DecisiveDwight
DecisiveDwight
About
- Username
- DecisiveDwight
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
@Rivyn said:
Sounds petty. I'll just 4k slug ya and move on.
Come at me you walking corpse! I'll throw every pallet on your head myself!
-
@Con_Inc said:
Everyone knows Freddy is getting nerfed still see a bunch of beef Freddy topics seen many nerf undying and topics about undying being needed after. I’m a survivor main I guess 90 % survivor yet I still think survivors are way more toxic than killers. Your post shows another toxic survivor trying to act better than that.
Yea I'm toxic but why maybe because I'm done being spoken to like I'm responsible for the state the games in I'm not I have tried putting my opinion out there but it just gets ignored not my fault I've finally had enough of this game!
-
Oak it is so useless unless you're killer
-
@[Deleted User] said:
sounds like you have other issues you need to sort out
This is what I'm talking about everyone is so quick go assume people who have had enough of being ripped off are having issues no this game is that issue and the sooner everyone sees it the better
-
@tippy2k2 said:
I'm pretty sure the Mods are volunteers...
Pretty sure they get paid and doesn't stop them from shutting down anything that they see as "offensive"
-
@Phasmamain said:
Take breaks man. You can’t play this game for extended periods of time without getting burned out.
I've taken breaks this is how I came to this conclusion play other games I feel like I've paid for a complete game and not a half baked stoner idea.
-
@Zixology said:
Daring of you to post this here of all places
I'm not afraid to speak my mind and if killers survivors of mods want to silence me they can damn well try this game is one of the most unbalanced unfun games to date and the only reason it is surviving is because of the lack of slasher games on the market soon a game will put this one to shame especially when you pay £40 just to be a beta tester basically the amount of bugs and honest to God crappy gameplay they throw in here makes me regret spending so much of my money on this game when it was actually good
-
@edgardot02 said:
I can't play this early access game anymore,
I'm tired of playing against swf and eating the same perks day after day.
survivors make me 2 generators in a 30 second chase.
A survivor to get to a safe pallet with dead hard.
unbreakable and dc combo with no counter to that
You have to respect those perks as if they were there even if no one has equipped them because the mere fact that they exist is already doing something in the game.
You are going to tell me that 200hrs of play is too little to judge how the video game is but my time is limited, there are many more games out there and I don't have time to play this only for more than 1khrs to master.
In counter strike I don't even have 300hrs and I already consider myself better than average
Games are supposed to be fun not to be stressed out at every game. I honestly don't see anything positive in this game mentally, so I'd better play something else. Thank you.
You're doing the right thing this game really f****s with your mental health
-
@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2057974#Comment_2057974
I am aware that some people can be #########. You'll come across people like that not just on the DBD forums but in everyday life. Just because that you've seen a minority be toxic doesn't mean everyone that's biased towards one side is bound to be toxic.
Really because nearly I have slowly been watching this games player base go from they we can be friends to omg how dare you play this perk or that character it's stupid
-
@Karao_Ke said:
https://forum.deadbydaylight.com/en/discussion/comment/2057970#Comment_2057970
While I understand your frustration as those titles are solely made for the purpose to bait other people, the DS nerf is well deserved my friend. It's more than just a "one time stun".
I agree it needed nerfing don't mistake this post for defending it in the state it is in it's not I'm just really annoyed about the way people are acting about it
-
@ChiSoxFan11 said:
https://forum.deadbydaylight.com/en/discussion/comment/2057930#Comment_2057930
The most ridiculous thing I see posted on this forum -- and there are plenty of things to choose from -- is when people post using phrases like "us survivors" or "us killers", or similarly phrased comments.
I play both sides pretty equally. I understand that some people prefer playing one element of the game over the other, and that's fine. There's nothing wrong with preferring one part of the gameplay over the other.
But the whole "us vs. them" mentality? Utter stupidity. For anyone who engages in it, you do realize that there isn't really a "them", right? It's ALL us -- we ALL play the same game, and without each side playing it, there IS NO GAME. Period. Unless you want to play bots, and you can ask the people who played the single-player mode in F13 how much fun that was.
Everyone, no matter what "role" you play, should be interested in a balanced, enjoyable experience for both sides -- because if you don't have that, there won't be a game for ANY of us to enjoy at some point, and all the nonsense of the "us vs. them" garbage won't matter. Any divisive BS -- and that's usually all it amounts to -- from anyone, no matter what part of the game you play -- only is shooting yourself in the foot by helping to shovel dirt onto the game you profess to enjoy. People should be better than that.
You think I want to sit here and make posts calling this stuff out the game is currently in the most unbalanced, toxic and unenjoyable state it's ever been in ask a killer if they enjoy it they'll say no ask a survivor if they enjoy it they'll say no and instead of fix the bigger issues the devs will sit here and throw a nerf our way and watch us forget all about the mess the game is in. Oh and on top of that the mods on here silence any opinion they don't agree with I can't stand to pay for such a great game and watch it fall so far down because of corporate greed!
-
@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2057930#Comment_2057930
That's not exactly toxic. That's just trying to start a simple conversation about problems that people think are in the game which is the point of the forums.
Do you actually read what people put mainly killers it's all toxic towards people that do use it and then they get toxic when they're called out on it
-
@Karao_Ke said:
https://forum.deadbydaylight.com/en/discussion/comment/2057922#Comment_2057922
I actually don't think you're right, and even if you were, DS has been being abused for a few years now compared to Undying who got a nerf in only a few months.
There's a big difference between the 2 and I can see why the DS nerf might've caused more excitement since it took so damn long.
Ooh a perk that literally gives us a one time stun becomes even more useless lets post about it using titles such as "tick tock tick tock Decisive nerf is coming" or "no longer can survivors rely on a broken perk to give them yet another second chance" all this nerf has done had piss off the ones who do use it and piss off others that have to read this trash on the forum
-
@GoobyNugget said:
So uh, yeah. Dead Hard. I don't really gotta say anythin else for it. Just Dead Hard
"Oi, nice Dead 'ard! Haha!"
https://us.v-cdn.net/6030815/uploads/EEB5L28PMINY/deadhard.gif
Yea I got nothin' for Dead 'ard really. It's just... Dead Hard, y'know? I just can't explain it
So uh, opinions on Dead Hard?
@DragonMasterDarren gave me the idea for this. Thanks to him.
Broken af killers that cry about it have 1hr of gameplay experience half the time I end up exhausted without gaining distance or I end up on the ground
-
@GannTM said:
Both sides are toxic. Neither is more toxic than the other. The problem with this whole survivor vs killer war is that it divides us as a community. I feel like everyone should just admit that both sides have BS they have to go through and it is up to us as a community to help fix everything about that game that makes both sides so against each other.
Of course both sides are toxic but us survivors don't run in that killers precious hex ruin got nerfed or undying isn't Op anymore go through the pages and you'll see about 10 posts just on decisive and all have a very toxic title
-
@Karao_Ke said:
This is a forum where topics are left open to discussion, it has almost nothing to do with being toxic. I've seen both Undying and DS get brought up immensely on the forums, with both sides whining.
Stop dividing people up and saying one side is more toxic blah blah. Not to mention, a lot of people that play killer want things like Spirit to be nerfed anyways because it doesn't take much to realize she's unfair.
You know I'm right tho killers have been rubbing this DS nerf in our faces for too long there's making a post to discuss then there's adding insult to injury
-
@[Deleted User] said:
How about taking the high road? Toxicity isn't good on either side :)
Ha does the high road exist anymore probably not
-
The DC Tec works well I much prefer the one slugged and the other annoying the killer by using the blendette special skill see the killer that's fine stare at a wall in the shadows they will walk right past you oh no killers going to see me oh wait no never mind I'm sitting next to this dark tree. Sooner or later hatch opens and I get out or killer shuts it and I'll escape through gates by blending until they leave my gate.
-
@Lord_Tony said:
https://forum.deadbydaylight.com/en/discussion/comment/2055831#Comment_2055831
You don't need a 4 player SWF
2 is fine.
Cool so I can't play with 4 mates because killers can't handle it if they implement this have fun in long queues because survivors are slowly leaving
-
@Lord_Tony said:
sounds like the only logical solution is to simply just nerf SWF, remove SWF or limit their party to 2.
but wait! You survivor mains will say "if you nerf SWF all survivors will quit"
But isn't 4 player SWF like 6% of the playerbase? I don't think anyone would notice if 6% quit.
Just saying a lot of people me included only play online games to play with friends so by limiting or removing swf they are restricting aloy of potential new players and the game will die quicker than it already is
-
@NoOneKnowsNova said:
Although I don't when clicking killer, I do when I load into a lobby and see someone on the same console as me while playing killer. I hate the toxicity that can sometimes happen.
Just set your settings so that only friends can message you personally I love the salt that comes with the games I get to just see this man baby crying that I looped him or I managed to out play them or my favourite other teamates saying I didn't do gens when I say there and did nearly all of them when they were sat struggling on hook so didn't deserve saving
-
@pennythewise said:
Idk like , every time i click the killer icon i felt a lil stressed or even more for some reason lol ( and i didnt join a match yet!)
does anyone get that feeling sometimes to the point they don’t want to play killer lol but when switched to survivor all the sudden the stress is gone !..
That's why I mostly play survivor the only stress really there is should I bring my fancy item and add ons or will it be made useless by how bad my team is or will killer have Franklins. Killers you gotta think of a play before you even know what the map is you gotta pray rng doesn't screw you over as well as are you going to play if you see a obvious SWF squad
-
Let me just break this here and take a nice break in that locker that'll make me feel better
-
@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2049944#Comment_2049944
Don't play hag.
Play nurse or something other than the walking camper.
Not like I had a choice damn dailies
-
@HuDawg said:
5 gens done in literally 2 minutes gate opened the minute after 5 gens were done
Totally exaggeration there but I get it I played hag just now on Haddon both hexs gone in first 2 seconds then followed by 2 gens by the time I got my first hook another gen popped them another when the survivor got down 1 gen to go 1 hook hook another survivor find another hook him walk off down he comes bam gens all done noed active hit a Kate hook her go off to see if noed is fine bam gone chase off the survivor who broke it down comes Kate and I DC because there was no point in attempting after that
-
The pure thrill and horror when you see devour hope come into play then it's a race of can killer kill us all before it's gone
-
@Tillablerhino44 said:
https://forum.deadbydaylight.com/en/discussion/comment/2049124#Comment_2049124
They shouldn't camp or tunnel.
And yet here we are having the same conversation over and over again while devs focus on nerfing the things that are countering them and to that I say great job devs you really know how to show your player base what is going to be punished and what isn't
-
@Ryan489x said:
I just wonder because I've had a few matches now, where the first survivor I find and down legit just DC's
I hadn't even hooked them yet.
It's weird.
The day before I was playing with a random and we were the last ones left. I got them off the hook, was on Death hook and the killer downed them as she lifted them up they DC'd because and I quote.
"it wasn't Fare." spelt exactly like that.
Honestly I DC if I'm the first downed by unfair game mechanics like being hit through pallets or lag and latency issues not all the time but on bad days I get really fed up of it and just decide it's not worth it
-
@Dizzy1096 said:
https://forum.deadbydaylight.com/en/discussion/comment/2049096#Comment_2049096
give in to their whims? lmao every killer the survivors wanted nerfed has been or will be nerfed.
If killers had their way half the maps in the game would be reworked to a much higher standard.
And if survivors had their way killers wouldn't be able to camp,tunnel mass slug and Freddy would be nerfed right back to where he should be also the Game map seems pretty killer sided now lots of dead ends not a lot of vaults BL is near enough a must have as well for this map. But yea keep saying how killers are ignored.
-
@usuarioreal said:
There is a youtuber that I follow who is abusing a bug in the game to find out where the trapdoor will appear, that is banable or reportable or is it legal
And if it were, where can I report it?
I'm sorry there's a bug to find out where hatch spawns this is new to me I make educated guesses based on map knowledge and previous spawns
-
@Tillablerhino44 said:
https://forum.deadbydaylight.com/en/discussion/comment/2048996#Comment_2048996
Killers cry about everything.
Tell me about it I'd have a field day posting the things I want removed from killers or nerfed it just feels constant and I don't think the devs help when they give in to their whims if they just turned around and told them it was done this way because said reason no one could argue but no they're too busy trying to get killers to play which isn't happening because it's the most unfun role going not because of gen rush or SWF but because they have one objective give them other tasks and the game would balance out evenly.
-
Can we add to this because I propose that huntress cannot use iridescent head as it is unfair and unbalanced no exceptions
-
@Dizzy1096 said:
https://forum.deadbydaylight.com/en/discussion/comment/2049029#Comment_2049029
Except DH is meta and one of the most used perks by rank 1 & 2 survivors, barely anybody takes Rancor because it's so easy to play around. Bloodlust exists due to bad map design, you know this. It's a bandaid the devs had to add in. Lastly yeah you can say stridor trumps iron will, but then botany trumps sloppy butcher. Head on and DS now trump enduring since it doesn't work with them anymore. There are lots of perks that outdo others. Heck hangmans trick doesnt even bring back hooks against sabo anymore, it just shows you that someone is screwing you over
Except people do bring rancor same as people do bring dead hard it also bloodlust was added for infinite last time I checked they're no longer a thing but the second bloodlust got removed killers were up in arms crying that they still can't catch a survivor. Also Hangmans trick does respawn hooks just not instantly it knocks a large chunk of time off also of you're running that perk and still head over to the hook you knew was being broken it's on you when the survivor wiggles free.
-
@lkalin91 said:
Since 90% of people are using it you'd think dev's would take notice of the perk and that it may be troublesome?
Imo if it only provided dash and not invincibility it would still be meta if you had 2 brain cells to know how to use it properly, but since it's one of fav surv perks of course they're not gonna change it because they don't want to upset entitled survivor mains who use every crutch in a game to win at any cost and take all the fun out of any killer player who doesn't play meta ######### all the time too.
Says about entitled survivor mains bit clearly sits here crying about a perk we use to gain distance on you meanwhile rancor allows you to Insta kill me for being your obsession hooked or not, bloodlust allows you to catch up to me quickly with no skill involved or how about we discuss the big elephant in the room stridor if I'm running iron will why should your perk counteract mine if I'm playing stealthy stridor ruins that completely because you can suddenly hear me despite the fact I should be 100% muffled at top tier.
-
@Sluzzy said:
Killers that complain about dead hard really want survivors to play perkless. Dead hard is a good example of what good perks should be, if it works. Now what killer will complain about a perk like Poised?
On this rare occasion I agree with Sluzzy dead hard doesn't actually work most of the time it'll show me dead hard but I won't move and I don't gain any invulnerability so I'm on the ground exhausted with pretty much a wasted perk slot until I'm booked or the exhaustion wears off.
Dead Hard is used in a variety of ways who cares if I use it to get to the pallet I'm using a exhaustion perk like the devs intended but also avoiding a hit is good too because they coded it that way if you don't like it tough I don't like a lot of things but I put up with it.
-
@Hashtag6 said:
I think the forums MUST display a users rank for both Killer and Survivor. It's not fair if a green rank survivor has an equal say to that of a red rank. It's annoying seeing all these posts crying about which killer to nerf next when the OP probably has never played high level gameplay to begin with.
Also lets be honest what you really want is lower ranks unable to post at all while you rank 1s get all the say well I got some news for you higher ranks are just as important the devs balance the game over low rank players so stop being one of them toxic players that use your rank to justify your gameplay which in most cases is leaving someone to die while you sit at the hatch.
-
@Hashtag6 said:
https://forum.deadbydaylight.com/en/discussion/comment/2046674#Comment_2046674
You're implying that green rank person is going to be green rank forever? You said you need cheese tactics to reach rank 1? maybe you shouldn't be rank 1 if you need to cheese your way there. Every rank system has its minor flaws but id prefer to know I'm reading the opinion of someone that plays the game high rank rather than low rank which doesn't effect me at all. Rank is a measure of skill though.. I can guarantee if I verse a group of 1's and then a group of 20's there is a huge gameplay difference.
Yea there would be because rank 20s are 100% new to the game you cannot derank past rank 15 so yea they have no skill but that is the only ranks it matters. 20-17
-
@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2044478#Comment_2044478
Megs are usually idiots hence the term meghead
I'd rather a Meghead than a self serving Jane
-
@Dennis_van_eijk said:
https://forum.deadbydaylight.com/en/discussion/236742/jane-mains
It's funny you direct it to 1 single survivor while every survivor character does that.
Or they expect you to run a long time before they will heal you.
Same with unhooking, all survivor characters are doing this, not just Jane's 😉
https://forum.deadbydaylight.com/en/discussion/comment/2044451#Comment_2044451
Really?
I never had issues with janes.
On the other hand, Megs are my curse.
Whenever a meg is around me something bad is bound to happen and I'm always the one paying for it.
Same with looping, they are usually the ones that go down really fast.
Whenever there is a meg around me I'm far more aware than usual and by the slightest sign of problems, I'm gone immediately.
I direct it at 1 survivor because in my case it's always Jane that direct this they run head on but never actually use it properly or to benefit anyone else it's always about them in my experience
-
@Tsulan said:
I can only heal you if you let me.
When you instantly run to a corner of the map, to SC yourself, while I followed you. Then I'll ignore any heal requests from you during the rest of the match.
I don't run self care I rely on my team to actually pull their weight but for some reason Jane is just along for the ride
-
Agree very rare I go against a 4 man swf that is easy to handle normally 3 gens pop before you make it to your first gen
-
@Decarcassor said:
The reveal mechanic work. You are just doing it wrong.
You need to center your camera on Ghosftace while most of his body is visible. As in the center of your screen. Just "looking" at him does nothing if he not at the center of your screen. Usualy this mean you need to lower your camera angle a little bit compared to own your normaly play.
Seriously, its not hard at all.
Nope not true I've revealed GF by just having him in the corner of my screen and I was behind a rock it's definitely broken I used to main him until I realised why I was constantly being broken out of NS it needs a better mechanic because the game rarely registers that he's there in front of you.
-
@VSchmitt said:
https://forum.deadbydaylight.com/en/discussion/236646/collision-boxes
Not only coldwind, most of the "updated maps" have horrible collision both for survivor and killer. And I'm not even talking about Nurse's blink hitboxes that are screwed in all autoheaven maps since its release...
Idk why every patch it's a new fat shame/horrible collision in almost every map, how much of a spaghetti are we talking about? Even the slighest change brings these bugs...
Didn't realise it was happening on other maps so far only had it on cold wind so far it's happened a few times on there I just put it down to me accidentally clipping it but it keeps happening same with the broken wall in crotus Asylum just randomly stop dead because of an invisible barrier.
-
I personally don't have an issue with this it's 9000 shards at the end of the day they could have charged me money but they gave me another way to do it and I'm thankful for that also DLC chapters are actually really cheap this is the only game I feel happy investing my money for new characters because it gets me a play style and characters I know from different horror movies and games. I mean they could have charged us £20 or dollars whatever currency you use so I'm happy that non licensed killers and survivors are basically free.
Also what do shards really do get you a cool outfit nah they all cost auric cells which cost me extortionate amounts of money I'll stick to my p3 Meg cosmetic thank you.
-
@NVerde said:
I seem to find a lot of the time when I have Self-Care I have team mates who are REALLY insistent on healing me, one-on-one, which I find puzzling - I usually try to pull away a couple of times so they get the hint, but they waste SO much time attempting, pointing, circling - and then sometimes deliberately pallet surfing, I assume in annoyance, that I prefer to heal myself.
I get that it's slower than a team mate healing you - but to me, if I don't actually use it, it's a wasted perk slot and I think it's better for the team mate to go off and do other objectives and leave me to heal. Is it actually more efficient to just let them heal me, compared to me healing for longer and freeing them up for other objectives? Am I actually having a negative overall impact on the team by using it?
Self care is such a big time waster and what's worse is it literally takes away altruism from teamates so use it if no one is with you but as soon as someone is there and ready to help stop and let them finish it that way you can both start getting gens done faster and no one is forced to depip because of you not allowing healing.
Also inner strength is much better I realised recently self care on console took priority over pallet dropping and getting out of hatch so I now run inner strength as it's less time consuming and Nurses calling won't reveal you.
-
Not entirely true me and my friend play with random who are bad and when we see them struggling and are out of their depth we offer to play with them and show them how to play better as long as they're on Xbox and I can offer them aid I will. Unless you tried throwing me under the bus in which case I'll offer to play with you then bring in a flashlight and show killer where you are with it mostly I'm nice tho
-
@justascrub said:
Nationality: Australian
Height: Tall
Terror Radius: 32 metres
Movement Speed: 4.6 m/s
POWER: CHILL IN THE AIR
After charging this ability for 2 seconds, the Killer would become an intangible mist like figure and will be able to go through any wall and solid object. Any wall with doors or windows be frozen and create a sheet of ice blocking every exit. This ability can only affect two walls at a time. The Killer can also strike out of this form but will be briefly stunned for a short period of time. Survivors that touch the ice or struck by the Killer using his power will suffer from hypothermia.
Hypothermia: a new status effect that can cause survivors to suffer from the drawback of slowed actions other than running. From repairing generators to healing others to sabotaging hooks to opening exit doors, this status effect will slow them down considerably. It can be quickly remedied by two or more survivors.
PERKS:
COLD BLOODED
Whenever Survivors are uninjured, you can gain a token for every one that you manage to strike. After accumulating 4/3/2 tokens, your next strike will then instantly down the next uninjured survivor. Any instant down strike will not count towards a token.
PETTY REMEMBRANCE:
You remember the one who managed to fight back against you thus giving you more of a reason to hunt them down. Whenever you are stunned by a survivor by any means, they garner a chance of becoming exposed any time they repeat the same action. The chance is increased by 10%/15%/20% up to max of 3 stacks.
HEX: MISERY LOVES COMPANY:
Whenever you hook a Survivor, generators that are being worked on by any Survivor further a radius of 50 metres will then instantly explode and regress by 10%. For every generator affected, you will gain bonus to all Bloodpoints up to a maximum of 20%/35%/50%.
So what do you guys think? I'm working on a Survivor as well. Please do note that I'm new so any criticism or critiques are welcome as long as it's civil.
Love the concept but here me out the power is kinda OP atm so here's my idea I like the idea of blocking things so like demo you get a certain amount of ice sheets you could use said ice sheets on doorways and vaults, survivors can break the ice sheets however killer gains a notification once it's started and when it's finished also the survivor gains the hypothermic status also I would change the hex perk too once all gens are done the exit gates gears freeze over until the standing hex is destroyed. That would be my changes like I say tho really good idea it'd be nice
-
In all my experience which isn't much but I've had a lot of games never experienced a basement bubba and I really wanna because I won't go into basement and even when I do I crouch and take it slow in case a trapped or hag has decided to protect that chest down there. Altho I have gone up against a insidious clown with finger add-on just waiting for the saviour to try it.
-
It's fun I have done this once but only on a BP farming killer them matches suck so try to make it interesting as best I can I messaged the other survivor and they were cool I let them go eventually and admitted themselves they hate farmers