Alfred
Alfred
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- Alfred
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Comments
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I think addons are more important fast chainsaw make him playable.
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Latency mysterious thing for people who never hear about computer networking...
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Summer is ending on September 23...
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Ofc there is AIM assist developers just do not know what they have in game or just lie...
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@[Deleted User] said:
If the killer RQ'd, you will have +5,000 BP in your survival category. If it was because of your net, you won't have this.
What if killer kills the application?
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This was first time reported in 2017.
There is still no fix and no 4k support.
Problem is game runs in window and invisible mouse cursor is out of this window. hence your mouse click is not registered.
Have no Idea why you space bar did not work and 100% 4k should works every time.
Try 2k with 100% scaling...
If you expect BHVR will fix it I suggest you to move to another game.
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Buy gaming monitor turn on crosshair...
You can also install software which will do the same but it in not clear how will EAC reacts...
people claiming: crosshair = buff are completely clueless...
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Every Claudette player will tell you yes you should be banned...
But if you use common logic BHVR added support for it so must be fine.
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"optimized" we do not use this word here...
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Where is the disadvantage on DS obsession/non obsession ?
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DS is BS especially the part with locker.
Getting into locker has less frames than killer hit...
BHVR - masters of game design.
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Macro on keyboard, mouse, software?
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Wraith and Ghost face have one perk which works well on Nurse (Shadowborn, I'm All Ears).
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Well they are running out of time but it is still summer.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/656512#Comment_656512
It's definitely way more than a mistake. Any time you blink and miss, you made a mistake. A small mistake, but it's a mistake. You can't disregard them. If you do, that's saying, "There is nothing I could have done better here." and that's not true. When you then lose that survivor at the start of the match, that's a bigger mistake. Everything at the start of the match is magnified. You need to get that pressure up ASAP.
That's not to say anything about the killer. We all make mistakes, we all have bad matches. I have my fair share as well, there's no shame in admitting it. In the same way the survivors can make a mistake and turn a good situation into a bad one in a matter of seconds, the same can happen to the killer.
You cannot expect the survivors to not do generators just because you messed up. Having the game tell you, "No, you can't do the objective yet." would be unreasonable.
So if "make no mistake" is the game philosophy then why there is hatch and unhook protection?
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Why this game don't have 60s countdown?
Do I need to check my phone every time there is a obsession?
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@FiftyCalReaper said:
No, but you'd be an ######### for it. Giving yourself an artificial advantage rather than playing on the same level field as everybody else. Bravo sir bravo.
Let me guess "I'm just used to mouse and keyboard." Good for you. Then play on PC.
See PS4 brothers will not forgive...
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Because survivors also keep DC to save their items?
But mysterious dedicated servers will fix it. In summer...
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Use term "reworked legion"....
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PC much better you hit survivor or pallet and fps drop from 120 to 60...
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Mysterious dedicated servers will fix it... in summer
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/643024#Comment_643024
Actually Peanits corrected this.
“I confirmed this with the data team this morning, the 80% isn't exactly accurate. The stats are taking your rank after the match, not the rank you went in with. The data was also collected between April 1st and April 7th, when it was significantly harder for survivors to pip. As a result, those who died typically deranked back to rank 2 and their death would be counted as a rank 2 death. It was very rare for someone to die at rank 1 and remain rank 1, hence the incredibly high survival rate.
Basically most of the deaths were counting towards rank 2, not rank 1, so the escape rate was much higher than it should be.
I received a stat for the escape rate from the 11th and it was around a 43% escape rate.”
The holy statistic posted everywhere is wrong???
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Lets buff all survivors obsession while all killer's will be still trash except maybe for STBFTL.
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Chainsaw on unhooking attempt:
Unhook Immunity
Unhook Immunity
Borrowed time
Cya...
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Best part is when you run Nvidia filters and all the Claudettes pretend they are invisible...
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Another reason to completely remove SWF. When insidious Bubba is camping they just tell each other and rush gens...
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Survivors DC vs my insidious Bubba...
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Another reason to play omega nurse...
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Have you tried NVIDIA filters? (you need Nvidia GPU ofc)
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@DaS_only said:
https://forum.deadbydaylight.com/en/discussion/comment/628403#Comment_628403
I mean, why is fps locked in the first place. It's not like dark souls when 30+ fps breaks the engine.
Better question is why there is almost no graphic option in game?
I need to edit GameUserSettings.ini to unlock fps
I need to chance my Windows resolution to match the desired in game
I need to run Nvidia filters to set gama and details
Welcome in 2019...
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I read somewhere the Username (PSN ID) is primary key in database that is why it was impossible to change it and now you need to pay to change it.
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SWF is not problem -> add SWF notification for killer
SWF is problem -> remove it from the game.
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Are you sure it is click delay and not clicking out of window?
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Or SWF could quit the game, that would be much better.
Thank you.
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Maybe killer's only purpose in this game is to make entertainment for survivors...
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Non working sounds and everyone can just disappear in bush.
Bye...
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@[Deleted User] said:
Good headphones with surround sound support and equip Stridor - voila - you're the best killer in the game - no skill required.
200€ headphones not good enough on DBD masterpiece...
Should I buy 1000€ headphones?
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SWF support is what this game needs...
Just curious how do i change game resolution without changing windows resolution?
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Reworked legion sux.
FF is threat like something mega OP
miss it is done
you hit someone with bleed it is done
you cancel it 4s of semistun
But the effect is really average.
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@DaS_only said:
https://forum.deadbydaylight.com/en/discussion/comment/621181#Comment_621181
The lazy one here telling others to buy new hardware. Just don't comment if you can't help.
To OP: yes, u can boost your fps by some tweaking (not bannable) but honestly I wouldnt use it and change to ultra because it looks like ######### (a lot of foliage and blurry mess). Just keep it on low and increase your resolution to 100%
I must missed the part when op told us his configuration...
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You rush to the shop and buy some decent GPU?
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@[Deleted User] said:
Is this thread serious? Survivors are loud and footsteps are loud as ever. Also they need to buff Lightweight to muffle footsteps.
Maybe you can tell us your setup?
Are you filtering "unwanted" sound by software or you opened *.pack and replaced chase music by empty song?
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LOL
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DC before they DC...
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@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/comment/618466#Comment_618466
The developers try their absolute best to make the game as fun as possible for everyone by adding new content, fixing bugs, and communicating to the community. You may think they go out of their way to ruin the experience of others, but in reality, they bust their butts off everyday.
Give the developers a break, the game improved a lot more within the last year. Obviously the developers are trying or else we would've been stuck with old DS, pallet vacuums, old Déjà vu, and so on. I couldn't ask for better developers, and sure, they aren't perfect, but they do try to learn from their mistakes. :)
First: they came with that stupid idea put music and effects on one volume slider.
Second: everyone has different sound system and everyone can hear different frequency which are changing with age. How can they balance this with single volume slider?
Explanation needed...
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Check event log - applications.
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@Aceonfire said:
I use a 165Hz monitor on a 2080Ti and when I uncap or limit the FR (to match refresh) a few things happen... (vsync off, maxfps=165 or 999)
- Killers report me as being laggy and out of sync
- I get microstutters, even worse than the ones that happen during skillchecks and just looking around @60FPS. It takes me 3-4 matches for my eyes to get adjusted to this archaic framerate/engine programming after I play nearly any other properly designed game.
- Skill-checks are silky smooth though
- My machine will randomly hard reboot at the "initializing" screen or right after the offering screen
- DBD does a full file check which absolutely thrashes my SSD's (over 500MB/s read for 3-4 minutes, each time.
Just some things to keep in mind. DBD is not like games of old. It was built using a console game's model, even though it was intended for the PC. That is why there are exactly 0 options when it comes to the graphics, even though it's based off of one of the most user adjustable graphics engines to ever be created.
The hilarious part is, on the offering or loading screen, when framerate is uncapped, on a powerhouse of a system, the FPS hits about 90-100 rendering nothing but fog. just lol. Should give you some idea how lackluster the optimization is.
I've worked with DBD support and they haven the foggiest, nor do they really care from what I can tell. I just start ignoring them once the full circle of tech support hopelessness happens - aka: "please go run the userbench and reply with the results..." (even though my ticket was opened with them) At that point I know they are just replying to keep SLA down and move on to the next ticket.
That is just excuse look at MK 11.
Also made in unreal engine primary for console ported by external studio on PC.
At it has tons of options in menu. FPS is still 60 beceause of fighting game.
FPS in menu capped to 30 fps.
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Why the corn is not broken when survivors run through it?
Is it hard for the engine?
No it is not this is unreal engine...
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Killer DC -> punish killer
Survivor DC -> punish killer
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Survival lobby is so powerful in this game:
You are not supposed to see survivals (Claudette especially P3) without Nvidia filters
You are not supposed to hear survivals (have not found any filter or solution yet)
No wonder there is lack of killers on console...