GeneralV
GeneralV
About
- Username
- GeneralV
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Comments
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Honestly, I don't even care. Can't face Spirit if you are not playing DBD.
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@VioletCrimes said:
https://forum.deadbydaylight.com/en/discussion/comment/2386558#Comment_2386558
Nah. I was joking around. I put the heart to hopefully soften the response. It’s not worth getting all up in arms about just because somebody shares a non-harmful difference of opinion from you.
Unfortunately, not many people think that way.
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Nope, Iron Will is fine.
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That is a relief. The nostalgia pack was really helping me.
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@VioletCrimes said:
https://forum.deadbydaylight.com/en/discussion/comment/2386433#Comment_2386433
And that’s fine! I don’t think any less of you for not liking a killer that I love. We all like this game for different reasons. We can all learn to get along.
Well. Unless you’re a Bubba main. /j
Oh...I was expecting a more aggressive response.
Thank you, that is really sweet :)
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In the end, it all boils down to this:
They turned an annoying killer into a even more annoying killer.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2386441#Comment_2386441
You and me both. He’s the only character who just does belong in dbd imo
You mean doesn't? If so, I definitely agree. A killer who doesn't even fit the game is already bad enough, but to makes things worse his power is extremely annoying.
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This is either a bug, or the devs decided to nerf her in the worst way possible.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2384929#Comment_2384929
Every single killer in the game has identity and a reason to exist. Trickster just retreads huntress with a bit of oni.
And his reason to exist is to annoy the living ######### out of me.
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"Ah, I see you're a man of culture as well."
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Well, if you somehow like him more power to you. I know I don't.
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In my opinion, not as strong as widely perceived to be.
Actually one of the few killers which I saw, on Red Ranks, lose a game without getting a single down.
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A Nightmare on Elm Street, which thankfully we already have.
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/2384250#Comment_2384250
It's not canon to you or what? To me, it's just extra information.
To me, they are not canon. What is written in the backstories is all I have to know.
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Just because one SWF is toxic, doesn't mean all of them are.
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Dead Dawg Saloon is disgusting.
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There are limits, my friend. Old Legion is a line which we shouldn't cross. So is Old DS, and a few others.
A small, and annoying, minority.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2385060#Comment_2385060
I don’t run that perk that much. I’ve only ran it when I went for adept Trapper.
I always use it. Without it, everything feels...slow.
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Brutal Strength.
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No problem :)
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4 major bugs, at best.
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@GannTM said:
- Spirit requires skill
- NOED is fair
- Shelter Woods isn’t as survivor sided as people say
- Borrowed Time is a very balanced perk and going against BT body blockers isn’t annoying
I actually agree with those.
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@MadLordJack said:
I'd prefer bethesda-style mod support so that console players can have access to the same thing. It also makes it easier to regulate, given the developers would have total control over the library.
This is actually a nice suggestion. Gotta give our console brothers and sisters a chance to enjoy the fun.
As long as I get something from the past, I am happy.
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@BrodieDBD said:
https://forum.deadbydaylight.com/en/discussion/comment/2384973#Comment_2384973
Yeah there are mods to bring back the old map lightings so coldwind looks all gloomy again and macmillan is more blue, which I would love to use.
Also I imagine lots of people would want to keep these original character models and I'm sure it would be a mod people would make.
Then you can count me in!
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I would like that. Someone will eventually create a mod which brings back a thing or two from the past. And you know how it goes:
If it has "old", GeneralV is sold.
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-EGC is a bad mechanic which should be removed from the game.
-The word "outdated" has no meaning in this game. This was an excuse, created by people to justify changes to perks and characters which they did not enjoy.
-Freddy's current power is very boring and unhealthy for the game, but in terms of strength it never required a direct nerf.
-Every single reworked character model is bad, and Quentin's is easily the worst.
-The Twins are extremely overrated, even when scummy tactics are in play.
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Mine would ask for Trickster to be deleted, not nerfed.
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@humanbeing1704 said:
Friday the 13th is a dead game that's about it
Well, it was a good game while it lasted.
Certainly not as good as DBD was, but still pretty fun.
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Technically, those two are. So is Freddy, Michael, Clown, Trapper, Huntress, Nurse, Doctor, Demogorgon, Pyramid Head, Oni, Blight, Legion...
You get what I mean.
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@DwarvenTavern said:
https://forum.deadbydaylight.com/en/discussion/comment/2384614#Comment_2384614
https://forum.deadbydaylight.com/en/discussion/comment/2384618#Comment_2384618
Well, I agree with your complaints, but... wouldn't you two be pissed if you were trapped in hell?
Some of the other characters look older as well, like they've been here for awhile and they're done with it.
Let's use Trapper as an example, when the game first came out and if he would let out a pained yell, a few years later they changed his audio to a "u r g h" like it hurt a decent amount, but you're more annoyed.
Now with this Trapper, if he steps in it, you'll hear nothing. Like he's just numb to it.
I can't defend Quentin's though, he just changed significantly
I don't believe in hell's existence. Getting trapped in another dimension would be much more intriguing than infuriating for me.
But leaving that aside, I liked Kate's idea of having hope even in the worst situations, and now...she looks weird.
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@M1MASTER said:
https://forum.deadbydaylight.com/en/discussion/comment/2384429#Comment_2384429
I don't dislike all of the new models, but just like the map reworks, for me it's a case of the technology being better but the art is worse.
At least you agree that some of them are bad. That is good enough.
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@DwarvenTavern said:
https://forum.deadbydaylight.com/en/discussion/comment/2384251#Comment_2384251
Kate looks a bit cuter though
I don't think so. Not when the hopeful songbird turned into the pissed songbird.
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I will miss my dear main.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2384461#Comment_2384461
Yeah I played it before dbd. Definitely would of been a competitor if it kept getting content
So did I! I actually learned about DBD during a Friday the 13th match.
And yes, I suppose it would've been a competitor. And this would definitely help.
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@WexlerWendigo said:
https://forum.deadbydaylight.com/en/discussion/comment/2384457#Comment_2384457
As a ANOES fan and Quentin main (along with Yun-Jin and Jake), I support this.
That is good to hear!
A Nightmare on Elm Street is definitely the best license they've ever worked with.
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@Phasmamain said:
Because F13th is dead
You also came from Friday?
A surprise, to be sure, but a welcome one.
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Freddy and Quentin.
A Nightmare on Elm Street for life <3
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That map is pure insanity.
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I don't know and I am scared to know.
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@M1MASTER said:
https://forum.deadbydaylight.com/en/discussion/comment/2384251#Comment_2384251
They stripped the personality away out of some of them.
RIP Dwight's scared puppy eyes and Ace's hilarious smirk. BHVR as usual changing stuff that didn't need a change in the first place so you get these weird results.
Nice to see someone who agrees :)
I might be very old fashioned, but there is a reason why many changes get on my nerves.
Kate now looks awful, Quentin's personality is gone. And this list goes on.
Everything is bad.
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@Timtom24 said:
https://forum.deadbydaylight.com/en/discussion/comment/2377375#Comment_2377375
i remember that menu, i started playing even before freddy dropped as a chapter. i miss those times even though infinite loopings were still a thing with the perks survivors had at the time.
well i would also want a mode selecting between 1.0.0 - 5.0.0 and more that are coming.
Infinite loops? Ah, my friend, I would gladly deal with a thousand infinites in a row if that meant returning to 1.8.0
I REALLY want to play that version.
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I play DBD simply because I love what this game once was, which is stronger than my hatred for what it currently is.
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@TheGhostofZgor said:
I can't stand flashlights. There's too many instances of survivors getting a free blinding because you're picking someone up or breaking a pallet and you can't do anything but take. I guess maybe thats just being smart with the flashlight, I just gets frustrated is all...
That is the reason why I always equip Lightborn if there is even one flashlight in the lobby.
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I think all of them look bad.
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@danielmaster87 said:
Lore is one of the things I care about the least in this game. The backstories you can view in the lobby (by pressing left arrow button because I'm on console) is all I need in terms of their lore.
This. Those backstories are the only lore for me, as I completely disregard everything the Tomes give to us.
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The bait is strong with this one.
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@Viciusaurus said:
https://forum.deadbydaylight.com/en/discussion/comment/2384198#Comment_2384198
Sweet Entity, it's just a game. People really need to get out and see that there's more to life than just DbD.
Sadly, we all know this is not going to change. That is why I always tell people to get used to it.
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I like this perk because of that one Feng who decided to go to the basement immediately after the trial started, when I was going or Adept Huntress.
She wasn't exactly pleased with my perk selection and made that quite clear in the post-game chat, however that is my best experience with Territorial and the reason why I actually like this perk.
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That is just the usual, eventually you will get used to it.
Many toxic players actually take the time to do this after a trial, especially if they lost the match. The worst I've ever got was a Nea telling me that I should burn alive.