Avatar

Galklife

Galklife

About

Username
Galklife
Joined
Visits
58
Last Active

Comments

  • ok since there will be less bad killers in red ranks we need:

    a) harder pipping for survs

    b) avg/decent killers to make bad survs depip

    EZ

  • @snozer said:

    https://forum.deadbydaylight.com/en/discussion/comment/1019180#Comment_1019180

    Yeah, they got nerfed and then they got buffed back to full strength or even better.

    soo 1 time use in chase is better than multiple use of same perk in single chase 2 or 3<1 your math is bad bro (we can talk exhaustion nerf as direct nerf to 4 perks) (and we have 20sec SB without exhaustion)

    old BT could save you from bubba, new one only saves unhooked person

    and you forgot how survivors were crying about DS change (as much as killers now) and tbh you can argue DS as well as ruin was made into new perk, because old DS couldve been used in 1st chase (most valuable chase in the entire game, because if you got DSed in 1st chase you pretty much lost game), and now you can play games with 4 DS and never got hit by that

    JUST GIT GUT and stop complaining (both sides are crying too much)

  • they are biased towards new players and only to them xd

    if you find something funny(because if you play this game hell a lot of hours you will find sth that wasnt intended) most of the time it will get patched or ruined, my beloved example: noed 2 and downing injured surv -> baiting survs into thinking you have noed 3, lvl 1 Dev hope (if survs didnt passed by hex, you had 1 free mori)

  • for fun (i dont need to kill anyone or survive to have fun)

    but as surv if i will loot green or purple FL i want to escape (hoarder here)

  • @Mr_Happy_Hour said:

    https://forum.deadbydaylight.com/en/discussion/comment/1009645#Comment_1009645

    I see, but I'm not talking about ever straight up not allowing a perk to be used, just a specific perk not being allowed to used with another specific perk. It should have no effect on new players because of the severe lack of perk combinations available to them.

    well new players that doesnt have that many perks wouldnt be able to use for example DS and unbreakable (and its not hard to imagine new player that plays bill and found DS in shrine) thats what i mean, ofc ppl that spent crap ton of hours wont feel it because they have tons of other usefull perks (either on surv or killer) but those that went for those 2 perks wont be able to use them and they wont have anything to use other than that

    + it would be painful when new character comes up and you will get crap perks on lvl 50 and you cant use your 2 or 3 good perks because of that rule

  • it would be too complicated to new players(and for devs they are priority) + explain to newbie you cant use your perk in casual game

    real time ban phase wouldnt be solution either (its not competitive game) and majority of community wouldnt want to wait even longer for game (+ ppl would leave during that because his perk was banned)

  • salt is outcome of anger, + perma T3 and ebony is overkill xd

    @Zephinism said:

    How did you know the quality of their items before the game started?

    he has whole 1 post on forum, must be a god that sees everything

    (btw he is afraid of Flashlights which are pretty much worst surv items if killer is using brain)

  • wait so let me recap what you said, you were angry because surv took items so you took most broken sh.. you could and for you its weird they are angry hmmmm

    hell yea

    btw let me show you perma T3 myers, Shes called Plague

  • after spawning as pig i grabbed surv of the gen in like 15 sec (i had almost instant whispers)

  • GL with presentation + nice joke :D

  • i have respect for both good survivors (not to 4 2nd chance perks or m1 and die in 20sec) and killers that dont tunnel or camp or use every slowdown possible

    because why wouldnt you respect both of those type of ppl?

  • slug when:

    surv has DS

    after downing there is surv nearby

    when survs are like m1 monkeys that dies in 10seconds

    and sth around that

    Edit:

    DONT slug when you know you will spent more time to catch other surv than other survs to pick downed surv (because youre kinda wasting time)

  • if maps wouldnt be as bad for her as they are right now, its possible

    maps are too big and too many obstacles have too big hitboxes, 110%ms on giant map is too painful to call her possibly strongest killer

  • until june 2018 i was like 75% surv (1200h at that time) made a break after 2x bp event vs clowns, saw spirit, played some games vs her and decided to play killer (only to not play vs her), after OG moonwalk legion i stopped playing surv for good while, and made around 700h only on killers, now im kinda 50/50 because i enjoy playing both roles, on killer i dont feel like i have to kill survs (only pushing kills vs infinite window abusers, or exploiters like that hook tech) on surv i dont feel like i have to genrush i do my 5 totems (with small game) search 3 chests (with plunders) and im ready to go and maybe escape

    now i have over 2250h

  • another whiny post about how community is divided

    GJ

    now we can close

  • but remember Spirits movement speed after phase was nerfed, ofc its bugged atm but dont expect it to be same as before patch

  • i use it if i want to do some FL save (and im doing that since pick up change)

    without it i wouldnt got so many fl saves ;/

    and since BL nerf, DH having issues on servers, SB is most reliable imo

  • i cant wait for devs "fix" that will make killers pip as easly as survivors now, so if everyone is red ranks there is no problem with matchmaker :)

  • i do and i love bond without it i feel kinda blind (over 500h in game with bond in build)

    i dont have to run SC

  • @Spooky13 said:

    Everything in this update has been for survivors.

    Doc? Too annoying. He can make you scream and reveal your position which will usually only help him once in the early game, and he can stun you so you can't vault or drop pallets, meaning you can't get greedy, so don't get greedy and he's as loopable as any other M1 killer.

    Lery's? One of the best killer maps because of it's small size and weird pallet/window placements. More of a sidegrade, Lery's will probably stay one of the best killer maps, more of a visual overhaul than anything.

    Ruin? Too oppressive for new players, we can't expect them to learn to hit skill checks like everybody else has, nerf it into the ground and give killers no compensation with a survivor perk nerf or killer perk buff, and definitely don't solve or even acknowledge the core issue that caused 80% of killers to run Ruin in the first place.

    Balancing for new players is never a good thing to do, remember what happened when Freddy was first released?

    wait lerys best killers map?

    i saw much more killers raging and DCing on this map than on any other (except Haddon), because haddonfun, lery and ormond are 3 biggest BS maps that exist

    only killers that like this map are stealthy and that wont change xd (nurse, huntress, billy, trapper, clown, oni) dont like this maps because of LOS, movement blockers, traps being visible af

  • @HarryRenquist said:

    It seems like the devs want to reduce the disparities between the ranks. Get rid of ruin, so rank 12’s can play with rank 1’s. Rank reset fallbacks only 1 color instead of 2, so it will get easier to rank up constantly. This will reduce edge cases in matchmaking for higher ranks. I get it. And it’s bad, here’s why:

    I’m one of the survivor mains that were back to red ranks in the first day (old rank reset). I can’t enjoy this game anymore, though. I’m constantly getting clearly unexperienced killers and no, it’s not fun to loop baby killers at one single Jungle Gym for 5 gens, only because they don’t understand how to loop it correctly. 1 out of 4 matches is a DC. 1 out of 3 matches the killer just gives up mid game. I’m having killers just standing in front of the exit gate, waiting to open it for us to get out. This is true to matches in which I play with high rank friends, but still happens when I’m solo queueing. I want to have fun and entertaining matches and don’t want having to feel sorry for killers after every single match. The ranks are so messed up right now. The gates are wide open to the red ranks, but I can’t see killers enjoying it.

    Are you a red rank killer that is forced into the higher ranks because of the new rank reset? Are you enjoying getting destroyed by survivors that have played the game for thousands and thousands of hours more than you? How do you keep up with this? I’m seriously interested in knowing if you guys just aren’t that vocal in expressing your opinion or if you really enjoy those matches.

    As a survivor main, my prediction is that the worst is yet to come. The new ruin nerf will destroy every single one of you. Right now, there are a lot of red rank survivors that can’t power gens through ruin. As soon as they don’t have to hit great skillchecks anymore, you all will just get destroyed even harder and I feel sorry for you. Unfortunately there is nothing that I or other survivor mains can do. The game has become very easy for us and I don’t agree with the devs listening to the wrong bunch of players. I kind of get their master plan to eliminate skill and bring casual fun back to DbD, but can you seriously agree with this? I feel like you guys are the only ones that can prevent that bomb from exploding. So please, open up. Speak. If there is anything I can do as a survivor main to support you, I will do it.

    ARE YOU HAVING FUN PLAYING KILLER IN THE RED RANKS?

    This post is addressed to red rank killers that constantly play against rank 1 survivors. I don’t want to hear about your easy 4K experiences without ruin in the purple ranks.

    i dont know what you smoke but take care of yourself,

    1st killers arent forced into red ranks, survivors are because there is no way of not ranking up as surv without throwing games for others, as killer you can just leave everybody on deathhook and you wont pip

    2nd new rank reset is dumb for both sides

    3rd if you think they will be hurt because there wont be old ruin for them, they will drop from red ranks anyway

    4th purple and green rank killers are getting red rank survs anyway and only your rank number changes so no one should care about that at least before matchmaker/ranking system rework

    solution just learn how to play without old ruin holding your hand xd (i could do that 1,5 year ago, you can do it, was it hard? yes, but you cant do everything effortless)

  • @DawnMad said:

    https://forum.deadbydaylight.com/en/discussion/comment/978180#Comment_978180

    https://forum.deadbydaylight.com/en/discussion/comment/978183#Comment_978183

    Not exactly true about ranking. Ranking works in the skill range of the playerbase. If everyone is unskilled, the red ranks will be too. If everyone was very skilled, we would still have green ranks and lower. There are a lot of not so great survivors in red ranks because there are not so great killers too. If more killers were better at the game, worse survivors would drop down in ranks and vice versa.

    that is true that bad killers are boosting bad survs, and bad survs are boosting bad killers

    and thats rank system fault

    but most of the time killers are boosted by perks like ruin and noed (well now braindead ruin is dead) and survs are boosted because of SWF AND because when they do 1 gen, do 1 safe unhook and heal, dont die in 10sec (or wont be found too fast) they will rank up at least to purple ranks

  • @DeanIcity said:

    https://forum.deadbydaylight.com/en/discussion/comment/978136#Comment_978136

    This isn't a productive post. Sure, I'm sure there would be a lot of emotional killer players voicing their displeasure.

    However.. I know there are a lot of players in the community that would like to have a genuine conversation about the issues that ruin will ultimately cause now, how It will impact the game overall, and how to avoid losing a lot of people over a change that just didn't seem that well prepared.

    To think that the EMBLEM system is why people were primarily using ruin is ludicrous and can't truly be expected to have people buy into that. The majority, by far, doesn't buy that at all.

    So, It would be nice to have a productive place to establish engaging feedback over a very big issue overall In most people's eyes.

    i can easly tell you emblems may be for some players reason to use ruin, but even before emblems ruin was overused (if you want you can look for stats from past) and its funny for me how before sloppy(and healing) rework, pop buff, killers managed to play with only ruin but when devs added more options instead of picking 1, many killers started using more and more slowdown perks xd (and you cant tell me killer mains downgraded and cant play now or games are faster because there is more slowdown in game, thats counter intuitive)

    and im not sure how it looks now on PTB but gatekeeper emblem should be better for killers now

  • real problem is ranking system and pipping

    new players are ranking up too fast, its way too easy to rank up (especially as surv) because long time ago there was much more killers at red ranks than survs, so they kept making pipping as surv easier and easier (and swf change killed red rank lobbies with that too)

    100h surv in red rank isnt as uncommon these days, and rank reset nerf is last nail in the coffin

    tutorials need rework but i guess devs cant make AI that would've helped

    i like how killers are crying "they are boolied" but when baby survivor is dying in 10sec its normal :)

  • i met many killers with PERMA 130%(or more) MS (even on dedicated servers)

    but never played against surv with perma sprint burst

  • Devs aint that stupid, they already told they knew how much most killer mains will cry because of that change so there is no point in doing survey in that aspect because it wont be objective it will be just filled with salty killers tears

    i never used ruin on my mains so <shrug>

    btw killers mains when BL is getting nerfed: surv mains you have to adapt

    same killer mains when ruin is getting reworked: REEEEEEEEEE survivor sided devs

    only side devs are keeping are newbies, if you never knew that its friendly reminder

  • @Bigbootiejudy666 said:

    https://forum.deadbydaylight.com/en/discussion/comment/974806#Comment_974806

    First of all, I don't even know how they are in red ranks if they can't hit great skillchecks because when I play survivor, Most of my teammates can hit great skill checks( mind you this is rank 13)

    You know doing gens is easy as blinking right? I had a game that only lasted 3 minutes, mind you I had Ruin and Pop. But I do agree that NOED requires no effort but so does Adrenaline.

    ranking up as surv is sooooo easy (you almost cant depip if a) killer isnt afk, or so bad he cant do 1 hook b) youre not afk ) so survs with 80h can easly hit R1 1st try if they play those 80h in same rank month (i checked many 4Head teammates profiles with red rank, they had literally between 100 and 150h)

    @Alice_pbg said:

    https://forum.deadbydaylight.com/en/discussion/comment/974806#Comment_974806

    What the actual ######### is the counterplay to adrenaline?

    A) adrenaline drop (and hit)

    B) dont let them do 5 gens? "you can make so they wont be used in game"

    how often do you kill 3 survs before last gen is getting done? (from my experience very often) so they wont use adrenaline = they have dead perk xd

    if youre afraid of adrenaline more than any other 2nd chance perk that that can be used multiple times or guaranteed use in game i have no words for you

  • @Bigbootiejudy666 said:

    I made post awhile back saying on how the devs don't care about the community and just care about the money they make, well I think the recent update just prove that to us. They're taking one of few things the killer has to slowdown the game which was Ruin. Ruin was a great slowdown perk because you did not need to do anything special to make it work, it was just there. There reasoning for nerfing ruin was and I quote "Its punishment of new players or those who can't hit Great Skill Checks. Newer players trying to help veterans with generator repairs tend to make the situation worse rather than better". This must be the biggest BS I heard in my life, It is not hard to hit great skillchecks in DBD. The devs must be on some kind of Angel Dust to come up with BS excuse. Oh I almost forgot this excuse they made as well, " The passive nature of the gameplay pressure it provides means that there is a huge amount of potential with very little effort or risk on behalf of The Killer". Are you serious? what about adrenaline? that requires no effort from the survivors and that's getting nerf. What about keys as well? they require no effort as well and still give the survivors powerful effects. I think if you're going to nerf ruin you need to nerf Adrenaline,Keys,Moris along side with it. The decisions the devs make are so dumb, I honestly think the survivors from the first dead rising game could make better decisions. The real tea is that I'm about done with The Devs stupidity and I'm ready to take my CDs and leave.

    " It is not hard to hit great skillchecks in DBD. "

    tell that to most of my red rank random teammates that cant hit great skillchecks even if that would save their lives xd and i can only imagine what is with ruin on ranks below 15 (yes killers on those ranks are using ruin)

    "They're taking one of few things the killer has to slowdown the game which was Ruin."

    there is plenty of slowdown perks right now xd and you should pick 1 that suits the most to your playstyle not 1 that is most op of them

    "Are you serious? what about adrenaline? that requires no effort from the survivors and that's getting nerf. What about keys as well? they require no effort as well and still give the survivors powerful effects. "

    finishing game (5 gens) = no effort, i dont see you typing noed needs no effort (but noed and adrenaline has counterplay and you can make so they wont be used in game)

    and imo keys and moris are in their plans but i dont know what takes them so long with that

  • If you think they didnt had ruin nerf/complete rework in mind but i never expected them to have enough courage to do it, maybe new years resolution xD

    but imo even if they planned it ahead i dont think they should tell it sooner, why? because that wouldnt change anything in most killers minds (and those killers are mainly those that are raging right now)

    they nerfed BL because it creates infinites, now they are reworking ruin because its bulling low rank survs, im ok with both decisions

  • @Oshi said:

    https://forum.deadbydaylight.com/en/discussion/comment/973217#Comment_973217

    Watch TrU3Ta1ent about this nerf. No reason to adapt. It will be continue, they will be nerf everything what use killers. 

    ok youre just part of Tru3 Cult, your opinion is invalid because youre just passing his words not making your own statement :)

    i stopped using ruin about 1,5 year ago (after 300h killer gameplay, and then played for 700h without it) yes on your red ranks, and no, not on top 4 killers

    its time for you to change your habits and stop being afk for 2mins (like sometimes Tru3 is and then you(you as Tru3 cult) send that videos here to cry about genrush)

  • @supersonic853 said:

    https://forum.deadbydaylight.com/en/discussion/comment/974313#Comment_974313

    Yes ruin wins me games when i just leave my spawn area and hear it explode.

    but for some reason you still use it, not because it solo wins you game if it last longer than 90sec? im not using ruin on my mains for over 1,5 year, if i could swap everybody else can (on every rank)

  • i dont think so, because

    a) ruin is strongest vs weakest survs xd so when brand spanking new surv is coming to dbd he cant do .... (btw there are killer that runs ruin on R19) xd

    b) its not solo winning you game ( ruin does)

  • Basekit nerf is punishing you for making mistakes, (and kinda hindering her BEST MAP MOVEMENT in the game) but she's for sure strongest killer but only in good hands

    and i like how baby spirits now cant find you because of that bodyblock nerf

  • @WRussoW said:

    So you all just gave up on the idea because you think the community sucks? And you don't even want to try to implement something that would encourage people to be better? Some world we live in.

    You know, there will still be a difference in reputation between players who play "inappropriately" and players who act toxic. It's hard to tell how big will it be but, I think, it'll still be enough to separate players. It would just be important to motivate people to like each other rather than dislike to keep the difference.

    You all just say "well, people will just dislike and that's it". C'mon...

    maybe you weren't here where we had event with 2nd objective, when survs had to gather nectar, and most of them were gathering all they could and then tell killers to kill them xd

    so from amazing idea with 2nd objective and great event, community made it dog crap and pretty much unplayable for other players

    we have challenges (especially from 1st and 2nd tome) you could do it over time, but survs were trying to speedrun them with throwing game in the same time

    so yea, this community can make everything into ....,

    and even if you tell me "well thats survivors doing" killers that wants to make their archives and if i remember correctly in (in that event you had to play both roles and gather on both sides) they did that too (to not play too much as surv)

    because its hard to tell killer is throwing game because he is throwing it only for himself

  • @GhostFace2

    if you think this game is toxic you didnt played any competitive or semi competitive game in ranked mode xd

    if you cant beat "toxic" players its your fault xd they being toxic dont give them any upside xd they are hindering themselves,

    1) flashlight? in what way its toxic? clicking? soo telling killer your position is toxic, if you dont like Flashlights right now oh boy you wouldnt want to be here about 2 years ago where instablinds were a thing or 1,5year when pick up animation took more time (so surv had more time to fl save you), if youre getting blinded on pallet you know what?? USE EARS, and again if someone is blinding you at pallet he is not running away by that time so if you use ears to hear footsteps you get him in like 2-3 seconds

    2) Teabagging so youre telling me surv that is slowing himself (not running away) is bad? Looping? at this point if you dont loop you CANT survive (unless your team is smashing gens like monkeys)

    3) Teabag at exit? many times i downed that surv and hooked him because he Teabagged too far from exit

    4) Keys may be problem (but same goes with Moris), Hatch outside a key is fine (you dont have to 4k every game) + you can close hatch btw

    5) just dont tunnel or count to 60 or have in mind who have you hooked recently xd

    6) yea this is how this game works you have to know when to drop chase and chase someone else

    if you expect ppl to be afraid of killer after 200h of playing well youre in bad place for that

    this game isnt horror in way you would like it to be, here survs arent just bots that never learn because if they dont run away from killer what should they do??

    well killers have their "toxicity" too, why am i using ""? because for me there is no toxic things ingame (except bug exploiters, but that wasnt meant by game) but post game chat may be toxic AF

  • @TAG said:

    https://forum.deadbydaylight.com/en/discussion/comment/965197#Comment_965197

    "key is placed in box since game starts"

    ? But...it is not placed in box since game start? It is placed in box since Trap is put on.

    im too lazy to find from which dev i heard that but im pretty confident in that

  • @TAG said:

    https://forum.deadbydaylight.com/en/discussion/comment/965173#Comment_965173

    The only thing you'd really need to change is to make it so that the key is randomly placed when you search the first box instead of when you put the Trap on. I could be mistaken because I don't know programming, but that does not sound difficult to change to me.

    key is placed in box since game starts, so only RNG aspect is to which box surv will run, so RNG is in survivor not in boxes

    and lets be honest changing that might be 20 lines of code but changing anything in this spaghetti code will end up badly

  • @WRussoW said:

    https://forum.deadbydaylight.com/en/discussion/comment/960912#Comment_960912

    It depends, sometimes I take the endgame perks, sometimes the pallet-burning build, sometimes the slow-down one. I play on red ranks against EU survivors that are russians for the most part (now imagine the pain I may go through). I play with different add-ons as well, most them aren't that useful. Some of them may help survivors! (If they press great skillchecks when I equip certain add-ons.) That's kinda strange for me as well. Mindgames are not really helping as well because survivors know that they need to go to another location (while you are crouching you give them kinda a window of opportunity for that) or they can stand still when they know that you bait them into leaving (her roar is kinda says when you're about to attack). Her common add-ons may help with that, thanks god. Again, stealth takes too much time. As some people above mentioned, her RBTs aren't even slowdown the game that much if they are not active. So yeah, I don't get why she can't be stronger when there are killers which have greater power.

    im playing on EU as well, vs same russian survs, and i use enduring, bbq, whispers, 4th perk is rotating between haunted grounds, monitor and abuse and crouch add ons

  • @WRussoW said:

    https://forum.deadbydaylight.com/en/discussion/comment/963254#Comment_963254

    Excuse me, what? I don't even know how the RBTs work? Wow. What a discovery! If you know so much about the Pig, share you thoughts about her! I can point at some survivor main streamers and say "wow, look at them, all killers are so bad, these guys escape all the time!". Instead of putting a streamer's nickname as your main argument, it'd more beneficial for the discussion to see your thoughts on that topic. Not that "you're just bad xd". I wasn't trashtalking about the killer, I just don't get why wouldn't she be passively strong. She may be strong but also increadibly weak when you're not all that lucky.

    "share thoughts" let me type that for 2hours because someone dont want to find it by himself xd

    long story short

    if you use her stealth as if youre invisible its obvious you fail, if you dont use whispers and start crouch after seeing survivors ofc they will notice you, ppl learned how easy and thoughtless it is on GF

    its not like surv has 25% chance to take trap off, key is located in box when game starts so its not like boxes are RNG based, thats why its impossible to make so you cant find key in 1st box because that would mean they have to rework how boxes works xd

    if youre trying to use her dash during literally W key chase its ofc you wont get value (its not demo), you can use her dash around loops xd (so you can avoid getting pallet looped), about her dash not counting as basic attack its even better because you can use STBFL and use ambush on obsession

    so instead of bitching how sth is weak maybe learn how to use its power to the fullest? youre literally like thousands of kids crying about killer being weak (because they played PTB for 2hours)

  • @LOA said:

    https://forum.deadbydaylight.com/en/discussion/comment/963313#Comment_963313

    I do appreciate it. Sorry to come at you, but I wasn't trying to be salty, I just have a dirty mouth. I too love math, my friend, and I understand where you are coming from. For the record, you communicate in English quite well.

    thanks but i know my English is bad (and i have some sort of complex because of that), only thing i can do is to acknowledge that and try my best, i overreacted but if you read this forum you should know how many ppl here thinks they know everything just because they watched 1 video on yt or their fav streamer told sth ;/ and im like well after 5 years i still know i cant assume that but 1h "reddit specialist" is so confident in their (most of the time) negative opinion (edit) negative and wrong (negative i meant negative toward thing they hate)

  • @LOA said:

    https://forum.deadbydaylight.com/en/discussion/comment/963268#Comment_963268

    So glad you got an edjamacation. Congratulations. I did pretty well in Economics, but didn't want to major it or anything. Just a Chef who knows how to open brand new businesses and then keep them afloat. Has nothing to do with money, problem solving, or preparing for the growth that comes with success. Just mostly Luck and sucking dick. Pardon my salty tongue, ole bastion of honor.

    ;)

    well im not lucky enough to have english as my native language + i easly spent over thousand hours learning it but my head prefers math over that and i cant do damn thing about it (i pretty much have everything in english on my pc and same goes with streams that im watching) and its still better than not doing anything

    well so if you have such amazing chef, keep on "getting lucky and that other thing"

  • @LOA said:

    https://forum.deadbydaylight.com/en/discussion/comment/963239#Comment_963239

    I dunno man. Doritos Crash Course was pretty hot. And I didn't trash talk, I observed and stated their real problem. But it's all good, people will defend the shady business practices from their favorite game's mama company all they want. Fact is, they honestly don't care that much about their player base and fixing balancing issues because people keep throwing money at it. Why fix it even if it is broke? You can still sell ######### drugs on the street to all the junkies.

    well "i dont trashtalk" when you rly did but maybe for you trash talk needs to have bad words in it xd (it doesnt, you can trashtalk with most politely way possible) and as i told i can give them a lot of crap about their way of balancing, bugs and being slow at doing stuff but you unless you show me you finished economic studies (i did btw) or you have at least some experience in finance your opinion about that isnt valid for me, (because its just X opinion from someone that is salty and most likely dont know how things works xd)

  • @WRussoW said:

    To start off, the Pig is weak on her own. Her steath is nothing compared to the Ghostface stealth. She can't see much, her crouch speed is too slow, she has to stand up to hit normally or grab someone. Yes, she can't be knocked out of her stealth ability but after being spotted she still has to go out of the stealth on her own to catch up with a survivor. (If you try playing like the Ghostface and use stealth during a chase, it won't turn out good in 90% of the cases.)

    Her ambush isn't great, a lot of players prefer to use a simple M1 attack after spotting a clueless survivor because you can try to grab them and avoid the stun after a missed attack. Plus her ambush attacks don't even count as simple attacks so perks become pretty much worthless when you use the ability. The only way to effectively hit a survivor with it is catching them in a rare small loop and try to mindgame them. But most of the times in this scenario I can catch a survivor with the same success as the crouching Ghostface.

    When you play against an organized team who does gens really fast and knows how to juke around the map, as the Pig you can only count on your traps. Unfortunately, the main purpose of the traps is slowing the game down and forcing survivors do something besides the gens (and maybe totems). They are not a real threat. But here comes the main problem with the Pig, I rely on pure luck when I place RBTs. Sometimes survivors get rid if their fancy headsets in a few seconds and the match is fully lost, sometimes they have to search a lot and as the killer I have enough time to kill some survivors.

    The point is, as a survivor you can have a lot of fun against the Pig, she can be spooky and you can have long chases against her, her RBTs are looking cool and put that comfy pressure on you. But as the Pig you have the unique fun ONLY when you use your stealth which, in the end, becomes useless and you just run around the map because usually there is no time to sneak up on someone in the middle of a match.

    Will the Pig get some kind of remedy? Her design is dope, put ironically, I want to play as the Pig after playing against her because as a survivor I had fun. But when I play as her, the fun ends right when I find my first target and sneak-attack them. Then I only do the simple M1 killer routine which can be done on any other killer.

    (Sorry for any grammar and spelling mistakes!)

    ok let me summarize your post (1st post on this forum btw xd):

    in your opinion pig is weak because:

    1) you dont know how to use her stealth

    2) you dont know how and when to use ambush

    3) and you dont know how traps works

    yea, your opinion is valid, send ticket to devs they will answer you for sure

    just watch how GOOD streamer is playing pig xd (not ruinoed streamer), Scorpionz or Tofu

    imagine trash talking killer only because she isnt plug and play xd (if you want to play killer 1 to 10 times and know how to use everything in their kit play clown, not pig)

  • @LOA said:

    https://forum.deadbydaylight.com/en/discussion/comment/963214#Comment_963214

    I never worked anywhere I got 2 weeks off for Christmas. But whatever. The real issue isn't them taking off, it's the fact that they have a game who's popularity quickly outgrew the company's size, so many issues have come up, but that doesn't matter to them as much, because the profit has also massively outgrown the company's size and continues to,and when you sleep on piles of money, you don't feel like you have any problems.

    its their 1st game xd imagine ppl not knowing how to improve growth of their 1st game LuL

    what you wrote can be summed up like youre salty because their game grown so much xd (you used bad words if thats not your intention)

    as much as i would love to give them crap about balancing, breaking stuff but i cant give them crap about not knowing about their problems but (maybe its weird for you) solution isnt that easy to find, and about "sitting on money" its not like they made so you can buy their killers with shards not $$, if they would care about only money they wouldnt do that if you dont want to give them money dont buy skins, dlc's xd

    imagine trash talking ppl because made sth that was success

  • devs went home for holidays <sad community, wants to fix>

    2 work days <raging community, how they didnt fixed entire game in 2 work days which most likely they took off too>

    well but what to expect from community where majority of ppl never worked

  • @FireHazard said:

    https://forum.deadbydaylight.com/en/discussion/comment/959595#Comment_959595

    https://forum.deadbydaylight.com/en/discussion/comment/959605#Comment_959605

    I also fail to understand how the Killer would know you had Bond...

    And even if they did, tunneling for it makes no sense lol.

    well killer thought i was swf with randoms because i was kinda coordinated with what they are doing, and thats bonds doing

  • yes because in killers opinion i played around teammates so good so he thought im in comms with randoms

  • well i got tunneled for : Sprint burst, Head on, BOND, for doing gens, not doing gens and many many other things

    its just killers thing what he hates <shrug> you cant possibly play as random person would want in every possible situation

  • @AllMyLemons said:

    https://forum.deadbydaylight.com/en/discussion/comment/956231#Comment_956231

    Im also using wraith as a main right now. People dont see him coming. And id like to do same as a pig thats why we need that ambush sound delayed or removed.

    And yes crouch speed add-ons please

    but you know instead of dash you can just stand up (still silent), and hit or grab someone off the gen (still pretty silent)

    and i like to roar at ppl (so at most bind delaying it to add ons)

    edit: "ppl dont see him coming" his bell takes longer than pigs charge sooo thats pretty much the same for both killers

  • im half pig half wraith main, she doesnt needs buff (in base kit)

    only thing she needs is rework add ons (throw away boring status effects and some boring trap add ons like 2% more skillchecks xd) and give some crouch speed, and you can remove 1 purple add on for sake of changing her dash sound (but i wouldnt use it anyways)

1 … 3 4 5 6 7 … 13