FishFry247
FishFry247
About
- Username
- FishFry247
- Joined
- Visits
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Comments
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Yes, You can save them intill the chapter PTB and release. Just don't click *Claim ALL* after the match
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@PBlackII Told you man, it is weird having a non human killer tho
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Good question actually, Doubt he would be Immune to it, I'm guessing just Aim at his face lol
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@jeyers said:
Its in a very bad state, shown by the lack of player growth and stale meta perks.
For a long time now there has been a slow decline in viable survivor perks and now killer mains push for adrenaline to get nerfed as well now that Mettle of Man got made unusable.
Killer perks on the other hand are mostly as strong as they always been, u usually stick with the 2-3 same perks and have 1 rando if u wana spice things up.
But devs are absolutely catering to killers this year and it shows.
Keep crying survivor main
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@Nonfunctional said:
https://forum.deadbydaylight.com/en/discussion/comment/637826#Comment_637826
Of course it's a valid counterplay. There are 4 survivors on the map. Leave your ego at the door and use your brain when it comes to choose who to chase.
When the window has no mind games and has at least a min chase potential AND is reusable its bad
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2.5 for sure
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@Locker_Monster said:
They said they won't make killers that 'are not humanoid'
Demogorgon is 'humanoid'; he has 1 head, 2 arms, 2 legs, and a torso & walks on 2 legs.
Yea Xeno's are somewhat humanoid tho
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@prayer_survivor said:
I deserve his perks the same love devs give to MoM
Well MoM was nerfed to oblivion so lets hope its in between lol
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@Acromio said:
https://forum.deadbydaylight.com/en/discussion/comment/638115#Comment_638115
Since you are clearly a Dbd god, please, teach me how to counter an uncounterable exploit.
What is a uncounterable exploit? Looping?
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Honestly I can't believe that this is still even a thing, its not. this is coming from a killer main
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@Acromio said:
YESSS!! Can't wait to waste money on a new way to get rekt by pallet looping and bad map design in 4 minutes long matches!
Easy way of fixing that
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Yep 2 survivors each their own character
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We did it bois, Pack your bags were going home :)
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@Might_Oakk said:
Licensed content sucks due to no cosmetics
Not true ash, ghost face, and pig all got cosmetics
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I'll just mori spam for the rest of the month.
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@Atrushan88 said:
Not everyone will riot. A lot of people realize that Stranger Things is not really horror. It's more drama than anything and it doesn't really fit with Dead By Daylight at all. Liking the show and realizing it doesn't fit in with DBD's horror thematic are two different things. Yeah, Stranger Things has jump scares and gore, but that doesn't make it horror. Give me Chucky, Jason, Pinhead, or Candyman, not Stranger Things.
People really still on about chucky, really hasn't ever been scary or horror imo and still is less likely then a stranger things chapter
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@Accorn said:
Oooooor it means we can get a killer/survivor combo that actually fits into the game. If we get a demigorgon I'm calling for a Xenomorph or riot.
God yes
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Spend around 1 min to a 1 min and 30 seconds, cut chase if they are in a infinite loop or try to get some good mind games going. but at most a chase should last a min and 30 seconds and a good chase ends withen 30 seconds
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Honestly if they just made it where if you missed the skill check on overcharge it just keeps regressing unless they stay on it for like 5 seconds so the perk would have more of a use and would actually see frequent use
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@Catbucket said:
https://forum.deadbydaylight.com/en/discussion/comment/636016#Comment_636016
Seeing this theory a lot, but we already know that this is a normal full chapter. Survivor, map and killer.
Really, Hope the killer is a demigorgan and not billy. but it would make since if it was him. fingers crossed for steve and the chips ahoy cosmetic for steve and hoppers maimi outfit
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If its a 2 survivor chapter I pray for both Hopper and Steve. like I will be so hyped
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@AzdrubaelVect said:
https://forum.deadbydaylight.com/en/discussion/comment/635843#Comment_635843
Stab spam was NOT an issue, the only thing it did was make survivors feel bad about being hit. The issue with legion was solely the moonwalking.
Gotta disagree, he had so much going for him with very little counter play. so na he needed more of a nerf but still they made him more useless than many killers
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@AzdrubaelVect said:
https://forum.deadbydaylight.com/en/discussion/comment/635597#Comment_635597
Missing and getting stunned for a HUGE duration COMPLETELY destroys the point of legion being a frenzy killer in the first place so no, this was a TERRIBLE idea that made it through because of outside pressure and sheep following the streamer baaabaaa because they couldn't deal with the fact that this game is an actual 1v4 game where they cannot solo the killer even with their 4man SWF and still escpae.
Legion was absolutely balanced into 2k'ing if he played perfectly which was the pinnacle of balance, he just felt very bad to play against but I'm gonna go on a whim here and say that most survivors probably wouldn't have DCed in such a fashion unless streamers showed them it's okay to DC against legion.
Agreed he was butchered but he needed a nerf shouldn't have been that bad, made him useless but he should be punished for stab spam but not completely destroyed lol
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@PrincessPoop said:
https://forum.deadbydaylight.com/en/discussion/comment/635604#Comment_635604
I wouldn’t call the dead hard bug an advantage.
That was a rough bug ngl but not as bad as the multiple bugs that let you do exhuastion actions but not taking it away
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No it doesn't
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Not really "adding" on purpose but every damn update an exhaustion bug happens that gives the survivors an advantage to an extent
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@AzdrubaelVect said:
https://forum.deadbydaylight.com/en/discussion/comment/633643#Comment_633643
He has 0 gameknowledge and he would be an absolute TERRIBLE dev as seen by the legion rework.
His perception is lackluster at best, it takes him WAY to long to figure out basic things about newly released killers and perks for example.
Just because you're mechanically good at something doesn't mean you're cut for gamedesign.
his recommendations of legion were needed, just they completely busted legion in his rework
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Find it pretty silly that you don't get your item back
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I will be so sad if I don't get a Stranger Things Chapter at this point
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She doesn't need a nerf, just a prayer beads change or make the foot steps more audible
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@Peanits said:
The second half is already the case (not as extreme, though). There's a 10% penalty for each survivor on a generator.
Adding a penalty for working on separate generators as well is a bit too much, though. At that point, you're punishing the survivors for doing the only thing left to do while rewarding the killer for failing. The way this is proposed actually rewards the killer for doing worse.
To explain: Your job as the killer is to keep as much pressure on the survivors as possible (i.e. to force them off of generators). If four people are on a generator, you're doing poorly. That means you aren't chasing a single person. If you have one on the hook and you're chasing a second, that means one survivor needs to go for the save, leaving only one guy to do generators.
This would suggest that if I'm doing terribly- I have nobody on the hook, I'm not chasing anyone- then all survivors repair generators 40% slower.
It's not exactly ideal. I don't think the killer should be rewarded for failing.
You are right, that punishment is way to high, but survivors have so many second chance perks
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@Rivyn said:
https://forum.deadbydaylight.com/en/discussion/comment/569366#Comment_569366
Why would you use Monitor on Huntress? It doesn't affect her humming, does it?
No but it effects her terror radius, it use to mess with people after her lollaby change not as much anymore
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People don't understand I mean here. All people (purposely) abusing any bugs to gain an advantage on other players wither it be survivors or killers should be punished. It just seems that survivors using these exhuastion perk bugs never even get a slap on the wrist, Many of the killers that we're abusing previous bugs (Legion infinite mend, Wraith sloppy butcher, etc.) we're banned and for good reason because these things made it near impossible for a winning chance. Then survivors use these bugs to avoid a down which can completely destroy the killers flow, give the survivor so much more time to look and waste the killers time that a extra gen popped or they left the chase because the down would take more time then worth. Just seems unfair that bugs like that can be abused and not be punished
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Should just be a bandwidth on the amount of gens being done, example
1 gen being worked on = normal speed
2 gen(s) being worked on = 15 % reduction in repair speed
3 gen(s) being worked on = 30 % reduction in repair speed
4 gen(s) being worked on = 40 % reduction in repair speed
Next one is on repair speed on a single gen stacked with survivors. Speed reduced per survivors repair speed not speed overall on gen. (Example instead of 200% repair speed from 2 people, it would be 160% speed.) Following the chart bellow
2 survivors working on a gen = 20% slowdown on the single gen repair speed
3 - 4 survivors working on a gen = 45% slowdown on single gen repair speed
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/631565#Comment_631565
There's been a million killers bugs that have been abusable and gone unpunished, there is no survivor v killer mentality from the devs, it's in your head.
Legion bug was bannable, I'm not defending killers either. Legion bug users needed to be banned. Killers always have more of a impact. So game breaking bugs used to your advantage should get you punished. Survivor or killer. Survivors just don't get punished no where near the amount killers do. Not even being biased everyone shoud be punished for making times harder for other players, period.
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I understand why you are mad, so many survivor exploits. Like the recent dead hard one, ######### is so annoying to go against. Makes the win feel better but also bitter sweet :/
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@Kaiju said:
https://forum.deadbydaylight.com/en/discussion/comment/631550#Comment_631550
Just makes you not being exhausted i am not gonna go into details since i don't want people to abuse it
Ah, another abusable survivor exhaustion perk, no wander I saw someone double dead hard today, thought I was just seeing #########. And none of them will be punished for doing. Just like the sprint burst bug. *sigh* same old same old
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@Gardenia said:
https://forum.deadbydaylight.com/en/discussion/comment/631552#Comment_631552
I appreciate all the help, but I'm done now. No matter how much you do improve every 3 months with every chapter the devs break something on either side, and among the exploits, bugs, and imbalance of power my patience has worn thin. I've played this game ever since the beginning, back in either June or July of 2016.
I'm unwilling to play this anymore. There are other games for me to go to which I've been playing and remember what a game is supposed to feel like, especially one where there is equal chance to win.
This game is poorly handled despite it being filled with fluff Killer IP's no amount of licenses, or bandaid perks can fix the core issues of this game.
I enjoyed for a while though.
Well sorry you feel that way, this game always seems to have different feelings about it. Survivors are for sure more stronger especially in a SWFs, but I like the challenge and being able to take out a team that should over power me
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@Gardenia said:
https://forum.deadbydaylight.com/en/discussion/comment/631545#Comment_631545
Rank reset just happened but I was purple/red before.
Yea those are the sad smurfs that stay low rank and bully new killers. Try to look past it and improve on your killer skills. Play a somewhat viable killer as well, hell run noed if thats thr case
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Curious on what this is, understand not sharing it but would like to know what it does
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Lol what rank?
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Meta build, Adrenalin- Unbreakable- Decisive Strike- Dead hard
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That is true, But it still happens. Ethernet cable has something to with it
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/631094#Comment_631094
Please, look up the definition of lagswitching that I copy and pasted above.
"A lag switch is a piece of equipment installed on a home network that temporarily delays the flow of traffic to the internet. In an online gaming context, the physical toggle can beswitched on to delay gameplay to give the lag switcher the upper hand." Like I said, its a process of messing with your ethernet cord, like pulling it out for a small periods of time to stop survivors in chase, as it shown in the photos releated to the term lag switching. Trust me I use to be a sweaty sad person back in the Xbox 360 days lmao
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/631010#Comment_631010
I have been in those chases as well. It isn't lagswitching, trust me.
It literally is
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/630887#Comment_630887
Not to cause lag, no. Like I said, he is mistaking lag, caused by bad internet, with lagswitching, which requires a actual lagswitch.
No its a method of messing with your ethernet cord, I've been in matches where every chase starts out fine. But then the killers stand still and it ends with me being picked up
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Freddy is red rank viable because I can get rank 1 with him and I'm already back to rank 6 lol. He is really good, Just as good
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Its a total deaf net for auras, so it should get rid of anyone seeing in or out of the lockers aura completely.
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Ash gang
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I run pop and ruin and I win like 80% of the time. they are worth for the most part


