Ember_Hunter
Ember_Hunter
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- Ember_Hunter
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Bold move to assume all of us are toxic and the same, and that all of us are killer mains. It is true there are people who say "bait thread" when new people ask for help, but there are plenty of people who actually try to answer questions respectfully.
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Copied from Reddit:
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@prayer_survivor said:
5 games today. 3 camper killer and 2 tunneler.
My games are usually
1 camper
1501309504670257095098425 tunnelers
4 normal good games
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Most of my post chat all chill, usually people get spicy over a bad build, losing too early, or other random stuff they get mad about. Most ridiculous I ever gotten was this Michael Myers hitting me on hook like I was a toxic player and saying the game was my fault, and a Doctor that reported us for "taking hostage of the game" even though we were just going for the Hatch.
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@I_am_Negan said:
Take a break and relax at the diamond casino and resort
Random, I prefer relaxing in the Entity's Hangout :D
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Highest was 31000 exactly... only way is to get hooked twice to struggle phase, have hatch closed, open both exits, and escape. Also do self care a couple of times. That seems to be the only way.
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1.) Wraith (My first killer, I love Blink and Silent Wraith, and he will be my favorite killer always)
2.) Legion (I love multi stabbing, though I despise the nerf changes, it is fun to see people mess up with my wall hacks, but that is the only fun thing besides ACTUALLY landing my chain attacks (very rare though))
3.) Spirit (All my games but one so far has ended with at least a suicide or DC, and the mindgames with her and how much distance and free hits she can get is so awesome!)
4.) Nurse (Trying out the best killer, and it is fun and satisfying when I land my hits, and her distance is so amazing!)
5.) Ghostface (I wish) (T-bagging and fun to play against and as? Yes!)
6.) Myers (I wish) (Tried out once, actually was fun to stalk and jumpscare)
7.) Piggy (I wish) (She seems fun)
8.) Bubba (I wish) (He seems fun)
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My suggested changes that seem like a better idea than what Legion currently is:
-revert his feral frenzy speed and vault speed to what it was, chases in feral frenzy sucks.
-keep the 115 movement speed as normal, or make it 110 if needed to balance.
-his power gauge is filled faster, keep the power gauge decreased by normal attacks but at a reduced rate.
-You can use the power any time you want as long as power gauge is greater than 50%.
-his power should last long enough to be able to run most of the map distance. It sucks at the moment when I run in feral frenzy and don't even reach half the map distance.
-stun is 3 seconds again, 4 seconds is too long to give survivors distance, discouraging me to much to continue chasing.
-can see blood again in feral frenzy, it is too easy to lose survivors after stabbing now, especially P3 Claudettes and dark maps.
-break action and locker check is faster in feral frenzy, since you are still about to during the power and you are in a frenzy, why not?
-Missed attacks is kept (needed, as much as I hate it)
-(special) hitting all remaining survivors with power awards ability to down the mend time like before (still suffer misses attack consequences, so this is a skill based effort, gives pressure and multi stabbing I want!)
-mending has skill checks, if Doctor can, then why not mending? And decrease the terror radius, David didn't notice it in the trailer. Mending should have risks, because it barely distracts survivors from the objective.
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I hate self care. I have We'll Make It, Empathy, and Botany Knowledge, and when I try to get them to let me heal, they just keep on healing >:(
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@RoKrueger said:
I usually hit hooked survivors just to assert dominance
I only do it to those who t-bag me at pallets or cocky enough to heal and walk in front of me as killer XD
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I suck at loops and rely on line of sight jukes and 180s. My 180s only work in open areas, so maps like Lery's, Haddonfield, Preschool, and the Game are painful on me. Pallets are the main defenses though :)
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@Atrushan88 said:
@Entità Rainbow maps are hardly ever used. Like extremely rarely. Most people who see a key in the lobby bring Franklin's.
Rainbow maps are great at finding hatch and totems and bloodpoint farming, but that's it.
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@GodDamn_Angela said:
https://forum.deadbydaylight.com/en/discussion/comment/602843#Comment_602843
Still though.
Claudette triggers some Killers. Not your fault but she does. Laurie too.
Well, killer didn't mention anything about Claudettes. And I do also get enraged by Claudettes, but only when they are full team ones.
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I wasn't a P3 Claudette demon with flashlights, DS, Urban evasion, and keys
>:(
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Jason will never join the Hookers sadly.
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@Mister_Holdout said:
No, just ignore him or her.
Probably best idea, I am easily bothered by stuff like this. He/she was talking in all caps too, so it was like screaming at me :/
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@nunadventures said:
I wrote this when someone ask about survivors personalities And I figured it would fit here so here ya go
Here are some of my headcanons for survivors is:
- jake is really reserved and doesn’t talk to people often, he’s like Claudette best since she has a little knowledge of being a survivalist because of her botany skills
- Nea has an attitude problem especially towards those who act like parents ie laurie and Jane. She doesn’t take crap from anyone and is very snarky
- Ace would kill to play a game of cards again. Always up to something. The goofball of the group and can make everyone smile or laugh
- Quentin is just trying to sleep at all times but is scared to. Nea and meg used to mess with him and scare him when he was sleeping but nope w they respect him and let him sleep. Quentin is the guy who tries to settle disputes and keep peace amongst everyone
- Laurie always butting heads with Dwight, the nervous leader. Headstrong and somewhat motherly. Always thinking on how to escape this place once and for
- Jeff tried to be a goofball like ace but is little more reserved, he just wants to keep good morality amongst the group. Likes to tag/paint walls with nea when they get the chance. Also likes to talk about music with Kate.
- Jane is very motherly and tries to keep everyone in line. She’s humble and charismatic
- Tapp like laurie is just trying to figure out to get out of here. Very timid and doesn’t take ######### from anyone. Dad of the group. Makes really bad jokes that makes everyone groan
- But most of all, everyone sits around the campfire reminiscing and telling stories of their past lives to each other.
I have seen this before! :D
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Sounds more like a perk idea.
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@Carpemortum said:
Why care what someone online says after the game? It's not a friend of yours, it's an "enemy". Dint ever take pvp opponents to heart.
How is this new to people!?
If they keep hitting you, just remind them that THEY dont get points for staring at you and swinging. But you get points for struggling. Wasting their own time.
Also decreases points for proximity >:)
Meg and Nea were tunneled despite me using We'll make It and Tapp Borrowed Time.
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Maybe you should try a life changing game. Life is Strange. You will not regret it.
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@CoffengMin said:
https://forum.deadbydaylight.com/en/discussion/comment/602667#Comment_602667
yeah but is it really something that would work if applied to the hatch?
I mean, it blocks view of hatch spawn for both sides, so it is equal.
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Like most could block a killer's view, but most could prevent survivors from seeing the Wraith coming towards them.
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@Atrushan88 said:
@Pulsar I assume it had something to do with the fix on the exploit of Sprint Burst. I think they messed up the exhaustion effect when they tried to fix Sprint Burst. I need to see if Sprint Burst and Lithe also have this bug. I'll switch over to David eventually and try out my Sprint Burst on him.
What was the exploit with Sprint Burst? I never noticed there was anything wrong with it.
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SWF teams are usually chill (though cocky). What I hate and fear the most? Full. Team. Claudettes.
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@Pulsar said:
The answer to the question of, "Did I deserve this?" is usually no.
I feel sorry for the Nea and Meg that were tunneled, but everyone was doing great with saves and generators, and it just stabs me that 2 games I had people say the game was lost to my own fault. I do suck at this game, that's why I ask people to be patient with me, I am doing my best :(
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@NMCKE said:
There will always be people who will try to get a negative reaction from you regardless of what the developers do to prevent such behavior. However, if I was you, just leave and move on to the next game. Or... when I get aggravated, I just take a long break because Dead by Daylight can be a very frustrating game.
85% of the time, killers and survivors are very chill, though my last two games today was that Michael Myers game and a silent Wraith game that tunneled all 4 of us to death, and a Kate said "It was ur fault" even though she was the last one alive (I don't blame her, I do agree it was my fault that I didn't know where was the Wraith while I was running but that was it). Spicy games.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/602543#Comment_602543
Of course, play what you want. I stayed away from Survivor posts during my first months on the forums because I didn't play Survivor. I didn't think it was right to give my opinion on something I had no knowledge of, that's all.
Same with killer, I know the pain of both sides (except for anything to do with red ranks) XD
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@Mushwin said:
@Onionthing uh huh
So, game is not as fun anymore? I fear that day aswell.
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@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/comment/602075#Comment_602075
How would you add a storm in Lery's or The Game?
There is already snow in Lery's, and there can be lightning effects for Lery's. Game is the only map I am concerned with.
I HATE AUTOCORRCT
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@Gardenia said:
Another suggestion I have is maybe we can pick 3 red rank Survivors here from the forum to be in a premade group with you. Communication and everything allowed.
I know when we talked you said it may go against the experiments intention, but I think this may work.
Especially if there are volunteers.
So I don't apply XD
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@Entità said:
https://forum.deadbydaylight.com/en/discussion/comment/602128#Comment_602128
I dedicate you a famous quote for your distrust. XD
- I can not believe!
- That's why you failed...
@bkn @indieeden7 @Bravo0413 @brokedownpalace @DocOctober @Thaznar @Xaggy @Ember_Hunter @Madjura @Carpemortum I added my idea to the opening message. :)
Nice :D
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Legion main here. What annoys me:
4 SECOND STUN for using your power!
Feral Frenzy barely helps you chase survivors, and barely lasts. Vaulting is so slow, and the power doesn't even down anyone. It barely slows the game down too. It also takes too long to recharge to use a bad power. Missed attack is annoying but needed, so is normal hits decreasing gauge. Loopable and it is easy to lose Legion's line of sight now that you can no longer see blood. Also miss multi stabbing in some way :/
Glad there are no more exploits, but he is the weakest killer now. Bubba is more powerful, I agree now.
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@ScottJund said:
Yeah he wanted me to get three people and SWF against him but all my friends that are good at the game are streamers and cant stomach playing the game off stream, much less for multiple matches in a row. I'm always down for a solo thing but you aint convincing 3 other people that play 8 hours a day playing to spend even more time testing things they dont care about.
THE CHALLENGED CHAMPION HAS ARRIVED
Maybe try to get more people on forums instead? I could try, but I am a green rank (12 atm, max 10)
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@Xaggy said:
https://forum.deadbydaylight.com/en/discussion/comment/602075#Comment_602075
I agree with you. I would like to see something like rain. It could be useful against players with good headset. Especially against The Spirit.
Seeing snow and rain would be beautiful in some of the maps.
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You should buy it if you like Ash, not just for the perks. :)
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/601950#Comment_601950
The last time I had a killer ragequit, I just laughed my ass off. They were using the new Pig cosmetics, so right when I hit my balanced landing and took off, I got to hear the whirling of a drill behind me as they completely whiffed.
Only had one ragequit before, Michael Myers kept on missing his hits and we were doing very well, then he quit when the generators was done. I even escpaed by just using balanced landing in the swamp XD
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@Dehitay said:
Addressing the post to both survivors and killers and then requesting them to stop suiciding on the hook forces the idea into my head of killers suiciding on the hook.
You know what I mean, killers---->DC (Doesn't happen very often thankfully)
survivors----------> Dc and suicides.
Killers COULD have the option to put themselves on hooks to end the game more quickly...
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@LordGlint said:
Played some games to practice Billy the other day, who I have no experience on. Decided to ONLY use the saw, since I didnt really need practicing M1ing ppl. Every game I went into had ppl either DCing as soon as they went down or suiciding on hook immediately. One game had 2 ppl DC as soon as 1 of them went down. Cant really get any practice in when this happens...
Exactly. The killer game I played today, the really good Meg and a Feng Min suicided on hook, leaving a baby Jake and Nea to fend for themselves. I left them go because I knew I would get a pip, but it was the one time I had my fun Silent Wraith build >:(
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@DemiiAbbeygaleex said:
@Ember_Hunter is there any survivor you recommend maining?
All of them are basically skins, but based on 3 teachable perks:
Dwight- Great character perks, all his perks are very useful and top tier, efficient in objectives and helping teammates. Prove Thyself for gen rushing, Leader for everything else, and Bond is a top tier perk.
Meg- Adrenaline is one of the meta perks, and her other two perks really help in chases if used right, good is you are a runner. Sprint Burst forces you to walk, but you can use it to lose killers and get to saves and objectives faster. Quick and Quiet sometimes helps you escape via windows or lockers quickly.
Claudette- Has a reputation of being toxic (I hate full team Claudettes) but playing as the real her (as I do), her three perks are top tier as well. Self Care is okay, used to be meta(it wastes time though, better use aura reading perks to let teammates heal you), Empathy gives you infinite map knowledge (knowing where chases are happening who to heal) and Botany Knowledge is great for almost all games.
Jake- Iron Will is one of the best perks, helps you lose the killer easily if you can. Calm Spirit is really a perk that only fully counters very specific killers and perks. Saboteur is not worth it unless you are running a sabo build
Nea- Urban Evasion is really good, basically a great perk for stealth. Balanced Landing is one of the best exhaustion perks, with a passive ability that is already really good, helps you loop in most maps. Streetwise is alright, but I wouldn't use it.
Laurie- Her perks are hard but worth it. Decisive Strike is still a top tier perk after nerf, but it punishes tunnelers thankfully. Object of Obsession is only if you are confident to be tunneled yourself. Sole Survivor helps block scratched mirror Myers and Barbecue and Chili, but it requires that everyone dies. Not a good perk.
Ace- Just a few words. His perks suck. Ace in a Hole is decent for item farming, Open handed is only good for certain builds, and Up in the Ante is just bad, luck is not that great.
Bill- Borrowed Time is the perk everyone loves, saves lives and meta. Unbreakable is rare to use, but when it comes to play, it changes the outcome of a game usually. Left Behind sucks, don't use it.
Feng Min- Technician is useless. Don't use it unless you suck at skillchecks. Lithe is a great beginner's exhaustion perk, helps you dodge killers with certain builds and useful in all situations as long as you don't get hit through the window. Alert is an underrated perk that tells you the killer's whereabouts no matter what in the mid-game.
David King- We'll Gonna Live Forever is just a blood point perk. No Mither sucks, only good for hard mode and meme builds. But Dead Hard is a top tier perk that helps dodge killers and get to windows and pallets on time.
Quentin- Wake Up is okay, tells your team where to go and opens gates faster, helping you in solo exit gate escape. Vigil is useless unless you want to Dead Hard a lot, since you don't recover exhaustion over a period of time. Pharmacy is decent, a better version of Self Care to be honest.
David Tapp- Detective's Hunch is useless, never put it on. Tenacity is actually useful, but only when killer slugs you. Stake Out is a great perk to counter Hex: Ruin and helps get objectives very fast.
Kate- Windows of Opportunity is a great perk for finding pallets and windows, it is top tier to me since I suck at finding them. :`) Boil Over is not that great, only good against noob killers. Dance with Me is a great perk, but only in certain builds or if you can break line of sight.
Adam- Deliverance is a very good perk, but only in crutch situations, but it does save lives. Autodidact is alright, is decreases healing for a while, then you basically get instaheals as you get more skillchecks. Diversion is a legendary tier perk, throwing a pebble is the best perk ever.
Jeff- Distortion is a great perk to ignore aura-readings of the killer, great counter to barbecue and chili, but not top tier due to being only 3 tokens. Aftercare is a great perk, a good option to Bond and Empathy. And Breakdown is good against tunnelers.
Jane- Poised is a good perk, only if you can lose line of sight, since it activates whenever any generator is completed. Solidarity is good in certain situations, but that's it. Head On is a fun perk that killer rarely expects, but only in certain situations.
Ash- Mettle of Man used to be meta, but is it too glitchy to use at the moment. Buckle Up is good against sluggers and tight situations, and Flip Flop is really good against sluggers and certain builds.
Ta-dah! :D
Outside Perks of the Lost Survivors:
Dark Sense is decent, but only if you are good with objectives, but helps you see where the killer is going in the endgame
Deja Vu is terrible, good for beginning players if you can't find generators.
Hope- A great perk to last much longer in the endgame, it is a satisfying perk to use.
Kindred- A meta perk I use often that is meta to solo survivors. It counters campers and helps survivors make the right decisions.
Lightweight is really good as long as you can lose the killer's sight or have a headstart.
No One Left Behind- Only useful in some situations, not very helpful sadly
Plunderer's Instinct- Great for item farming and with Ace in a Hole, can sometimes change impact of game if you get stuff like purple keys.
Premonition- Spine Chill version for stealthy players, good to making decisions and warns of traps killers may be using, like insidious.
Resilience- A great perk combined with Self Care or No Mither, it helps you boost in doing all objectives when you are injured.
Slippery Meat- Useless but helps if you are hooked and the last survivor dies, it could be a worse version of deliverance
Small Game- helps you against Trapper, Hag and Freddy, also helps you counter NOED and Hex Perks
Spine Chill- Meta underrated perk that tells you so many things about the game's situation, only useless against scratched mirror Myers.
This is Not Happening- Not that great, a worst version of Resilience.
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@DemiiAbbeygaleex said:
@Ember_Hunter haha one of my mates who is like a dead by daylight GOD kept telling me to use this perk. I definitely will now! Thank you so much :) xx
NP, and also you can use that lightweight to help too. I personally love combining Sprint Burst, Lightweight, and Spine Chill. Also use Adrenaline, has also saved the lives of every survivor main. :D
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Spine Chill. This perk has saved my life in every game, especially since I have weird RNG and keep on spawning next to killer. This perk tells you:
-where killer is and if she/he is nearby
-is he/she still chasing you?
-the best tool to juke and dodge Nurse, Spirit, and Ghostface
-sometimes helps you carry risky heals and exit gate openings
So many other uses, but it is top tier and 100% underrated! :D
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@Marcus said:
https://forum.deadbydaylight.com/en/discussion/comment/601842#Comment_601842
Last weak of summer vacation for you ?
I still have 6 weeks, LOL.
That's the kick of my region XD
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"Buff Piggy"
Like everyone wants? XD
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Day of the ultimate battle if approaching tomorrow (and also my last week of summer vacation RIP) *-*
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@Dirtyhennessy said:
https://forum.deadbydaylight.com/en/discussion/comment/600871#Comment_600871
Nurse, Spirit and Huntress don't give a damn about your loops. New Freddy,hag and clown have tools to shorten loops. At red ranks all you get to see are the killers that do well against loops.
A lot of the popular perks in the past where nerfed (some rightfully so) and are left with a fairly niche use (DS and BT).
In stead of getting most of the killers on the same middle ground like Meyers has been we end up with killers power creeping their way up. Nurse and BIlly have been high tier killers from day one while Trapper and Wraith have consistently been weak. For me Freddy(with blood pools) and Meyers are on a good level and the stronger killers just need to be toned down just a little by either adjusting their base power slightly or toning down the strong addons.
Yes, they can avoid loops, but still playable. There are many survivors that survive against these killers. Nurse, you can take advantage of her fatigue to lose line of sight and distance. Spirit, you can mindgame her easily. Huntress, I find more difficult, but her hatchets can be dodged easily. Freddy, just wake up. Clown, just be unpredictable where you are going and you can dodge the gas. Hag, flashlights and pay attention to where she trapped her pallets. Same with Trapper.
Just learn, don't just hit the nerf button if people are managing to play against them.
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New fresh things would also be nice for survivor game play :)
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@indieeden7 said:
Trick question, she was the one that DCd
Smartest answer ever O.o +1
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@foochill1 said:
Hahahaha someone is mad that their point is not understood 😂😂
Please no negativity, this is the most lighthearted thread I have seen in a while :)
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@Gardenia said:
https://forum.deadbydaylight.com/en/discussion/comment/601155#Comment_601155
Idk lol, which one? Sephiroth or Darth Vaders?
*Megalovania plays*

