Dzeikor
Dzeikor
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- Dzeikor
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Oh Wow I honestly didn't expected this thread to blow up this hard,I have a lot of comments to read now,lol.
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@JawsIsTheNextKiller said:
Killer is easier? The Blight, meet @Dzeikor.
if you play a killer you're experienced with you gonna have no troubles
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@Carlosylu said:
Me when I hear someone say playing killer is easier after I just got 7 straight escapes with my 3 SWF teammates alive in all games at red ranks:
For me its the other way around,where is that on mic swf at?
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@SaltedSnow said:
His fov is fine. His PoV is way too low. It should be at his proper height; ghostface level.
yeah this is what I wanted to say lol
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That's what you get for being addicted to school.
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because the antihack dbd use is bad,eac is one of the worst anticheats by far
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This game needs a more positive attitude,you cant complain and be frustrated and angry forever,just let it go.You bought this game to have fun not to feel worse.
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@DragonMasterDarren said:
that's how i see it, Demo makes me smile no matter what the outcome of a match so i play him to relax and chill out
Same here,I feel like after you get over that rage and frustrating period the game actually become enjoyable.
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lol pretty much everyone that played this game for more than a few months
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ggs mean good game son
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Sorry that your survivor experience is not a smooth sail,sorry not sorry.
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Another way to make nurse reliable again,besides getting rid of her blink recharges is to make Plaid Flannel addon base kit.Allowing the nurse to see blink target location can be a step in the right direction,also the abiliy to stop a blink after its charged to max.Current nurse is hard to play even by the best nurse players out there.
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@Ivaldi said:
https://forum.deadbydaylight.com/en/discussion/comment/1452511#Comment_1452511
Your killer bias is showing... Killer mains are just as salty as survivors.
I know killers can be just as toxic but from my experience killers are rarely toxic while survivors are most of the games.
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@Todgeweiht said:
So, because survivors are being meanies to you they should be "changed"?
I'm saying to do something so they will stop making them get so salty and toxic and instead focus on playing better.You know,like players on the killer side do.
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@Alexmon70 said:
Alrighty, let's talk PTB.
I do not main Hillbilly/Cannibal but I do want to throw in my opinion.
Firstly, let's start with Bubba. Holy crap, BHVR you have actually done it. I am very very happy with these changes to bubba. Maybe the add-ons could be better? I don't understand the whole "Use this add-on to increase your tantrum when your crash Into stuff, but you get to go faster!"
Like what? Why would I want to intentionally bump into stuff? Other then the weird add-ons here and there I think the base change was absolutely amazing, no complaints here!
And now onto the hot topic. Billy.
I have used this Billhilly a few times and I know for a fact that he is an incredibly difficult character, it's not all just. "Oh I'm finna walk up behind you and hold down my chainsaw to insta down ya."
It takes a high amount of skill to absolutely perfect the art of chainsawing. Curving, Feathering, Flicking. All of that is incredibly difficult to learn. But once you do you feel like god himself.
Adding this heat mechanic however now takes away that good satisfaction you get from doing something good. Your getting punished for using your ability. Hell I'm having a hard time really focusing on why this was needed. Mostly everything about Billy was difficult. I feel his base kit shouldn't have been touched but his insta saw add-ons should have. That would have been the perfect balance decision. Don't listen to those 2% whiny survivor mains. Listen to the majority. (before someone says "oh they are reducing the cooldown. Stop being ungrateful) I'm not in any way shape or form suggesting we absolutely stab the devs in the throat. I'm just saying that maybe they over did it a little bit.
Thanks for coming to my ted talk. I'm free to have good arguments against the Billy changes. Just be civilised about it down there please. I play both sides so I know how things are run here
If bhvr didn't liste to whiny survivors we would have had a much better game,some survivors just want really easy game,why do you even bother play survivor?
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calling a hex perk lazy because you probably lost againts it when in reality survivors that dont cleanse totems are the lazy ones
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At this point,its hard to get motivated to play dbd when there's no events going for more than a month.I dont think anyone wouldn't like having an event running most of the time.
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Devs needs to stop listening to salty survivors else we gonna end up with really weak and unfun killers to play lol that will ultimately kill the game.
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There are many things I dont like at BHVR and most of them are related with the game but as for community,i'm 100% with them,the fact they support LGBT and stand for it its a thing I will always appreciate and many other companies should do.
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what do you guys think?
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@White_Owl said:
The hatch is there to avoid the need for the killer to find the last Blendette hiding in a bush for one hour. Moris and the hatch are in no way comparable.
I thought end game collapse was supposed to do that
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@csandman1977 said:
The other difference is moris have to be brought and thought out. Keys can be found mid match.
that also makes a huuge difference
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Moris,keys,hatches.
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literally everything,we dont need bad meme killers,I would just quit than seeing something like springtrap in the game
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@Angel_di_Soufre said:
the pattern I see is that they are revisiting early/OG killers, updating them in some fashion
So, can we all agree that Hillbilly and Nurse just needed an add-on pass? Base kit being fairly fine and all that, they just needed to fix problematic add-ons but they also made “minimal changes”
guess who has the next problematic add-on combo? Yes, Huntress, I see them being tenacious enough to change something else about her (at least they can’t limit her with a cooldown... right??)
Im surprised Leatherface base-kit is decent but those add-ons are also worrisome
like look man, you see my profile picture, I like my Boi, Wraith just needs faster movement speed while cloaked and maybe faster action speed while cloaked so we can use his fun add-ons more freely but I’m paranoid they will mess that up somehow
like an add-on pass or reworking his power while I just want to Ding Ding and give everyone fun matches
at this point they better leave old killers as they are because if their rework or balance in gonna be anything like billy i'm just gonna quit,there's no future with devs that cant properly balance a killer instead of destroying him
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nothing tops haddonfield,I feel like devs at this point are just trolling the playerbase
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@bubbahubba said:
They don't care about the veteran players, only about shilling and bringing in new customers.
This game's concept is great, but the team and all the people in control of it are atrocious. I predict at some point I will actually quit the game seeing the audacity of the devs and decision makers and how little they care about non-newbies.
Yeah just look at king,by far the biggest shill on youtube for dbd.
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@IMilkNobody_108 said:
https://forum.deadbydaylight.com/en/discussion/comment/1434940#Comment_1434940
billy was changed you can only backrev now all mindgames/featuring is gone cause you overheat to fast
just ignore him,its not worth it
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@VSchmitt said:
Even their beloveds "Fog Whisperers" (at least Otz, Puppers and Tru3) are complaining about gen speed, Billy rework on PTB (I don't even play Billy guys, so hold your horses), gen speeds, the power of a coordinated SWF team (when Tru3 said that SWF is busted and even Otz admits that some teams you just can't hope to do something) but, guess what, the massive playerbase IS survivor (4 to 1, to be precise).
Yesterday or the day before, I remember that someone said in Tru3's chat that just playing killer is stressful, and He acknowledged it and said that it was a real problem, when you don't play something that you want (play as killer, in this case) 'cause you know no matter what It's going to be stressful.
I'm playing mostly Oni (I get the power bug every single game and need to cut a healty survivor to use my Blood Fury so...) and he can TRY to do something against overly altruistic teams, but lately all I get is teams with leader, BNP, Prove Thyself and all the crutch perks like Little D. Strike + Unbreakable, AdrenaWIN etc...
So, yeah, is stressful just to go in a lobby as a killer, the Devs apparently don't listen do part of the playerbase (and to the Fog Whisperers in some extent), and time after time we get unnecessary killer nerfs (the complaints about Billy were his add-ons and now he'll get nerfed to the ground) while the little pearls that are the survivors get a perk that gives you unbreakable + "BT" if you're cursed by a hex, so survivors can continue not givin a single ######### about ruin (that functions in some killers that have good gen pressure, or legion that can annoy the ######### out of you) while get a freebie "get up by yourself".
so true,in the end the game is made for the community not the devs,why dont they listen do the community,they obviously dont play the game much,I will never understand why so many devs force their ideas that obviously dont work on a community that shows dislike on them
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@The_Bootie_Gorgon said:
The forums are probably at the most 10% of the population in total.
I think a little bit more.
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this game is a mess and the devs literally dont seem to care,so many gamebreaking bugs,optimization problems and poor balance,the game is a meme at this state,treat it as one,dont take it too seriously.
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I think we can all agree survivors cry even though they have the most powerful mechanic in the game on their side,swf,and a lot of perks that can make a game really easy if you play decent and know the map.
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Something like fnaf in dead by daylight doesn't fit at all,and where do you know we gonna ge that?God I hope not,it would be awful.Give me candyman,alice madness,wendigos from until dawn,slenderman,even the one from the grudge would be better.
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This thread wont change anything,its not the first thread like this,not the last one,in the end devs do whatever they want,we already know they care little to none by their players opinion except if its a survivor main.I will say it now and say it again,survivors are too pampered.
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Agreed.
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@hahadrillgobrrr said:
https://forum.deadbydaylight.com/en/discussion/comment/1426515#Comment_1426515
Hey, I've been missing you. Can you make a thread to us mortals on how to play the game?
bet he makes a new thread complaining everytime he dies in a trial lol
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@Seanzu said:
The devs stated that no survivor perk (except for self care) is anywhere close to being used by 80% of players in red ranks.
you're joking right
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you created a post for attention because you we're salty billy got nerfed
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@DwightOP said:
Chainsaw reving and holding at loops was a big big part of hillbillys mind game potential (watch curve montages of Billy mains on youtube).
This was essential to get the most curve downs with him. Adding this stupid cooldown by heating up in just a few seconds pretty much puts him down to an easy loopable M1 killer against good survivors.
Good survivors were already really difficult to curve on. You had to do many double backs while holding your chainsaw but now I don't think you can ever do that unless they get greedy af. And you have pretty much only 1 try, after that you will get into heat up.
Just shows how little the devs understand their own game, especially killers and playstyles on the higher end of the skill spectrum.
Edit: nearly 50 likes but not a single comment from a Dev about this issue. Great.
this will age up like wine because you we're right,too bad player opnion doesn't matter to devs
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@OutcastEric said:
Despite the hate, the criticism, the feedback on the ptb and likely the player satisfaction survey thats soon to come following this gutting, theyve already spent money on making sounds for his overheat mechanic. Meaning this is likely set in stone and will never be looked at again because "we did it guys". Another one in the books of boring killers to play. Billy will now have to run around the map staring at a cool down bar. while survivors do gens on the opposite side of the map. Watched true play yesterday with an ultra rare add on and a very rare add on in the same game and he just barely one due to survivor error. Nothing he did couldve decided anything while his cooldown was on, and it was frankly boring to watch. Im sorry devs, but you dont know what youre doing lol
this pretty much sums up how much their playerbase opinion matter to them lol,its their game,they can do whatever they want,its your choice if you wanna play it or not
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@Respectfulnancymain said:
Im currently thinking about maining spirit
Any good builds for her?
My current build is bbq, stridor, enduring and monitor
when you wanna cry and moan but also want everyone to hear it,you
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@Nebula said:
Games now on both sides go way too quickly (I'm talking average of around 8 minute matches), and it feels like when playing survivor if you're not getting chased there is literally nothing else to do but do gens. With the old ruin most survivors didn't do gens off the start of the match and it gave them something else to do by looking for the totem.
Playing killer with old ruin was so much more enjoyable because the chase is the best part of the game, and with old ruin gone now, it feels you can't commit to a chase for over a minute without immediately giving up 2 gens.
The most enjoyable games for me are the one's that go 10+ minutes and it's an actual fight between both sides with push and pull.
Just my thoughts.
tell that to entitled survivors that always moan when they die or get outplayed,the worst part of this game is entitled survivors by far,this is why old ruin was gone in the first place,because devs are cu ks to survivors
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@Desh said:
I've heard nothing but praise for Bubba, no idea what you mean on that. And I just came back so idk all the changes they made to Billy.
his addons are pretty bad,he is basically a basekit killer
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@goatslinger said:
Not sure what happened after plague was released but it's been pretty bad since then. Plague came with good perks, her addons are good. She is good without addons, just a good example of what a killer should be like. Not sure if the people that worked on her quit the company or what but it's been pretty bad since then. Like the devs really think "gives survivor blindness for 60 seconds" is worth a purple add on and I don't get it.
i'm pretty sure the devs that work on killers on bhvr are survivor mains and biased asf
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The devs love making useless killer addons to the point it becamed really irritating
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@catbeans said:
https://forum.deadbydaylight.com/en/discussion/comment/1428100#Comment_1428100
Stumbled upon this thread recently, sick of seeing git gud responses to legitimate game issues. The Doc is stupid even in a game that is favored on the survivor side. I have my best games with The Doc and with a fraction of the effort. I'm not saying I'm great at the game, I believe I'm average. That's how stupid overloaded The Doc is. I fail to understand why people choose to pretend this isn't a thing. It's just as obnoxious as survivors saying "just pressure the gens" when killers point out that gen rush is broken.
ah so you're on of those guys,if a killer is decent that's too op,aight then
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community is toxic,that's why I dont care most of the times,I appreciate the ones who are not though,devs dont make any service to the game,making it less frustrating
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when you revive an old thread just to boast and make yourself look like a bad word
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I agree,billy utlra addon is the worst ultra in the game and overall his addons are really bad right now,that overheat is also over the top.
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@dastru said:
are you changing survivor or killer while you're already in a lobby? if so dont do that because theres a bug thats cancelling the cake bonus if you do that
I changed the killers in the lobby,dont tell me that cancels it.