DwightOP
DwightOP
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- DwightOP
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Comments
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@Orion said:
Because killers are supposed to have more information than survivors by design. That's just the way of things.
It doesn't have to extend to that way to cherrypick your opponents. I'm not aware of another multiplayer game which can cherrypick to that extend
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For me it's quite the opposite. Killer is piss ez, 3ks majority of the time
Playing survivors is hell of frustating, but mainly because of stupid team mates
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@MonsterInMyMind said:
https://forum.deadbydaylight.com/en/discussion/comment/1341864#Comment_1341864
I mean they are giving your computer the information yes but without the program you wouldn't otherwise have it by definition its cheating.
You don't need a program, as far as I know you can open the logfile and read it by yourself.
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@johnmwarner said:
https://forum.deadbydaylight.com/en/discussion/comment/1341714#Comment_1341714
I’ve started doing this, I use Doctor and switch for the same reason. I always check endgame and see a lot of games with 2-3 calm spirits maybe it’s just coincidence????????? Nah.
What other killers would be fun quick switches? Maybe fake Plague so they don’t bring medkits? Fake Freddy so they bring Object and switch to Wraith or Ghostface last second? Any other ideas?
Lmao this brings a whole new prematch mindgame into the play, sounds fun haha
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@andyollolloll said:
https://forum.deadbydaylight.com/en/discussion/comment/1342065#Comment_1342065
Survivors definitely need to be rewarded for a survior DC'ing although awarding the remaining 1 or 2 unhook perk rewards / points to the remaining non-downed survivors is fairer.
I actually haven't understood your last part, what exactly do you mean?
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@ABannedCat said:
https://forum.deadbydaylight.com/en/discussion/comment/1341038#Comment_1341038
You mean ... have an actual risk-reward situation for the survivor?
How dare we ...
Where would be the risk reward of enduring then?
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@KingFrost said:
I don't have a problem with totems spawning near generators. I do however want to see a Corrupt Protection perk, so if I bring Ruin or Devour Hope into a match, it will last longer than 30 seconds.
This should be basekit if ask me
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3 hooks points and bbq stack
For survivors it should give +2 WGLF stacks for everyone and respective 2 unhook points
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Basically what people did at release? I don't mind it lol. Even better as solo survivor so my team.mates don't rage quit during the match but just leave the lobby lol
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@Poweas said:
Yeah, I've been playing like a bot at survivor since my return, yet I'm somehow Rank 5? They should make ranking up harder to keep people in the ranks they SHOULD be at. I shouldn't be any higher than 10 with my current level of skill. And once I get back to my old self, I'll have to deal with people who play like I currently do (very badly). BHVR should make ranking up as survivor harder.
I mean it's been 4 years, I never expected them to fix the issues with solo survivors. However, making the experience for solos even worse was something I didn't even thought was possible. Well, bhvr always can do something worse than it is lol
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Pyramid head counters not only DS but also DS UB combo, flashlights and sabotage
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@RizeAki said:
https://forum.deadbydaylight.com/en/discussion/comment/1340944#Comment_1340944
But against people playing a brand new character they have never played yet? How is that fun as fair?
Noone is forcing you to play a new killer.
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@BattleCast said:
No, I don't enjoy farming/afk killers.
I would like to play the game when I hit ready up.
Same, most boring experience ever.
This was one legit reason to dc, which I always did before the penalty system. I don't want to farm, I don't want to hold m1. I DCed and moved to the next real match. But now with dc penalties you can't even do that.
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@sulaiman said:
https://forum.deadbydaylight.com/en/discussion/comment/1339390#Comment_1339390
Here, let me hit that one button i configurated with my keyboard driver and he does the struggeling for me. Amazing, this new technologie. But its only around for 30 years, so not everyone knows its secrets.
Damn it, you tried to outplayed bhvr? That's illegal, you will go to jail for that!!!
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1340397#Comment_1340397
Meh, I’ve already got all the cosmetics I want, and any I don’t require auric cells. I have every perk, so I may as well use em for BP. I mean what else will I use shards for?
You have every cosmetics you want? You used auric cells or shards on them?
I personally would just save them up, sometimes they drop 21k shards cosmetics which look very cool. I would rather use my shards than real money on it
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@[Deleted User] said:
I use it for extra BP
What a waste of shards lol
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@[Deleted User] said:
A haste effect for slow killers is literally their worst nightmare. Also, it can make the difference between an escape or getting killed, too much of buff.
You've never ran Hope against a Huntress in end game... I was accused of hacking...
I should also mention this suggestion kinda belongs in the feedback section, where feedback and suggestions go.
WGLF is currently a farming perk and that's all to it, I don't remember what the devs said about it.
Try to replace the Haste effect with something like::
- A kindred effect around the unhooked person, going 16/20/24 meters around for a couple of seconds, when the person gets unhooked ofc.
- Pallets / Windows visible in a 10/14/18 meter radius after unhooking
- Something to fit the description of the perk "Your few friends deserve the best protection."
It's not easy to add another effect to this perk without poaching it from the perks, thus rendering them useless.
Haste should be not a concern for any killer who doesn't camp.
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@BBQnDemogorgon said:
https://forum.deadbydaylight.com/en/discussion/comment/1339499#Comment_1339499
The problem is they lost a gen at all early in the match...
Of course splitting is optimal and good killers can turn this around by building pressure after but the fact remains a gen popped in under a minute.
There should be a set up phase where its reasonable to not lose a gen after the first chase.
I take 1st gen popped in 17 seconds over splitted survivors any day any time. I don't get your complaint, I love when survivors hop on gens together. Makes my life as killer so much easier. I don't need the chance to interrupt the first gen, they already played in my favour.
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Wow, people still don't understand that 1 gen early done very fast is still better than all 4 survivors splitting up doing seperate gens so after the 1st gen you hear 3 gens popping?
Wow, no wounder some killers here keep crying about every single thing in this game.
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@Cheers said:
This is completely fine. Use those 4 minutes for something else such as going on your phone, or do other things in real life, such as talk to family, friends or roommates, or even if you live alone than you can do something else.
Additionally there are perks for slugging, mainly tenacity and Unbreakable.
Finally, they'll never make a legitimate tactic that's viable a bannable offence. Just because you don't like it doesn't mean it should be bannable.
But how dare someone want to use his phone when is on the hook! Here, we slap a hook struggle mechanic to keep you busy in the game!!11!
-BHVR
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1339202#Comment_1339202
Except newbies, whom they'll stomp with impunity.
Matchmaking shouldn't allow a rank 1 to match up with rank 20, simple.
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@chase131119 said:
This player is extremely good? BLOCK
This player mains spirit? BLOCK
This player brought a mori? BLOCK
Player didn't play how I wanted them to? BLOCK
Are you seeing the pattern?
Those who block everyone have noone left to play. I see no issue there.
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@Orion said:
Which games do this where it works fine?
Basically every PlayStation game.
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DS is fine.
Just because of very few and rare niche situations where survivors can abuse the power of DS doesn't mean we throw away all the positive effects DS currently has. DS I a life changed and makes survivors gameplay so much more enjoyable.
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@supersonic853 so stupid. Both of our questions were indirectly about the new chapter but they just remove it? I don't like that lol
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Haven't they announced new graphics with the next update?
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wasnt*
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It was directly about silent hill but definetly a topic which is important about updates in general. Since they announced settings and graphic updates but haven't told us when they come
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Feels like someone wants to cherrypick certain questions out to me
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Ehh, at least you have to press a button for DS and dead hard and you need timing etc.
Noed is just a super saiyan buff for free without having to do anything but having luck with an unfindable totem spot
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Egoism > team play
That's the mind if the majority. They rather selfcare in the corner while the whole team gets slaughtered so they can take hatch instead of staying injured for a while and help pressuring gens
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Since you can pick and chose the pieces you want I see no problem.
It would be another story if he had random drops/lootboxes cuz then the bloatware would be to much for sure
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It's a bait so you buy the DLCs eventually. Also, 80% of the perks in dbd are trash so it's no suprise
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Apex legends
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The dead blinks were already painful since her release. but at least you wouldn't have gotten punished with a cooldown. Now you get dead blinks and wrong blinks (looking straight forward but it blinks you to the basement for no reason) and you get a heavy cooldown on top of it.
And people are suprised why noone plays nurse? Bhvr is just annoying.
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This was a pretty common spawn back then, it just recently kinda stopped spawning there
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For me the most important thing is progress. If I have to start over with all characters at level 1 I ain't touching it. Cosmetics would be nice to have but actual chapter purchase would be more important to me to have on all accounts
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Legion is pretty solid most of the time.
If lucky you can injure the entire squad in under 20 seconds of the beginning of the match.
If survivors choose to stay injured it's good for you, noed for the entire match. If they heal you can repeat frenzy and keep them busy healing
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I'm just saying they are outdated. They were designed with run recovery in mind which isn't the case anymore. I'm not saying to remove them bit to tweak them to the current situation accordingly
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Currently exhaustion Addons are unbalanced. They were introduced when exhaustion was recovering while running. Since this isn't the case anymore these addons should have been adjusted accordingly. But they haven't. So there is no point in increasing the number of unbalanced addons rn
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Probably plays with a controller. Bhvr still doesn't let unbind certain actions. It's an issue on pc aswell but with controller it's worse
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@johnmwarner said:
https://forum.deadbydaylight.com/en/discussion/comment/1336402#Comment_1336402
https://forum.deadbydaylight.com/en/discussion/comment/1336418#Comment_1336418
I appreciate him answering at all honestly, my original post or tagging him wasn’t to try to get him to tell us factors. Again, I’m pretty sure I remember the chat/stream stating they will not tell us what goes into the skill.
Its a lose lose situation if you ask me, because if they don’t tell us then we are just playing blindly and we have no clue if it’s even working since it’s all hidden.
But if they do tell us people will “game the system,” and it won’t be accurate anymore anyways.
But the current rank is showing us how to gain points and j haven't seen anyone abusing it
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@Peanits said:
About the changes mentioned in the 4th Anniversary stream specifically? It'll be when they are much closer to releasing. They're still a ways off.
Oooooff
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@YaiPa said:
among the strongest, dead hard is undisputedly the best perk by far, easy to proc, multiple uses, many direct counters to killers' powers.
Dead is to buggy tho, maybe after it gets fixed. SB seems to be more meta rn
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@Desh said:
https://forum.deadbydaylight.com/en/discussion/comment/1335423#Comment_1335423
Except the difference is that Freddy's teleport goes away when there's no Gens to port to. His snares can only get him so far, he's essentially just an M1 Killer with blood lust. Demo can close gaps quickly with his shred. Demo is a good Killer, fun to play, you just don't see it often.
You don't need to port to a gen when it's already done anyway.
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There was one time (I think 2018/2019) where skill checks were smooth for everyone after an update. Many streamers noticed it and everyone loved it.
Well, new update and they were not smooth anymore.
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@Inji said:
Ye exactly. Green keys exist so that you can use the addons. It also has more durability than a Dull key.
Why this design choice tho?
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@Mister_xD said:
that would be a huge disadvantage ingame though...
i think the whole point of having that sparkle effect back then was to make it harder to hide from the killer, so they could hook you and destroy your lantern more easily.
not that i'd be against it, im just saying that gameplay wise no one would really want to wear it.
I personally would wear it. I take fashion over hiding haha
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Depends on your eyes? Try them out for yourself