Fantasy
Fantasy
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- Fantasy
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Comments
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You didn't mention your build? If you're not using corrupt intervention then yes depending on spawns you can lose your first 3 gens to one 80 second chase.
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It never left?
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No. Sprint burst doesn't need a nerf. Use Fearmonger if exhaustion perks bother you so much.
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@Annso_x said:
https://forum.deadbydaylight.com/en/discussion/328927/forced-cross-play-is-bad
Isn't turning off crossplay an option on consoles?
If you want to never get a game, yes. It stops you from matching other console players who have crossplay turned on.
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Sure but they would need to be randomized in a way that they aren't predictable. If it always happens in the same spot every time on that map it loses its value.
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@darkcloudlink said:
https://forum.deadbydaylight.com/en/discussion/comment/2977126#Comment_2977126
If you think Spirit is mid-tier, you're the one tripping dude.
She's 4.4 and gets hard countered by one of the most common perks in the game. Also when killer stats were shown she was literally in the middle of the list lmao. I guess you're still living in the stridor spirit with no directional sound days.
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I miss Feng's old cute face.
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@darkcloudlink said:
https://forum.deadbydaylight.com/en/discussion/comment/2977114#Comment_2977114
Half of her add ons are issues. Recharge and movement speed add-ons make her too powerful, but BHVR would never actually consider removing them, therefore, she should not have her movement speed increased.
If you think HALF of spirit's addons make her too powerful you're tripping. She's mid tier and it makes no sense for her to be put with ranged killer's movement speed when Blight is in the game.
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@darkcloudlink said:
I don't agree at all. Imagine her speed with 4.6 m/s AND Mother Daughter ring. That's ridiculous. Being able to chase normally WHILE having a power that makes you invisible and obscenely fast? She's still one of the strongest killers in the game. She doesn't need any buffs.
That's a MD ring issue.
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@pizzavessel15 said:
the box spawns 3 chains one after another. dodge those 3 (do not break it on an obstacle or it'll spawn again) and you'll have time to solve the box. this is not a bug and picking up the box doesn't stop chains from hooking you.
Yeah I tried dodging the waves of chains and solving it and it still spawned more. If it's not a bug then it's just terrible design.
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Would be nice.
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Spirit? Really?
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The hitbox of hatchets screws up a lot of shots too, they'll hit the edge of walls and objects instead of going past it and hitting the survivor.
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Agree
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Why do you care about your invisible rating?
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@Brimp said:
https://forum.deadbydaylight.com/en/discussion/comment/2765102#Comment_2765102
Literally the distance part of it is what's busted about the perk.
Hard disagree.
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I think the i-frames will be removed, probably the easiest solution and makes the most sense.
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Not really, I'm glad I don't match with self care clauds anymore though. Feel bad killing them.
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Only works if cursed by a hex anyway?
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If stuff like that can ruin your day then just turn chat off.
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It is. I also like the extra bird for when I want a bigger shotgun spread.
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You just used it at the same time you got hit.
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I'd like for her hatchets and the general hitboxes of the game to be better but I think that any more hit validation will make the game unbearable in its current state.
Imagine hitting a nice hatchet shot, get the satisfying noise and they don't take any damage, I'd tilt.
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DH I guess, I can work around DS pretty well so I never really lose a kill to it at the gate.
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I do bug reports and feedback but not only that so game discussion I guess.
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It's pretty easy to get pips and you can't depip down a grade?
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Increasing the rarity to Iridescent might help if removing them isn't an option just so they're rarer and cost more.
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Sure but you'd be taking away one of the survivor's most beloved perks. I can almost hear the pitchforks and torches being picked up now.
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@TheGannMan thoughts? I don't even know how undetectable works with her phasing currently.
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@AnObserver said:
Huge buff to Tinkerer.
I wanted to try out Insidious with it tbh. (Hopefully it would stay on if the husk is still standing still.)
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How good she does at high level depends a lot on how many survivors are running iron will...which is meh.
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I like her posts whenever I see them and she does a good job on here.
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Nope, the more the merrier.
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Really long I think. I've been waiting for Spirit's red outfit forever.
The ski outfit is recent too so that will probably be even longer.
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If they "fix" facecamping like they are planning to I don't think it will be needed at all.
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I think his movement speed is fine.
One thing I would say is his power is super strong and he doesn't need to do anything to earn it, like Nemesis does for example.
If he didn't start with his chainsaw straight away and had some sort of rage would be kinda cool but I'm just brainstorming. Would help to stop early facecamping.
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As a trapper? Corrupt Intervention is kinda necessary and 3 gen.
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Okay I'll trade you exit gate deactivation for double DS with no skill check requirement.
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Killers have POWERS instead of exhaustion perks.
Bamboozle, PGTW, STBFL? Powerful iri/purple add-ons...
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I'm on series x and not had any problems.
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@ASurvkillivorer said:
https://forum.deadbydaylight.com/en/discussion/comment/2736387#Comment_2736387
Yeah, dumb. Dumb like unhooking someone in front of the killer without BT. Killer might as well crown you MVP.
What is the point of saving someones hook state to lose someone elses? Do the gens and make the camping not work.
Right, just leave you on the hook, got it. I'm sure you won't complain about that either.
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What a dumb idea. So if someone tries to stop you from going second stage by unhooking next to a camping killer they get punished? Like what if you had DS?
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This is the worst.
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Not really. If the hook can support a whole body yanking isn't going to do much.
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"When someone takes an extended break from the game, their rating does not change. This isn’t ideal since you’re bound to be a little rusty after not playing for a while, and returning to difficult matches is a recipe for a frustrating night. We’re hoping to introduce a mechanic that adjusts your rating(s) when you’ve been gone for a while to ease you back in when you return."

