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  • @Harold_Shipman said:

    He is incredibly powerful with a very low skill ceiling.

    Are there stronger killers? Sure, but they require at least a bit of effort in learning to use their powers effectively.

    Freddy can teleport, deny loops, deny perks such as borrowed time, slow the game tremendously through addons, has limited ability to sneak up on survivors whilst they are awake and has obliviousness on asleep survivors. And most of this is passive and requires literally no input.

    Imagine if clown could teleport. And he'd still have less in his kit.

    Exactly this. Couldn't have said it better.


    Basically, Freddy gives you a return of 100 with an investment of 0. Extremely powerful, extremely easy.

  • @Northener1907 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2083271#Comment_2083271

    Omg bro calm down lol I did not say i am special or good, i just said i have 4K but that is not mean playing as killer is easy. Why so offensive lmao

    Well if you are saying playing as killer is easy and doesnt need skills, you really need to try play as killer :d I am not facing with baby survivors. Red rank survivors and sometimes swf teams. When you see them, you will understand how this game so hard for killerside. I mean that is why there is not so much killers. Devs had to nerf survivors because game was going to die, playing as killer was so hard. Now playing as killer is better but still harder than survivors.

    And how you know most of people have % 80 death rate?

    I'm pretty sure I've been playing killer for way longer than you. I started on 2016 release. You?


    Also, since when rank matters? I'm red rank. And? Do you think rank means something in this game? What means is you play more than 1 match a day. That's it.


    I like how someone who probably has half my hours and started playing this years after me is trying to lecture me and explain to me how this or that works. Yeah... I know how it works.


    I know this because they've shown the stats many times on stream through youtube/twitch. You had to be here to know though, and you probably weren't. They haven't released stats for a while so the last info we have is kinda outdated. This is from 2019, and the average escape rate was about 30%, means 70% died. So about 1 survivor (a bit more than that but didn't reach 2 survivors).

    Untitled Image


    That was in 2019. Today? the escape rate must be more around 20%.


    I encourage you to lecture people who at least don't know more than you about the topic being discussed, it kinda seems ignorant.

  • I mean, yeah. But at this point I think people (especially newer killers coming into the game) really do want the game to kill for them. I've been here since the release in 2016, and I used to play Wraith when insta blind perma sabo no window blocking double BT no exhaustion etc etc was here. I know what it is to be actually frustrated because of the game being completely unbalanced in survivors' favour.


    Today? Lol. That's all I can say.


    You have killers that literally require 0 input for you to 4k every single game. I don't play survivor anymore because it just makes me angry, and I can only play a couple killer matches before I start yawning uncontrollably and get bored.


    A lot of the people screaming for nerfs and more nerfs just want a graphical adventure. Like an interactive story game. "Press M1 / Press spacebar" = win.

  • @Northener1907 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2083241#Comment_2083241

    Funny lol

    I have 4K usually but if they are not toxic i am giving last guy hatch most of times. But that is not mean playing as killer is easy. No it is not. Still gen rush defeats me. I am playing as PH, Freddy, GF and Myers. And only Freddy is A tier but still i have to play smart. One mistake can make me lose. Killers need to chase someone, defend gens and defend your hex totems. Survivor goals easier lol

    You have 4k usually because everyone does. You're really nothing special or "good" at the game. Sorry to burst your bubble mate. Death rate for everyone in general is above 80% and except fresh killers who just bought the game, -everybody- gets 3-4k every single match.


    If you play killer regularly and not get 3-4k every single match you are doing something very wrong, or you're doing it on purpose and let them survive. And except for the Nurse and maybe Billy and Huntress, the rest of the killers carry themselves. Example, you can have a survivor main who barely touches killer switch to Freddy or Spirit, and after 3 matches they automatically 4k every single game. It really involves no skill or ability to "win" as killer in this game dude.

  • Oh, this guy again. It seems his personal situation didn't improve at all. Feels bad man.

  • And people like this guy are the ones posting 24-7 on the forums, screaming things that make zero sense, so these developers who also have literally no idea about how their own game works see the threads and think "Hm... this makes sense so it must be true!".


    Playing killer has literally NEVER been easier than it is today. It's actually so boring I play 3 matches and have to switch out of sheer boredom. Every single game is a 4k. If you play a top tier killer like Spirit or Freddy it becomes a routine like going to work. Pressing the same keys, always doing the same stuff. You don't need to think or come up with anything new. The killer itself and the perks carry you. Your input doesn't matter.

  • @grayon444 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2083203#Comment_2083203

    Putting a price tag on everything is a bad direction.Even Behaviour doesn't do that.

    I mean Behaviour is an expert at milking everything. The game plus DLCs costs at this point half a salary, and a Meg wig like 10 euros. So yeah, Behaviour is a good example of absolutely nothing. It's turning into EA but with no money lol


    As for the game, I really enjoy it. The huge difference is when I play DBD (solo survivor), every single game is frustrating and not fun at all. I only get angry out of it. In HSH, win or lose it feels like I actually "deserve it", the killer was just better, I'm worse or inexperienced for the moment. Seems fair.


    In DBD, you are pushed against killers together with rank 20s or fake rank 8 that should be rank 50 if it existed (and it should). You run the killer around forever, they take 3 times longer than necessay to finish 1 miserable generator, then you die on first hook while they crouch in front of you just camping hatch or camping gates. And repeat this every single match.


    Home Sweet Home survive, well, you don't rely on others AS MUCH (though still of course you do for the main objective which is completing the rituals) but it's a bit more selfish in the sense that, people don't have to unhook you - get you up. I really really like that about the game. DBD is full of incompetence.

  • @Xzan said:

    The amount of D-Strikes has gone down for me. Even the games without obsession have increased.

    Don't know if its an overreaction because some survivors now have to actually think about what they do instead of relying on their 60s immunity or they start to adapt and play safer.

    Really? People don't use it anymore? What a surprise. The fact it's completely useless now might have influenced it. Maybe not. Probably not!

  • You just don’t want people to play the game at this point right? Maybe you’re trying to push a single player experience? Try Resident Evil?

  • Why don’t we remove the ability to run altogether? if they walk, it’s guaranteed balance. Plus, good survivors don’t need to run to escape chases. It would shake the meta and make things more interesting.

  • I don't recommend you to play this game as a solo survivor. Either get a team of 4 friends, or play killer. Solo survivor is unplayable.

  • Pretty much my experience. I have been taking longer and longer breaks each time, and last DLC I bought was... I can't even remember lol (I did buy auric cells for skins and unlocked all the characters though). Solo survivor is a nightmare, and killer has become so dumb and easy it's boring.


    I'm playing Home sweet home survive now.

  • Jesus christ you really seem to be lonely in life. I wish things get better for you soon.

  • @gibblywibblywoo said:

    https://forum.deadbydaylight.com/en/discussion/comment/2078244#Comment_2078244

    Watching some streamers play that home, sweet home game and it honestly looks like a lot of fun. Hopefully it takes off and dbd gets some competition so they get their crap together.

    Oh I'm actually playing it! I started two days ago. Today I found out you can switch continents (I was in Asia and I didn't know you could change it to Europe, I had 300 ping) and it's quite fun! Recommend it.

  • Well they have pushed the game into this. At this point, the only way to play DBD is in a full SWF squad. Killer is extremely easy to the point of being boring. And solo queue is unplayable.


    Yeah, I did stop playing.

  • @sad_killer_main said:

    https://forum.deadbydaylight.com/en/discussion/comment/2077851#Comment_2077851

    Why do people constantly bring up some steamers names as if it meant more credibility? You should honestly try to think for yourself and come up with your own ideas

    The process goes like this:

    1. I have my own ideas.
    2. I follow streamers whose ideas are true to me.
    3. I use them as an example in order for what I'm explaining to be even more self-explanatory.

    As for the rest of the thread, I did use it for tunnelling, and now that the perk is useless nobody carries it. Simple as that.

    Why is it useless? If they tunnelling you for real, it will still work, it hasn't changed in the slightest.

    If they unhook you, and they tunnel you, you get to use it.

    Then, why is it useless?

    Is it useless because you can no longer have a 1 minute god shield against everything and chill out for the whole duration?

    So you consider yourself not enough when it comes to ideas. You can't just say "I believe the following". Gotta name someone else. Gotcha.


    "God shield" = Stun of 5 seconds -if- you decide to eat it. Most just slug anyway.


    You -really- seem to like to exaggerate stuff to make it seem like DS was this huge game breaking perk and without it the game now is a true example of balance and well designed mechanics.


    Well no. What this DS destruction did was make it useless. SWF, they can still abuse it. They just coordinate the rescues and heal the survivor somewhere else. What this DS destruction did was just harm solo survivors. The lowest and most frustrating side to play in this game to begin with.


    I truly do not understand the obsession of people wanting everyone to be in a SWF team.

  • @OBX said:

    I strongly disagree, but at least you had the decency to be straight about it. Most of the nonsense ds posts try to make the argument it doesn’t protect tunneling the exact same way it use to.

    That's because it doesn't. It's useless now and that's why nobody uses it.

  • Why do people constantly bring up some steamers names as if it meant more credibility? You should honestly try to think for yourself and come up with your own ideas. Naming some random guy just because he records himself playing really gives you nothing extra. It takes credibility away even.


    As for the rest of the thread, I did use it for tunnelling, and now that the perk is useless nobody carries it. Simple as that.

  • Why would anyone carry a perk that has no purpose lol

  • @AsherFrost said:

    https://forum.deadbydaylight.com/en/discussion/comment/2075015#Comment_2075015

    I disagree then. I think when the sbmmr is fully implemented, we will see players teamed with those that match their skill better. I believe that because it was my experience during the 24 hour test they did. All my teammates during that test were good. None were amazing, but then neither am I. They did all know the game and played well, and overall it was one of my best experiences in the solo queue.

    It's good to see some people still have that blind faith in Behaviour, sort of reminds me of a religion. We'll have to agree to disagree.

  • @AsherFrost said:

    https://forum.deadbydaylight.com/en/discussion/comment/2074975#Comment_2074975

    There I would disagree. I don't believe that 99% of the player base are unskilled, as you seem to suggest. Probably closer to like 20%, which is more in line with every other multiplayer game.

    But I'm not suggesting it. I'm affirming it. That's the reason solo queue is unplayable and will continue to decline until the majority of the survivors is basically SWF only. I would like to see the increase of SWF vs solo from the beginning of the game to now. I wanna bet money solo queue has been on the decline dramatically. Updates like last one push the playerbase either out of the game or into SWF.

  • Never play solo survivor. Either get into a 4SWF or stop playing the game.


    (or play killer, though it gets extremely boring fast imo)

  • @FilthyQuentin said:

    https://forum.deadbydaylight.com/en/discussion/comment/2072702#Comment_2072702

    What's so wrong with the DS's timer to stop when being tunneled. The perk's supposed to counter tunnel right?

    Do you really think these people want it to actually counter tunnelling? lol

  • @AsherFrost said:

    https://forum.deadbydaylight.com/en/discussion/comment/2074965#Comment_2074965

    Against skilled Survivors, yes. Like every multiplayer game the amount of skill required varies by the skill level of your opponents in the match.

    So basically that translates into, you need no skill to kill 99,99% of the survivors in this game. Yeah, I agree.

  • Isnt death rate like 80%? That was the last info. It must be over 90% by now after the recent updates. Everything is apparently extremely survivor sided, yet nobody hardly ever survives.

  • @AsherFrost said:

    https://forum.deadbydaylight.com/en/discussion/comment/2074952#Comment_2074952

    Then the issue is too many unskilled Survivors, not the perk. Balancing around unskilled players does nothing but encourage brain-dead playstyles.

    Would you say it takes skill to play killer in this game?

  • @AsherFrost said:

    https://forum.deadbydaylight.com/en/discussion/comment/2074870#Comment_2074870

    So then, you don't actually have an example? Left click is about as hard to press as the spacebar. Of course, to hit the Survivor, I have to catch them first, and that only takes little skill against Survivors who have little skill.

    99,99% of survivors in DBD then. Especially considering how the match making works here and how rank doesnt matter, you have 2 red ranks in a match (and even a toddler can rank up in this game) together with 1 rank 20 and 1 rank 10, versus whatever.


    So yes, even a husky could successfully use NOED, for example.

  • @AsherFrost said:

    https://forum.deadbydaylight.com/en/discussion/comment/2074343#Comment_2074343

    Which Perk is it that automatically downs Survivors without any input from the killer exactly?

    "Input" Pressing M1 for you equally as hitting a skillcheck.


    I'm guessing it takes tremendous amount of effort for you to left click?

  • Ds never really did stop any tunnelling. But it was used as a sort of incentive for the killer to not instantly down you and pick you up again. It encouraged to switch targets.


    Now, because it’s useless, that incentive is gone. But really you have to make a decision for yourself. These developers might listen and revert the change, but it could be in 2 years from now. Or never. Or in one month. But nothing guarantees they will not ######### up the new change again. So, at this point stop playing survivor, don’t recommend the game, and if you want to play just do a few killer matches while also tunnelling everyone and ending matches with 4 gens left.


    That’s the situation they apparently want to push so might as well contribute accordingly. Nobody can play, nobody has fun. That’s DBD in 2021.

  • But yeah DS is worthless. I stopped playing after the last update but the few matches I did play nobody carried it. As a spirit it was incredibly boring to just tunnel and kill everyone instantly.

  • @AsherFrost said:

    So you want it to be a fully passive perk that takes absolutely no skill, even the small amount needed to hit a skill check in this game?

    I don't think it needs that.

    Fully passive, takes no skill... sounds like most of the strongest killer perks.


    I guess skill is only reserved for when you’re playing survivor!

  • No. Also they ruined solo survivor even more by destroying DS. I would advice you to not buy the killer and drop the game altogether lol

  • Stop playing. That’s literally the only way they will pay attention.

  • It’s basically useless yeah

  • Get yourself a good team of 4, or just play killer. Never play solo survivor. That’s the best advice I can give you.

  • Step 1: Have eyes

    Step 2 : Have ears


    Done, this is all you need to win every match all the time.

  • This was basically a trash update of the perk. We wanted the perk to be reworked and make sense, not make it as useless as No Mither.

  • Ok so for me, I really like the concept of this game, and I supported it from day 1 when it got released in 2016. I used to enjoy playing solo survivor a lot, and I also enjoyed playing killer. It was my favourite game for a very long time, and for the first I would say 2-3 years I loved it.


    Then, some more time after that, the real decline began for me. Hitboxes started acting weird and you got hit from every angle, the game started having weird bugs, they started creating dead zones in maps and nerfing everything, this together with the huge disparity in skill in ranks and getting thrown into the game with rank 20s and 10s, and people who just have no idea what they’re doing started making solo playing way too frustrating and just not fun. Back when survivors were way more powerful you could get away with just being good yourself and relying less on the incompetence of randoms. Today, you are forced to rely on the incompetence of randoms and people with 10 hours playing against people with 10.000.

    All of these factors combined has alienated me from the game more and more as the time has passed. At this point I play 3 matches and quit playing for months. This last DLC with the DS nerf (it was one of the few things helping me as a solo surv paired with rank 20 team mates) I did stop playing altogether.


    So no, I stopped playing other than the occasional killer match but that gets boring incredibly fast.

  • It’s the trend that this game has been taking for 2 years now. These new people playing killer don’t even wanna have to do anything more than click M1 to win instantly. There’s no getting good at chasing, not getting good at any strategy, not even trying to do something properly anymore.


    “Remove all pallets, block all windows, fill everything with dead ends, break every strong perk and make it useless, make the game kill for me”.


    No, the DS change wasn’t needed. It’s a completely useless perk now and nothing prevents being tunnelled anymore. It especially hurts solo survivors. But, as I’ve said it before, all you can do is react to this accordingly: Stop playing survivor and focus on killer if you want to play, or just play something else. I started playing HsH a few days ago because of this last DLC and it’s actually very fun.

  • @Midori_21 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2063112#Comment_2063112

    If you let someone else heal you, it doesn't disable it I'm pretty sure.

    Yeah, perfect for SWF. Nightmare for solo queue. Some people apparently really really wanted to destroy SOLO SURVIVORS (weakest point in DBD) and leave SWF pretty much the same. Such a smart and necessary move lol.


    This is such a bad, pointless nerf of the perk. They need to make it as it was before and completely re-think an actually proper way to do it.

  • I mean... what is this going to fix? DS is useless now and serves no purpose so nobody is going to use it. And killers will know nobody is going to use it. Obsession or not, it doesn't matter.


    I'm just tunneling everyone as Spirit now and they die with 5k points and 4 generators left. That's what I'm guessing people enjoy anyway!

  • @Marigoria said:

    https://forum.deadbydaylight.com/en/discussion/comment/2067675#Comment_2067675

    Yes, and how that is going to make people with DS heal me in solo Q? I feel like you missed the point on what I was trying to say.

    Just because someone isnt being tunneled, doesn't mean they wont want to save their DS.

    It’s not that they miss any point. They fully get it. It’s called bias and entitlement.


    These people are so thirsty to see the side they never touch get ruined in any way possible, they don’t care about actual game health and balance. That’s why, as a developer, they really have to be careful with the people they listen to. These forums are mostly extremely biased towards the killers side.

  • What I find funny is, at this point it seems newer people who start playing killer don't want to kill. They want the game to kill for them. I've been playing killer since 2016 when self care was twice as fast as it is now, windows never got blocked, we had infinites and sabo was permanent. Today in 2021 killer is the single most boring and easiest experience in DBD putting veteran 4man SWF groups aside. You just have to press M1 and your perks and the killer powers do most of the work for you.


    If you really can't wait 1 second and swing while you're closer to the survivor, then I honestly don't know what to tell you.

  • DS is useless and as good as No Mither.

  • If preventing tunnelling is what we want (and it's sad that a perk has to do that, it should be a core mechanic) then DS definitely isn't it as it serves no purpose and it's useless.

  • I mean, it was to be expected. As I've been saying, I stopped playing survivor altogether and everyone who's not in a SWF group should honestly do the same lol

  • Get used to this. Solo survivor was borderline unplayable before and after this last DLC it's oficially broken. Just give up on survivor side and stick to killer if you want to play. I used to play a few solo survivor matches and maybe every 2-3 weeks a couple killer matches. Now it will come down to a few killer matches every 2-3 weeks and that's it.

  • @burt0r said:

    https://forum.deadbydaylight.com/en/discussion/238511/tunneling-is-worse-than-ever

    Pls answer me a question, why is it suddenly such a hassle to have one of the for survivor equipping a obsession perk?

    Ds still fulfills it's Antitunnel roles while not making progressing the game without care possible.

    And pls don't tell me that the survivor player suddenly are benevolent to relent to the killer whining and stopped using ds out of kindness. It simply isn't as powerful and usable omnipotent as before and yes they could put healing back into it but maybe not straight under the hook.

    And now to a point which will make this whole "pls give us obsession claws everytime even without a perk" useless in the long-term. I assume the sudden new problem with the missing obsession stems from survivor no longer being content with using ds.

    So if the devs implement the allpresent obsession and the survivor no longer running ds why do you assume the killer will tunnel less when they know that the survivor don't want to use ds to get an obsession in the much less having it to fight off hook tunneling?

    It's not that it's "Not as powerful and omnipotent"... it's basically useless thus nobody ever uses it.

  • The new DS basically serves no purpose now. It's useless. Hence nobody is going to use it. Doesn't affect SWF that much. For me, playing survivor (since I always played solo queue) is over. I guess a few rank 20s and a few red ranks won't mind/even notice about the change. People like me and other friends that used to sometimes play as survivor gave up after this.

  • @Pig_Is_Pog said:

    https://forum.deadbydaylight.com/en/discussion/comment/2067349#Comment_2067349

    yeah i don’t care that ds got nerfed, i just care about how killers play now because of it

    Well yeah, but the two factors are closely related. So the DS nerf is actually relevant and thus an issue.

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