FireHazard
FireHazard
About
- Username
- FireHazard
- Joined
- Visits
- 962
- Last Active
Comments
-
@KuromiStarwind said:
https://forum.deadbydaylight.com/en/discussion/comment/800043#Comment_800043
Right, I don't think being toxic because someone else was toxic is a good thing - I actively suggest not. The problem is like, let's say I want to be nice. I'd let survivors do Halloween gens, I wouldn't pressure them a ton, and I'd go out of my way to be a bit nicer for the sake of more BP. Do you know how often that same scenario isn't reflected back towards me? I'd get hardcore looped I'd have the survivors doing whatever they could do not let me hook them, and while I can understand they might not be aware that I'm playing nice, it wouldn't be hard to figure out.
Have I had games where survivors have ran up to a Halloween hook and pointed at it? Yes. But generally speaking, if you play 10 games and 8 of them result in a bad time, you're not going to want to play Jumpscare Myer's on a massive map again, or not play a higher tier killer. The thing about playing Nurse or Spirit for example is you can choose to be nice, or if they don't want to play nice, you can choose to destroy their entire team, if you're good enough. I'd go into lobbies, you know, double BP, play nice. Flashlights, insta-meds, they didn't care about anything but themselves and their BP - they didn't care about the killer, they didn't use the BPS for -everyone-
At the end of the day, if every killer was a B tier killer, you'd have no one wanting to play killer at red ranks and people would actively go out of their way to avoid the miserable experience because killers that offer an out to use your skill to win doesn't exist any longer.
I think the issue stems from the lack of updates for the lower tiered Killers at the moment, their main focus should be that... If most of the tier list was buffed than we'd see a lot more diversity and even less toxicity because of it. I can understand where you're coming from, but you're the Killer... you dictate how the game will go for both the Survivors and your enjoyment as well...
You shouldn't always play like that, or in-general. But a nice gesture like letting one person live at the end is good enough in my eyes, that's something thats good enough... you don't need to really go all out with the kindness.
We can't ignore broken and unfun mechanics though within a game, that's why it takes time to iron these out... albeit slowly.
-
@Killmaster said:
I'm trying to get Adept Myers today but it's taking 20+ minutes just to find a match as killer.
That's another issue with the MM for some players, depending on their ranks, region, etc.
For me, I get almost instant lobbies or at the latest it takes 3 minutes. 2 more for the lobby to get players if not already having them.
-
@PoisonN said:
Don't y'all get tired to talk about Spirit everyday? Jesus, I wish she never happened in DBD
This is like, my one Spirit post in awhile...
I can't speak for the rest of the forums of course.
-
@lynelmane said:
I played 10 matches of survivor last night, and faced Spirit only once. The rest were a mix of GF, Trapper, and Doctor. Also, that Spirit sucked. We were purple ranks, as was she, and she SUCKED, no offense to her.
Spirit's are only hard to face if they know what theyre doing. You can face a mean Huntress and get just as mad as when you face a mean Spirit, the only difference is Spirit's ability is more fun. That's why you get more skilled Spirit's than other killers - at least it seems like it to you.
You're a very lucky man than.
And mostly it was Trapper when the game started the event because of the lore challenge. It honestly depends on the mood of the day or the frequency of Spirit mains that dictates what you get more often...
-
@Th3Nightmare said:
stop rush = D its HALLOWEEN!
An unfun Killer that has fundamentally broken mechanics for Survivors that're not skilled enough to face is completely different from another mechanic that can be avoided with simple pressure...
You can't say that pressure doesn't fix the issue, it keeps Survivors off generators to rescue Survivors and if enough are hooked than the snowball can keep going!
-
It specifically states to "Damage Generators" but I can understand if that's quite vague. What it mean is that you damage generators in the normal conventional way of kicking them...
The same thing applies with Brutal Strength, it doesn't count towards the challenge if you're not kicking the generators or breaking the pallets yourself... so using Surge with Brutal in your slot for example wouldn't do anything...
The same goes for Surge counting towards the challenge for the "Damaging Generators" requirement.
-
@VillainRobin said:
https://forum.deadbydaylight.com/en/discussion/comment/800000#Comment_800000
I mean the new ones not the older.
If you mean future cosmetics that were officially announced, than they'll be out when they're available for a date and time to post.
If it wasn't officially announced, than the leak you're reading isn't an official or worthy source to go off of.
-
@millennial_dwight said:
Not sure why but i felt like i had to say this if this happens to you the devs can't do anything about it so yeah.
It depends what the support team can do, they're limited in their ability to help, but they're the best to go to with most if not all issues that're too complicated for this sub-forum or too hard to get an answer too.
-
My mistake, I misread the title because of the picture it was with in the news section.
I'll screenshot it for you.
October 30th to November 13th, both starting and ending at 11AM EST Timezone.
I kind of felt I got it wrong because it said it started on October 31st for the Blood hunt... and I though "That isn't right... it was on the 30th...?"
-
@SpaceCoconut said:
https://forum.deadbydaylight.com/en/discussion/comment/800014#Comment_800014
In regards to casual players, I really think that removing the rank reset, improving the ranking system as a whole will go a long way to solving this problem.
Everything is tied to each other and some problems can be solved by addressing another issue entirely.
There was an idea floating around back then that you'd have a new system work like this... If you're a skilled Trapper for example, you'd be paired with other Trappers of your skill set and vise versa Survivors that're in that same skill bracket...
It would keep things challenging, and it would weed out that occasional yellow or green rank that's struggling in the match.
-
@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/800021#Comment_800021
https://us.v-cdn.net/6030815/uploads/459/HYAHZ34AOVOO.jpg
LITERALLY just got this one. 3 DCes within 15 seconds. Real quick depip for me. I hope these guys get 50 spirits in a row next.
Your add-on combo is helping with the DCs, nobody wants to face paint brush + swing chains due to how powerful of a combo they're...
If your team is good you won't have an issue, but I assume you're not playing against a SWFs or a coordinated team.
-
@KuromiStarwind said:
I used to always play random killers during double BP, until after several consecutive dbag survivors I just decided I'll play a good killer and stomp everyone instead. If you're not going to "relax" why should I :)
It's almost like a double bp event doesn't stop killers from playing the best killer for red ranks, which by default makes them the best killer to farm BP. Who knew?
Double BP doesn't mean you sit around, playing nice and farming. Some people just want to play the game without someone whining on the forums about it. Me, I don't play the game anymore anyway, so I could care less
Allow me to show you why that's only continuing the toxic cycle. See, if someone actively wants to be toxic towards say... Killers... than those Killers will sometimes be discouraged and be toxic back in retaliation... and they'll do this by doing what you're saying and not playing nice anymore... that in turn shows affects Survivors that're not toxic at all...
And in just continues the cycle, the Survivors that're nice wont be nice, than they'll be toxic towards Killers, than the Killers won't be nice, etc, etc. An endless cycle in this game.
And yes, it's obvious that people won't play less serious because it's a double BP event... you don't need to go ALL OUT and scrap up every point you get... while also the 3 v 1 or 2 v 1 you're facing is completely destroyed because 1 or 2 Survivors wanted to just quit... all because the game wasn't a "good game" in their eyes...
Again, you don't have to do that at all and you don't have to be nice either... But it would be cool if you were. I'm not insinuating that the Killers sit in the basement and let the remaining Survivors complete all 5 gens... doing little things like giving the last Survivor the hatch is a nice gesture...
-
@ahandfulofrain said:
https://forum.deadbydaylight.com/en/discussion/comment/800007#Comment_800007
I didn't mean you specifically. I just meant in general, if complaints are going to be made about Spirit (one of the only killers who can better counter gen speeds) then the same should be said about generator and their repair speeds.
That's like, a entirely DIFFERENT discussion... one at a time man... one at a time...
-
@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/799895#Comment_799895
Im getting alot of instant DCes from my Freddy... Keeping screenshots in a folder titled "salty endgame chats". Crazy how ppl complain about back to back spirits, but theyll DC when they get something else, lol.
That's another issue with Freddys snares having almost no downside... almost...
But most people can't face against it, but again that's another issue or "issue" since it's not really an issue when Freddy still gets hit hard with gen completion (Mainly because he's still a M1 Killer at heart.)
-
@SpaceCoconut said:
https://forum.deadbydaylight.com/en/discussion/comment/799982#Comment_799982
I've been outplayed by decent survivors as the spirit plenty of times. She has plenty of counterplay but players choose not to learn that counterplay or utilize new strategies against the killer.
She's not OP by any means.
Survivor players complaining about her power level simply don't want to go against another killer that they can't just loop mindlessly.
We all have opinions on the matter, but what's important is what the devs end up doing to move the game further towards a balanced state.
Hopefully we'll start seeing changes to weaker killers to make them better. Not buffs per se, but simple changes like Hag setting traps faster. That little change made her so much better, but didn't buff her.
I'm speaking like, for most players... excluding the players that're able to loop most if not all Killers because they're skilled in-general at the Survivor role.
She's OP in the sense that casual players have trouble facing her, what she is for SURE is not fun to face (Most people don't like facing her, of course some do like the challenge though.) But, despite some people liking the challenge, it's pretty easy to say for a fact that it isn't fun facing a Spirit when 1, 2, and even 3 people DC'ed in your lobby...
That's another thing that Spirit contracts... the DCing issue... which ALSO isn't fun!
I was mistaken to say she was OP, I should've said she just isn't fun to face in-general... (Again, some people will disagree... but most won't because of the issues above.)
And yes, its ultimately up to the devs to choose what's best for the game... but that's why we can suggest things as well ;)
-
@ahandfulofrain said:
Please... stop rushing the gens every game... it's halloween
I don't rush gens though, the challenges give me something to do besides generators!
Amazing right? Now we can do something else and get rewarded for it :D
-
The Withering Blight Event started (technically) on October 30th, and it'll last until November 4th.
But on the news in the game itself, it says it started October 31st... but the end result is the same, it'll last until November 4th!
-
They're still in the store? Are they not for you?
-
@XxEdgexX said:
https://forum.deadbydaylight.com/en/discussion/comment/799866#Comment_799866
Thank you for the help 😁
No problemo!
-
@SpaceCoconut said:
https://forum.deadbydaylight.com/en/discussion/comment/799956#Comment_799956
It would also be nice if weak killers were made to be better at higher skill levels.
If that was the case, than we'd get a lot more diversity. I think that should be their #1 priority if it isn't already... it would increase the games health overall and help out a lot of the ranks, ESPECIALLY Red Ranks.
You do have to keep in mind though, that the OP Killers like Nurse and Spirit should still be addressed though, i'm not saying nerf Spirit into the ground... i'm saying she should be given more counter-play like Nurse has been given with her new limits...
-
@coppersly said:
https://forum.deadbydaylight.com/en/discussion/comment/799895#Comment_799895
This is just a symptom of a larger problem facing DbD right now. We don't have many strong killers because casual is the design goal so at high elo where it's extremely hard to play killer if survivors are competent the killer diversity is really low. Like really low.
Nurse was obviously a killer that could do good no matter what as long as you could be skilled and they continued to not change their gameplay style to adapt to you. Spirit is just strong because she is able to fake out a lot of pallets and windows. Hillbilly is the next best and he's just got map pressure, sometimes a free down.
We need to bring other killers up instead of nerfing the strong ones down.
I 100% agree, that's a good step to take for the health of this game. If we keep everyone at a good section of the tier list and overall balance them... than it'll be good for the diversity at every rank overall.
Of course nerfing the strongest Killers won't fix anything, but when they have really broken mechanics like Spirit and Nurse does... (or Nurse did, now that she's been nerfed) you still gotta take some time into fixing that.
Billy is an acception, he's actually one of the most balanced Killers in the entire game... he's a good example of what to make in a Killer, he's still loop-able with plenty of counter-play, but he's rewarded with skill and practice in how to use his chainsaw and manipulate loops with said chainsaw.
The issue is, Nurse had no counter-play unless you faced her for like hours on end to know everything they'll do (which most plays don't.) And neither does spirit because she can effectively ignore every loop except big ones that work against her powers duration...
Billy is a really good example of how to mold any Killer tbh. I can say that's 100% true. But I can also agree that you're right with what should be focused on MORE over other things like this... but this should still be focused on as well.
-
@acebase said:
I think we should let everyone play what they want .
Yes, they can do whatever they want, it's their Killer/Survivor.
It's just nice to keep in mind that not every game needs to crush all the Survivors... especially when like half of them DC cause they didn't get a "good match."
But, they don't have to do at all of course... it would just be nice.
-
@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/799913#Comment_799913
Some people have fun when they play super seriously.
And other people might think that if someone dcs, they should just end the game fast so everyone can go to the next match. So they play seriously
I mean, I wasn't insinuating that they should let all 3 of the Survivors finish say... all 5 gens while they stand in the basement.
I'm saying that if you're gonna destroy the entire team, you can give the last person the hatch or something to at least be nice. It's what I do when people DC, I kill everyone and let one escape. It's something, it might not be much but it's a nice gesture.
Again, they don't have to do this at all of course... it would be nice though, so that's why I do it when it happens in my Killer lobbies at Red Ranks... since Survivors love to DC at Red Ranks.
-
@FrenziedRoach said:
https://forum.deadbydaylight.com/en/discussion/comment/799926#Comment_799926
In my opinion, no, it wouldn't be nice.
It's ######### halloween. If anything, you should be MORE ruthless. This is the killer's holiday - they should be bringing everything they got.
I highly disagree that because it's Halloween, you should play omega ruthless... it's a game, not reality.
Again, that's your opinion vs mine though. I can respect that you disagree with how I and some others view it.
-
@Mr_K said:
https://forum.deadbydaylight.com/en/discussion/comment/799910#Comment_799910
She can move on if we can find her father a get revenge for her.
I wish she'd move on to the after life, than this would stop lol.
-
@FrenziedRoach said:
Nobody is under any obligation to play any less seriously because of the holiday.
Just accept that and move on.
Frankly I'm downright annoyed by the number of farming killers I'm running into. It's advancing survivors in ranks that they clearly have no business being in. Then they whine incecently when I play killer and knock them back down where they belong with cold ruthlessness.
Imma edit that so people stop saying this, yes, they don't have to play less serious because the entire team just walked out like it was a meme "Aight, imma head out. (Drops Dead)"
But it would be nice don't you think? It's Halloween, a time to be festive...
Again, you don't have to do any of this, you're right. It would just be nice :)
-
@Alice_pbg said:
Killer doesn't have to not play seriously anymore just because someone DC'd.
Or 2, or 3 people DC'd
Nah, they don't. You're 100% right in that regard... but... it's literally Halloween, a time to be festive for the spooky year, why play the game hyper serious when it's literally a time to have fun?
Again, they don't have to at all... it would just be nice.
-
I hate that you're so right, but Wraith is a ghost too... can he spook Spirit away so I can have something different to face?
-
@Marcus said:
Devs just announced some changes are coming to her. And people want to play her untill that happens. So bad luck for you and everyone who hates playing agaisnt Spirit I guess.
R.I.P. the diversity for Survivors to face in Red Ranks than.
Like, that's this entire event... it's just Spirits and Trappers doing the lore challenges. The Trapper part is fine, it's good he's being used for once by people that don't use him at all...
But, again, the diversity during this event for facing Killers is like... 8 spirits out of 10, the other 2 is Trappers doing the lore, or an actual random Killer.
-
@Skrill0x said:
you cried for a nurse nerf, this is what you get
What're you even talking about, I literally put as the first comment of the 3.3.0 patch Q&A that, and I quote, "Are you guys considering to change the blink charge times to be more lenient to newer players? If not, will you be progressing the add-ons to help with that issue?"
Or something like that... What does that mean? It means I was kind of against the nerf to help out players that're not pros with her already...
Please, don't come in here spreading negativity. Thank you 😁
-
It's just a progression system that's going towards The Rift, they're not a currency because, like you said, they cannot be used to buy anything specifically or anything like that...
That's what a currency mainly is, it's a type of "bargaining chip" to purchase goods or in this case... skins from the store. The Rift Fragments do no such thing, they're just in a way "EXP" that goes towards The Rift to unlock the Tiers... that's all they're for. You can't hold on to them to buy anything, or even hold on to them for a while since they do expire once The Rift closes.
It's made to expire because new tomes will always be added, so it'll always continue the cycle.
short answer
You basically answered it yourself, they're not used to buy anything, they're just a part of The Rifts progression system and that's all... They're basically the equivalent to EXP for The Rift.
-
What's your rank and region please.
-
Yes, you can complete the tome by only playing Survivor exclusively and you can go back to that tome to complete the rest of the challenges if you so choose.
If you mean "Can I complete all 70 tiers by only doing the Survivor challenges?" Than yes also... it'll just take a lot longer to do so because you're missing out on a lot of Rift Fragments from the Killer challenges...
So in theory you can yes, but it'll take A LOT longer.
-
@SKILLS_HD_LOL11 said:
https://forum.deadbydaylight.com/en/discussion/comment/799784#Comment_799784
That’s not working
What do you mean it's not working?
-
Submit your ticket here so the support team is aware of your issue.
Here's the support link: https://support.deadbydaylight.com/hc/en-us
-
@Raptorrotas said:
Unlike the other stealth killers, Myers cannot cancel his stealth if he cant get an ambush in.
Similiar to nurse's dependancy on her blinks, Myers depends on getting ambushes in in EW1 (that includes stalking); Survivors being able to get early warnings against him now is a hard nerf to his kit.
Yes, that's true. But it's a 1 in 17 chance you'll get Myers... and if you're not actively expecting a stealth Killer and preparing for it... than you'll have nothing to fear when using him.
Besides, not every Survivor will have it if someone does show up with it in the match. So it's kind of a 1 in 4 gamble, or a 2 in 4 gamble... if it's a SWFs hunting Myers, GhostFaces, Wraiths, etc... than it's a 100% chance but that's rare.
-
@Boss said:
It feels a bit weird to start as Wraith now.
The first thing you'll notice once you gain control over him is a giant circle telling you "Undetectable".
There's 2 as well: The announcement that you got it, and another in the list of current Status Effects.
I'm like: https://i.imgur.com/gJdfIP3.gif
It's a weird no experience for Wraith to get a buff in awhile...
I can understand how weird it is to have something new happen to him/experiencing it first hand.
-
@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/799628#Comment_799628
I hate when people don’t like x item/offering/perk/killer and then dc, just play the match and try. Only way to improve.
Yes, but nobody wants to so they actively choose not to.
And making a new DC system to force people that specifically don't want to try against OP Killers will get us no where with Spirit. (Of course we need a DCing system though, it would fix a lot of DCing and have people actually play matches, rather than just quitting out because they don't like the match.)
But my point is, fixing DCing will still not change the fact that she isn't fun to face... (For most people.)
-
@Slayer192845 said:
https://forum.deadbydaylight.com/en/discussion/comment/799175#Comment_799175
I was referring to the screenshot I sent, the quotes don't show up unless I highlight them with my mouse
The forums are wonky atm with quotes, this is sadly happening to all of us.
There is nothing you can do about that at the moment until they fix it.
-
Yes, you can complete the tome without touching a single Killer challenge on the board... And if you want to go back and complete them in the future you're more than happy to.
So, if you just want to just go pure Survivor on the tome than you can, it's an option.
-
@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/799552#Comment_799552
I’ve noticed nobody really shows mercy anymore, sometimes people dc against her but it doesn’t always happen.
Like, literally I said in pre-chat as a joke in the match I just had... the joke was "I can see the future guys, I can see... a Spirit yes... spirit main #3342354235657434... that'll be our Killer"
Guess what? It's Spirit! :DDDDDDDD
Like, i'm lucky one person on the team held their weight against her, cause the rest of us couldn't... (even though I did ok lasting a minute, A NEW RECORD!) So 3 of us escaped luckily...
But if I didn't have a teammate that could loop her... than I can say 100% someone would've died on hook instantly, or DC'ed... It happens so often that I just expect it now.
That's why it isn't fun to face her, because not many people can counter her and in-general the way she is isn't fun... so people just DC or die on first hook and leave me to suffer...
-
@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/799552#Comment_799552
I’ve noticed nobody really shows mercy anymore, sometimes people dc against her but it doesn’t always happen.
Happens to me a lot lol...
Nobody wants to play against her not because she's OP, but because she isn't fun. Like... some people find her fun, but most don't.
-
@GrootDude said:
I’m hoping she is still good after the changes, I love facing her.
I personally don't because 9 out of 10 times one or more of your teammates will DC, and most Spirit mains don't care at all and will still go full force on your 3v1 or 2v1...
-
Big oof.
-
Nobody is ever pleased huh...?
-
@Zaram said:
https://forum.deadbydaylight.com/en/discussion/comment/799322#Comment_799322
Ahh got it! I saw the Tier 4 Mission and got a bit shaky, but that sounds a bit more relaxable. Thank you very much !
No problemo.
-
@millennial_dwight said:
https://forum.deadbydaylight.com/en/discussion/comment/799207#Comment_799207
Yep the games glitched I can't redeem the one before it thanks for responding
Np, good luck with that ticket.
-
There is only 1 Hatch in the entire game, and that's it... There has never been and never will be more than 1 Hatch that'll spawn.
-
I did my bad, I always mistake the tome with the rift.
You can go back to the tome if you haven't completed any challenges in an old one, and the charm is exclusive to only those tomes... everyone gets those charms when they complete the tome and they're kept in your inventory once you complete the tome... or at least complete it to the point where it ends, you don't have to complete the entire tome to get the charm.
The tomes do not expire, they're just another part of the story that anyone can complete and get the rewards for... that's all. They're exclusive to that tome yes, but the tomes themselves are always there to finish for anyone who wants to, I.E they don't expire ever.
Rift Fragments expire because The Rift expires... so it's only natural that they reset for the next Rift.
-
@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/797657#Comment_797657
No aura reading could detect him, keys or perks. This version is actually a sidegrade since he wasn't detectable by spinechill or premonition b4. Those 2 perks work now, but Myers gets the benefit of a 0 TR instead of 6.
I mean, if you use M&A which most Myers do for Tier ll... than that's kind of pointless don't you think?
Now he can have -8 Terror Radius! Finally, I can heart the Survivors heart beats instead of mine!!! Like, you see how it doesn't really do much? It actually kind of nerfs Tier l just a bit, but those two perks won't really do much since not a lot of people run them that often over perks like Adrenaline, Dead Hard, Balanced Landing, Self Heal, Borrowed Time, Head On, etc.
