EvanSnowWolf
EvanSnowWolf
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- EvanSnowWolf
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Comments
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Ask the Survivors why THEY were camping gens all match.
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It does seem a bit silly that the group that has 4 people needs a nanosecond to stop regression but the Killer, by himself, takes several seconds.
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/2046524#Comment_2046524
Hahaha! If only you knew how much killer I play.
And yet this thread has been made so many times the Architect from the Matrix has it on file.
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"Killers have a thing I don't like so it needs to go." - Survivor Mains
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Why are you calling it a paragraph?
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I'd be fine with the new Decisive Strike lasting forever.
If a Survivor wants to refuse to do an objective for THAT long he's not screwing the Killer he's screwing his team.
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Those two perks are nothing alike at all.
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Have you tried NOT being a hetero?
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@gatsby said:
The last few updates have all had very clear, upfront and quick feedback from the community. And every single time it has taken the Devs so long to finally admit there are issues and buckle up to actually address them.
The MMR disaster
The Blight Bugs, Botched Camera and Overpowered Add-On
The Twins and Elodie's ridiculous set of bugs (probably the worst new content in the game's history at launch)
The HUD disaster
The Trickster and Yun Jin being a dumpster fire balancing wise.
It's very clear to me that the people that keep making these decisions aren't being fired, reprimanded, demoted or even learning from their constant mistakes over the past 9 months.
Seriously BHVR be better.
You have an extremely hyperbolic opinion of what the word "disaster" means.
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@JasmineDragon said:
https://forum.deadbydaylight.com/en/discussion/comment/2038341#Comment_2038341
my uncle died when he fell in the jimmy jiliker ooze
Should have worn the GOGGLES.
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@HuDawg said:
Eight ######### games straight i tried unlocking ######### evil incarnate but ######### survivors dcs right on the ######### mori animation now im out of ######### tufts of hair. 3 ######### matches i had 4 ######### dcs on my ######### mori, and 3 ######### matches with 3 ######### dcs by ######### assclown ######### survivors and my last match i had 2 ######### survivors dc. All they are ######### doing is ######### me over for no ######### reason for #########'s sake. And had 3 ######### ######### toxic little ######### shitstain ######### messaging me gave me nothing but ######### ######### on my ######### face.
Sorry for the rant i am just too ######### heated
Get a Snickers.
NOW.
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@prankster1991 said:
Im lvl 503 rank 4 i am good. Stop trying to act like you are when your just being toxic loser. I was hooked with in seconds due to bad start and not bright choices by team unhooking with out bait or b/t. Go be toxic somewhere else.
I am now 100% convinced the word toxic no longer means anything. The forum censor should automatically replace the word "toxic" with "jiminy jillikers".
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Yes, really. That hurt my eyes.
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@swager21 said:
https://forum.deadbydaylight.com/en/discussion/comment/2037680#Comment_2037680
whats in it for the hooked survivor? i know hes buying his teammates time but what does he get out of it
The lesson to hide better next time. Or chase better. Or whatever he did to screw up to get on the hook in the first place.
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If you are locked into stuff in the last 30 seconds, why even have the 30 seconds?
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@ShamelessPigMain said:
I usually get the impression that if you see a key, all decency goes out the window and tunneling camping etc.a are fair game. Is this really fair? How do you deal with keys?
I tunnel you. Even if you put the key down somewhere. You brought that evil into this game, you get what you deserve.
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For starters, we need to tone down what counts as "toxic".
Camping and tunneling is not toxic.
NOED is not toxic.
Add-ons and Items are not toxic.
Just because something is good/strong or effective does not make it toxic, yet that makes up like 90% of all claims of toxicity that isn't related to end game chat.
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@Jejune said:
https://forum.deadbydaylight.com/en/discussion/comment/2036176#Comment_2036176
If they already tunneled me once at 4/5 gens, by what logic would they not do it again...?
By what logic should they NOT?
Do you not understand a Killer's job is to kill? And he doesn't have to play by your rules?
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@Jejune said:
https://forum.deadbydaylight.com/en/discussion/comment/2036047#Comment_2036047
Not really because when they do it i stop playing. Its waste of my time so i usually get them to hook me and move on to hopefully a better game. There is no reason to tunnel at 5 gens...
So if they tunnel you, they get you out of the game on one hook?
Sounds like a GREAT reason to tunnel.
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This is the rare perk complaint thread I actually agree with.
Like Decisive Strike, this is a defensive perk that has been weaponized.
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I try to be positive in endgame. If I'm mad, I'll say nothing.
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I'm drawn to whatever Killer stops loops dead. I hate looping and find it the most boring and irritating part of the game. I'd rather M1 a generator.
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Baby... you make me wanna WALK!
Like a CAMEL!
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@dummer33344 said:
https://forum.deadbydaylight.com/en/discussion/comment/2029398#Comment_2029398
I thought it had like 32
It sure feels like it.
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Is this a trick question?
The map has 24 pallets. TWENTY-FOUR.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2029045#Comment_2029045
Dude.... you are literally just confirming exactly what I just said....
Situations where someone is not being "Toxic" you just say they are; because of how you interpreted something. That is exactly what I am talking about. (also, what you just described didn't even happen at all in the situation I described, you literally filled in the blanks with things that are more toxic, thus further confirming exactly what my point was)
Not every single thing everyone does is meant to antagonize you; but if you are going to take everything as such and lash out at everyone without thought or reason- you are just going to create the hostile environment you are advocating against.
But sure....just insult everyone, don't communicate, just insult. See how far that gets anyone.....
Why would I ever need, or want, to communicate with the opposing side of a PvP scenario? You do know why teabagging is called teabagging, right? It is not a productive or constructive gesture. It is ABSOLUTELY meant to antagonize you.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2028688#Comment_2028688
Except literally neither of those things were done.
My dude, you are literally part of the real problem.
Someone does literally nothing wrong at all, and you just make something up instead to justify directing anger at someone else, instead of in any actual healthy manner. To vilify people who actually don't act toxic, and bully them until they actually get so frustrated that they do.
Now that is real toxicity.
Your halo looks tilted, you might want to adjust it, Mr. Saint.
If someone drops a god damned pallet on my head and then teabags there is zero, I repeat, ZERO reason to believe this is some helpful soul just trying to give me constructive advice. Maybe you, in your infinite splendor, are a magical creature sent down compelled by Christ to spread this love and tolerance for your fellow Killers, but I can assure you the other 99.99% of the time it's someone being a douchebag and I'm not the misfiring cylinder for seeing that.
So no, "my dude", I am not part of the problem. The people pulling this behavior are.
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@[Deleted User] said:
I've been told I'm a toxic and a bully for doing literally nothing except escaping a trial.
Oh and the rare time I am able to save someone from being slugged with "for the people" that apparently is toxic as well according to the killer from last night.
Also, sometimes if a survivor "taunts" at a pallet they are trying to help you out. They are sometimes just telling you to break the pallet when they point at it because they know you literally won't catch them if you don't. I've done that before for newer killers.
I would never take that as you described.
Teabagging + Point is a directed insult, not a friendly instruction.
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Remember folks, stuff is only unfair when the Killer does it.
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/2027019#Comment_2027019
Except the devs enable voice comms by putting in a team game mode, they don't enable stream sniping in the slightest.
Bullcrap. There is no enabled voice comms in this game. I defy you to show me the setting in any menu,
You can't.
Your argument is "Well, they knew what would happen" or some similar nonsense.
Just because a game has an INVITE button doesn't mean you have automatically preapproved all third party applications.
The Peanits post YOU yourself linked to says flat out Streamsniping is not an offense at all. Your claim that it is cheating is 100% invalid by your own linked post.
Until you can cite a post that DIRECTLY says it is, you're wrong.
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/2027011#Comment_2027011
Nah it's definitely cheating regardless of whether it's written down as such or not, you honestly truly believe that seeing exactly where a survivor is, going to them, and removing them from the game isn't cheating?
BHVR have said they won't ban for stream sniping because it's too hard to prove, twitch, and almost every other game in existence bans for it however.
It's just pure delusion to say it's not cheating.
https://forum.deadbydaylight.com/en/discussion/comment/581290/#Comment_581290 Here's a post by peanits about stream sniping and why they don't ban for it, from reading it, you can however report someone for griefing if it's a common thing, you just can't report them for sniping, seems like they'd ban for it if they had a way of proving it, lmao.
"Seems like" is not a rule. It's you guessing.
If your argument is "you are getting information you are not supposed to have", well that is what comms do.
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I was stuck on a Haddonfield offering match last night with four mega tryhard Survivors all running metaperks and flashlights that bullied the hell out me in game AND in the endgame chat.
Anyway, where I was going with this was I wish I had DC'd the second I saw the Haddonfield offering. I could have saved myself a lot of aggravation.
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/2026999#Comment_2026999
People keep implying that talking to your friends is cheating or against the rules, can you please show me where in the BHVR rules for this game it says using comms is against the rules?
It doesn't. But I'm not claiming it is. I've done SWF with comms. And I don't think it is cheating. Likewise, I don't think streamsniping is cheating. I don't do it personally, largely because I don't want the headache of trying to keep track of two feeds at once with all that noise. God knows I don't wanna hear this person thank all their subs, follows, and donations while I am trying to play.
However, it is disingenuous to say that comms is NOT cheating but streamsniping IS, unless you can cite me something from BHVR, which I am really very certain YOU CAN'T.
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/2026940#Comment_2026940
It's the dbd way dude, just the other day there was a thread about a survivor streamer being "toxic" because they said dumb ass as a deathslinger missed shots who then wiffed 100 M1s and DCd and everyone being like "why aren't streamers nice they're so toxic" and then we have a thread today about why cheating against streamers is ok and it's basiclaly come back to the jaded killer mains who are upset that people have friends to talk to while queued up in their team game mode, really sad to see honestly.
You keep using the word "cheat" over and over and over again. Cheating is when you break the rules. Can you please show me in the BHVR rules for this game where it says streamsniping is against the rules?
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Let me see if I get this straight...
Survivors use voice comms not made for the game and this is fine.
But watching a stream a person voluntary puts out there for them to be seen by anyone is not?
Sorcery.
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Leatherface ain't the sharpest tool in the shed.
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No.
Just.... no.
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I will start playing the way YOU want me to play as soon as you start playing the way that I want you to play.
Deal?
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@aroell said:
https://forum.deadbydaylight.com/en/discussion/comment/2024025#Comment_2024025
Maybe the killer should use a map offering or a sacrificial ward. Lightborn and wait out dead hard + mad grit solves every issue you mentioned. Killers can counter almost anything but survivors can’t do ######### against tunnelers.
Your argument is literally to use perks to stop a behavior when there are literally multiple perks to stop tunnelling.
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@aroell said:
https://forum.deadbydaylight.com/en/discussion/comment/2023384#Comment_2023384
Well if the killer has to tunnel to win a game then they are just bad. It shouldn’t be efficient to target 1 person until they die just so people don’t do gens
If the Survivors have to use flashlights to win a game then they are just bad.
If the Survivors have to use Dead Hard to win a game then they are just bad.
If the Survivors bodyblock to win a game then they are just bad.
If the Survivors have to use a Haddonfield offering to win a game then they are just bad.
See? I can play this silly game, too.
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We need less thicc girls and more bricc girls.
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@aroell said:
Why? I have played for 5 hours today and every single game I have gotten tunneled. I’m just trying to get my adept. I don’t have decisive and I’m not planning on getting it either because it’s getting nerfed. I went from rank 3 to rank 7 in just one day and I just want to get 1 normal game. Please stop tunneling.
Had five games last night where all Survivors did was tunnel gens. Why? Please stop tunnelling gens.
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@YourNightmare said:
https://forum.deadbydaylight.com/en/discussion/comment/2020652#Comment_2020652
If you don't know performance standards on gaming PC, you should not talk about it.
144 FPS became a standard on PC, especially since the RTX 2000 release.
Every mainstream multi games runs at 144 FPS + on my platform : Overwatch, Valorant, CS Go, R6S, LoL, PubG etc...
And yet with DbD i don't even ask for 144+, i just ask for 120 FPS which is not that high for this game and this game engine.
"Insanely high standard" - someone with a 1400 € gaming rig playing @ 60FPS 🤨
CORRECT.
If my game doesn't skip, drop frames, crash, or stutter then it is fine. You can whine about peak performance all you want, but that doesn't make the game as unplayable as you claim.
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/comment/2021093#Comment_2021093
It's still the largest console platform trying to run this game right now. I play it on an Xbox1x, supposedly the strongest of the last gen consoles, and even it cannot digest DBD very well.
I always encourage our PC cousins to play the game a few times on a console, ignoring all the talk, and find out for themselves what it's like.
Plus ya know, cookies.
I've heard about your cookies. THEY HAVE RAISINS IN THEM.
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My favorite anti-slug perk is Sprint Burst followed by a hard W.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2021093#Comment_2021093
I own the One X, which is significantly more powerful than a PS4, and there is zero improvement.
The game was badly ported to Console.
This seems to be the consensus. If this is the gameplay that console players get I shudder to think what kind of game this is on mobile.
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@Weeb_H_Toast said:
For as common of a perk it is to take, which shouldn't really be a thing because that means survivors could afford to waste a perk slot on it and still escape easily (brings "balance" into question) but now, slugging is worthless, more than before. There are no killer perks that give such a large speed boost in such a niece area (not a 100% pick-up/drop/hooking, nothing like that.)
I don't believe it's faviortisium from the devs, simply lack of actual game knoolage.
I propose its dropped from 100% (which reduces the time to heal someone from dying to injured from 16 to 8 seconds, this is without the slugged survivor recovery.) To a 25%, to bring it in line with other action speed changes that killer get offered from perks. Up to 25% from Fire-Up, 20% from Brutal Strength, 15% from Bamboozle.
While there are Killer perks they can give 40% or 50%, there is after all only 1 killer, not 4. So in reality, the downed to injured heal time as it currently is can be further reduced from 8 seconds to less than 4 seconds (healing is done in charges per second, if each survivor heals for 2 per second, it'll only take around 3 seconds to bring them up.)
The overall problem is that, with certain builds, survivors can heal tank at exit gates and escape. Kinda like what happened with old Freddy.
What? You want to drop it to 25%?
You want to drop a VERY SPECIFIC form of healing that may never come up in a game to 25% when Botany Knowledge works at 33% to all healing? Where did you come up with this 4D math?
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/comment/2020616#Comment_2020616
If you don't think it's so bad, borrow a friend's PS4 or whatever, load up a killer, and head on into Lery's.
I'll have milk and cookies waiting for you in the center room. Oh and 15-20 fps. That's the best part! :)
A PS4?
That's like a baby's toy.
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I agree. This might actually reduce the pressure some people feel to run Unbreakable.
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I dodge Hatchets all the time.
Troll post is troll.
