GrootDude
GrootDude
About
- Username
- GrootDude
- Joined
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Comments
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@KillermainBTWm8 said:
one time I was playing killer and the survivors escaped like ######### how could they do that.
I had something similar to this, the killer actually had the audacity to place a trap by my hook, like, why camp?
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@Glory said:
This is a cursed thread, asking for shirtless LF and decrying shirtless Myers (and a bunch of other stuff, but that's not as important)
Would you prefer shirtless Frank?
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We actually have a lot of good perks outside of the meta, same for killers. You just need to experiment with perks.
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@thesuicidefox said:
@GrootDude What if I get to a rank higher than my main account?
If your main account has more progress then it is still your main.
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@KillermainBTWm8 said:
https://forum.deadbydaylight.com/en/discussion/comment/644843#Comment_644843
OMG WUT A CASUAL. jk :P I can see why Bloodborne can be hard for some and yea those fences.
I am a casual 😂
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@KillermainBTWm8 said:
Dark souls is not difficult imo in fact it is easy for me at least. Dark souls does lose a bit of replay ability unless you like to PVP like me
I tried to enjoy Bloodborne but imo it was too difficult for my liking and in the first area the fences hurt my eyes a bit for some reason.
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@Luigifan64 said:
https://forum.deadbydaylight.com/en/discussion/comment/643127#Comment_643127
But it didn’t die recently, it was dead on release. Flip-Flop is useless even if you manage to get max recovery due to how many hooks there are, so getting that half wiggle sooner would just make the perk not a waste to use.
MoM wasn’t dead on release, buckle up is actually good for solo survivors and flip-flop can still save you, especially if you crawl to a corner.
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@TheRockstarKnight said:
https://forum.deadbydaylight.com/en/discussion/comment/644272#Comment_644272
Never gonna tell a liiiie~
Or hurt you
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Just report them, doing gens is bannable.
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Balanced landing, adrenaline, spine chill and Iron will/Borrowed time. I don’t really think Iron will is too great but it does do a little bit of good.
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More like a second account now tbh.
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@Boosted_Dwight said:
https://forum.deadbydaylight.com/en/discussion/comment/644187#Comment_644187
Never gonna make you cry
Never gonna say goodbye
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@KillermainBTWm8 said:
https://forum.deadbydaylight.com/en/discussion/comment/644150#Comment_644150
Never gonna turn around.
I don’t remember the next verse. :P
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@KillermainBTWm8 said:
Never gonna give you up.
Never gonna let you down.
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@Jesya said:
Wow
i just started playing this a few weeks ago and finally figured out how to make a decent looking roof. 😩
That took me awhile 🤣
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@Theluckyboi has it on his wall already.
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Most people are fine with escaping through the hatch, you’re the only person that I’ve seen want the current hatch gone or only openable with a key.
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@PhantomMask20763 said:
Steve Harrington for me now, sorry Davey
Now that I know what Steve looks like, I agree. I’ll definitely be maining him and Claudette, maybe some Jake and David in that mix.
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I think the worst pain I’ve actually felt is when I was young me and my brother got into a fight and my head got slammed into a brick wall, I cried for awhile and after that I noticed that my granny re-did the wall and it is now wood instead.
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How so?
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Double pip isn’t impossible at red ranks.
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@PhantomMask20763 said:
Mines too big to show everything :(
It really is.😂
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@Chickenchaser said:
https://forum.deadbydaylight.com/en/discussion/comment/643120#Comment_643120
No. The hatch sucks for the survivor also. It favors both equally. I don't claim to have all the answers of how end game would need to be completely reworked to to keep the hatch closed on the last survivor, but I do know I shouldn't win after I've lost.
The hatch doesn’t suck for survivors mate.
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I just got the joke!🤣😂🤣
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@Acesthetiic said:
https://forum.deadbydaylight.com/en/discussion/comment/643142#Comment_643142
Did those wheels that were hot give you 3rd degree burns? (:
No, they just stabbed my feet.
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@AshleyWB said:
Enduring reduces her fatigue @immortalls96
No it doesn’t
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@AshleyWB said:
I might play more nurse once enduring appears on the bloodweb for her. Literally leveled up at least 100 times on her and it never shows up on her. It'll have to soon though.
Why enduring?
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Left behind definitely
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@DoomOrb said:
https://forum.deadbydaylight.com/en/discussion/comment/642618#Comment_642618
I rate the naked killer. add Ons are never considered in this.
He is bad without add ons I’ll give you that.
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@BlueFang said:
https://forum.deadbydaylight.com/en/discussion/comment/643154#Comment_643154
I doubt it, that would be a little too strong, though it would be nice
Perhaps if they make it so that only the generator with the most progress receives the Weasel debuff and the rest recieve normal regression
I agree, it would be too strong but I’d still like to know.😁
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I wonder if the gen kicking perk stacks with PGTW.
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Ace booty? I gotta see this. :P
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I once stepped on
a legohot wheels! -
Flip-flop is a good perk. We should be focused on perks that have been bad for awhile, not ones that died recently.
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@Chickenchaser said:
https://forum.deadbydaylight.com/en/discussion/comment/643108#Comment_643108
What's my bias then? I enjoy both sides. I'm not biased towards either side.
Enjoying both sides doesn’t negate any possible bias and your bias is clearly in the favor of killers, just like mine is slightly in favor of survivors.
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Nobody’s opinion is completely unbiased, it is human nature to be biased.
If the hatch didn’t exist then you’d have to spend 30-60 minutes looking for the last survivor.
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I like it paired with enduring also, don’t listen to the people saying use Spirit fury instead, good survivors will drop the pallets early to avoid your spirit fury.
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@xEa said:
https://forum.deadbydaylight.com/en/discussion/comment/643058#Comment_643058
Yea i read it, someone quoted the post aswell, there is no information about anything below rank 1. You have a different link then that? Looked like you quoted this
I do not have anymore information.
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@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/642981#Comment_642981
I think there's a difference between the game being over when you're hooked and the game being over when you're downed. What about survivors who have DS, Boil Over, Flip Flop, Unbreakable, or the hook is far away? I feel like built in cypress is just hand holding, personally.
If the killer is already there then unbreakable is gonna be useless, flip-flop will likely only work if you’re in a corner but the killer can just slug camp you, boil over is a wasted perk slot. DS is the only one that could really help you there.
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@xEa said:
Well, even if we ignore rank 1, above 60% is still great, considering that Red Ranks usually also face red ranked Killers.
Anyway, there are 3-4 strong killers (Nurse, Spirit, Billy and Freddy) that have the potential to do some work, all the other Killers can not really compete against very good survivors tbh.
I just corrected the false information you put, read my comment, I quoted Peanits in it.
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@TheCankleBreaker said:
Survivors have to worry about getting a good map with a decent amount of pallets, having good teammates, also having teammates with decent internet, a killer with decent internet, and hoping to god that the killer isn’t gonna do all the toxic things killers can do which means face camping, totem camping, along with top tier perks.
I guess by your logic survivors who loop, do gens and run top tier perks are toxic.
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@xEa said:
Hello
Survivor escape rate on Rank 1: 80% !
Proof?
https://us.v-cdn.net/6030815/uploads/549/1FNHLQVJCK9P.jpg
So much about Killer are overpowered.
Actually Peanits corrected this.
“I confirmed this with the data team this morning, the 80% isn't exactly accurate. The stats are taking your rank after the match, not the rank you went in with. The data was also collected between April 1st and April 7th, when it was significantly harder for survivors to pip. As a result, those who died typically deranked back to rank 2 and their death would be counted as a rank 2 death. It was very rare for someone to die at rank 1 and remain rank 1, hence the incredibly high survival rate.
Basically most of the deaths were counting towards rank 2, not rank 1, so the escape rate was much higher than it should be.
I received a stat for the escape rate from the 11th and it was around a 43% escape rate.”
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@StupidButTru said:
https://forum.deadbydaylight.com/en/discussion/comment/642998#Comment_642998
I understand that, but I see killers run here to forums to complain that they're not getting 4k for majority of their games which goes to show they won't accept that statement. Had they just increased Gen time in the very beginning before choosing to nerf survivors and buff killers there wouldn't have been this much of a problem. If a killer can't manage to get at least a hook before two gens with gen time of 1 minute and 80 second at that point its not game mechanics it's just the killer him/herself. They should've at least tested it in the beginning.
As Peanits said, gen times have been increased already. If we’re being honest, some nerfs were deserved, just like certain killers nerfs.
20 more seconds on a gen wouldn’t balance cooldown instead of exhaustion, pallet vacuum, no entity blocker, or double pallet loops.
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It is actually still very strong.
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You can’t just take things away from one side, none of these are problems and most add ons aren’t OP. I’m not saying survivors are OP but killers also aren’t.
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Gen times don’t need increased, people just need to accept they won’t win every game.
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The only meta perk I’m currently using is self-care, I’m also using botany knowledge, MoM and empathy. Hoping to get some use out’ve MoM.
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@Peanits said:
Basically because the killer could just stand there and wait for you to unhook yourself and instantly down you. The amount of situations where it would actually make a difference and lead to an escape would be incredibly slim and it's not worth wasting everyone's time just in case the stars align and you get away.
@Peanits since this is out of the question, do you think we could ever get cypress mori as basekit? Since the last survivor will probably die anyway.
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Rule #7 if the killer wins then the survivors should uninstall.