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@Yaassin_q8 said:
https://forum.deadbydaylight.com/en/discussion/comment/2148625#Comment_2148625
I don't understand
Passive abilities for each unique survivor. Like Claudette heals faster, Nea's crouch movement is slightly faster, ect...
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Survivor passives would be nice.
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Four way tie between Wraith, Hag, Twins, & Spirit.
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@ProfGameAndTalk said:
https://forum.deadbydaylight.com/en/discussion/comment/2145210#Comment_2145210
How in the hell did someone get bodyblocked in the corner?
Certain totems spawn in one way entrances, or certain sections of the big red combine.
With the twins many structures can make for a good bodyblock like the preschool in badham.
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Around 900k or so. I feel like I get more out of it than doing it after each match.
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It's worse when it says "last streamed 1min ago"
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I'm more impressed by the fact nothing you said was correct. Takes skill to be this wrong.
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He kinda looks like Jacob from Far Cry 5. Hope he's not insane in his lore.
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There's a dbd-like game called Identity V that has their equivalent of Whispers that doesn't work on "hooked" survivors.
If it doesn't proc then I leave to check on gens, but if it is I proxy camp to look for them & camping is already a huge problem on both games I would hate if it gets brought to DBD.
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I miss him, but his slow down while you were asleep could be so broken some games. I also hate to sound like a "swf bad" person, but he was the worst killer play as when against a swf. Most matches either lasted way too long regardless of the outcome or insanely short. His old version is the only killer I've ever hated playing against, but he was fun to play as.
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We got Oni x me along with Pyramid Head x me and of course we can't forget Trapper x me.
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Since people are just naming off random killers, I say nerf the pig too.
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@PabloLovesMC said:
https://forum.deadbydaylight.com/en/discussion/comment/2144954#Comment_2144954
Define holding the game hostage
If people prevent the game from proceeding like bodyblocking you in a corner for 30min or hiding and not doing anything. Why did you ask?
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Finally a chance to date the most attractive character in the game, Oni. Hear me out, he's swinging alot more than a sword ( ͡° ͜ʖ ͡°)
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Tsk tsk, what you killer mains don't seem to understand is if hatch has spawned that means they got most of the gens done, and if they got most of the gens done they basically got all the gens and all the gens being done means the game is over so stop tryharding for a kill.
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Welcome to the 0.01% master players! The "reverse 360 onto a pallet" tech is a personal favorite of mine.
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Yep, with no obsession killers will usually pick the unhooked over the rescuer. With an obsession they usually pick the rescuer over the unhooked.
Mind you I just had a match where all of us had ds & they still tunneled. I don't really care as long they aren't BMing & holding the game hostage.
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@glitchboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2144926#Comment_2144926
Wat.
So you don't want him to get nerfed, yet you said they should remove his anti-loop abilities because of how unfair it was to prevent survivors from vaulting/dropping pallets?
He's mid tier & shouldn't be nerfed, but his shock ability is too powerful so he should be nerfed.
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@glitchboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2144920#Comment_2144920
Wait...
...didn't you say he was unbalanced a few days ago?
Redemption arc.
My point still stands with what I said before, but this has nothing to do with that.
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No, he's the perfect example of a mid-tier & balanced killer
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Oni 100%
He uses pure arm strength and just breaks a wall. I like to believe the entity doesn't even give him any extra power, he's just that strong.
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@TheRockstarKnight said:
https://forum.deadbydaylight.com/en/discussion/comment/2143578#Comment_2143578
Hey an Ethan fan!
Would you mind sharing why he appeals to you the most? Just out of personal curiosity.
He didn't have any special training or anything like that & was able rescue his wife from some mutants. His main goal wasn't complicated so there's that aswell.
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He fits the most & he's in an upcoming game. He's the most appealing to me aswell.
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@Kyledbd said:
https://forum.deadbydaylight.com/en/discussion/comment/2143410#Comment_2143410
I Agree the game needs to be hard but hard doesn't mean impossible. This situation may just be very hard at which point its fair and I'm wondering what the counter is but it doesn't seem like this is a hard situation but instead an impossible one and impossible isn't fair. My experience with this was also after we got all 5 gens so it wasn't free power.
It's not impossible, the killer could make a mistake & look around for you if you closed one the traps giving you enough time to open the other gate. I had this happen on lery's & I managed to escape.
Because you're on limited time it may seem impossible, but it's just another case of having to outplay the killer.
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Poised & Deja Vu for survivor.
Beast of prey for killer.
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Let a survivor bleed out until the last second bcuz they teamed up with a killer when I was playing survivor earlier that day
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They've yet to top the King.
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Virginia, USA
If it gets to 100 I just don't play.
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Look at his nails and tell me Oni isn't hot. Just you all wait till his archive cutscenes.
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You could write a dissertation on why using those strats are okay & people would still ignore it all & try to dictate how "good" people should play.
Like you said, do what you must to win, but some people will never accept a lose.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2141221#Comment_2141221
If it takes one shock to get a hit that survivor royally ######### up.
Got any examples of these good doc’s? I’d love to see them for myself
no
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@glitchboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2141213#Comment_2141213
I wasn't being serious.
Well I am & doctor doesn't even begin to scratch the surface of OP killers.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2141188#Comment_2141188
His chases are too slow to be able to be that high on the list. Like clown he can consistently down but it does take some time.
He also has no mobility which is a big downside
Chases are too slow if you aren't utilizing his power. One zap & you're basically in a deadzone.
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@glitchboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2141188#Comment_2141188
I agree, Doc is a crutch killer. He can end loops without limits, track survivors easily, and slow the game down. He moves at a WHOPPING 115% SPEED, which is more than enough to pressure the map. Also he has fake pallets I thought that was a Freddy thing. Doc is an uncounterable crutch killer and should be nerfed. Every good survivor knows this. Please nerf Doctor, too OP.
Glad you could see it my way. Blows my mind people think he's balanced.
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@PlunderingPanda said:
This is. . . bait, I hope?
As a red rank survivor main in solo-q, I can't possibly imagine how this post could be serious.
Nope, doctor mains have this community convinced he's balanced & low-mid tier when he's up there with Spirit & Hag. Watch any doctor gameplay and you'll see I'm right.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2141157#Comment_2141157
So you don’t like killers that remove survivors options then?
Playing against doctor is pretty much the same as clown but clown is fine? They both force early pallet vaults and get easy hits at windows.
How is one unhealthy and one not?
One can completely stop you from survivor actions, I'm saying this as a deathslinger main killers, like these are unhealthy.
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If you end up slugged multiple times in the match, in most cases it's the survivors own fault for lack of in game management.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2141132#Comment_2141132
And clown can stop loops by slowing down. Is he unhealthy.
Nurse goes through walls is she unhealthy? (She is tbh)
Trapper can stop you by trapping windows and pallets rendering them unusable.
i could go on
Clown can't stop you from vaulting, only slows you down, nurse's power doesn't relate to stopping actions only teleporting.
Trappers mechanic is unfair as it does the same thing as doctor, just with extra steps & more lethality. I play both sides & I don't play killers like that because of how unfair they are.
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@Phasmamain said:
Doc is probably one of the most balanced killers imo
He can stop you from vaulting & dropping pallets, survs only defense in a chase. It's an unhealthy mechanic that the devs should look into
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Haunted grounds. Sorry I cleansed a hex totem game.
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@MeltingPenguins said:
just hit them.
It's like this:
BT is meant to be a sorta-anti-tunnel perk. If you go after the unhooked to tunnel, you are wasting your time to BT. However, if they take a protectionhit for the unhooker and you hit them and then go after the other person that's fair game.
They got points for the protection hit and can split off from the other person. It boils down to whom you are chasing and why.
I've mentioned it above, but there are certain situations where hitting them wouldn't be preferable like if I had stbfl & the BT bodyblocker was the obsession.
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The information you get from bbq vs other tracking perks aren't as great.
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@DeathBeam said:
https://forum.deadbydaylight.com/en/discussion/comment/2140030#Comment_2140030
Camping is the only thing going for them, they're still one of the weakest killers.
That's not true, as a Twins main who doesn't camp slugging is way more effective than camping.
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@Clünge said:
https://forum.deadbydaylight.com/en/discussion/comment/2140037#Comment_2140037
Camping your hex totems is counter productive. It allows survivors to achieve their objectives without pressure
Unless Devour Hope has activated from at least 3 hooks. Survivors are like flies round a turd when that hits
If a killer is running haunted grounds with another hex or two people are on a totem at the same time, like ToTH & DH you'd prioritize protecting one totem over the others, no camping required.
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Of course the guy with the least amount of points has something to say
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If they get him along with his rocket launcher I'd die happy.
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Since we're gonna get rank rewards with MMR I can see not wanting to depip if the killer camps all game or just tunnels till all 5 gens are done. Personally, I ignore people if they were acting scummy in the game, since your frustration is what they want.
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@Sonzaishinai said:
Waiting for 15 seconds to then slug them is the best you can do i think.
That or hitting them so they atleast have to mend.
Also putting a bit more thought of where you hook people. The closest hook isn't always the best. Good luck bodyblocking for someone on a hill for example. Where as bodyblocking in a structure is a lot easier.
That's what I've been doing, but sometimes going after the rescuer is preferable as I need stacks or tokens for certain perks. Like if you're running stbfl & the person bodyblocking is the obsession.
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Now, now these are Kate players we're talking about. Move her up to moderate
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I USED to play on the Switch & certain killers are unplayable due to the frame drops I get for no reason. I can't even play Plague or Blight due to their controls & latency just being way too punishing for the Plague. It may as well be a dev fact that they don't test regularly with controller or on the Switch.


