Ghouled_Mojo
Ghouled_Mojo
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- Ghouled_Mojo
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Comments
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It’s certainly a bs map for a lot of killers.
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It was weird. I had a merciless killer in 5 matches and that is not my typical average. I played 4 different killers.
I’m more of a brutal killer or entity displeased usually. The survivors were just not that awesome or disorganized as a team.
I kinda feel like my own skills are dulling against these not sweaty survivors.
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@vgraz said:
https://us.v-cdn.net/6030815/uploads/ROD4AFC0SC9F/bp-bug.png
Hey! I found what I believe to be a bug! Happy killing!
I’m regularly getting more than 32k with pinhead. Not sure what exactly the cause is but I know he gets several extra bonuses like lament guardian if no one leaves with the box.
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It takes a bit to activate for me. Not sure if that’s intended. Few seconds I mean.
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I love using him but, yeah, couple of nipple tweaks and a round of lousing will make him impressive.
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@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/comment/2490494#Comment_2490494
I hope once this combo catches on they don't nerf it. Killer's can't have anything nice.
No they cannot. If it’s fun or useful it gets poo’d on.
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@Bluebird said:
I've said it in the past, but I'll say it again, Teachables should be reworked into their own rarity and give a worse version of the perk.
Some examples
| Survivors |
Dead Hard - Gives Exhaustion for 120 seconds instead of 60, when used on David it keeps its tiers, going from 60 / 50 / 40 (all Exhaustion Perks could use this formula)
Unbreakable - Allows you to pick yourself up once, doesn't give you a recovery boost
Soul Guard - Gives Endurance for 5 seconds as opposed to 8 seconds, 60 second cooldown (one or the other, but the former would have more of an effect)
Flashbang - Requires a full generator to be completed solo
Inner Strength - 20 seconds to heal self in locker (still faster than Self Care, speaking of...)
Self Care - Heals at 35% Healing Speed, making Botany required (which would also be nerfed, probably to 20%
Deception - A cooldown of 90 seconds
| Killers |
BBQ And Chili - Increase its range to 56 meters, still useful if its far out, but not so much if they're somewhat close
Nurse's Calling - 16 Meters
Thanataphobia (sorry Legion) - 3% penalty per injury
Tinkerer - 85% Gen Progression required to trigger
Pop Goes The Weasel - 15% Regression after hook, or a time of 30 seconds to activate
Hex: Ruin - 125% Regression
Hex: Undying - No longer shows auras when around a Dull Totem
I’ve always thought the same thing. Others can learn it, but it’s just not as good.
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It’s nice that hoarder might actually get used now.
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What’s funny is no one in trial will solve the box but you. You’re injured and just been unhooked with a borrowed time on you and you’re now on death hook. The hunt is going and has been going for almost a minute but none of the healthy, unhooked survivors will go for it.
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Hallucinations- killer thinks he wins the match. Survivors think they have brutalized the killer and escaped. Everyone gets 32k.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2487294#Comment_2487294
Ok fine. Perks should have downsides though and Iron Will lacks literally nothing. Deliverance has a prerequisite, I’m All Ears has a cool down, and so on.
a downside would be interesting for IW. You have any suggestions? Maybe something like skill checks while injured are narrowed by ‘x’ or even great skill checks are removed while injured? Too busy focusing on not making sound to notice pr perform up to snuff.
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To drone out the daily hell that is my life.
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I just tried doing a daily with her. I was surprised at how many things she couldn’t phase through. Poor thing. I just cannot play her well at all. She’s definitely got lice cause she is bugged out.
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@OldHunterLight said:
I'm a twins hater, but that back to back nerf isn't what twins needed imo, what they needed is punish victor for missing after being kicked not giving victor some skate, and now dh counters him.
But still they are really not fun to play against, it is boring almost being bled out every single match against them.
What was the nerf ? I don’t keep up with them.
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@Lynxx said:
I'm sorry I wasted five seconds looking at this.
You read faster than me. I’m also medicated.
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@Fobbo said:
Pinhead gets post game bonus bps. Its called lament guardian. I dont know how it happens but its basically like the lantern and crown bps but it give 2500k for one score on lament guardian
Even with the 2500 removed and then bbq figured, the math is off. Just wondering if anyone else had the issue or if he has other points added postgame not calculated with the perk.
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@ThiccBudhha said:
Probably a stupid question, but you do have level 3 BBQ for him, correct?
lol. Yes
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@Alphasoul05 said:
https://forum.deadbydaylight.com/en/discussion/comment/2485640#Comment_2485640
That just means the system is "functional" by giving you the statistical 50% win/loss ratio. According to the developers anyway. It's not all that different from a lot of other games with MMR. You'll stomp 2 games, then get stomped in 3 games. Then you'll stomp 3 games, one close match, and get stomped in 3 games. A fair and balanced match that feels that way is hard enough in more easily balanced games, with equal combatants (3v3, 6v6) but in a 1v4 game with countless variables? Goodluck.
No. It shouldn’t be merciless one game and entity displeased the next. That is not balanced.
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I’m not particularly enjoying the new grading. Not really having god matches either. It’s either potatoes or ppl way above my skill level.
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His power is high risk, little reward. Whatever numbers they use to generate chain spawns need to take into account surroundings. If lots of walls, maybe aim from higher or above?
I watched a box holder run straight and hardly get tagged by the ‘punishing’ chain hunt. It was ridiculous.
using the chain yourself can be little rewarding. if you hit, survivor can break the chains too easily. Compared amount of time to use the chains vs being broken doesn’t amount to much of a difference.
The teleporting takes too long once a survivor starts to solve the box. By the time you get there, the puzzle is solved and they’re already running at a good pace or they’re hiding at a strong vault or pallet camping. That’s only if they didn’t wait until you started a chase with another survivor or you’ve picked one up.
it comes down to the fact that his power is completely dependent on the survivors. Smart survivors, shite powers. Potato survivors, great powers.
animations are good. He’s fun but overly weak. A lot of the maps tend to cancel him out.
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His powers are really weak even if you can hit with them or get the hunt going. Not a lot of reward for the amount of effort you put in.
when the configuration is starting to be solved, it takes forever to teleport to the spot and by the time you do the survivor is already running a good distance away or waiting by a pallet or strong vault. It’s all very easily countered. I’ve noticed a lot of survivors start solving when another survivor is being picked up.
all in all, he’s weak just because everything is so counter-able and rarely goes off. I’ve noticed when someone is running with the configuration, they can pretty much run in a straight line and the chains will rarely hit them.
the environment chain breaking is a joke. You manage to hit someone with the chain and it’s immediately broken and pinhead makes little to no ground in tight areas. Only useful in open areas.
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He’s definitely going to take some practice with his ability on aiming and timing. I spent around 3m BPs on him so it’s going to be a long practice session. I hope he turns out well though.
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I got one but it was not adept. It was really because the survivors let several hunts occur and I was able to keep getting scourge hooks to help slow down the game along with Surge.
ive had several entity displeased. Several. Lol.
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No penalty. Just sadness and emptiness.
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I think survivors should not be able to the lament from so far. They should have to worry about the hunt and be actively paying attention to where it could be.
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I did not miss the Game at all. I hope it goes away again. It crashed hard when I was playing as pinhead thankfully
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His teleportation Is too slow. His aiming is janky but everything is on console. I doubt I try to adept him anytime soon. I like his concept but the chain hunts almost never happen.
had a lot of survivors starting and stopping solving the configuration so it’s annoying. Don’t think they should be able to stop one they start and the chains slowing them should dissuade bad survivors especially if they’re injured.
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@Mooks said:
SBMM is being enabled tomorrow.
The color/number of the grades is just translated directly from your previous rank.
Thank goodness. I’m getting brutalized. Having a lot of issues trying to learn pinhead. Guess I should not use just his perks until I can use him for #########.
@luvcraft said:
BHRV said SBMM starts tomorrow.
@Chilli_man2400 said:
It’s coming on tomorrow
Thanks for the info! I was worried it was this bad and considered my matched skill level. Lol.
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It’s #########.
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I totally forgot a it dark city. They would be an awesome dlc. Great idea
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It was a shadow buff for Surge.
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I look forward to being able to try out the twins and maybe learn them a bit. I doubt I ever use them much because I just don’t like their design but I at least like to understand how to use each killer
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@Freddy96 said:
Why you play addonsless? Also twins against solos are really strong
I play addonless with several killers. If you can play them proper without the aid of addons, then you can do very well when using them. plus I’m like to see how many addons I can collect.
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Nurse. I think I’ve played around 6-8 games with her total
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I’ve had a lot of zombies here stuck on the opposite side of the generator. I don’t know if it’s funny or sad.
then again they are zombies. They aren’t supposed to be smart.
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I like using toolboxes for generators with built to last, streetwise, prove thyself, and something else like spine chill. Usually add on a wire spool and and some scraps. Like using the green toolbox with 32 charges. It will get you through most of a generator.
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@Pikachaouuu said:
each killer is awarded BP for different reasons during the trial, bligth gains BP just by using his rushes even if you don´t hit somebody just to give an example
Understandable but my scoring is always poo with Blight. Of course I just suck In general with him.
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@bibibib8 said:
This is a very rare offering for nemesis and its said when 5 gen are repaired, any destroyed zombies respawn in an exit area. I kill 27 zombie in a match and i let the last survivor open the gate because i wanted to see the reaction when all those zombie were going to spawn when i saw that only 1 zombie had spawn i was pissed. 6k bp and a lot of time wasted to kill all those zombie and i see only one zombie this was a huge dissapointement.
I think they should change the wording asap because that wording is confusing
I cannot imagine the disappointment for you.
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@Jarol said:
Well, I was watching Jason Rising on YouTube and I liked so much seeing Jason with Chainsaw for the first time in my life, even if it is a Fan-Film, because it led me to a question and the one in the title, well we have Trapper and it is a Very similar visual skin but its power is weak and boring, well, can't we get a killer similar to Jason without it being Jason himself?
An example would be these non-canon images.
https://us.v-cdn.net/6030815/uploads/2FWM28VDCAXP/hqdefault.jpg
https://us.v-cdn.net/6030815/uploads/DOTI2OFJV9G2/maxresdefault-281-29.jpg
Clark Griswold for new killer!
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I can’t go a single night without losing lol.
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Nope. Sorry. Game was progressing.
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I wish we could have a scoring breakdown for everyone at the end like we do for ourselves. See how they spent their time in the trial.
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B tier fun.
s tier is nice and all but I’m not trying to 4K every game.
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@Neamy said:
Did you guys know, that if you phase with spirit and stop moving during the phase long enough to activate insidious (2 seconds at max tier) you will unphase with no terror radius. Dear lord that was an interesting match. So you can phase, move only a little bit our of the line of site then unphase and it looks like you are nowhere near.
I’ve had it on her build since day one. Lol.
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@Grandpa_Crack_Pipe said:
You know, I used to be a nice guy. I'd wake up at 9 in the morning, mow my lawn, eat all my wheaties, wave goodbye to the Survivors across the street as they went off to their maintenance job, the works.
We've had a good rapport, them and I.
I'd slow down if I was stomping. I'd leave the unhooked guy to run off. I'd give the last survivor hatch.. I was a nice killer. In fact, I dare say i'm being humble when I say I was the best killer.
UNTIL 𝕀 𝕋 HAPPENED.
I was just strolling along, minding my own business, and I see this survivor over by the exit gate. I see he's about to leave. I hoist my machete onto my shoulder and wave.
"Hey, Jake, have a good one out there!"
And then he turns to look at me.
I see it-- his cold, dead eyes, devoid of kindness and life, blacker than the deepest void, a dark night devoid of stars and light. He locks eyes with me. He reaches up, fingers clutched around the cold metal of an iridescent key.
He smiles. Lips moving to a breathless whisper, carried by the dead winds of the forest.
"𝐄𝐙"
He hits the CTRL key once. I clutch at my chest, body wracked with agony. Twice, sending me crashing onto the ground, desperately trying to look away. A third time.. darkness begins to overtake my vision. The last thing I see before it all goes black is Jake, merrily sauntering off into the night.
I used to be a nice guy.
But I woke up in that Lery's hospital bed a changed killer. The Doctor tried to stop me, told me I needed more rest-- but he knew. A reckoning was coming.
Clad in my blackest trenchcoat and strongest perks, I knew there was to be no peace. I could see it in all their eyes-- the tbags, the clicky clicks. Just having fun with their friends? Ha, I knew better. Survivors don't have friends-- just tournament members. Solo queuer? Just a SWFer waiting to send the invite. 15 hours in the game? An obvious smurf account. These damned, filthy survivors were all the same, so i'd treat them all the same. Hope you're proud of yourselves, 'cause this is the unstoppable beast of your creation.
No more Mr. Nice Killer.
YES!!!! ######### YES!!!!
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The one I’m playing. I suck. 😔
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I miss the old animations. Old maps too
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I don’t know if I’ve met any killer hackers. If they were, they were subtle about it.
I have to say my favorite blatant hack I’ve witnessed is a jake summoning the entity as if someone was sacrificed. Just random call downs that I don’t think affected anything other than messing with sounds.
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I’m in a very small group of people that like Haddonfield as either role. Granted there are some killers that I know I’m going to have a harder game when I see the map.
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I’ve waited so long for pinhead. My wife was excited for me when I mentioned it. I hope the update doesn’t ######### on my parade.
with pleasure comes pain. Fitting for the role.