make corrupt intervention basekit
the main issue with genspeeds is spawns.
Survivor spawns can be legit broken and lethal pursuer exposed this.
if corrupt intervention was basekit it would solve the genspeed problem without fixing spawns and puts less stress on the dev team. instead of changing 20 different spawn locations per map all they have to do is block 3 gens for X seconds.
So I'm thinking basekit CI blocks 3 gens for 60 seconds.
and then perk CI adds onto basekit CI and can now block 1 additional gen and adds an additional 60 seconds.
Comments
Never really considered making any perks base kit. I've always thought this could lead to some powerful stacking. And welcome back.
Stacking more powerful abilities? No Thanks. its ok as it is.
Eeeeeeh
Welcome back!
That is a good idea, at least until they finally give us the early game warm up that was promised ages ago
Well this could be broken imo, something has to be done to help killer in the early game, but that could be very very strong. Corrupt/Pop/Lethal Pursuer is a super strong combo, and that change would give a perk slot to perform at the start.
Would not be good for Hag and perhaps also Trapper, they need to set up and not have survivors directly coming to them and destroy traps within seconds.
corrupt intervention is literally a must for trapper
I generally don't like much CI, unless on Trapper, so no thanks. I prefer a lot Whisper for early game pressure.
honestly this doesn't seem like a bad idea.
Actually not a bad idea, both Tony's and your ideas are pretty good, hopefully will make the killer experience a little less stressful
I wouldn't be against it but it would be for a very short duration, like 20-30 seconds and if you want it to last longer you use corrupt, this would help killer who just got into a chase, get a hook and instantly have 1 gen done, it really would help, 20-30 seconds wouldn't be OP and would overall help every killers a lot
how about no???
No no no....nothing basekit. Except cypress mori.
No free kindred, no free ruin, no free Corrupt.
The chess match is in synchronizing a build with your skill and playstyle.
Heres a real hot take for you. I think BBQ, Ruin, and the BP part of we're gonna live forever should just be baseline.
And before anyone comes in here with an ad absurdum argument of "Well then people are just gonna stack 4 defense perks or 4 tracking perks on top of X/Y". Yeah, obviously some people are going to do that, but that shouldn't cause other, more healthy avenues of gameplay to be shut down just for the fringe minority of cases.
Also if you want to talk about chess, you should probably consider that there are 69,352,859,712,417 possible games to be played after just 5 moves. And chess is an infinitely more simple, and balanced game compared to DBD.
The return of Lord Tony.
Corrupt intervention basekit would be very nice
example:
Basekit duration being 60 seconds.
Perk duration at tier 3 reduced by 60 seconds. 40/50/60 (?
Just as old Brutal Strenght, people who uses it, no notice difference.
people who don't use it will be happy.
I appreciate your well presented, well thought out response.
But, I'm a minimalist by nature. And, hence don't believe anything in this game should be free. You get 4 perk slots, decide on what you want and go to battle.
Now if you want more than 2 members swfs docked a perk slot for each subsequent member, I'm OK with that.
There is no gen speed problem. It's called survivors playing well and efficiently.
When people play well it doesn't mean the game needs nerfing.
Maybe you just need to lose and depip and maybe you'll face players that are more equivalent to your skill.
No, The Return of the King.