPH212OI.png
https://us.v-cdn.net/6030815/uploads/122/9VW0MN12J1GU.png
https://us.v-cdn.net/6030815/uploads/900/R7BZS5HCHES9.png
https://us.v-cdn.net/6030815/uploads/837/5WCVP9UTU0YB.png
https://us.v-cdn.net/6030815/uploads/931/P2VBH84QY27W.png
Massive oof. Can someone tell me what he meant by profile tracked?
Also I dropped the Nea cause she ran into basement right infront of me.
@Poweas I think he means he is keeping track of your profile but idk.
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I’m a PS4 nurse main, I can still catch you.
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@Poweas said:
I'm going to show you some salty afterchat.
Because I rekt them as Spirit wait one second lemme blur the names
Kk
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@Poweas yessss, protect this holy thread. :D
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@CallMeSpidey said:
Jesus, another nerf something about the Nurse thread.
Nurse is already the weakest killer and least used killer on console and people want to nerf her further?
lol the mentality of some people.
She isn’t the weakest, she just takes awhile to learn.
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@ABannedCat welcome.😄
@Poweas I love the nurses hatch close animation.
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@Mushwin on PS4 I see green. Pairs great with blue hair Susie ‘cause of the skirt.
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@noneofyourbusiness said:
Nurse is probably the most balanced killer in the game. And about extra blink addon's they are like second chances right? So why can the survivors have additional chances and the killers do not because it's OP? Ahh...survivors have it too few...right?
Let's see, Adrenaline, Balanced Landing, Borrowed Time, Dead Hard, Decisive Strike, Deliverence, Lithe, Mettle of Man, Sprint Burst, Unbreakable, Insta-heal's.
3 blink nurse=crutch
yea, i see your point. ty
*sigh* one of those people.
Unbreakable:don’t slug.
BT/DS: don’t tunnel, I’m rarely hit by DS.
Lithe:Dang, I guess everything is a second chance now.
Dead hard: most survivors rely on it for an extra hit so you can normally fake it out.
MoM: I suggested a way to nerf it in another thread.
Insta heals: these need removed.
Sprint burst: this is such a weak perk now...
Balanced landing: Not everything you hate is a second chance.
Deliverance: You have to preform a safe hook rescue and are broken for x seconds, be glad they used it instead of something else.
Adrenaline:Rewards you for doing your objective.
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@se05239 this is a quote directly from not_Queen
”Hello, for everyone that says we should lay off some artists. Please don't. This is not a matter of replacing people, it's a matter of hiring more.
We have job openings but it is difficult to fill them in this job market (programmers are a rare resource in Montreal) If you think you can help us, please apply.”
Visit the post for more. -
@pushkina said:
https://forum.deadbydaylight.com/en/discussion/comment/478726#Comment_478726
I would like to admit that I often feel like downvoting you as I find your debate style arrogant and condescending. And I'm sure I'm not the only one who feels that way.
Me and Orion have different opinions on the balance of this game but I have to admit, his arguments don’t make me think “I’m gonna downvote him” in fact I like discussing with him.
I think you missed it when he said he has things downvoted from last year.
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@not_Queen said:
You guys are awesome 🤗
Take your time @not_Queen. :)
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/478785#Comment_478785
You mean the survivor role which literally has second chances built in both mechanically and through perks isn't the easy mode?
There's nothing wrong with an 'easy mode.' I welcome it, actually, but you're just being cynical now and nobody's buying your bias.
Neither side is an “easy mode”.




