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DwightsLifeMatters

DwightsLifeMatters

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DwightsLifeMatters
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  • Poweas said:

    @KillerRaccoon said:
    Poweas said:

    @DwightsLifeMatters said:

    Let's remove the plants/bamboo first before thinking about a new one lol 

    And add more pallets, it only has like 8 or 9.

    That’s because Family Residence is more of a stealthy map. There’s more places to hide than there are pallets. I like this approach better.

    I hate it. It is impossible as Nurse/Billy/Hag/Spirit (every single top tier killers :/) also impossible to run a killer for long on that if you wear bright clothes. And just crappy.

    Oh man it's even worse than swamp for billy. Everytime I sprint with my chainsaw I bumb into useless and senseless ######### object hidden behind plants or whatever. 
    I hate those stealth maps. Give the survivors more pallets and remove the plants
  • Sinner said:

    @DwightsLifeMatters said:
    Sabo meta is one of the worst game designs ever. You are forced to slug as killer, so you can't do your objective properly and you sit on your belly as survivor and wait for minutes doing nothing. Yaaaay, so much fun...

    Been said, it won't be like before. You'll probably get the occasional sabo'er from time to time vs solo survivors and the occasional swf sabo squads. But the hooks will respawn, you won't have to slug them to death.

    Yeah, I just have to slug them for nearly 2 minutes for hook re-spawns right ?? By that time gens pop. Or I leave that slug and patrol gens. But then the slug gets ez picked up. Sabo is a stupid design. 
  • Slayer said:
    Thana + tinkerer is good
    You too stupid to realize that

    Both are absolutely trash perks. 
  • PiiFree said:

    @Brady said:
    If he dictates that the Survivors had done their objective optimally, while everyone pointing out various mistakes made by Tru3, this video becomes irrelevant. Tru3 was NOT playing optimally and therefore got outplayed.

    Mind you, the depip squad's experiment is out of date. DbD has undergone various (and many) changes since then and is no longer in a bad state.

    I was waiting for something like that.

    What about No0b3's 50 consecutive escapes in red rank? That was a month ago.

    Exactly, and it was only 2 man SWF right? Imagine a 4 man SWF, would be the same result with the depip squad. 
    Also, the depip squad used 0 perks and 0 addons and as far as I know every single member of the squad was a killer main. Imagine survivor mains who play much better and use meta perks and addons. GG.
  • Sabo meta is one of the worst game designs ever. You are forced to slug as killer, so you can't do your objective properly and you sit on your belly as survivor and wait for minutes doing nothing. Yaaaay, so much fun...
  • Boss said:

    Though i do miss both colors that got removed and not just the red color, this isn't any different than if everything were to be purple or green.
    This is fun to me for 5 minutes, then i'd be disgusted.

    What other 2 colours do you mean?
  • Mochan said:

    I actually wish the mists were thicker. A big component of the game is stealth, and as a stealth player naturally I want more mist.

    Stealth is boring. At least fot me as survivor but also as Killer versing this. The only people who enjoy stealth are new to the game. Chase is the only enjoyable part of DbD. So no, no more mist. It's already hardcore to verse claudettes on rotten fields with purple mist offerings.
  • Slayer said:
    The reason i dont run bbq is that its too easy to counter and on big maps its a complete waste of perk slot 
    You would be surprised how many survivors don't care about BBQ or are just to much potatoe to counter it lol. There is always at least 1 I can see. And that's more than enough to keep my pressure/momentum high 
  • RoKrueger said:
    Either remove them or make it much cheaper. Otherwise it's just a waste of time (cuz it takes longer to "open" the box) and a waste of bloodpoints. 
    I got countless mist offerings in my killer bloodwebs of mystery boxes, absolute waste.
    They are fun. Don't be a bitter old fart ::chuffed:
    What exactly is fun about that?
  • Thats why they have added in colours to the boss so you know if it's gonna be on offering leval or map kind
    What? It's still random besides the rarity.
    Yup if you want to avoid the mists just hit the green ones
    Actually, the rarity of the Mystery Box is just supposed to give you a baseline idea of what type of reward you can get. You might still be lucky and get a reward 1 rarity up from what was advertised, or be unlucky and get a reward 1 rarity down.
    Doesn't happen anymore.
  • Milo said:
    Cause the achievement exists ;)
    Only because of an useless achievement we get this crap? Amazing.
  • Discordance, BBQ, Bitter Murmer, Shadowborn
  • Did you recorded that match? Otherwise I can only assume you played it bad against him (no offense).
  • Don't expect an official answer. This was asked multiple times and there is not a single statement (at least I'm not aware if one). The reason could be anything. 
  • powerbats said:

    @DwightsLifeMatters said:
    powerbats said:

    Ok what are your suggestions to replace it then, you want to remove something but don't have anything to replace it.

    First of all, he isn't a game developer so it's not his job. BHVR has to figure something out, not we. We are just pointing at the problem.
    Secondly, EVEN IF we could provide the perfect solution, the devs wouldn't listen and apply it.

    Yep the typical it's not our job yet you're trying to tell them how to do their job as if you were their boss while pretending you're not doing exactly that.

    Also lets be honest here, you and the rest of the vocal minority bash them each and every time they make decisions they feel are in the games best interest.

    So I'm only allowed to tell them that something is bad if I provide the solution with it aswell? Nice logic, kinda sounds like if I'm working for them.. But without getting payed. 
  • powerbats said:

    Ok what are your suggestions to replace it then, you want to remove something but don't have anything to replace it.

    First of all, he isn't a game developer so it's not his job. BHVR has to figure something out, not we. We are just pointing at the problem.
    Secondly, EVEN IF we could provide the perfect solution, the devs wouldn't listen and apply it.
  • You mean the passive sound right? I personally like it, but I can imagine that it pisses of some people.
  • Jplanas98 said:

    @DwightsLifeMatters said:
    Jplanas98 said:

    @Tru3Lemon said:

    and did you play PTB cuz if you want more nerf for SWF the only thing that i see its bond and kindred not a perk but as a kit

    That's not really a nerf to SWF though, SWF players don't need bond when they can just communicate and tell the others where they are.

    Tru3Lemon is correct. By giving at least kindred to a basekit for all survivors the devs can go harsher steps to nerf survivors in general cuz the gab is closet a little bit more. We need to allow survivor buffs in order to nerf swf. But a lot of hardcore killer mains don't get it.

    I don't understand that, it doesn't make a lot of sense. How would making survivors stronger nerf SWF? By making the survivors stronger you make SWF stronger. If it becomes easier for solo players then a whole team on comms will do significantly better.

    Let us try to scale the benefit of kindred for solo and for SWF. Swf doesn't benefit that much, they call out where they are and who unhooks. Let's say 3/10 "buff points" for SWF.
    Solo on the other hand has 0 informations and with kindred base kit it gives them 10/10 "buff points".
    Solo got buffed more than swf.
    Now we can do general survivor nerfs for example a second objective or whatever.
  • Master said:

    @DwightsLifeMatters said:
    Jplanas98 said:

    @Tru3Lemon said:

    and did you play PTB cuz if you want more nerf for SWF the only thing that i see its bond and kindred not a perk but as a kit

    That's not really a nerf to SWF though, SWF players don't need bond when they can just communicate and tell the others where they are.

    Tru3Lemon is correct. By giving at least kindred to a basekit for all survivors the devs can go harsher steps to nerf survivors in general cuz the gab is closet a little bit more. We need to allow survivor buffs in order to nerf swf. But a lot of hardcore killer mains don't get it.

    The only correct step adressing the SWF/solo thing is implementing ingame voice comms.

    That would be the easiest solution but majority agrees it's not the best.
  • Jplanas98 said:

    @Tru3Lemon said:
    and did you play PTB cuz if you want more nerf for SWF the only thing that i see its bond and kindred not a perk but as a kit

    That's not really a nerf to SWF though, SWF players don't need bond when they can just communicate and tell the others where they are.

    Tru3Lemon is correct. By giving at least kindred to a basekit for all survivors the devs can go harsher steps to nerf survivors in general cuz the gab is closet a little bit more. We need to allow survivor buffs in order to nerf swf. But a lot of hardcore killer mains don't get it.
  • Let's remove the plants/bamboo first before thinking about a new one lol 
  • Mister_xD said:

    if you dont want them, dont buy them?
    no one forces you to spend your BP on them, unless your unlucky and the entitus refused to eat it.

    and tbh, they are not a waste of BP, due to the fact that you get a guaranteed item / offering / add on of the rarity the box had. there is even a chance to get a better item for a lower price.

    i have no problems with them

    It is a waste if you get stuff you never use on certain killers. Stop defending bad design lol. How much RNG do we really need? It's useless.
  • Thats why they have added in colours to the boss so you know if it's gonna be on offering leval or map kind
    What? It's still random besides the rarity.
    Yup if you want to avoid the mists just hit the green ones
    And why should this be better? Getting lerrys map offering or other crap on billy for example?
  • No. If you are losing against nurse all time there is only one thing you can do:

  • Thats why they have added in colours to the boss so you know if it's gonna be on offering leval or map kind
    What? It's still random besides the rarity.
  • I think after Legion we should really stop thinking about new DLC content and fix the game. Just my opinion.
  • Just bumping this cuz this perk really annoys me. Either change the alert sound to something different much quiter and less annoying or give us one explosion sound at the beginning only.
    @not_Queen any statement about that?
    Or @Janick?
  • Peanits said:
    There is a setting in the options- something lines of "Mute on focus lost" or something similar- that does that. It basically mutes the game whenever it's not the active window. Chances are it got unchecked at some point.
    I took a look at the settings and the box was 
     checked all the time, seems to be bugged.
  • Asked 100 times, no statement from bhvr.
  • People who use dead hard to dodge an attack are using dead hard wrong most of the time. It's a perk to correct looping mistakes or just simply extend the loop to a window. Powerful perk, always using it and helps me a lot to waste even more time of the killer 
  • @Vietfox said:
    @PandaChris said:
    Does anyone have a recent killer video of highish ranks where the killer kills everyone in 3 minutes?

    In less than 3 minutes:

    PandaChris said:
    i think the point was should the objectives be able to get done in 3 minutes (roughly) even when the killer makes a few mistakes? 

    Mistakes are what make you lose and that sounds fair to me, like when you are looping the killer and get downed because you got stuck at the killer shack hook.

    you compared true, who did decisions which are either mistakes or not and depended on the situation and these survivors who dont even know what BBQ does. minor mistakes (at best) vs huge mistakes of the survivors. eerrr yeaaaa

  • So basically either you sit there and do nothing or if you want to you can trigger skillchecks so you can atleast do something and gain some bloodpoints? Sure why not. Playing survivor is the most boring thing outside of getting chased so I welcome anything outside of it 
  • Thats what happens when you play with ruin for 2 years and actually never learned how to pressure the map by making the right decisions at the right time.

    He did a no ruin challenge before tho.
  • Kicking gens wouldn't have done much for him here, the group knew what they were doing, they would have just swapped between who's being chased and who's doing the gens.
    Most games I play get at least 2 gens done before my first hook unless I play Nurse, but 4 damn that's tough. The survivors did nothing wrong, the problem is with the game itself.
    If staying in a chase for 2 minutes is too long, when do you give up? 1 minute, 30 seconds? The amount of time it takes to catch and down a survivor on a lot of the other killers is nowhere close to the amount of time it takes to do gens.

    Exactly. People say he should have break the chase of the injured Laurie and go for another fully health survivor, who can sprint burst away after a hit to a save area and loop aswell. What would be the result? Even more time wasted.
    And people say that Laurie would have waste time healing but that's not guaranteed cuz we all know that survivors pump gens injured, especially if they have adrenalin.
  • It would be nice if the "left juice" of someone you killed goes back to the remaining survivors. As killer there is no room and time to juggle around who you stalk and who you end up killing.
  • Fenrir said:
    Fenrir said:
    My_Dude said:

    Also he was going no perks, or add ons.

    A fully kitted out doc would have had the control needed to slow the game down.

     True but i believe even if the killer doesnt have perks or add-ons even at rank the killer should still have decent amount of control but killers are far to dependent on add-ons and perks
    Exactly. Killer needs addons and perks. And still can get stomped if survivors play optimal 
    Do you believe that killers base abilities need to be stronger in order to combat against rank 1s and swf groups?
    I completely don't like how bhvr handles perks and addons in general. Perks and addons are meant to give you just a little boost or change your playstyle. Yet, perks and addons are so powerful that there isn't much space to build around it. The devs focused on balancing around perks and addons. Now, as a naked killer you will have such a hard time it's insane.
  • powerbats said:

    @DwightsLifeMatters said:

    Survivors with no perks and no addons can stomp the sweaty killers with their best addons and best perks. Reference: perkless+addonless depip squad of Marth88.

    That's the issue. And that needs to change.

    4 pro players each with 4k hours or so going against as they even admitted baby killers doing dailies on killer they don't know how to play isn't a valid experiment.

    That was also well over a year ago or so and the game has changed dramatically and Monto I believe it was played over 100 games and 4k'd every game straight.

    If someone wants to do a depip experiment it should be based upon the AVERAGE player skill level not the ultra pro swat team.

    Marth isn't a survivor main. He is/was a killer main. Don't know about the others. I agree that the game changed to the favour of killers. But with next "rush thyself" buff its going 2 steps back I guess 
  • Fenrir said:
    My_Dude said:

    Also he was going no perks, or add ons.

    A fully kitted out doc would have had the control needed to slow the game down.

     True but i believe even if the killer doesnt have perks or add-ons even at rank the killer should still have decent amount of control but killers are far to dependent on add-ons and perks
    Exactly. Killer needs addons and perks. And still can get stomped if survivors play optimal 
  • SenzuDuck said:
    SenzuDuck said:
    SenzuDuck said:
    ScottJund said:

    @DwightsLifeMatters said:
    ScottJund said:

    That being said, if you play a low-tier killer with no addons or perks on a big map and survivors spawn each on separate generators, no ######### the game is going to go fast, even if you play perfectly.

    Im going to ignore the first part about the mistakes, cuz I don't agree with everything but focus on your last bit.
    That's the issue of DbD:
    Survivors with no perks and no addons can stomp the sweaty killers with their best addons and best perks. Reference: perkless+addonless depip squad of Marth88.

    That's the issue. And that needs to change.

    Who cares? They weren't playing the game for fun. 99% of people play video games for fun. Their experiment doesn't really even mean anything other than if you hate fun you can win more. I can use 300 Iridescent Heads in a row and probably lose like 2 games total but that's incredibly boring and means nothing.

    Oh they have fun, stomping you just to be toxic in the endgame chat talking trash. But you usually don't verse those people so it's difficult for you to judge 
    OMEGALUL.

    Nobody usually faces that kind of gameplay, yet here we are trying to show survivors are op because of 1% of matches.
    Yeah yeah and if I say otherwise you come up with sentence "then it's you beeing bad bla bla bla" we already know this trash talking.
    So you’re not denying what I’m saying so you know it’s true. It’s obvious you just want ez 4Ks.

    i can’t count the amount of times I’ve said “this isn’t fair for new players” and some forum goer has replied with “why are we balancing around noob players”.

    the only major changes this game needs are map changes and deleting legion.
    I'm not cuz there is no point to try.
    It's like to say to someone you are mental. If he denies it than obviously he's just denying it cuz he's mental and doesn't won't to agree. And if he agrees, well the case is closed cuz he agreed he's mental. It's a lose lose situation, that's why I don't discuss. Especially not with survivor mains like you.
    Survivor main OMEGALUL. I was rank 1 killer on Wednesday and I’m not even rank 1 survivor, I love this whole survivor main thing you do to try and invalidate what I’ve said, I’ll bet my life I’ve put more hours into killer than you have play time.
    I 
  • Delfador said:

    @CalamariRings said:
    But Tru3Ta1ent is not that great in the first place so it proves nothing? 🧐

    I agree

    I was gonna say the same thing but I didn't want to create a fight LUL

    He is above average at best. I don't even consider him to be a good killer and honestly, I have no idea why people think he is a great killer.

    But you need to keep in mind that tru3 is playing every killer in rotation with survivor gameplay in between. He basically plays one killer for 10 minutes every 2 days. Imo that's pretty impressive, usually those "better" people are maining 1-3 killers at best. Obviously they are going to be better with their main killer if they focus on less different killers. That's my opinion tho, I'm open to see someone else who plays in such a rotation and is much better than tru3
  • SenzuDuck said:
    SenzuDuck said:
    ScottJund said:

    @DwightsLifeMatters said:
    ScottJund said:

    That being said, if you play a low-tier killer with no addons or perks on a big map and survivors spawn each on separate generators, no ######### the game is going to go fast, even if you play perfectly.

    Im going to ignore the first part about the mistakes, cuz I don't agree with everything but focus on your last bit.
    That's the issue of DbD:
    Survivors with no perks and no addons can stomp the sweaty killers with their best addons and best perks. Reference: perkless+addonless depip squad of Marth88.

    That's the issue. And that needs to change.

    Who cares? They weren't playing the game for fun. 99% of people play video games for fun. Their experiment doesn't really even mean anything other than if you hate fun you can win more. I can use 300 Iridescent Heads in a row and probably lose like 2 games total but that's incredibly boring and means nothing.

    Oh they have fun, stomping you just to be toxic in the endgame chat talking trash. But you usually don't verse those people so it's difficult for you to judge 
    OMEGALUL.

    Nobody usually faces that kind of gameplay, yet here we are trying to show survivors are op because of 1% of matches.
    Yeah yeah and if I say otherwise you come up with sentence "then it's you beeing bad bla bla bla" we already know this trash talking.
    So you’re not denying what I’m saying so you know it’s true. It’s obvious you just want ez 4Ks.

    i can’t count the amount of times I’ve said “this isn’t fair for new players” and some forum goer has replied with “why are we balancing around noob players”.

    the only major changes this game needs are map changes and deleting legion.
    I'm not cuz there is no point to try.
    It's like to say to someone you are mental. If he denies it than obviously he's just denying it cuz he's mental and doesn't won't to agree. And if he agrees, well the case is closed cuz he agreed he's mental. It's a lose lose situation, that's why I don't discuss. Especially not with survivor mains like you.
  • SenzuDuck said:
    ScottJund said:

    @DwightsLifeMatters said:
    ScottJund said:

    That being said, if you play a low-tier killer with no addons or perks on a big map and survivors spawn each on separate generators, no ######### the game is going to go fast, even if you play perfectly.

    Im going to ignore the first part about the mistakes, cuz I don't agree with everything but focus on your last bit.
    That's the issue of DbD:
    Survivors with no perks and no addons can stomp the sweaty killers with their best addons and best perks. Reference: perkless+addonless depip squad of Marth88.

    That's the issue. And that needs to change.

    Who cares? They weren't playing the game for fun. 99% of people play video games for fun. Their experiment doesn't really even mean anything other than if you hate fun you can win more. I can use 300 Iridescent Heads in a row and probably lose like 2 games total but that's incredibly boring and means nothing.

    Oh they have fun, stomping you just to be toxic in the endgame chat talking trash. But you usually don't verse those people so it's difficult for you to judge 
    OMEGALUL.

    Nobody usually faces that kind of gameplay, yet here we are trying to show survivors are op because of 1% of matches.
    Yeah yeah and if I say otherwise you come up with sentence "then it's you beeing bad bla bla bla" we already know this trash talking.

    Btw your "omegalul" on every post is really cringe, just fyi.
  • ScottJund said:

    @DwightsLifeMatters said:
    ScottJund said:

    That being said, if you play a low-tier killer with no addons or perks on a big map and survivors spawn each on separate generators, no ######### the game is going to go fast, even if you play perfectly.

    Im going to ignore the first part about the mistakes, cuz I don't agree with everything but focus on your last bit.
    That's the issue of DbD:
    Survivors with no perks and no addons can stomp the sweaty killers with their best addons and best perks. Reference: perkless+addonless depip squad of Marth88.

    That's the issue. And that needs to change.

    Who cares? They weren't playing the game for fun. 99% of people play video games for fun. Their experiment doesn't really even mean anything other than if you hate fun you can win more. I can use 300 Iridescent Heads in a row and probably lose like 2 games total but that's incredibly boring and means nothing.

    Oh they have fun, stomping you just to be toxic in the endgame chat talking trash. But you usually don't verse those people so it's difficult for you to judge 
  • ScottJund said:

    That being said, if you play a low-tier killer with no addons or perks on a big map and survivors spawn each on separate generators, no ######### the game is going to go fast, even if you play perfectly.

    Im going to ignore the first part about the mistakes, cuz I don't agree with everything but focus on your last bit.
    That's the issue of DbD:
    Survivors with no perks and no addons can stomp the sweaty killers with their best addons and best perks. Reference: perkless+addonless depip squad of Marth88.

    That's the issue. And that needs to change.
  • Mandrake said:

    @Gorgonia said:u
    Because the offering was already burned... it’s unfair but I don’t think BHVR got the time stone.

    You're right, but losing the rank progress it's so annoying

    U don't lose pips. It's just a visual bug.
    BUT even if you would lose pips, who cares? You don't get anything from that, just play for fun and give a ######### about ranks. It means nothing currently and I doubt this will change anytime soon
  • powerbats said:

    @DwightsLifeMatters said:
    powerbats said:

    @DwightsLifeMatters said:

    Errr.. HOW do you want to hook someone if the hooks are getting sobed? Please don't say hangman's trick, Killer can't waste a slot for this perk.

    It's actually a really good perk when you see 2 or more toolboxes because you let them sabo the hook drop the person and patrol around. They waste time trying to bait you to leave so they can go in for a quick rez, hook re-spawns you hook said victim.

    Then guess what you've got a target rich environment close to the hooked person and if they get unhooked when you're close well there's a fresh victim again.

    Or they use the toolboxes to genrush and you stand their wasted this perk for nothing while you could have used another perk to counter the genrush. 

    Then you still get a kill while they gen rush you or you whine about it like now and get gen rushed and get no kills. I manage to run it when I choose to and still can get 2k usually and if you're losing in 3 minutes that's on you.

    That's bullshit. Watch Marth88's depip squad. 
    Got to tru3ta1ents channel NOW he uploaded a video where you can see what survivors can do if they play optimal. 
    If you never get genrushed it doesn't mean you are to good for this game. It just shows that you usually encounter potatoe survivors. Period.
  • powerbats said:

    @DwightsLifeMatters said:

    Errr.. HOW do you want to hook someone if the hooks are getting sobed? Please don't say hangman's trick, Killer can't waste a slot for this perk.

    It's actually a really good perk when you see 2 or more toolboxes because you let them sabo the hook drop the person and patrol around. They waste time trying to bait you to leave so they can go in for a quick rez, hook re-spawns you hook said victim.

    Then guess what you've got a target rich environment close to the hooked person and if they get unhooked when you're close well there's a fresh victim again.

    Or they use the toolboxes to genrush and you stand their wasted this perk for nothing while you could have used another perk to counter the genrush. 
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