The Weakest Killer, How Do We Buff Him?
Hello, it's me DoomOrb and I'm here once again to talk about the weakest killer in the game. Yes' I'm talking about Leatherface.
Now you might think Wraith is the weakest but I would disagree. But if you want to argue about that, please go to my other forum post to do all of that arguing yourself there. Because this forum post is for a different purpose.
@DoomOrb said:
I was originally going to put this on killer discussion but my Computer is down and in PS4 it doesn't give me the option to put it there. If by any chance a mod see's this post, do me a favor and move this post to killer.
Anyways Hi, it's me DoomOrb. Today I will be doing my very best to rank all killers, I will update this post as more killers are released and I will also change it base off your guys discussion down below if you agree with it or not. With that being said, I'm starting from the worst killer then going up to the best killers.
I'll explain why each killer is at where they are when my computer is more cooperative.
- Leatherface/Cannibal
- Wraith
- Doctor
- Legion
- Pig
- Trapper
- Shape/Myers
- Plague
- Clown
- Ghost Face
- The New and Improved Freddy Kruger.
- Hag
- Huntress
- Hillbilly
- Spirit
- Nurse
Now to talk about why each one is in where they are. Each are in the number they are labeled in.
- Leatherface really only good for camping. He's a good starter killer but that's about it. Bad chase potential, his chainsaw is more of a detriment than a benefit, and while he does break chainsaw as decent as Billy, that's about it.
- Wraith is faster invisible and he has a bit of mind game with his uncloak with his burst of speed. He can also bodyblock better than most killer, but aside from that he's just an average M1 killer.
- Doctor is ok, has really good tracking and a slightly better chase potential than the other killers below. With great timing in his shock he can interrupt vaults. He's a bit harder to loose in chase because as long as you are in madness 3, he knows where you go. So he's ok, but not really all that good aside from that.
- Legion has an ok chase, he can at least guarantee a good first hit and has a more consistent game slowing than Pig. Plus it can be reapplied over and over. He is also technically speaking infinite one hit if the survivors choose to heal against Legion, but as usual Legions power is really good at hitting you. Nothing beyond that as his powers don't help all that much in the chase.
- Pig's dash is much better for certain mind games, she can also sneak around and do surprise attacks. Her traps can extend the game though they can be inconsistent. She does have a better chase potential than the ones I've talked about above, but that's about it.
- Trapper is a feast and famine killer. He can be either really Godly or really bad against survivors. He does have great potential in winning even in high ranks, but he does waste a lot of time preparing his traps, by getting them around the map and setting them, unlike Hag and Freddy who can set them anytime. His power is strong, but not strong enough to give him a high ranking.
- Myers is a nice little flexible killer. On one side he can be really sneaky especially with certain add ons and perks. He can also be a decent expose killer, especially with tough of hair. He vaults faster than most killers and he's overall decent.
- Plague is also technically an instadown killer since in most cases people don't cleanse against her so people are always 1 shot, but when they do cleanse then you temporarily become a more powerful huntress for a short time. Overall Plague is pretty good, but doesn't get much love due to survivors not giving her the power.
- Clown is nice he ends chases quicker with his gas. He reloads whenever he wants and while he is an M1 killer, he's overall pretty decent.
- Ghostface, while his powers are both decent for certain mindgame, his power is best known for constant expose effect. He can continuously expose a survivor over and over again with no problem. His stealth is also better than most killers too.
- Freddy is great now. Really nice chase potential while slightly weaker than Clown's chase potential, he makes it up for more constant and no reloading. Plus he has a teleport ability to be able to traverse faster threw maps. He's overall a much better killer. While he's still a M1 killer he is a much better M1 killer than what he was before.
- Hag, while her chase potential can rival Nurse's unlike Nurse she has a weakness and if the survivors are coordinated enough they will always deactivate her traps. While she's still really good despite her weakness, she is still somewhat of a feast or famine. So be strategic like SpaceCoconut. Remember her traps are both her chase potential and technical map presence.
- Huntress's chase potential is to throw hatches at people. She has a bit of map presence because of that, but she does end chases relatively better than most killers. She does need to reload her hatches and you do need to be good at aiming them, but overall she's a great killer.
- Hillbilly, you have full map presence (Unless the Game or Lerrys) and gen control with him. You have an instadown and your power can help you cut loops or even just to catch up to a survivor. Hillbilly is a consistently strong killer and he will be for years to come.
- Spirit is a really strong mindgame killer. You never know what she's about to do next. This is what makes her really strong. Survivors have a hard time reading your next move, she has no vault animation which is good and her mindgame is out of the charts. Plus her power can also be use to get a hit on people if you read them well enough.
- I mean who else did you expect to be here? Do I even need to explain why Nurse is here. If you don't know why she's the best, well is quite simple. Her power allows her to go threw walls, it is great map presence and her chase potential is just unstoppable. She is undoubtedly the best. No question.
I think that's about everything. See you in the Fog my friend.
With Love, DoomOrb
Now back to Leatherface.
Leatherface is currently in my eyes the weakest killer in the game.
He has a standard movement speed of 115% movement speed.
An Instadown that when he charges it slows down more and when he goes to a frenzy the distance is already too much that you won't really catch up.
The Chainsaw hits multiple people so that's the good thing.
When he bumps to an object he suffers a lot more for it and ends up loosing the survivor for it, unlike Billy that only looses a bit of distance but can be regain thanks to his movement speed.
Leatherface, like Billy can break pallets with chainsaws.
And that's about it. Leatherface in general doesn't have much going for him aside from being the best basement camper in the game. No one can challenge him when it comes to camping. But he really doesn't have much chase potential, or map presence. He barely has an area he can protect and he has no tracking.
Leatherface is almost the face of a bland killer due to how bland he feels. Sure he has an instadown, but that's really all he has.
Now how to buff him? Well there are a few tweaks I would say that would make him a lot better. For one side when he's charging his chainsaw, make him not move so slow when he's charging it. Another thing is when he does bumb something, let his bumb time be less so is less punishing, and increase his acceleration speed a bit more to make his frenzy more of a threat.
These small changes would make him a bit more viable and would move him to at least mid tier. Playable enough to be viable.
But what do you think. As always your opinion is always welcome here.
With Love, DoomOrb
Comments
I agree with you idea but I gotta say, If you put speed add ons on LF then you can actually use your chainsaw at loops, he definitely isn’t the worst killer.
Give him a little chainsaw sprint which is faster than walking but way slower than hillbilly. Like make his chainsaw able to continue for as long as you hold it down. Massively reduce steering but have add ons to increase control.
I’d prefer current LF than this suggestion.
@GrootDude me too
Imo a decent way to buff/rework him is to give him the option to 1 or 2 hand his chainsaw.... 1 handed does 1 quick slash that takes slightly less time to charge then 2 handed but has a longer miss cooldown....and 2 handed does the charge we know today.... numbers need tweaking ofcourse
Are you sure about that? Last time the developers shared data on killer lethality. The Clown and Legion (before his rework) was the least lethal killers.
Chainsaw on unhooking attempt:
Unhook Immunity
Unhook Immunity
Borrowed time
Cya...
https://forum.deadbydaylight.com/en/discussion/76520/leatherface-fix
I don't know about that most leatherface just get right behind you rev up the chainsaw and insta down, don't think he needs a buff unless they take away the one shot down capablity
I think that due to him being a licensed killer, he has to resemble the killer from the movie... aaand if you've seen the movie, you know that his current design in game matches his character in the movie.
His first few kills playout just like insidious basement camping; later he kills franklin by jumping out from nowhere, then he chases sally forever, trailing off as she dives into a convenience store. I think the devs capitalized on that, but ultimately, I think leatherface was leading her there. Anyways, she's chased by him again later, and he bumps into something and instead of running around what's in his way, he just attacks what he bumped into, it's kinda funny - the movie illustrates weird behavior really well. But, sally ends up getting away by jumping into the back of a car, and leatherface shamelessly, knowing he won't catch her, chases the car swinging his chainsaw.
Speeding him up during chainsaw sweeps works, but to add some map pressure, maybe they could make his chainsaw sweep last longer. Either base it off of a power bar like the legion has, or make it so he stays in his sweeping animation until it's cancelled, or bumps into something. It can be balanced by increasing/decreasing sensitivity of turns the longer he spends in his sweeping animation. When his power ends, depending on how long he was in his sweep, he has a cooldown period where he can't use his chainsaw, or has a long tantrum
Make his perks increase the acceleration of the sweep, or modify what the chainsaw can go through - it's a heavy chainsaw so maybe a pink addon could allow him to destroy pallets without being interrupted. The increased or decreased turning sensitivity will ultimately force him to stop so he can't abuse it too much.
They could also give his chainsaw latent effects like, when a survivor is being chased by bubba and he's revving his chainsaw, they randomly receive skill checks, and if they're missed the survivor is hindered briefly, or they're forced into first person view.
I rate the naked killer. add Ons are never considered in this.
He is bad without add ons I’ll give you that.
Not a bad idea. WoulD make pallet eater more threathening
There is a link up there to send you to my tier list discussion. Go there if you want to talk aBOUT who is weaker.
Yeah no kidding. Freddy's rework took a very long time
Facts
Rank 1 LF main here. He does not need a buff. He is great at locating, and downing. The only buffs I would do are. Chil/AWC Increase movement speed by 5% decrease Chainsaw charge slow by 25/50% and than reduce his bump penalty from 5 seconds to the amount of time left in the charge. As you swing for I believe 5 seconds meaning hitting right away will cause you to suffer the full 5
Your thoughtful buffs has been valued greatly. Thank yoU foR your time.
The Idea with him is that he could take down multiple survivors, They should have made it once you down 1 person with the chainsaw, its basically a refresh on the amount of time you have while chainsawing, So that why you can get more distance and maybe get a couple people down in 1 go
Have you seen play with your food on him?
They have to be really careful about buffing him because I’m sure if they aren’t careful he’ll just be a more viable hook camper. They need to find a way to buff him while making less effective a hook camping.
As a Legion main I can say that if anyone deserves to be relooked at it's him
It doesn't help that a LOT of his add ons are just Billy's and don't give him useful stats.
He basically NEEDS charge time or movement speed add ons to be able to use the chainsaw at all.
You mean Leatherface or Legion?
Yes, but that's just with a perk. Remember, I'm looking at the naked Leatherface. No add ons and no perks.
Agreed, I hate the killer camping in general.
I tried to optimize a build around PWYF after ghost face dropped using furtive chase + PWYF + infectious fright + knock out. My plan was to hook the obsession, and return when unhooked to get a PWYF stack as the new obsession ran away. I'd tunnel the unhooked, then...
Ultimately, this build didn't work because it needed a really specific set of events to happen; it worked a few times but GG'd the match when I couldn't find the obsession. Ultimately, PWYF was too hard to use imho.
Also, I don't know why, but the speed from PWYF doesn't help much unless I'm using chili addons for acceleration. Unfortunately, double movement speed addons and 3 PWYF stacks doesn't do anything, really.
Full addon rework could help a lot. Muffler on LF? It's almost like they weren't expecting to get the license and just slapped some ######### together. Don't even get me started on chili.
Slight increase to chainsaw frenzy movement speed. Could slightly reduce Beasts Marks add ons to compensate as his speed is quite effective with this add on.
I find his power is ok with Tuning Guide + Beasts Marks and is fairly fun as it requires steering the saw in loops. The other ok loadout is Tuning Guide + Primer, this isn't much fun since you just dry hump a survivors butt and press saw.
I think his penalty for hitting objects is fine if the power is slightly increased. This will reward skillful play and punish potato play.
Uhhh he has literally nothing to help with Locating. So at best he's exactly as good as other M1 Killers at that.
No. Maybe getting an insta down when the stars align isn't the standards we are going for. In order to get a down with the chainsaw you need to be withing 0.906 meters of the Survivor when you start reving. And they need to not be within 3ish seconds of a window or pallet.
By comparison, Hillbilly can instadown you cross map, AND loses less distance when charging the saw AND has a ton of utility from it AND has a much lower cooldown when hitting something AND accelerates instantly AND is considered to be one of the most balanced Killers in the game if not the best balanced.
Also breaking a pallet with his saw shouldn't stop him. shOUld just keep goin
Exaggerated Leatherface's chainsaw moves side to side and he gains a boost while reving and capable of downing multiple people, if you think that needs a buff then you can't have one shot capablity with the buff it's just not FAIR.
I like that idea, not stopping after pallet break.
Really his speed just needs tweaking, the chain saws 1 hit is a very powerful tool but the resource cost to use it is just too high atm.
Agreed
Honestly, I don't find Leatherface the worst killer. Because he at least have insta-downs when Survivors are in dead-zones (no windows / pallets near by) and also he is the best Camper of the game.
Wraith on the other hand, I found him the worst Killer right now (without add-ons). He can sneak to people sure and camp as well, but unlike Leatherface, he don't have insta-down, he is worse camper, he has worse chases and longer overall.
But still, Leatherface for sure need some buffs or something new to do to make him better and more fun to play. There are so many killers that needs help :/
Bbqc is his perk, designed for him. He can locate technically better than almost anyone else besides freddy nurse and trapper as they have it as a part of there kit. If you remove perks those three (to my knowledge) are the only three with locating. With perks bubba is best.
I still think, that Wraith is clearly the worst killer in the game, but LF needs some tweaks too. Maybe give him no penalty on his movement speed while charging his chainsaw, but dont allow free movement while sawing, something like that.
Perks are not Killer specific. I run BBQ on a lot of Killers that aren't leatherface.
Than no killer besides freddy, hag, doc, and legion have any form of location. This is a battle of semantic anyway so I don't see the point.
Look, i'm not trying to crap on your idea but...
Like you said Leatherface's chainsaw takes down more than one person. While billy only can get 1 person with his.
So if Leatherface hits a wall his cooldown is justifiable. What I do agree with is:
After He Hits a wall aka Bumps it increases his movement speed for a few seconds like The Wraith.
The slow movement speed while charging is on every killer with a charging ability:
The Shape: Moves Slower when Charging E.W.
The Pig: Moves Slow when crouched and Charge time is a bit long
Billy: Moves Slow when charging his chain saw
Wraith: Moves Slow when uncloaking
This combats the OP-ness of the Killer.
So to combat charging movement speed here's the Buffs that is actually needed for him:
-After He Hits a wall aka Bumps it increases his movement speed for a few seconds like The Wraith.
-After he hits a wall, he gets a better recovery speed. (For chainsaw to go down)
so if you hit a wall you can still catch up and try to strike again with the chainsaw.
(I'm not saying buff his chainsaw charging time neither because... I'm pretty sure there are addons for that...)
But, those are my thoughts.
Those Killers as well as Plague and Clown have direct forms of detection.
All stealth Killers are good at tracking due to survivors not knowing to go into hiding.
Nurse and Billy also can find people easier due to them having less time to hide before they get there.
Trapper gets information from his traps being either set off or disarmed, same as with Hag and Freddy in that sense.
That leaves Leatherface, Spirit (unless she uses specific addons) and Huntress. All other Killers have something to help with tracking,
speed, stealth or direct tracking.
I'd argue naked clown is worse than naked leatherface because at least with leatherface if you catch someone in an open area you have a better chance at instaDowning them
What does clown have for tracking? Also there is a difference between "Oh hey I found a survivor" and there is a survivor at the gen inside the lodge atm. Speed is not tracking, stealth is not tracking. Things like bbqc are tracking.
Clowns bottles make people scream. So you can throw them over cover to check it faster than walking over there.
And even though it's not direct Speed and Steath DO improve your ability to find Survivors and thus improve tracking. Something like BBQ is obviously way more effective than speed at that sort of thing, but Speed is extremely important.
If someone has 10 seconds to hide they can pick a further and more effective hiding spot. While if they have only 2 seconds to hide then they are far more likely to be caught out in the open. And if they don't even know they are supposed to be hiding in the first place then they are certainly going to be caught.
Make him so he doesn't slow down while charging the chainsaw like billy, he keeps his movement constant while leatherface becomes a turtle.
Plus rework some of his addons, show them some love.
Boom now he is a solid mid killer.
I have to ask are you just going to continue arguing this and never budge at all?
I know exactly how to fix leatherface.
We buff Nurse and Spirit.
Perfect. I can see it now:
Current:
Nurse/Spirit
Bubba
Better:
Nurse/Spirit
Bubba