Emeal
Emeal
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- Emeal
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I play Springtrap alot and find games quite easy enough already. Once you learn the axe is all over. Idd hate to see him become easier. Because the problem with Survivors not using his counterplay is not that Springtrap is too weak imo. its that it does nothing to hinder him at all than reveal him. Therefore I hope hope hope that you will not just buff springtrap to force the counterplay, but10 comments 281 views last activity
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problem: MMR is drastically imperfect and it makes queues not fun cause I can lose and lose as Survivor and never get to go against a Killer on equal skill based footing with my team-mates cause better players will just sand-bag bad players. example: You loop the killer for 3 minutes, do 2 generators, save 2 team-mates. But die at endgame ⇒ MMR says "loss", but this player isnt bad at all by me0 comments 31 views last activity
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Back in the day I could like angle the red hurl up over stuff and hit survivors on the other side of stuff. But now you get it like once and Survivors refuse to use the Cleansing Pools and now its M1 gameplay. I hope she gets a gameplay update next.9 comments 101 views last activity
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It seems to be that EVENTS do not change your MMR in anyway. This can cause you to have an endless loop of terrible games if your MMR was in a bad spot before you started playing the event. Therefore events should have a separate MMR to change and ensure fair gameplay instead of keeping us at the same bad spot and requiring us to play non event mode to change the MMR.5 comments 121 views last activity
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Am I the only one who thinks it sucks that if you win by downing the last two survivors, they get to leave the game for free, but as a Killer we have to pick them up drag them over to the hook and then mori the other one. Just give us the free points and close the game out in a mori! Name one other game where 4/5 players just leave the table and has the last player finish it up! It does not h2 comments 41 views last activity
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I have been reading a bunch about the engine Unreal 5, the nanite stuff and I was wondering how you guys have adapted to it? Was it easy to fix or have there just been an ever evolving pile of work?0 comments 31 views last activity
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So It seems everyone agrees that Dead by Daylight needs to do more for new players to get them into the game. We all have our different ideas of what that should be specifically, but Im glad BHVR is taking a step here. Yes indeed Perk descriptions needed something and I'm kind of glad this is getting worked on now. But I cant be the only one who feels, Surely this cant be it, Can it??? So the3 comments 41 views last activity
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its a feeling I cant shake out of my head over the years I have seen many balance decisions made by you BHVR, but I have not seen a Killer so objectively disliked by the community, so absolutely easy to play, so infuriating annoying to play against and yet… so un-nerfed by BHVR. As if someone was holding a hand over them. because other Killers like the Krasue that came after Ghoul, she receive47 comments 1,121 views last activity
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Hey BHVR I see a bunch of youtube videos, saying that Killers are quitting, yet they continue to upload Killer content which is.. well ofc they do. So my question is If there really is a tangible Killer trend of people stopping playing outright?? Could you peel back the curtain a lil and answer if you are seeing a dangerous negative trend or if Killer player count has remained stable as expected29 comments 802 views last activity
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All the perk rewriting seems like a good idea to me, this will really help new players and others too. But consider having another Info tab or in the extra info tab to explain how to play the perk in a good way. its pretty clear Dead by Daylight is a huge game and we need to be proactive for both new players and veterans alike. So giving good advice on0 comments 11 views last activity
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So back in the olden days Totems used to be touted as a Secondary Objective and certain perks like NOED was the threat that could be used to justify doing them, but these days I often get complaints from team-mates that doing totems is not worth it and calls me out for being detrimental to the team. Ofc such claims are hard to justify but fact remains that I did cleanse the totem and that proved0 comments 31 views last activity
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Its kinda sad this event has sorta been skipped while it now gets Quests which is nice. It still feels empty. Also loads of good opportunities to make some cool cosmetics to sell, animal themed Killer cosmetics are super cool.5 comments 142 views last activity
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Its a travesty BHVR. We need the ability to be able to pet Maurice once per match per survivor. And the Clown also needs a special animation to pet him.0 comments 11 views last activity
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I saw this idea in the Survey and while I didnt vote for it because I always believed it would be a bad idea to split the playerbase. Like we see when 2v8 is on how the other queue is tanked. But not having Unranked/Ranked Quees have problems on its own too. An example of this being how split we all seemed to be on the tunneling/ slugging/ camping changes presented last year, changes that I myse2 comments 21 views last activity
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I spent to 24 Ichorous Loam to go the Walking Dead Map and I got sent to Freddys twice. AAAAAA IM SO MAD- Now that you have made Map Offerings completely ineffective because they were used by Survivors to go to maps where they prepared a build to go to for added advantage, you have inadvertently filled out inventories with useless now useless Map Offerings. I dont even know WHY I try to use3 comments 41 views last activity
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Yamaoka Estate needs a less American Outer wall.2 comments 11 views last activity
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I want to know how many people actually meets the goal of 60% for their account, aka 40% Survival rate or 60% killrate. WHY??? cause im interested in how well BHVR is doing in creating a fair and balanced game for all players. So how many people meet the goal and how well are BHVR doing at trimming in the edges?5 comments 91 views last activity
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It is that Survivors dont want to engage with using his counterplay mechanics. I get like 4 games a week where someone decides to touch it and reveal me. Dont you guys think it should be worthwhile for survivors to use the counterplay?10 comments 111 views last activity
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I would love to teach my friend how to dodge Henry Creel's Vine attack but without things such as infinite health option for Survivors. Most of the time would be spent picking them up and rocking back and forth till she is free. idk how long and how much testing such a feature would require, but it cant be that hard. That and respawning pallets, man that would be the best help to teach friends1 comments 21 views last activity
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Since the release of Fear of Reminiscence, I have been observing discussions about it and while I think its an okay cosmetic in its own right, the community spirits certainly has taken large hit over how far the final cosmetic is from the vote we gave on it. I voted for it too, if you forgot here it is. Now I may just be unhinged about the Community, bu0 comments 251 views last activity
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Its not even good at all, frankly just an instant loss. The days of Myers sniping you indoors is over, the map offerings dont help enough to make it viable. At least let people Opt out of having a random power degradation.9 comments 111 views last activity
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Please Add Chaos Shuffle rules to Custom Match that is all, thank you.0 comments 1 views last activity
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Frankly it baffles me that it does not have one, but its very important and even if you guys forgot to record all purchases that happened, its still important for the future of the game. It should be possible to access this list ingame and go through every purchase made with auric, iridecent shards. Aswell as purchases outside of the game, steam etc. and Also keep a list of unlocked cosmetics v0 comments 22 views last activity
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Sometimes I get people who know too much, they are impossible to even hit once with my power etc and other times I get people who dont know how to play against my Killer so they die too fast. It feels like MMR is unable to do its job well anymore, it was not like this like a year ago. Has anyone else noticed there are more matches below or above skill level and not so many just right games anymo1 comments 31 views last activity
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here I am like a wet towel back at it again. Please BHVR please add the features of Chaos Shuffle to the base-game as they would really lighten up the way the game is enjoyed, I have been asking for this years now and while I understand this wish may be niche, you have all the features already developed and just need to be fixed into the UX. No, it does not take away making Chaos Shuffle specia1 comments 41 views last activity
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With tunneling, camping and slugging being put on the onus of Survivors to deal with last year. It has really increased the pressure that Killers freely apply on Survivors using these tactics. While I personally hold back on these tactics because I want everyone to have a good time and not feel like they need to throw slurs in endgame chat. However BHVR did announce they were working on other th2 comments 41 views last activity
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Honestly not only would this make good statistics. But it would also be a good indicator for BHVR to spot problematic Killers, for example if people of a certain mmr is losing more to a specific Killer.1 comments 31 views last activity
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But coming back to the game after 2 week break, getting downed by Blight in one minute. Console Survivor comes over unhooks me, Blight instantly does a 180 degree turn from the otherside to the bloody map and bolts it all the way over to us, got only healed half way. Console survivor takes a hit for me. but that Blight wants me dead and the "ONUS IS ON35 comments 501 views last activity
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Ive seen this a million times by now. 1.I spot the Unhooker bolting for the hooking I am walking away from. 2.The Unhooker sees me coming for him but continues. 3.I manage to hit the Unhooker in the process of unhooking the Unhooked. 4.I have no interest in tunneling the Unhooked cause clearly the Unhooker is playing badly. 5.I chase the unhooker, it should be an easy down. 6.The Unhooked6 comments 101 views last activity
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Please BHVR, you have announced that you will do more things to onboard new players, please consider creating actual good advice in the loading screens that teach players how to play against a certain Killer in an effective way. Example: Trapper Tip, one of many. "Watch your step! Keep an eye out for traps in the tall grass or high traffic places the Trapper prefers to put Traps there." B0 comments 11 views last activity
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I want to propose a redesign for the perk Red Herring that reverses its activation to make it more tactically useful. I have no knowledge that this perk needs help to be better or if its userate is bad. Only that I almost never see it. Current Issue: Right now, you must work on a generator and then hop into a locker to trigger the loud noise notification. However this means you often Lure a7 comments 51 views last activity
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This is from the last PTB, and I think that system as basekit was such a good edition. BBQ is a good perk, its a great perk, its probably one of the best perks for Killers in the entire history of the game. I might even say its too strong sometimes. Seemingly this feature was decarded because it "held the hand of Killers" but I think thats wrong, its m7 comments 181 views last activity
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Most tunnelers dont get many points anyway, I don't think they care about getting more points by not. And there is nothing in this system that deals with Killer players who just tunnel for malice. You need a system to kick in for repeated consecutive matches in which tunneling was detected. Otherwise it will just be slightly harder to tunnel, I doubt it will be enough. I will prove it to you64 comments 782 views last activity
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Given the backlash to the recent pallet changes and my own personal experience, it seems that the many new pallets makes the game miserable for the people in high MMR, while people in low MMR can finally play the game and last longer than doughnuts at the office. Indeed one could easily argue that if you have Windows of Opportunity the game is made for you, and while I know the danger that perk2 comments 51 views last activity
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I’m curious how players feel about tunneling and how it affects their willingness to keep playing. There are several options to describe your reaction , whether tunneling definitely makes you quit or just strongly makes you consider quitting (meaning it could push you over the edge if other factors are also frustrating or if you are tired). Try to think back to your recent sessions and vote ba57 comments 761 views last activity
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Since you guys have MMR changes coming in like 6months, some feedback might be in order to help, so I wanted to bring up some issues that are annoying me when I play. The constriction of all my Killers being set in a following each other around is annoying because should I decided to play a Killer whom which my skill is very bad, I will be thrown against Survivors within a range of my other kill0 comments 31 views last activity
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BHVR you faced some backlash when you announced the Frank Stone Skin, Any chance Frank Stone could still come as a Killer and not a simple Skin? I mean he is pretty cool especially with the whole "counterplay with hand held cameras", it has potential. Reminds me of playing Wraith back in the day when he was countered with flashlights. Im not so sure removing that counter play was a good idea, b7 comments 102 views last activity
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Hello, I am not going to say if I enjoy the new Myers Rework, because I might get crucified, so my zip are lipped but… I wanted to bring attention to some weird things with Myers that make parts his playing experience right now not as good as it could be, and we all want top dollar quality here. When Myers goes into T3 or now Evil Within Mode, he takes a good look at his knife. But when that1 comments 61 views last activity
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I see a lot of people get slaughtered cause they cant find a pallet and I know the direct advice given in game is to plan an escape route, but I think this wont cut it and survivors really dislike trying to find one, instead of using a perk, like Windows of Opportunity. This perk is really good at helping you find the pallet. So why not help Survivors find a pallet more? Like honestly Maps are0 comments 21 views last activity
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So I was surprised, Krause seemed like a wet noodle before but now that noodle is a 10m long Anaconda. Playing as the Head is absolutely amazing and honestly its a cool idea that you have to Leech Survivors to use the stronger form to down Survivors, but that comes to MY MAIN critique of Krasue. Its bloody easy to Leech Survivors, her cooldown after spitting and the cooldown of the Power itsel4 comments 111 views last activity
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Listen, Im not mad that you gutted my favorite event this last last month, Im more disappointed in myself for not convincing you that random perk selection needs to be a basekit feature earlier in Dead by Daylights life cycle. So thats what I am here to do in this thread… The point is… "Time is short in this world and Random Perks are very fun and we should make fun things last longer if we ca5 comments 121 views last activity
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We know the Trapper is often referred to as one of the weakest of all the Killers and its a longstanding debate between simplicity and needing an entirely new Power. I wont thread more ground on this beaten path that I need to. So if we want to keep him simple and boost his kit, just make Bloody Coil base kit. I think it has a shot of doing something for him and I would really like to see it tr2 comments 41 views last activity
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So I was just checking the Store was reminded of the release of: https://www.youtube.com/watch?v=e5XnS2Q4nus and I was reminded how cool those outfits are and how much one of my friends love the Yui outfit. Could we arrange to have Ikumi Nakamura back again?2 comments 21 views last activity
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Because why is it that us Killers tunnel? it makes the game easier, but why? 3 people are easier to manage than 4. So to make the power gained from tunneling worthless what do you do, well all it would need to do is rebalance the game from 4v1 to 3v1, this is why the 6th hook rule is so brilliant and not a nerf or a buff really. It just changes the speeds of the game, so that tunneling is functi8 comments 181 views last activity
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Honestly a question, is it a bad thing for BHVR to do the dev updates before the PTB notes hits? Like I am watching Streamers and content creators come out and share such a worry and honestly I dont think its healthy both mentally for us as people. But its also detrimental to the content, cause there is a trillion worries and questions and we cant confirm or get answer for like 5 days, so what5 comments 111 views last activity
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My question is does this UI symbol stay permanently or does it disappear on the next unique hook? In the latter case, it could be a good idea to put two symbols then if you hook a already hooked Survivor again. Just so Killers dont walk accidently into the anti-tunnel compensation for Survivors by accident.0 comments 11 views last activity
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We gotta keep the breaking of the totem as a feature, its unique and something one can tinker with. So hear my out, we take a page out of Haddie's Overzealous and slap speed on it too. So if when you break a totem, you gain like 7% speed for 10 sec. (or something like that) and aura reading for 10 seconds on any Survivor within the Boon Range (24m) when you kick it. But if you break a boon tot4 comments 71 views last activity
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You said you would like to add some custom games options, so here is some which would make is easier for us to learn and teach maps, Killers etc. We can call it Practise or Infinite mode and it should have the following options: 1.Survivor Health Options: off toggle / Infinite Lives / Infinite Health Infinite Lives mean Survivors will respawn once then lose their last hookstate and can then con0 comments 72 views last activity
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Please BHVR can we have this pallet at home eh? This parking lot is so useless normally.3 comments 81 views last activity
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Suddenly I'm just getting kicked out of every lobby, I validated files, reinstalled EAC and restarted the System. But the error still persists.26 comments 631 views last activity