Emeal
Emeal
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- Emeal
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Comments
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Your numbers are wrong.
Lets give it some more time and see the numbers roll in first.
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This Survivor genrushed me! 😥 BLOCKED.
You see the problem.
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Agreed. BHVR should really see to that if someone who gets chased, they get some points from actions done by other players.
I think points should be build up in chase, and then given to Survivor when chase is over, giving them more depending on how the chase ends.
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You are getting tunnelled because you are probably being detected by the killer to be the weakest link.
You need to be vigilant and unseen.
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A good player can win even with lvl 1 perks. @Vulgun Despite your disbelief.
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You mean they balanced the game about 4 perks for all these years and now you want them to change it. It would be unbalanced.
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Good. Its fun to trick the other players.
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lol no please.
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We need a system to sort perks and a search bar so we, type in the name for easy finding.
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I rotate between all Killers, they all have strengths and weaknesses.
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The Trapper was just buffed last patch. Have you played him atm? So good.
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In the old Design, everything was supposedly "painted" , but the new Art Director changed that direction for the game.
I think the new stuff looks better.
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I like the P3 Clothes, but Completetionist really. its a huge waste of my bloodpoints, which makes me unhappy about it.
I wish BHVR would remove the PRESTIGE system and just unlock up to lvl 999 and release bloody clothes every 50 levels.
That would be great if they removed the Blood waste.
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I was against charms when they came out and I still am.
With the exception of the Rainbow Pride Charm, that is cool. I want a Trans Pride Charm too.
And Charms with Country flags too.
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@IlliterateGenocide said:
Nah he's fine as he is, he aintt need buffs anymore, tho some of his addons need changing
What this person said. Wraith is really strong atm. He wont need more help for a long while.
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It isn't an issue really, because most perks you don't really need, if you learn to play well, perks are really just crutches.
The grind issue is an illusion cause you can do fine with Tier 1 Perks too.
What DOES need to change is how easy it is to level a character to get the teachables that are good for new Survivors/Killers.
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This is such a bad idea. This means you cant have an open profile anymore, because survivors will see one post saying "-rep camper" and leave the group. They need to learn to play vs Campers instead of running from them.
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Stacking more powerful abilities? No Thanks. its ok as it is.
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Bloodlust is fine, Survivors need to get better at escaping the eyes of the Killer and Killers need a bruteforce option for some tiles and loops.
Taking away that option from Killers would be bad. Bloodlust will always be needed, because BHVR cannot make sure they got all the semi-infinites.
Also chases sometimes starts right next to Survivor, Coming at them this fast is unfair. Also this would buff Wraith more. 0.1m/s is alot.
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There are two reasons tunnelling happens:
The Killer has not found another survivor on the map. (this is why BBQ is great)
The unhooked survivor isn't injured. (survivors need a perk that makes them look injured when they unhook another to fool killers.)
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Hysteria = Ear Disease on Plague.
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Bloodhunt is actually the worst option, I know thats what everyone dont want to hear, but listen...
The Devs have told us that when they run 2x Bloodhunt, Normal gameplay suffers, People are just farming instead of playing the game.
You need to stop asking for Bloodhunt and instead think of solutions that dont hinder the gameplay.
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Its fine really.
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@OopsAllHexes said:
Mirai Nikki - Future Diary
Fan Killer powers like the one from "SummerRose" made me get really excited for this, even if I haven't watched the anime.
Idd vote for this too. Its a very good idea.
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Nah, Killers are already oppressive enough, giving them a speed boost to start off a chase.
Think of the New Survivors too.
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Posts like these are a perfect example of hearsay and opinion.
We need to see statistics on pickrate before and after a rework, not "I never see X Killer"
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Pretty sure all of these suggestions are on their list and all of them are probably +1 now.
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Nope, bad idea. There is an achievement tied to making a 4 man escape. Its fine as it is.
Besides you have had the entire match to kill the keybearer.
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Hmm, no, its too much. Its very good at the moment.
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Survivors don't want to jump into a locker, like they dont want to do bones to clear Noed.
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I would have loved a Rocket Launcher Mori in what we got, Your ideas are cool. but how do you know know it would be better.
If you believe we deserve a better Killer, that is like an opinion.
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Why you running near zombies? have you never seen a movie? Zombies are known to attack people in fiction.
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How many get out of trouble free card do you think you need before you start encouraging fellow survivors to improve their gameplay?
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Lets give the perk some time, Keep playing with it tho to give developers more data.
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I dont think we can just deny that psychology and skinnerbox ideas are worked into it.
If its isn't compulsory why is it designed to be completed.
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Old time Diving Suit for Deathslinger
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My friend, You gotta relax, The devs are watching the numbers and we will see how the perks are performing in some time.
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BHVR should remove the Prestige system and give out Blood Cosmetics every 50 levels until 150.
That would be a great quality of life. never more deleting items and wasting blood points to get P3 done.
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Nemesus
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Nemesis looks hella cool. I cant wait to have more Killer.
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good suggestion.
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I doubt this.
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@SoapNSpook said:
I see a lot of people saying that Decisive Strike was too strong but in reality it really wasn't even that useful, I rarely used it when it was pre-nerfed but now it's impossible to get any value out of it.
Its supposed to be a anti-tunnel Perk. So if you get tunneled you get a get out of grab free card.
What you want to get out of it, Might not be what BHVR consider a healthy use of the perk.
Remember how Survivors used it as a 1min of time to bully killers? yeah, no more.
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@Mandy said:
This is something that was already tested internally, there was never a situation where it really worked/felt fair. The EGC is not supposed to be killer sided or survivor sided, it's just a mechanism to end the game to prevent hostage situations such as the old "Hatch Stand-offs"
If its not supposed to be survivor sided or Killer sided, then Why does Bloodwarden rely on the doors being open?
If Bloodwarden could activate when all gens where done, and save the effect until door opens, then it would not be a problem with 99%.
- What it would do, Would be making the 99% strategy subject to failure.
I think as Killer, there is already so much to do as Killer than to have time to go open the doors myself.
Take the note on Bloodwarden as a suggestion to be considered, That would be great.
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Monstrous Shrine... 🤣
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EGC needs some changes.
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After the Third hooking, I kinda have to admit, The Killer might have pinned me down this time.
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Wow I found myself answering I dont care to all of them.
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@miketheratguy said:
Honest question - don't take offense - but why do so many people watch these DBD streamers instead of just playing the game themselves? To each their own, I'm not saying it's "bad", I just never understood why someone who's interested in a game would rather just watch someone else play it when they could be having the fun instead.
You got a point Meg.
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You seem extremely picky about the game you play. You do know its just a game right?
Aesthetic seems like a code word for "I don't like how this looks"
Also I cannot believe you don't understand why there was no new maps for those releases. like do you listen?