Dead_by_Gadfly
Dead_by_Gadfly
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@Jasonisanicefella said:
https://forum.deadbydaylight.com/en/discussion/comment/1382667#Comment_1382667
This seems a very poor explanation I am sorry. How did this bug pass through testing is beyond me... unless testing wasn't done (which I believe is what happened) BUT letting an event go for 24 hours without fixing the main event item (the only one common to killer and survivors) is just poor user experience and poor handling of the situation.
This. Theres really no excuse for this not being fixed yesterday. The event is only a week long
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@EarthToGravity said:
And OH MY GOD this is my favorite killer now. I have been contemplating buying them for so long now because as a Survivor I am terrified of this Killer. It was so so very much worth it. I have been 3Ks and 4Ks with this beast, and I only have two perk slots.
Do y'all like The Legion?
Yeah i really enjoy them as well. When i dont miss the cockadoodee ff hit
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@Mandy said:
The event is 24 hours old, so not 2 days, plus today is a National Holiday in Canada, so I wouldn't expect a fix today.
🤦♂️
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@Midori_21 said:
https://forum.deadbydaylight.com/en/discussion/comment/1382636#Comment_1382636
That's true. It's not really the reload speed that I have a problem with, it's the fact that you have to constantly stop and reload bottles, wasting time you could be using to patrol/find survivors.
This. Why does he only get 4? They could just bump that number to 10
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@CaulDrohn said:
Try to ignore the douchebags, there will be others who a grateful.
I also had a round where I showed a Pig a crown spot only to get downed and hooked afterwards without mercy. We already had a DC and another suicide on hook. So the match was pretty much over. Such ungratefulness ... 😣
Pig cant keep crown
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I love her
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It was hard, i finally got it by getting hooked first and was lucky enough not to get tunneled
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I just played killer like normal 🤷♂️
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Good call
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I would have gotten 516% earlier, instead i got 140. Id rather they fix it
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@Shivadeathkiss said:
https://forum.deadbydaylight.com/en/discussion/comment/1365994#Comment_1365994
Ok, but you seemed to have quit your whine complain and insult combination. Or perhaps you just found someone else to insult to make yourself feel better. So entitled you are.
Yeah im "entitled" because i recognize a legit issue with the game and point it out, tge same issue the devs recognize and are working to resolve. ######### off dude.
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Yeah its pretty ridiculous the way people behave over cosmetic items of all things. They act like babies that had their toy taken away
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Bbq, thrilling tremors, whispers and sloppy butcher (im just assuming you dont have pgtw, and if you dont have bbq put gf down and go get that first).
Im all ears is also a great perk.
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@JustCats said:
This is the only game I think I've ever played where it's even a question as to whether or not one team needs to compensate and go easy on a team that makes a mistake or is in a weak position, because otherwise it's "not fun for them."
Let me ask you this - do survivors who come across a gen you've kicked say "oh, well, I'm going to let this one regress so the killer can have more fun" or refuse to do bones because "it can't be fun for the killer to play without perks?" The best a group of survivors ever does for a killer is decide not to teabag or otherwise grief the killer.
I am assuming you're not playing killer as some kind of charity work for four random strangers on the internet. This game isn't about their fun. Your objective is to kill as many of them as you can, so do that. If "tunneling" or camping gets you there the fastest, then don't feel bad about it. The cries of the injured aren't a warning to you to stay away from them; they're supposed to be vulnerable and in danger.
It's the responsibility of their teammates to keep them out of danger, not yours.
That. Bunch of whiney pussys
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@xxDeathwishDW said:
So here it is:
I hooked a survivor and then start to patrol generators.
Then they unhooked, and I went for it. When I was there, they were healing themselves. I wanted to hit the other guy, but the hooked man was too close, so I hit him.
After again unhook, I went to other guy cause I knew I was tunneling, which is not good. I usually do this, BUT when I don't tunnel A survivor, (just one, not all) I can't win! They 4 escaped, but this were his last chances. All hooked 2 times.
But also, when I tunnel a survivor, they say "very bad killer, tunneler". But is it wrong or I am bad, when they unhook they are just healing themselves there, isn't it wrong? Or is it true?
So, how can I win without tunneling a survivor? I'm new on killer, so pls some advices to make me better.
Stop worrying about what the people youre trying to kill think. If you kill them they whine, if you dont kill them they gloat. I promise dealing with whining is better than dealing with gloating. Just watch out for ds and bt. Thats it
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@Buttercake said:
https://forum.deadbydaylight.com/en/discussion/comment/1379619#Comment_1379619
Because you dont like cosmetics, you cant see that my point may be valid?
I do like cosmetics, but theyre cosmetics in a video game that you have an entire week to get. If you cant escape a single trial in a week idk maybe tge problem isnt the event. Thats not even getting into tge list 10 miles long of ######### to complain about in and outside of this video game before we touch on cosmetics.
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@Buttercake said:
https://forum.deadbydaylight.com/en/discussion/comment/1379592#Comment_1379592
Says Mr. Freebie. 😒
Im literally playing survivor right now. Im just not a whiner. I might ######### every once in awhile but never about dumbshit like cosmetics 🙄
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@NinjaDette1 said:
https://forum.deadbydaylight.com/en/discussion/comment/1379592#Comment_1379592
Well not all survivors of course and what about killers?.
Yes not all survivors and yes some killers but the percentage of whiny ass survivors is dispraportionally higher. Its constant and unending. I literally put this game down for 6 months they cry so damn much
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Swear to God the survivors in this game are the biggest cry babies in all of gaming. 🙄
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Bethesda is way worse imo
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@CotJocky said:
https://forum.deadbydaylight.com/en/discussion/comment/1379148#Comment_1379148
I've easily earned all killer adepts (other than nurse; because I won't spend the time to learn how to play her) and I play survivor 75% of the time. Adepts on both sides are super easy at lower ranks. Doing adepts on either side is difficult at high ranks. It's really all about the survivors or the killers skill level. Perks don't mean much at lower ranks against below average players. That sums up this entire game.
I got it for all of them too. Killer is still more difficult regardless of rank.
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Ha. Go look at adept acheivements for both sides and come talk to me about fair 😂
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@FogNoob said:
Just give us a perk that pauses hook progression whenever the killer is near the hook (let´s say.. kindred range) and NOT in a chase. There.. it´s fixed. Don´t even need to be survivor base kit.
I´m just saying that because I´ve been going against a lot of hard campers. I know the "counter" is doing gens but whoever is on hook is not having a great time, is it? And also, do we need more toxicity in this game? Give us a proper chance to fight it with a perk instead of giving us trash situational perks like blocking gens (repressed alliance)..
I think thats the point of camarederie.
What other use for this perk is there except face camping situations?
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My first game ever, on tge game vs a billy. I was trying to repair gen but of course i kept missing skill check. If i heard heart beat id crouch walk behind some barrels and hed come looking for me. I thought i was really smart but tgen he found me...i ate chainsaw.
Recently i went up against a 4 man that i had played against before. They kicked my ass the first time, but i beat them this time. That felt good
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@slim0b said:
https://us.v-cdn.net/6030815/uploads/8FUZFHWNDK3Q/20200623163225-1.jpg
I've been playing this game for almost a week now and recently when I started killer, I get in matches with the color levels, and for some reason they're always the ones insulting in the chat after game. Is this a pattern everywhere or I'm just getting bad matches (sorry if english isn't that good)
Theyre working to fix matchmaking supposedly so you wont be facing those ranks forever.
As for the messages, yeah best to just close that chat box.
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Wait till youre r1 😂
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Im gonna play trapper and trap the crown 😆
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I dont like them either, but that wont stop me from taking them
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So the crown itself is the cosmetic?
Thats....um....lil lame (sorry devs)
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8 50ish
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@slimjim75492 said:
https://forum.deadbydaylight.com/en/discussion/comment/1377966#Comment_1377966
Yeah! I was totally wrong on this one but you said something the perk prove thyself, I'm not sure on what you meant by it increases repair speed for the other survivor but isn't the net benefit the same meaning both survivors would repair the gen in less time no matter to whom it applies to ,right. Please explain on what you mean.
So if you and another person are on a gen that other person gets a 15% boost to their repair speed. There are people out there that can break tge numbers down for you but 15% isnt much of a difference. 45% would be but i dont think its as much as it initially sounds
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@Cabbage said:
https://forum.deadbydaylight.com/en/discussion/comment/1378711#Comment_1378711
Yep well at least on Xbox
😣
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@indieeden7 said:
You're seriously tilted because someone tried to kobe before you could unhook them?
It annoys me to...but i wouldnt watch them die over it 😂
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@slimjim75492 said:
https://forum.deadbydaylight.com/en/discussion/comment/1377925#Comment_1377925
Wow, your right I feel like moron I thought if you had the toolbox in hand then it should decrease repair speed on gen when I first started playing this game for some reason I thought when it said toolbox repair (R2) I thought it meant repair the toolbox itself, well it does say repair and toolbox repair you could read that two different ways I thought it meant you could get more charges from you pressing R2. Hope my game improves slightly thanks man.
If it makes you feel any better the first 6 months playing this game I was kicking generators wrong. Id walk up to it and when he kicked the gen once id let go of the button. I never noticed the progress bar, just watched his foot. I used survellance one day and realized i wasnt getting the effect from it and even though i couldnt see it i always had a feeling pgtw wasnt actually working. One day i got irritated that it wasnt working so i kicked a gen 8 times in a row and saw the "damaged generator" bps pop up on the left. Eventually i noticed the stupid progress bar and felt like a serious jackass. It was a challange that got me looking closer because i wasnt getting progress on it. 🤦♂️
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@BlindMole said:
Are you sure you're not pressing R1 instead of R2?
Even with a toolbox in your hand, if you press R1 it won't use it
Omg how funny would it be if he was pressing the wrong button 😂
And with prove thyself i think it doesnt increase your speed it increases the speed of other survivors right?
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@DetailedDetriment said:
You are forced to buy Kate for the challenges. I'm pissed for a similar reason, but it's because Dwight lore is locked behind Kate challenges.
I agree a free character lore being locked behind a paid characters lore is messed up.
That said i dont think theres anything at all wrong with them includinh paid charactwrs in tomes. I want all the lore i can get.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1376853#Comment_1376853
No the description is correct. Once they’re “powered” I.e. ready to be opened. Not once they’re open.
Yeah apparently i read it wrong
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@Kai6864 said:
https://forum.deadbydaylight.com/en/discussion/comment/1376947#Comment_1376947
They should but how? They can’t reference generators AND the hatch closing, that’s far too long.
I take your point. Idk, all I know is Im not a dumb person and everytime I read it I read it the same way. Must be a better way so it makes more sense. Then again maybe its just me 🤷♂️
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@Kai6864 said:
https://forum.deadbydaylight.com/en/discussion/comment/1376913#Comment_1376913
I just commented on your bug report, I hope it explains it, but the description is correct.
Yeah ive read it probably 6 times over the last year and always read it the same way. They should consider rewording it
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@Kai6864 said:
No, this is correct. “Exit gates are powered” means that the last generator is completed and you are able to open the exit gates. This is very different from “Exit gates are opened”. They have to use this instead of “last generator completed” because of closing the hatch, which also “powers the exit gate”
Then they should adjust the wording as its a little confusing, but fair enough what you said makes sense
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I went and tested it, the description is incorrect, it activates when the last gen pops. Ill put a thing in the bug section. I never used it because it sounded worthless. Now im wondering about no one left behind.
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Im gonna run a game with it, either the description is wrong, or....ill be nice 😊
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I went and looked it up in game, the description says once the exit gates are powered. I go back to my original statement.
@Kai6864 said:
Wow... this thread shows how little Hope is used... one misconception, Hope did not get the No One Left Behind treatment and it activates as soon as the last gen is finished. Personally, I think it’s a little overpowered against 110% killers, I’ve ran a Huntress around a Haddonfield bench for at least a whole minute with the perk, she couldn’t go and get hatchets or I would’ve escaped. (Plus it was Haddonfield, she’d have to go all the way to a house to get her hatchets.)
On the other hand, Hope relies on your teammates and the killer, if those gens don’t get done, you’ve played with 3 perks, you may as well have run adrenaline, healing a health state, free escape from a chase with 150% movement speed for 5 seconds, but instead you get a measly 7% speed boost.
Maybe it could do with a passive throughout the trial prior to the last gen? I’m not sure what it could be but the name “Hope” could signify any effect really. There are better perks to run, and even when you run in, what’s the chance you’re going to run into a 110% killer?
@starkiller1286 said:
https://forum.deadbydaylight.com/en/discussion/comment/1376550#Comment_1376550
That is not how hope works. It's like noed when the last gen dings it activates not when egc begins.
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I think its weird people care so much
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@starkiller1286 said:
https://forum.deadbydaylight.com/en/discussion/comment/1376550#Comment_1376550
That is not how hope works. It's like noed when the last gen dings it activates not when egc begins.
I might be confusing it with that other perk. Were gonna make it?
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Because people 99 the gate its kind of useless. If egc started when last gen was done it would be really good (not that egc should do that, just stating how it is).
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Couple of days ago i was in a "meh" mood. Didnt really care if i won or lost. I was chasing claudette who was injured, and for no real discernable reason jake came out of no where and got between us. This was still at the beginning of the match so its not like she was on death hook or anything. So, i slapoed him and chased imhim to a long loop and decided to see how long it would take to catch him if i didnt break the pallet. We spent 5 gens going around tge same circle. When tge gates opened he made a run for it but i quickly downed him, put a rbt on him (for giggles) hooked him then just waited. Claud unhooked him, i downed him and slapoed her, she left. He and i waited out the ds timer together then i hooked him. Both our points sucked, bad, im sure he depipped i know i did.
Moral of the story, dont be annoying for no reason and also, just break the pallet 😂
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If theyre really bad in chase and were down to 1 or 2 gens.
Keys
If theyre being super annoying like constantly clicking and jumping in the way for no reason
If i played with them previously and they decided to send nasty messages.
OoO
Thats about it




