GrootDude
GrootDude
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- GrootDude
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Comments
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/630313#Comment_630313
Exactly, because as a Trapper you have to calculate every trap and make it worth your time to place it. You need to know survivors pathing, good trap spots, good trap hiding places etc. Hags just spam traps and spam "E", they camp all the time, spam 7 traps near the hook and still refuse to leave :D. I hate playing against Hags. I used to love playing as her but it's too easy. Trapper is much more satysfying killer if you can benefit from your traps.
I don’t camp hooks though.😭
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/630304#Comment_630304
Nah, they are just trap spammers. Trappers mains are masterminds of this game.
I also main Trapper and Hag. :D
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@Clockso said:
i didnt recognize you with the hag profile picture xd, hag main big brain btw
XD Hag mains have the biggest brains. :P
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@artist said:
https://forum.deadbydaylight.com/en/discussion/comment/630288#Comment_630288
fun fact, u can see wraith! and id be here all day if I had to address how terrible and perk reliant your counters for keys and Insta-heals were too. nice try tho
You only mentioned them once I brought up the fact that you only mentioned things from one side, if Wraith is good at choosing the correct path you won’t see him which makes me think you’ve never faced a good Wraith. Perk are in the game to boost you where you fail, if you don’t like my post then why don’t you address all of it?
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@artist said:
https://forum.deadbydaylight.com/en/discussion/comment/630255#Comment_630255
the counter u listed for prayer beads was to gen tap and give them a free hit anyways. that's a counter for getting grabbed (a pretty bad one nonetheless), what's the counter to prayer beads in the base game?
as I said, it's entirely the spirit's fault if she can't figure out where u are, if it's a good spirit, 95% of the time she isnt gonna mess up unless u have iron will
You must hate Wraith since he can easily get a free hit on you, prayer beads still has a counter and I honestly find it funny how you’ve only mentioned things survivors need to counter an uncounterable.
@Marcus said:
https://forum.deadbydaylight.com/en/discussion/comment/630265#Comment_630265
If you need perks to counter something, that is not good game design. Especially when he have just 4 perk slots.
You don’t need perks to counter any of this, what is the point of perks if not to boost you where you fail?
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@Marcus said:
https://forum.deadbydaylight.com/en/discussion/comment/630255#Comment_630255
I saw survivors getting gen grabbed even when trying to gen tapp. And that waste a lot of time. And you can't loop a Spirit, especially if she grabs you.
Her power has to recharge so yes, you can loop her. I’ve never seen anyone get gen grabbed while gen tapping.
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@AzdrubaelVect said:
You're trying way to hard with coming up counters, one of your "counters" is literally "just eat the DS" or "wait out 60 seconds instead of getting a hook, oh also let's not forget that you have no knowledge if there's even a DS in the first place so this perk buys the entire team tons of time.
You do have knowledge, if their is an obsession then slug and find a new target.
@Tzeentchling9 said:
Also, it looks like, "just play Billy" is your solution to issues caused by Survivors, since he is the only one who can perform your answers.
Billy isn’t the only killer capable of insta-down.
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@Marcus said:
https://forum.deadbydaylight.com/en/discussion/comment/630251#Comment_630251
So your solution is to use perks as band aids fixes ? Too bad we only have 4r slots. What if a survivor find a key in a chest and I didn't equip Franklin's Demise, how am I supposed to counter that ?
If you see survivors finding keys commonly then bring Franklin’s, the perk is good on it’s own anyway.
@Tzeentchling9 said:
Outside coordination of SWF?
Just play normally? That is what I do.
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@Swiftblade131 said:
Yeh, let me pick perks mid game rq.
Perks are in the game to boost you in areas where you fail, if you notice these things happening to you commonly then you should use perks to counter it.
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@artist said:
spirit and prayerbeads don't have counterplay in base game. perks shouldn't be the only definitive counterplay to something. a chase against a spirit is entirely up to her messing up, as she has all the telltales in the world, that aren't sight, to pinpoint your location (sound, scratch marks, collision), while the survivor has nothing. my favorite is your counter to moris is just hide 4head! you're basically saying they're so blatantly strong your best bet is to not get found in the first place
Spirit and Prayer beads still have counter play, I gave you examples it is your choice not to use them.
If you don’t want to play immersed then you can still loop if you’re good at it.
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@Marcus said:
https://forum.deadbydaylight.com/en/discussion/comment/630223#Comment_630223
Again, because a thing can be countered in some circumstances, it doesn't mean it isn't bullshit. I mean, if I tunnel the key holder then I get D-Striked, while other survivors do gens and I can't apply any pressure because I need to tunnel that person.
Also, your solution for gen rush is irrelevant, because I saw ( and I can show you ) someone playing Plague without Ruin, who down a survivor in under 30 seconds ( he literally downed that Nea instantly ), but yet, almost 2 gens got done, even if all of his chases were pretty short, that match still ended in 5 minutes.
Whenever I play Trapper/Hag two gens typically get done while I’m setting Traps, choose which gens you want to defend at the start of the match is another good tip.
Like I said, use Franklin’s Demise, the game becomes much easier once you limit the amount of gens survivors have left.
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@Boosted_Dwight said:
>:c
>:V
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@TAG said:
If you get hit every time by the Killer, Unrelenting is completely useless. Seems like a hard counter to me!
This 100%, stop complaining about unrelenting.
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@Marcus said:
Just because these things have counter play, that doesn't mean they are healthy for the game. I think bullshit things from both sides ( Instant Heals, Keys, Moris, Prayer Beads, Omega Blink ) should be look at and nerfed/reworked, because it doesn't feel fair at all to lose a match because someone had a key or because that Spirit had Prayer Beads and you needed to gen tapp the entire match, just to be grabbed regardless.
If it is in the game then losing to it is fair game. They aren’t healthy for the game because people refuse to attempt to counter these things and instead make threads about these things are OP with no context on how to nerf/rework these things.
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@My_Farewell said:
But complaining is easier than using those counters :O
Indeed it is! :P
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I don’t have a problem with him.
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Leave keys and moris alone.
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Do the heckin’ bones.
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No
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@deathsia said:
https://forum.deadbydaylight.com/en/discussion/comment/605026#Comment_605026
GOOD KILLERS would call you toxic. For starters, your running Adrenawin(an OP perk with ZERO downsides) and secondly if your playing Flashlight Jesus, you're most likely stunning killers during a pickup when they are framelocked and unable to dodge the stun.
As I have said in the past, the only reason the ability to flightlight stun killers during a pickup hasn't been patched out yet is due to the inevitable survior main outrage that would follow since it would render the flashlight USELESS. And if one minor change renders an item useless...then maybe the devs should rethink the uses for the Flashlight period.
You still think survivors are OP? And flashlights of all things? I hate to tell you this but you can easily bait the flashlight user out or look at a wall.
Adrenaline isn’t OP, you run three perks for most of the game and then earn it by doing your objective.
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I don’t mind anything in the game, use whatever.
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Now that I am bored of killer again, I am thankful for all the survivors that I can P3, currently have 7 p3 50 survivors. :)
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@βLAKE said:
https://forum.deadbydaylight.com/en/discussion/comment/629260#Comment_629260
This is weird, but I don't see it and the link you posted takes me back to my original question.
..
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@βLAKE said:
https://forum.deadbydaylight.com/en/discussion/comment/628947#Comment_628947
Hey can you answer my original question? What is your build setup for Hag and Trapper?
I did answer.
@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/628317#Comment_628317
I am also at red ranks, I use a Trapper bag and things to set traps faster, on Trapper I run noed(rarely gets used),ruin,BBQ&C and brutal Strength. On hag I use things for faster setting speed and things that keep tripped traps up longer, for perks I use:noed(rarely used),ruin,nurses(rarely used) and surveillance.
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I don’t need it but I do use it.
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So that people can still try to save me even though I have kindred.
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/628805#Comment_628805
Adrenaline is an odd case..because it has no downside or viable weakness..I mean..its an insta heal, almost double duration sprint burst. And ignores exaustion..that's pretty insane..especially when you still get the benefits no matter what your doing or whether your hooked or not
You only have three perk slots all game, that is the weakness.
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@Gardenia said:
https://forum.deadbydaylight.com/en/discussion/comment/628933#Comment_628933
Hag is pretty top tier, so it would be easier to play against them with her.
Trapper isn't that great, but how many consistent 2-3k do you get as trapper vs swf compared to the Hag?
I get 3/4k’s most games with both of them, I often win faster with hag though.
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@Horrordude83 said:
https://forum.deadbydaylight.com/en/discussion/comment/628904#Comment_628904
You do to compete against SWF groups at red rank. I've been there, and its not fun. Especially on ps4. Everyone is on coms, everyone running insta-heals, someone w OoO, tool boxes, etc. It might not be every match, but I'd say 7 outta 10 are now. That needs balance. I don't really know how, besides letting the killer know there going against SWF, and rewarding them better for facing teams like that, or make those teams skill checks longer, and harder, but that would just enrage SWF groups. It's not very hard to rank up, but once you hit that type of comp, it gets boring using the same 2 killers just to be able to compete. And if you use another killer and bring a Mori just to even things out, your the toxic, bad, horrible killer... 😂😆😁
I main hag and Trapper, before rank reset I was in red ranks. I’m on the PS4 btw.
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@ArecBalrin said:
"I main survivor" = Survivor-main
"Killer-main here" = Survivor-main
"I play both sides" = Survivor-main
"T-bagging is the Hegalian Dialectic in play, as is hitting someone on the hook" = Killer-main
None of those things necessarily determine what side someone mains.
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Survivors are gonna get that ‘needed’ second objective. ;)
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If I’m also a random and it is endgame, they won’t matter. If I’m in swf and we can organize a save then they’re worth it.
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@toxicwraith said:
Thank you guys!
You’re welcome:)
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@Horrordude83 said:
If your not a lifeless god that spends most of their life playing this game, then your gonna get beat by red rank SWF unless your nurse or spirit w add-ons. This "get gud" Crap is poor sportsmanship and isn't helping these people out. There looking for a solution so they quit getting bullied by a-holes that have nothing better to do, or at least know it's happening, or they get some kind of bonus for playing with them. Instead, people wanna bash them for it. Not everyone is on God level at this game. Give people a break! And SWF on red rank is much easier than playing killer at red rank. Prove me wrong.... Actual proof. Cause I have plenty of proof of survs destroying red rank killers that make it look easy.
You don’t have to be a dbd god to win and most of us have lives.
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:)
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@Mushwin said:
shirtless @GrootDude
In a few years, maybe. :P
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@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/628088#Comment_628088
Well, I mean, you got 4 gens done by running, and they're obviously either a very angry player, or a very (cant use the adjective because I don't want to be flagged for "insults") player who doesn't understand that they're fueling the fire by chasing.
But you went killer main after that?? Like it was a justified camping that would have made me die laughing if I was camped over it.
Getting camped in general became a common thing and that round was what got me tired of it.
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@βLAKE said:
https://forum.deadbydaylight.com/en/discussion/comment/628055#Comment_628055
What perks and addons do you use on Hag and Trapper? I used both at red ranks and I got destroyed when I used Hag and I got two kills as Trapper (but it was super frustrating and only got them because of NOED)
I am also at red ranks, I use a Trapper bag and things to set traps faster, on Trapper I run noed(rarely gets used),ruin,BBQ&C and brutal Strength. On hag I use things for faster setting speed and things that keep tripped traps up longer, for perks I use:noed(rarely used),ruin,nurses(rarely used) and surveillance.
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I dip pizza in ranch.
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/628106#Comment_628106
Whether*
And no it's not "making the game easier", it's balancing the game. By your logic, I could say you want the game easier for killers by allowing stuff like this. SMH
Nerfing Trapper isn’t “balancing the game”.
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@wisdomwielder said:
https://forum.deadbydaylight.com/en/discussion/comment/610885#Comment_610885
Wasn't it also fine before the changes to Legion? It was fine enough for at least one person per game to run the perk before the buff. Because that's what it was. A lazy, unintentional buff because they didn't want to redesign the perk.
I’m a killer main but I play both sides, bt is fine as is.
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@Acesthetiic said:
Totem perks should stay as is. High risk (bringing them in, chance of losing it) high reward (powerful ability).
The survivor losing a second chance perk is definitely not a good idea since they have their downsides or can be countered. Losing their exhaustion perk? Just seems unfair IMO.
Action debuff after destroying a totem just doesn’t seem fair either. They shouldn’t get punished *like that* for doing their objective.
I also disagree with a totem rebuilding itself. If you bring in a Hex totem, you should live with the potential risks.
Just improve totem placement.
This^^
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@Jdsgames said:
https://forum.deadbydaylight.com/en/discussion/comment/628102#Comment_628102
Dora King and Johanna Park oof too late.
No! Kyle Denson and Michael Thomas.
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@Jdsgames said:
https://forum.deadbydaylight.com/en/discussion/comment/628094#Comment_628094
No we need to J.K. Rowling this situation and completely swap genders, names, and then say it was always planned lore wise. To get more popularity before the next chapter release!
No! Leave my David King and Jake Park alone! D:
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DS doesn’t need any change.
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General discussion, killers, survivors, off topic and balance feedback.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/628087#Comment_628087
Everyone should be fully nude and anatomically correct.
Yes
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@KillermainBTWm8 said:
I think that both sides are about just the same when it comes to crying. Just killers can get away with it more because they do need some buffs but when you look at it most are just about as bad as the "survivor main" complaints. I also think it's funny when some complain about how long their chases are sometimes because they think that a survivor couldn't possibly be better than them. It's also nice when some call looping an exploit because using any strategy that the devs did not think of people= exploit duh. Yes I am aware that Survivors have just as much of a problem with certain things but sometimes we act like Killers could do no wrong so I used this to rant :P. Btw I play both sides and no I don't care that survivors also have a list of problems....
I took someone on a four gen chase recently and then got camped, that’s why I’m a killer main now.
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I bought Ash for the same reason as I buy everyone else, for his perks. Although I didn’t use old MoM much I just liked having the option to use his perks if I wanted too.
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@TKTK said:
It can be fun being killer when you play one of the viable ones that can deal with anything if you are practiced enough. Atleast survivor is always chill.
Killer is fun without playing top tier killers, I have pretty much the same amount of fun playing as Trapper as I do Hag.

