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Friendly_Blendette

Friendly_Blendette

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  • @Gay Myers (Luzi) said:

    I think Twins needs a hug, I'd love to say Huntress due to her lore... but I'm sure she'd not receive it the best!

    I think Wraith would give best hugs though.

    Twins lore is pretty grim to especially charlotte.

  • @Phasmamain said:

    https://forum.deadbydaylight.com/en/discussion/comment/2503252#Comment_2503252

    I like that he is tbh. It shows the tortur Irish people had to go through well. Plus he’s just a cool killer

    Im just salty we didnt get a banshee irish killer or a fairy. I just feel Ireland has some dope ass things to become killers and we ended up with a cowboy which like cool and all but did he really need to take up the Irish slot?

  • the most exquisite combo

  • @Phasmamain said:

    Deathslinger. Poor guy was wronged his whole for being Irish

    Irish people have been wronged by getting a cowboy as our killer :(

  • I think its awful design but I have to admit Crowd Control is my guilty pleasure on twins. Also Iron Maiden on like anyone especially huntress/trickster . ######### YOUR LOCKERS BUSHES ARE THE ONLY PLACE TO HIDE


  • @SasukeKun said:

    You don't have to agree with my list, feel free to add anymore you think are fine or need changing as well on killer side. These are from my personal experience using them

    Gen perks that aren't helpful or need a buff imo:

    1. Eruption: It needs a higher regression penalty than a measly 8% for the conditions of the perk itself
    2. Oppression: It NEEDS a debuff penalty for missing a skill check that get's spread across the 3 random gens
    3. Trail Of Torment: I really dislike how you can kick a gen and with a click from a surv, this perk is deactivated
    4. POP: There is no reason imo why this perk needed to be nerfed from 60 second hold to 45, and needs a revert
    5. Overcharge: The skill check is unexpected but the same as any other skill check, so it's going on this list too.
    6. Tinkerer: It needs a lower activation, simply for how fast 3 man survivors can do a gen, also they will most likely commit and take a hit anyway.

    Killer Perks in General that need a buff or a tweak imo

    1. Spies from the Shadows : This perk always confused me on a survivor's movements more than helped me.
    2. Territorial Imperative: This is such a waste and would work maybe one time in a match
    3. Zanshin Tactics : I don't need to see auras when i have eyes to see pallets and windows
    4. Dead Man's Switch : Never found a use for this one
    5. Coup De Grace : I feel as though the condition to get stacks isn't worth even taking this one
    6. Beast of Prey : Blood lust needs to go, that's a personal opinion
    7. Deerstalker : needs a range buff
    8. Unnerving Presence : It needs a range buff
    9. Shadowborn : I feel like this was built for console or something, i've never used it for any build other than 1 blight one.
    10. Predator : the devs changed this perk a few times and honestly i feel it's harder to follow with it than normal scratch marks
    11. Strider : Strider is a little weaker now that Bite the Bullet exists
    12. A Nurse's Calling: Needs a range buff imo, but on some killer's with builds is very useful.
    13. Fire Up: I wish this perk had something more to gain and be worth taking
    14. Blood Warden : Nobody is foolish enough to stay and find out, it needs a different unexpected way to be useful to the killer
    15. Hangman's Trick : idk what to do with this one but it needs something.
    16. Furtive Chase : Never did anything for me that changed chases much with it's reward value
    17. Cruel Limits : The counter play is leave the area affected and it doesn't provide much reward at all.
    18. Gearhead : Never found a good reward for using this one other than specifically to DeathSlinger

    Hex Perks that are useless and a waste of a perk slot imo:

    1. Hex: Blood Favour : This shouldn't be a hex, it should be a cooldown perk
    2. Hex Crowd Control : Needs undying
    3. Hex: Ruin: Needs undying
    4. Hex: Undying: You have to bring it to protect other Hex's from getting popped in the first 20 seconds or less.. that itself for only have 4 perk slots is just a mess.
    5. Hex: The third seal : blindness isn't a heavy enough debuff to take this one imo for a hex
    6. Hex: Thrill Of the hunt: eh, other than the notification someone's working on a totem, it's useless

    Anything else i haven't put i either forgot, or they are in a good enough place to not mention at the moment

    1. Tinkerer: It needs a lower activation, simply for how fast 3 man survivors can do a gen, also they will most likely commit and take a hit anyway.

    Already an extremely powerful perk if anything it needs a nerf. If you are that scared of people 3 manning a gen A) they are being less efficient unless they have prove thyself and B swap tinkerer out for Discordance.

    1. Deerstalker : needs a range buff
    2. Unnerving Presence : It needs a range buff

    Neither of these perks would have their issues fixed with a range buff. Deerstalker is only really a nice QOL/begginner perk and having more range wouldnt change that. Unerving skillchecks are just too easy to hit and is only really effective against begginner survivors. Unerving needs a full on rework imo and Deerstalker needs another primary effect with the slug auras being just a small bonus.

    1. Shadowborn : I feel like this was built for console or something, i've never used it for any build other than 1 blight one.

    Really should just be an option and not a perk.

    1. A Nurse's Calling: Needs a range buff imo, but on some killer's with builds is very useful.

    It is a decent while not top tier perk. I feel it is in a pretty good spot since there is no killer where it is unusably bad on and the killers that use it well use it REALLY well.

    1. Blood Warden : Nobody is foolish enough to stay and find out, it needs a different unexpected way to be useful to the killer

    If you hook someone while the exit gates are powered and a gate is above 90/80/70% progress when the gate is opened it will block the exit for 60 seconds. Is how I would change it. You could 69% gates (haha funny number please laugh now) but that would be risky since it would still take 6 seconds to open the gate so you cant 99 gates.

    1. Hex Crowd Control : Needs undying
    2. Hex: Ruin: Needs undying
    3. Hex: Undying: You have to bring it to protect other Hex's from getting popped in the first 20 seconds or less.. that itself for only have 4 perk slots is just a mess.

    The whole point of hexes is risk reward. This is more of an issue with totem placements on maps than the perks themselves.

    1. Hex: The third seal : blindness isn't a heavy enough debuff to take this one imo for a hex

    Blindness effect as a whole needs a rework. Third seal is imo one of the best perks against solos but quite useless againsts people with coms. I have slugged people and they just never got healed or people have died on first hook thanks to this perk.

    1. Hex: Thrill Of the hunt: eh, other than the notification someone's working on a totem, it's useless

    Yes... that is its use. Its like saying other than making survivors exposed devour is useless. Also for someone who likes to complain about how fast totems go maybe you should give it more of a chance.

  • @Mr_K said:

    idk, the community is already pretty sensitive already.

    ...Damn you and youre amazing jokes.

  • @Phasmamain said:

    This is all data the devs will use to add more perks to fix said issues

    Bold of you to assume they will add perks to fix said issues and not get a speed boost every time the killer searches an empty locker

  • @Kurisataru said:

    https://forum.deadbydaylight.com/en/discussion/comment/2496832#Comment_2496832

    https://forum.deadbydaylight.com/en/discussion/comment/2496840#Comment_2496840

    There are still ranks in the game we just see them as survivor grades, but you can still get a "hitting rank 10, hitting rank 1" achievement. If you don't believe me make an alt account and keep playing till you unlock it.

    https://forum.deadbydaylight.com/en/discussion/comment/2496875#Comment_2496875

    I don't play this game often but I already went through rank reset and I am still at baby grades getting rank 1 killers camping so either killer has low mmr or my mmr is high as heck. Either way, it's really stupid that I'm facing people who are supposed to actually know how to play the game and a lot of my matches are people who just want to camp the hook and get gen rushed for 1 kill.

    killer probably has low MMR because no killer with 3 or more braincells would camp hooks with plaything.

  • @Barbarossa2020 said:

    Not really fussed on alot of the skins that are bright and flashy, all it does it make you stand out more.

    #goinginsneakybeaky.

    Ah yes sneaky Oni

  • @jajay119 said:

    I very rarely go against Cheaters but when I do it's always so apparent what's happening. I went against a Clown yesterday who I'm convinced was cheating as he always knew where everyone was. I had Kindred equipped so it was really easy to see what was happening. As soon as he hooked or downed someone he would beeline straight for someone else who wouldn't have been readily visible if close or too far away to know where they were.

    I thought initially he may have the perk that lets you see all survivors for 4 seconds once one is hooked and changed my playstyle to match bit he still was able to come straight to me from the other side of the map even though I didn't run, so no hatch marks, and was hidden by multiple things so no direct line sight.

    Once I was sacrificed I had a look and lo and behold: No perks equipped and no offerings given for hexes. No one is that good naturally.

    Once you were sacrified was the whole game over. It doesnt reveal killer perks offerings or addons unti the game is over and they are back in the lobby too.

  • @Altarf said:

    https://forum.deadbydaylight.com/en/discussion/comment/2492046#Comment_2492046

    I've always thought you could do something interesting with Slinger's blighted skin by making him not actually blighted.

    Like, he's a bounty hunter, so perhaps he's working for Talbot to actually catch all the killers he needs for his experiments? Give him a blight-stained trenchcoat, goggles and a bandana, maybe some small Blight mutation and he's all set.

    That is a really good idea something like Jakes

  • @Altarf said:

    https://forum.deadbydaylight.com/en/discussion/comment/2492036#Comment_2492036

    I doubt it because in that same leak, Cheryl's outfit was claimed to be a Legendary set explicitly. If leakers are capable of identifying what is Legendary and what isn't, the fact that Nemesis didn't have that next to his skin release date is pretty telling.

    It'll probably be a BHVR original, is my guess. Blighted or otherwise.

    Oh youre right I could have sworn it was legendary. Maybe it will be but i dont think we should talk about leaks anymore because I dont want the discussion closed.

  • @Komi said:

    My money is on either Deathslinger or Twins. Twins because they're lacking in the cosmetic department and a blighted Victor would be cool to see. Deathslinger just for how long he's been in the game already.

    Twins could be cool but like they have 3 people who play them so I doubt they will get any more cosmetics.

  • @Mister_xD said:

    i'm really hoping for a Deathslinger one!

    I just really cant come up with a good idea of what they would do for him. Like maybe have a bunch of chains covering him with blight stuff oozing out or have him look like a block of swiss cheese with bullet holes.

  • @Altarf said:

    Trickster is getting one for sure, and they should probably give Oni one considering he's missed out 2 times to my knowledge. Twins probably won't get one because nobody plays them, and it'd probably be difficult to make with Victor not being blighted.

    My end guess is Trickster, Oni and Nemesis. Nemesis one is just a hunch, but he's getting a skin at around Halloween time anyway.

    IIRC that skin for nemmy is rumored to be legendary which means it will be an entirely different character like Mr X

  • @TacitusKilgore said:

    Didn't the blight series event end with the eternal blight? Im pretty sure were getting a new kind of halloween event this year.

    Yeah but they also said other event were being cancelled to make the Halloweem and Anniversary better and we still got gilded stampede and anniversary was a straight up Ctrl C Ctrl V soooo.

  • @OnryosTapeRentals said:

    Since when is NOED a bad perk?

    Imo its a bad perk since you have to play with 3 perks for 95% of the match and it can be countered by just leaving or doing bones or if hte hex is placed near the final gen or gate etc. I dont think it should be buffed imo it should be nerfed but just because a perk is unfun doesnt mean that its strong.

  • Nope not even close. He is on the weaker end but not the weakest like 5 killers I would put under him.

  • Best addons and perks still not even close to S tier. I would say like C tier imo.

  • Fix victors buggy ass suicide too. Like just remove it. Leaving victor standing somewhere is not worth it even if you got him to a spot where survivors couldnt kick him. Like I would much rather have victor on me then sitting on top of a rock somewhere and victor randomly dying mid chase is really frustrating.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/2482371#Comment_2482371

    The opposite. People would intentionally drop so they stomp people.

    Ok and?? People can already do that. My mmr on bubba is absolutely terrible because my last 50 or so were all doing basement defender or speed limiter so if I ever play bubba normally its just 4 ######### survivors. Like people can still throw/be afk to lower their mmr without seeing it.

  • @Aven_Fallen said:

    https://forum.deadbydaylight.com/en/discussion/comment/2483909#Comment_2483909

    I dont think that Totems are really important when it comes to BPs. Those are Boldness-BPs, one of the easiest categories anyway.

    They should change them to Survival-BPs, this is stuff we actually need.

    Yes definetly or objectives I dont get why doing totems is granted points in the chasing category more or less

  • @Aven_Fallen said:

    https://forum.deadbydaylight.com/en/discussion/comment/2482442#Comment_2482442

    For decrease the respective Offering can simply not be burned. E.g. if a Killer is running two Hexes and all 4 Survivors burn this Offering, 3 will be burned for the Dull Totems and the last one will not be used.

    Yeah but survivors have no way of telling if the killers are bring totems. Also in general decreasing the amount of dulls would be somewhat of a hinderance to survivors as long as the killer doesnt have NOED/Plaything because totems are a decent source of BP and burning what I would assume is a 6k bp offering to remove 1.5k bp seems weird.

  • @dspaceman20 said:

    To be honest I surprised they haven't made an offering to either increase or decrease the number of totems that can spawn.

    Well to decrease I am pretty sure that its because killers can fill out every dull and having an offering that removes killer perks doesnt sound good.

  • @Aven_Fallen said:

    https://forum.deadbydaylight.com/en/discussion/comment/2482379#Comment_2482379

    The problem is, Boon-Totems are a horrible idea IMO. You have to make sure that they are stronger than regular Perks, since you have to do something to activate them AND the Killer can take them out, but you also have to keep in mind that there are 4 Survivors and it should not break the game if all 4 Survivors decide to bring a Boon-Perk.

    So I am quite interested what the Devs have done, but I dont think those Perks will be worth using.

    Yeah another issue is survivors have 95 perks over triple the 26 perks before hag(I just counted the all perks except TOTH and added 15 so I might be completely wrong on this). Almost of these perks would work as boons maybe soul guard but that is all that comes to mind but people already consider some to be too strong and having to make perks that are stronger than that for boons worries me but considering recent perk history of extremely niche perks I am not too worried.

  • @Hoodied said:

    https://forum.deadbydaylight.com/en/discussion/comment/2482206#Comment_2482206

    https://forum.deadbydaylight.com/en/discussion/comment/2482197#Comment_2482197

    https://forum.deadbydaylight.com/en/discussion/comment/2482191#Comment_2482191

    sigh

    a boon totem can’t be as strong as a hex or else power scaling will occur, boons should be 1/4th the strength of a hex

    due to it being a 1v4 game, 4 boons will be as strong as 1 hex, if 1 boon is as strong as 1 hex, that can cause 4 of the same boons to be used, causing a balance issue, this is a 4v1 game, not a 1v1 game

    I would argue a boon should be even less powerfull considering how much easier it is for 4 3rd person camera survivors to find a hex than 1 1st person camera killer finding a boon.

  • @PhantomChimera said:

    Because you don't need to. Not showing it helps prevent people from abusing it like they did before.

    But like why would you want to abuse it. Going against sweaty teams constantly doesnt seem fun

  • He is arguably harder than nurse and more or less gets the same reward as clown.

  • @SloppyVoldemort said:

    According to Mandytalk, they will not disclose why they are removed. So it's just pure speculation at this point as to why the lines were removed.

    Personally that makes it more than likely to be lisencing/copyright they would tell us if it was just a bug happening to it.

  • @NomiNomad said:

    https://forum.deadbydaylight.com/en/discussion/comment/2480980#Comment_2480980

    https://forum.deadbydaylight.com/en/discussion/comment/2480989#Comment_2480989

    I don't know if Bubba would really... Understand sexuality though. At least if we're going by the first movie alone, he seems very confused and distressed about most things.

    I think he wouldnt understand sexuality or gender identity but would understand man/woman and believe he is a woman while wearing one of those masks judging off how he seems to become a different person more or less while wearing them.

  • @FengisKawaii said:

    https://forum.deadbydaylight.com/en/discussion/comment/2480980#Comment_2480980

    Oh dam, you´re right! He was the first representation character for trans/queer people ❤️

    WE STAN BUBBA :D

  • Isnt bubba the first since he chnages his whole personality and identity based off his mask and he has numerous female masks.

  • @Tsulan said:

    Devs were the most creative when they made the addons for Myers and Hag. Addons that completely changed their playstyle.

    Since then, most addons are either completely useless or have so little impact that the killer could also play without them.

    Doctor has great addon design too and tricksters purple but the other ones like move faster while throwing are just dumb

  • @Hoodied said:

    I just want the overheat update reverted

    All he needed was an add-on pass, not this

    TBH he is in more need of an addon pass now than pre rework. Like pre rework addons were widely accepted as too strong but the basic concepts of them werent bad just give a bunch of number changes and split some of the ones that combined 20 different addons currently almost all of his addons are useless and so many of them work only in niche circumstances and are barely noticable.

  • IIRC it is just latenceny.

  • Ohhhh yay my time to shine, Victors hitbox is approximetly the size of texas and slopes are a big nono you could have hit a tree on the other ride of the map or just an invisable wall cause why the ######### not lol.

  • @Tsulan said:

    I´ve seen streamers with better merch stores. So yeah, the merch they offer is bad. I was so hyped when i first saw their store, but its a total let down.

    Oh yeah most DBD streamers have better merch than them like look at otzdarava merch so much better.

  • @CornHub said:

    https://forum.deadbydaylight.com/en/discussion/comment/2475706#Comment_2475706

    I think when they limited themselves to basic tees, the graphic design on them needs to warrant the usually $25 price or the franchise is extremely popular to warrant having it. I looked some up & I mean:

    Splitgate

    https://us.v-cdn.net/6030815/uploads/L479IKP3DVUL/splitgate-coal-tee-1000x.png

    BTD6

    https://us.v-cdn.net/6030815/uploads/M6VQ3VQO0ND5/mockup-7a078267-960x.png

    Slime rancher

    https://us.v-cdn.net/6030815/uploads/BFSOOQSP0DE4/product-sr-feral-shirt-main.png

    Deep Rock Galactic

    https://us.v-cdn.net/6030815/uploads/N84AQ5JFEGHD/wdep049cdd1-redsugarboscos-hgy-1000x1000.png

    None of these games are by AAA studios & they're all between $20-$25. DBD's really lowering the bar for video game tees

    Oh imo BTD6 has MUCH better merch

    image.png

    this isnt just a cartoon of a very common bloon its a popular art piece by bansky made into t shirt for their game.

    Also personally I dont like this one but I feel like I have to share this.

    image.png


  • @Tricksters_Wife said:

    I agree. And I don't mean it to be rude towards the DBD art team, because I'm a fellow artist myself and hopefully I'll be doing art as my career so I understand how it is. But I think on Twitter in July they were looking to commission artists to do some merch designs? I'm not sure where that ended up going. I applied because it's my job and I'm actively looking for commissions and I would love to design some merch for DBD but I never heard back. I'd love to see some people's artwork on merch, and something more creative than just an already made image placed in the middle of the shirt. They could put designs along the arms of hoodies, designs on the back, or even the entire piece of clothing being a design — sort of like a collage. There's a lot of ideas.

    Yeah my issue is that they have a good art team like look at some of the skins concept art they look ######### gorgeus like I would buy that

    image.png

    LIKE I WANT THIS ######### BLIGHT ON A T SHIRT GIMME NOW

  • @CornHub said:

    I'm disappointed dbd merch isn't any different from most videogame merch I see. The basic clothes with a graphic printed on it is probably more profitable than dishing out more money to fashion designers to recreate in game clothes & other cool looking accessories. However it gets to a point where paying someone $10 to send me a sweater with a trapper.png printed on it looks indistinguishable from actual dbd merch.

    My issue is in so many other games of compareable size or even smaller actually have good merch and DBD has imo an amazing art team. Like come on how tf does Splitgate a f2p game just barely launched(well unless you count early access but even then still 3 years younger than DBD) with new developers have better merch than anything on DBDs store. I was gonna do R6 since its a comparable in size game to DBD that has also been around a long time but I though oh maybe that would be unfair since it has Ubisoft.

    ######### BTD6 has better merch. A MOBILE GAME HAS BETTER MERCH THAN DBD. Like not only is it unique intresting designs but the ones that look basic arent limited to 1 ######### color most of them are in so many goddamn colors ######### thanataphobia is in 2 shades of purple THATS ITS.

  • @CheeseAnton said:

    There's also a lot of disappointing stuff. A lot of people (including me) really wanted the Ugly Sweaters to become real items and we got Monkey Paw'd.

    This is David's Ugly Sweater in game

    https://us.v-cdn.net/6030815/uploads/XIUXW301X4V0/image.png

    This is David's Ugly Sweater in store

    https://us.v-cdn.net/6030815/uploads/1S9KHDXYNBIS/image.png

    These are not the same thing, these aren't even similar they are blatantly different sweaters.

    Yeah David's Ugly Sweater in the merch store REALLY lives up to the name

  • I made the grave mistake of venturing out of clothes only and WHO THE ######### WOULD PAY 22 EURO FOR THIS

    image.png

    istg it looks like they printed off the first google search of Nurse and Doctor and glued them to a pair of flip flops

  • Huntress, PH, Freddy, Billy, Plague, Trapper and Spirit. Trapper I never play cause like if I wanted a trap killer I would just play hag. PH, Huntress and Billy are kinda hard to pick up at rank 1. Spirit I exclusively play for challenges, her adept or a meme like pretending to afk next to a totem and chest until someone touches it. Plague just feels so slow to play like everything about her is slow she walks slow while charging power, her puke feels like it moves slower than survivors sometimes, drinking from fountains feels slow, waiting for survivors to be infected is slow, waiting for survivors is cleanse is slow and coming from someones whose favourite killers are blight and twins slow gameplay is the bane of my existance. Other candidates are Myers and GF who I recently dislike because I like fast paced killers a lot more but both of them I used to play and win with fairly regularly same goes for Wraith who I havent played much of since his 2 big buffs but was my favourite killer for a while. Legion and Pig also fit into that I used to love them and play them a bunch and was good at them(but how good can you be with legion) but kinda moved off them to other killers. I mained Blight, Oni, Doctor, Nurse, Bubba(only with speed limiter for some reason I just really loved double sawing people) and currently Twins. Trickster I played a decent bit then kinda went on a break from DBD and when I came back to the new Trickster I really dont like him and went on Slinger for a while until landing on Twins. Nemmy I dont own and Clown I have done his adept and his Unleashed challenges and thats like all I have played with him.

  • @xenotimebong said:

    https://forum.deadbydaylight.com/en/discussion/comment/2474552#Comment_2474552

    Darn, should have seen the SpiderMeg tech coming! My bad.

    Smh hate uneducated people coming onto the forums and complaining when they just got outplayed and are too dumb to understand

  • @NomiNomad said:

    https://forum.deadbydaylight.com/en/discussion/277330/the-next-killer-will-probably-be-female

    Pretty sure the last female killer was Charlotte, who I wouldn't exactly call attractive. She's a lot more rough and rugged then the rest of the female killers. Plus, you know, the gaping hole in her chest.

    Damn no need to be so rude to charlotte.

  • @xenotimebong said:

    Has anyone else been dealing with worse desync issues lately?

    As an example, I just had this extremely weird bug where a survivor apparently jumped into the hatch after I closed it, except the match continued on, with the survivor leaving no scratch marks or blood and the game still considering them on the hatch on my end. This is just one example, but I keep seeing a lot of weird lag, survivors not being where the game thinks they are, killer powers phasing through people, etc.

    https://streamable.com/nqre4p

    Meg just jumped onto the ceiling and climbed though the broken windows while you were busy looking at the floor then she ran across the roof to get to the gate. Look up next time dumbass.

  • So so much like you can be a great blight tons of experience but with no perks an addons somebody who isnt that good at blight but runs alchemist ring and compound every match with ruin undying corrupt tinkerer will probably do better than you. Same goes for a lot of killers like spirit with mother daughter or fathers glasses.

  • Even aside from the overheat his addons are all really terrible like ######### cooling your overheat while someone is shining a flashlight on you or making the chainsaw quiter when billy now screams like an angry forum member whenever he chainsaws or rev faster after a pallet stun. Like lopro is fun but when the ######### does it actually work? Engravings are fun but because they take longer to rev your chainsaw is constantly on fire. His other good addons are literally just making his annoying pointless overheat a little more bearable. Turning addons can be fun but with the hitboxes on some things in this game if you are using the purple one it just ends up being a pain in the ass.

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