CornMoss
CornMoss
About
- Username
- CornMoss
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Comments
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Im pissed because it was a pretty well balanced game that my friends wanted to play because of that, my friends don't want to even touch dbd because of toxicity and imbalance. Also I bought the game right before the sale which got me salty and then they ditched the game which made me even more salty
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The killers power is boring, his perks are useless, pulling the strings is a way worse ruin and dead mans switch, obsessive game encourages tunneling and it should be the next survivor you see that is not your obsession becomes marked as there is a huge chance the killer will never find the randomly marked survivor, and dead light is only good against weaker survivors who cant hit skill checks. Dead light would be good on "impossible skillchecks doc" though but that build is considered 'toxic'. Wronged is way too good and encourages bad gameplay from the survivor and the only debuff is a 1 second regression on a gen which is incredibly insignificant.
I do have to admit those other survivor perks are pretty well balanced and I would definitely put them in some of my builds, strength in numbers would need a buff though
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Riverdale's a ######### soap opera don't bring it to dbd. I watched 3 episodes and hated the entire thing
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Get Oni, if not then demo because deathslinger is booty cheeks
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Yep, this is why I like PS4 because first, there is no post game chat and second, the only way survivors can messege me is if they dm me which I can turn to friends only so they cant. I notice almost all killers I go against have the same privacy settings as me. Recently though I turned it on so if a survivor msgs me something incredibly toxic using swearing or other abusive language I can report them and they either get a warning or a suspension from there account so I win :). I got plenty of people reported for these things and 1 person banned completely because apparently they do it a lot
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@ZeroJukes said:
https://forum.deadbydaylight.com/en/discussion/comment/1255388#Comment_1255388
I already gave my reasons, maybe you're blind.
And anyways no point of discussing it, this idea will never be added and this post will be in the sand in less than 1 day ;D
Why do you have to be so rude, grow up
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People who are saying "oh no moris are now basekit" obviously didn't read the damn post. How about you actually look into what someone says before you say something about it
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@blue4zion said:
If you can get really good with quick shots, he's lethal at loops.
You don't need mobility, if you can keep pressure by quickly downing survivors.
No you cant keep pressure by quickly downing survivors, unless every survivor is incredibly altruistic it doesn't happen because they can just do gens while one survivor bleeds out on hook. Also Deathslinger can't get quick downs since his power is so unreliable
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Learn huntress she is way more rewarding as a long ranged killer
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@wrench0331 said:
https://forum.deadbydaylight.com/en/discussion/comment/1251430#Comment_1251430
you say here we go again when this is a discussion discuss and let me know what you think im not trying to be closed minded i want others feed back and im willing to actually discuss rather argue and name call like alot of the people youll find on this forum
I say "here we go again" not because i am close minded, but because I am so tired of everyone arguing about nerfs or buffs when they aren't even ranks 4-1 on both killer and survivor, meaning you play both killer and survivor often so you can have a basic understanding about balance and what needs to be balanced. You need to have a lot of time put into the game to understand balance
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@wrench0331 said:
https://forum.deadbydaylight.com/en/discussion/comment/1251430#Comment_1251430
you say here we go again when this is a discussion discuss and let me know what you think im not trying to be closed minded i want others feed back and im willing to actually discuss rather argue and name call like alot of the people youll find on this forum
I say "here we go again" not because i am close minded, but because I am so tired of everyone arguing about nerfs or buffs when they aren't even ranks 4-1 on both killer and survivor, meaning you play both killer and survivor often so you can have a basic understanding about balance and what needs to be balanced. You need to have a lot of time put into the game to understand balance
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Its almost 100% the game, everyone gets it. They really need to fix it
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The reason why I did this is so SWF cannot abuse it and solos still get to use an adequate amount of second chance perks
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This hasn't happened to me before and I have played this game for near 3 years, hopefully it wont happen again to you
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@joker7997 said:
https://forum.deadbydaylight.com/en/discussion/149405/playing-killer-is-to-easy-and-not-fun-anymore
Those are two powerful killers, I imagine you're a big fan of Freddy and spirit too. Why dont you try killers that are a challenge to use? You're using ez mode.
Ghost face and doctor are a lot easier to use than other killers but they definitely are not EZ mode. Killer IMO takes way more skill than survivor yet I wouldn't say survivor is EZ mode
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Here we go again...
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You have to admit though the VR fnaf was actually scary, there was more than just jump scares. Actually the intensity of the everything was more scary than the jump scares
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Ah, FNaF... Such a big part of my childhood, I think it should stay there. But if there were to be a chapter the killer would have to be spring trap as he's the true killer of the series (Purple guy), and if there was a chapter I would buy it for sure
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Baby Dweet Boi x Locker
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Oh I would love a undead zombie / skeleton pirate killer. UGH I WANT
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Swf should be nerfed
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@[Deleted User] said:
Are you sure it's not killers have become more expected and aware of the perk being used that they now wait to lung for a swing?
No sometimes you actually get hit when using dead hard, Right as soon as you use it there's a couple frames (I think) where you aren't invincible or its just latency
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To fix face camping bubbas you gotta rework bubba, hes just too damn good at face camping
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@just_a_noob said:
https://forum.deadbydaylight.com/en/discussion/comment/1243773#Comment_1243773
and why do they have those perks on in the first place. majority of the people would say because there are so many tunnelling, camping killers. get rid of that and the perks wouldn't be used as much and then they wouldn't be able to use them on a killer who plays normally either.
i personally wouldn't have any of those perks on if there weren't as many tunnelling, camping killers. it would be a waste of perk slots
If the killer is tunneling or camping anyways he should only get one survivor if the team you isn't full of a bunch of idiots
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@Shocktober said:
https://forum.deadbydaylight.com/en/discussion/comment/1243779#Comment_1243779
I am as well. Tell me how you counter a stealth killer or 16m terror radius killer proxy or facecamping a hook? BT will not work. Very few people run kindred, and relying on 1 perk to counter an overpowered strategy that most people will not be using is a bad argument (which is why I think "do bones" against NOED is dumb).
Wraith can camp hooks pretty hard, but ghostface is the king. You can down someone about half a second after they get unhooked. Wraith? People can see it coming during the uncloak, but ghostface no. If DS did not exist, camping ghostface would be meta against solo Q teams. I am almost certain of it.
Wraith gotta hit his bell so its a confirmed unhook, the survivor can then body block the unhooked one. Ghost face you can look at him and that whole "strat" that is OP you are talking about is completely gone
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@Cheers said:
https://forum.deadbydaylight.com/en/discussion/comment/1243770#Comment_1243770
I'm a rank 1 survivor and killer, and this is how I refer to them as.
Exactly, though we disagree somewhat at least you can have a good argument unlike this guy
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At least you still get to move around, on the hook you get to stay still as a giant tentacle spider thing tries to penetrate you
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@thesuicidefox said:
I love how killers refer to these perks as "second chance". Shows that they clearly never play survivor.
Im a higher rank as survivor than killer
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@just_a_noob said:
survivors don't stack all the second chance perks because "they are just that good" they stack them because there are so many killers out there that tunnel and camp and they need something to counter that. if there weren't as many camping or tunnelling killers then those perks would be used a lot less or those perks would be useless
Actually no, they are just that good. They still work against killers who play the game normally
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@Shocktober said:
The best killers in the game practically ignore these perks. Nurse / Spirit can down a survivor again within 10 seconds. Freddy does negate BT sometimes, and can drop DS into a snare.
Killer second chance perks include spirit fury + enduring, and NOED. I would want to include play with your food + nemesis as well, because it is equally as brain dead. But at least it takes a while to charge up and you can see it coming with the obsession swap.
Yeah, the best killers can counter them. WHat about the weak ones who just get destroyed by them
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I love it when the killer slugs me, If they dont slug me that means they are hooking me, which means I am gonna die, which also means the game ends earlier. Please killer slug me more
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@Cheers said:
We need less second chance perks and more perks that reward good plays imo. Not locked behind absurd conditions, but rather a single condition.
The thing is we cant have less second chance perks since they are already in the game
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@LiunUK said:
https://forum.deadbydaylight.com/en/discussion/comment/1243690#Comment_1243690
yea but if the doctor had certain addons it would be verry difficult and low rank survivors wont be able to deal with it
Exactly, low rank survivors wont be able to, imo I don't care about low rank they gotta learn like everyone else.
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Just dodge one shock, then instantly go for the unhook, you will get the person off
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I wish they wouldve not had the legions mask and huntress mask be so boring. They are white and that's all
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Well right now the game is balanced around solos, if you balance the game around swf then u ######### over the solos and they quit. Right now swf is too powerful because the game is balanced around solo so what they can do is make it so solos are just as strong as swf then balance around that
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Pig is a great one, I actually think she has such a high skill ceiling which is something you want in a killer because you can do different things than other killers
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This is “My Build”,
- Dead Hard
- Auto Didact
- Second Wind
- Kindred or Inner Strength
Dead hard because it’s the best perk, Autodidact and Second Wind are weak on their own but put together you get a almost confirmed full heal for second wind since you have autodidact making you heal em even longer, which then u should have around 2-3 tokens. Endgame you will have probably used up your second wind and now you have an incredible healing perk if you get the skill checks which counters sloppy (lots of high rank killers use sloppy). And kindred for solo play or inner cause it’s a great perk
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Why is it that most of the players that are saying “killer OP!” have a very little amount of posts and pfp not changed? Is the Original post guy making new accounts lol
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@xenotimebong said:
https://forum.deadbydaylight.com/en/discussion/comment/1208000#Comment_1208000
A lot of people do though. The game freezes briefly when someone opens a chest, the killer gets bloodlust, or a status effect like Mangled is applied to a survivor, to give a few examples. It can ######### you over pretty badly.
I used to play on PS4 exclusively for a long time, then bought a gaming PC at the start of the year and the way it runs is like a different game.
Huh... maybe the PS4 slim is just better at running dbd :P
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@NursesBootie said:
Bubba first!!!
Totally agree with this, bubba was an unfinished character the devs admitted and almost 80% (maybe more) of his add ons are useless
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@xenotimebong said:
https://forum.deadbydaylight.com/en/discussion/143597/crossplay-what-wouldn-t-be-balanced
The vastly different levels of performance and some customisation are the biggest issues, IMO. I own the game on both PC and PS4 and the performance on PC is fine, but on PS4 it’s awful as both survivor and killer. Frame drops and random freezes mean you’ll get hit when you shouldn’t or miss hits you should have landed. And no ability to customise the graphics settings will give PC players a definite advantage.
I’ve played console dbd for 2 years. I never Freeze or anything like that, I get frame drops when I play Freddy though but I don’t even like playing as him anyways. The one tingle I’m worried about is the mass increase of SWF on console because of pc players
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@th3 said:
https://forum.deadbydaylight.com/en/discussion/comment/1206588#Comment_1206588
If you could kindly explain why "The Game" is survivor sided that would be fantastic. bud :)
It depends on what killer it is for it to be killer or survivor sided, I personally love the map as survivor so many good pallets, windows and the exit gates don’t spawn together. The problem is the size of the map and if you don’t know where to find other pallets.
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T bagging should be bannable or punished
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Ah yes the true leaders
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Have you played any game EVER? Learn to play its called getting more skilled instead of crouching in a corner self caring
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@shards said:
but what if you didn't get caught a single time and did all you could.. then the gates are next to each other so the killer doesn't even have to move 10 meters away lol. it's very frustrating. doors should not be that close together. it feels unfair as a survivor and when im the killer in that situation it feels laughably cheesy.
At that point you the survivor will be sure to PIP which basically means you won, and also you still get the blood points at the end of the game.
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Am I the only one who loves hawkins as both killer and survivor, I actually love hawkins more as survivor. As long as you dont just mindlessly throw down every unsafe pallet as soon as you get to it you should be fine, and learn different routes. Yes the map is a maze but its a simple maze that can be learned over time. Instead of hoping every map will be like the others (very straight forward) maybe take some time to look around the map and plan your routes and not rush that gen as soon as you see it and pray for the best
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I haven't been able to test the PTB so I cannot truly have an opinion here but I am very happy to see that they are getting to balance change in the killers favor, so I am not complaining