FishFry247
FishFry247
About
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- FishFry247
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Comments
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@ArrowTheGreat11 said:
https://forum.deadbydaylight.com/en/discussion/comment/627184#Comment_627184
Yeah, I got that. But what determines my rank being reset? One month it’ll go from 6 to 13 and the next it’ll go from 1 to 10
It all depends what rank you are, for example. rank one will go back to green ranks (rank 10) I don't know the exact numbers. but red goes to green. and purple goes to yellow
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@ArecBalrin has the right idea
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Sucks the chainsaw bug wasn't around when ash came out, Killers woulda been in trouble lol. great post
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@Acromio said:
It's fine the way it is now.
If its fine then use it for 50 games and tell me how it goes
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@iceman2kx said:
I'll play devil's advocate here:
You only want a rework because of how strong it use to be. You want another crutch perk that's easy mode for survivors. How do I know? Because you aren't proposing buffs for other survivor perks that have been useless for even longer than MoM was. When the dynamic of a modern DBD trial is completing gens as fast as possible (and they are fast, you know this already), adding perks like MoM (with absolute no counterplay other for the killer to just "suck it up") just makes the trial a little ridiculous. Let's be honest here, we know certain things should have never been implemented in the game, and MoM was one of them.
After having played this game for a bit over 1k hours, I've mostly played killer ( most likely 900ish of those hours), And yea I was upset that I spent money on a character thats perks were made nearly useless. Am I saying it needs to be a crutch perk, no. Because the game already has those (noed, adrenalin, etc). What I'm saying is that other licenced survivors perks are at least usable and even strong aka Lauries perks
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@Drazen said:
The whole concept of mom was bs it shouldnt even exist thats why its really hard to balance it and they end up making it useless
Agreed, it just needs a total rework imo, along with Buckle up
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You shouldn't get a sprint burst if it heals you a health state
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Jesus legit you only cry about trying to nerf killers. Have you ever hit rank one killer for more than a couple seasons? I only see you cry about how killers are way to strong lol
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He is the only survivor I've been playing since he came out other than getting acheivments and doing dailys
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@FrenziedRoach said:
Keys are an essential catch up mechanic that will stay in the game.
FFS, they're such an outlier and affect so few games.
Not really true at all, Had 8 red rank games in a row where someone or multiple people escaped with key.
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Its really this simple, he is a base M1 killer that has high mind game capability's and can occasionally get off a insta down. he is at least a purple rank killer, but isn't Very viable at red ranks. So no, he isn't op.
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@DaS_only it isn't, if so use a key. if not just take the L
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@Chaddad2169 said:
https://forum.deadbydaylight.com/en/discussion/comment/554335#Comment_554335
Actually Ace is the quietest survivor when it comes to breathing and injured groans. If you don't believe me, search "Who's the quietest survivor?" On YouTube
Ik, claudette is actually kinda loud
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@DaS_only said:
https://forum.deadbydaylight.com/en/discussion/comment/580802#Comment_580802
Both things (sprint control and the current exploit) are working the same way: quickly release the sprint button and press it again and your sprint burst activates. There is no way from a killers perspective to know what exactly the survivor did. Only the survivor himself knows what exactly he did
You are wrong, you don't play killer enough, and when a match just started and in the middle of chase they do it. You can tell
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@George_Soros said:
You can't even do it now: basement stairs were recently made wider, so killer cannot effectively bodyblock now.
But anyway, now, if it cannot be done indefinitely, it's not "holding the game hostage". It would be the case without EGC.
You can if their is a door frame blocking it, which was the case, understand it isn't Hostage holding
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@Tsulan said:
I love how now, after the introduction of EGC, there are so many "hostage" complaints.
People don´t really know how that used to be. Being forced to leave or stay in a match for 1+ hours.
I've been playing this game for around 9 months, I was just curious because I've never had a hostage situation so I don't know how they work
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@Raidoku said:
https://forum.deadbydaylight.com/en/discussion/comment/580237#Comment_580237
Agreed I have my whole team use meg so we can SB and we use no glitch its not OP or broken even if there was a glitch no fix needed keep as if they fixing perks start with hex ruin
I can tell the highest rank you get to as survivor is 10, But you've never been a red rank killer and seen how fast gens go if you don't have ruin. stop saying fix it and find the totem instead crying about it, not like survivors spawn on it 1/4 of the time
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"nearly" it has to be perfect if you want to save someone, can't miss time it at all, I've seen consistency in my flashlight saves
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For pc players make your button to struggle be Mouse down (aka the rolly bit of the mouse) makes it a lot easier
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Flash Light saves are only possible when you are reckless
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@Sean said:
Everyone knows about this it’s not a big deal. They will eventually fix it. If anything that’s how sprint burst should be. What’s the point of sprint burst if you have to walk around until getting in a chase?
How is that not a big deal, it is literally using the perk in a way not intended (because of a bug) to exploit a 50% speed boost any time you want for a short but effective time gap.
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@DaS_only said:
I got accused doing this bug but in reality I did the sprint control tech (exhaustion nearly recovered and tapped shift to recovery fully and activate it). How are you going to tell the difference between someone who abused the bug and someone who used the LEGIT tech? It's impossible.
As a killer with about 800 hours I can tell when a survivor stops running and hits a sprint burst, Trust me I can tell. I'll try to get some recordings on it happening. because it is (80% of the time) noticeable.
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@KillermainBTWm8 said:
https://forum.deadbydaylight.com/en/discussion/comment/580706#Comment_580706
The sprint burst exploit is one of the hardest ones to prove, There are many people that just run sprint burst. Plus they could have saved it at a certain point. There would be a lot of false reports and it would be really hard to tell who is actually doing the exploit and who is falsely reported but hopefully it gets fixed soon.
Didn't think about that they would need good video evidence on it
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@KillermainBTWm8 said:
There are plenty of killers bugs as well that aren't bannable. The mend exploit was out for a long time before they started banning for it.
Lets hope they start doing it to survivors, because I've ran into around 30 people doing it so far
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You can still save survivors and burn killers like wraith and nurse. how is that useless? Seems like a bait post to me
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Happens to me as well, its a total waste and yes I own all the killers. yet they still appear in my bloodweb. didn't even know it was a bug. hope they fix soon
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Yep super duper toxic
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@prettyf said:
https://forum.deadbydaylight.com/en/discussion/comment/580685#Comment_580685
very short of stop pressing w looks like it
As a pretty good killer, you can tell the difference, especially when its been under 30 seconds from game start and a survivor "already sprinting" gets the 50% of speed. which would've prompted way sooner
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@prettyf said:
sb possible to make it 95% or 99% and active when you want
you never figure it out in game they exploiting or not
only can spectate to see it
sometimes not popping unintentionally makes survivors get hit
and now theres never happen like use multiple time or something
When they are sprinting, then they go a bonus 50% speed out of no where, without stopping, you can clearly see it.
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@BBQnDemogorgon said:
No reason to ban people it'll be fixed in a week.
They realized its dumb to ban people for using perks/add-ons.
its been here for awhile, and I bet it won't be fixed for another week at least prop even longer. its just silly that not "all" exploits can be punished. when the the recent update brought back the legion bug. the players that used it again were banned ( which is a good thing ) and it was fixed very quickly, yet still bans. this SB bug/exploit has been here for awhile now. it should be punished
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@Tzeentchling9 said:
It's because the Devs have already set a precedent of not actually banning Survivors ever since the Crotus Debacle.
Don't remember or know what this is mind updating me?
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Honestly a really good idea, Maybe the first ever duo survivor release? would totally buy them
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Camping is a tatic get over it, Just go to high rank and you won't see it as often
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Defiantly not needed, I got to rank 1 last season without much trouble as huntress, Not to mention her broken add on's
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@Karl_Childers said:
Too much, as you aren’t considering the fact the game is actually not balanced for the killer vs 4 solo survivors. It’s definitely in favor of the killer in its current state. So certainly nothing extra for duos, as that actually makes the game pretty much balanced I would say. Even a 3 man is arguable if one is a potato. A 4 man is on paper a disadvantage to the killer obviously, , but then again if they are using a top tier killer like Nurse or Sprit with ruin/NOED and /or using busted addons and ebonies....should they be getting BP bonuses? Hell no. So how do you differentiate between the guy using Wraith as opposed to NOED omegablink Nurse? They both get 100% BP? Nope.
Have you ever hit rank 1 killer and went against a organised swfs? They carry things like insta full heals a brand new parts. That is the situations that happen most of the time at high rank SWF play. The killer is not the power role enless he use's those killers. I don't like playing nurse or spirit. I like huntress. At most I run Berus Toxin add ons. no mori's. No insta downs. Enless that is I run into a swf.
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@jeyers said:
https://forum.deadbydaylight.com/en/discussion/75366/way-to-balance-swfs
Killers all ready have BBQ so they shouldnt need even more bp just for playing the game.
Jeyers you cry way to much on this forum tbh
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No
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@Im2Shrewd said:
People keep getting this wrong, they don’t need to nerf SWF, it’s not going anywhere. All they need to do is balance the game around optimal play.
A Optimal swf's group will destroy a Optimal killer so I can see what you are saying with this. just wish there was more than going against a swf's to only end up getting a 15k bp game at red ranks and I even play very well against them
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Just give killers a boost of bps when they go against a swfs, Simple fix instead of lobby dodging every time @Peanits
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Built in ds would just lead to more slugging, More in favor of the killer rather than survivor
Rest of these recommendations are ok
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This is a good one tbh
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Jesus no wander they don't balance for red ranks. What ever keeps the game alive I guess
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Stay paranoid, it helps you out
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@se05239 said:
Only 10% of all survivors and 5% of all killers have managed to get to rank 10.
Let that sink in.
Why do you think the developers balance their game for the low ranked?
Can we get the proof on that?
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That is the literal point of ruin... To slow the game down, Just a lil bit
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Even though I'm upset with balance issues, you are completely right. This game has holes in it sure. but it is without a question fun as hell
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Treating any youtuber/streamers info as gospel is a bad for you because everyone is biased in more ways. but most of them do make good points (because they have so much time in game) on what is the issues with the game. and truth is the game should be balanced at red ranks. which most if not all content creators reach both killer and survivors
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Huntress - Monitor and Abuse, Nurse's calling, Iron Maiden, And ruin. This build got me to rank 1
Survivor - Dead Hard, Adrenaline, Decisive Strike and Borrowed Time. A very meta build but works very well
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Play killer more often and you will say thats wrong, have you ever been a rank 1 killer?
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@Yamaoka said:
It does sound similar and that demogorgon thing looks scary as hell. I have ti admit I don't know anything about stranger things, though. Anyone know whar kind of "abilities" that thing has?
it can smell blood and and has super strength, a telepathic link with eleven to an extent, but maybe it would be able to do things with survivor telepathically. But I got no good guess on what it would be