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@Friendly_Blendette said:
https://forum.deadbydaylight.com/en/discussion/242223/where-are-the-more-evil-killers
Is clown not a #########?
Yes, he only captured & killed people for their fingers
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See you in the feedback threads
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Is asking people to not que up if they don't want to play too much to ask? They can probably track people killing themselves on purpose now with those unmissable skill checks.
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@DoritoHead said:
Freddy says hi
The original killers. The dev can only change so much of licensed killers lore & motivations. All the original killers' lore isn't as dark as it could be.
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@GlamourousLeviathan said:
Clown may be a #########. It is not confirmed but it is somehow implied. The problem with doing killers that do this kind of thing is that people are gonna have to play with them. When designing a playable character for a game, the character has to have at least some charisma so people will want to play as them because they want to feel the fantasy of being them. Doctor may be a absolute thrash of a human being, but his lore is fun and pass emotions of a true mad scientists. The same can be said abou Oni and Clown to some extent, as all of them have some charisma that make the players want to hunt as them. If you put a true pedo on the game, it would seem strange to make a lore for him that make him charismatic without looking offensive on such a offensive topic.
See that's kinda what I was thinking for why they haven't added darker themes, but I'd assume they would spiffy them up a bit maybe imply that they're like that, but insofar I think any topic about it in the dev room is a hard no.
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@NomiNomad said:
Tbf, a few of the licensed killers provide that.
The Freddy we have is a confirmed pedophile.
And one of the main things about Pyramid Head is sexual violence, so there's that.
Yeah, but I mean the original killers that devs come up with. I thought Clown would be, but he's just another murdering weirdo. Also doesn't PH lose his themes of sexual frustration after SH2?
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Doesn't matter if it doesn't fit, people said Ash and the Trickster don't fit yet their in the game.
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@EvanSnowWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/2103992#Comment_2103992
No, you were trying to apply racism to player behavior, which has nothing to do with game design.
Your putting words in my mouth just because I have a different opinion jeez
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@EvanSnowWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/2103731#Comment_2103731
What does that have to do with its inclusion in the game, of which it was done equally to every starting Survivor?
That's not what I said...
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I assume it's still the same since the range wasn't the problem.
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Personally I think it should last longer. Luck break only works once per match so less people are going to want to use it.
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There's a strong correlation between toxic bubbas and the smartyface skin. They know what they're doing and it's pretty offensive.
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Just pounce on the person getting the unhook, I'm a Twins main and I don't see an issue with this.
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No, it's qol changes but the Trickster buff will get more people to play him
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Something something I shouldn't have to run a perk just to maybe counter a single killer perk
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They should make the grind way less not increase the cap. I don't want to go against the newest killer/survivor P3 with all the perks & ultra rare add-ons, because you know that's exactly what people will do
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@brokedownpalace said:
Is there anywhere in game to find this out? Why is some counterplay so hidden?
You can check the wiki for a lot of stuff the game doesn't explicitly state. Shame it doesn't tell you this stuff when you read their power in game
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Total Mayhem, but for dbd. I'm down
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2093723#Comment_2093723
"I'm cleansing a totem at shack."
"Alright, I did one in main building and there was one at cow tree."
"I did one by this gen."
"There's one at my gen, I'll get it once it's over."
No perks needed for this information.
Solos shouldn't have to sacrifice perk or item slots for things SWF get for free.
When I play with my friend @TurboTOne I usually leave dull totems for him because he uses Inner Strength, but I let him know where they are. Infinitely more information than if he was solo.
Solos shouldn't have to sacrifice perk or item slots for things SWF get for free.
Like I said, that swf knew where all the totems were. Most people don't automatically know where the totems are and have to look for them, even in a swf. Detective's cuts all those corners and just tells you exactly where it is, something a good swf can't even do all the time.
I've had plenty of matches in a 4 man swf & nobody does a single totem because none of us could find a totem. Exact totem location just isn't a given with every swf game.
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Personally they should remove the ability to play survivor all together. It's clear playing survivor was an unintended mechanic that the devs refuse to rectify.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2093703#Comment_2093703
Solos shouldn't have to run perks for information SWF get for free, I don't know how many times I have to repeat that statement in this thread but I hope this is clear enough now.
You should be able to have perks like Detective's basekit, at minimum a totem counter, because SWF players don't need to use those perks for that information and having one side be so totally disadvantaged because they're not playing with a friend isn't good game design.
Detective's shows totem locations so unless you have a friend who always knows where the totems are it's not something that's a given with swf. Mind you I still run detective's in 4 man swfs because it gives the location.
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@GoodBoyKaru said:
Once again, the argument of "Just Do Bones" falls apart whenever anyone thinks of solo-q for literally half a minute but, okay.
I use detective's hunch & inner strength nearly every game as survivor. NOED only procs if I got tunneled/camped midway through the game or they closed the hatch after a snowball kinda game. You can counter it just fine in solo
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@kate_best_girl said:
https://forum.deadbydaylight.com/en/discussion/comment/2091812#Comment_2091812
Yeah but 6 hours over 3 DCs in a one week span? I’d get it if it was 1-2 hours maybe even 3 but 6? Over an accidental disconnect on a match we were winning on? And it’s not like my connection is trash cause whenever I check it everything is perfectly fine and it never does this on any other game.
My point still stands, it sucks it didn't depreciate after nearly a week, but you would've had a much shorter wait if you hadn't choosen to DC. My games have disconnected but I still only get 5 min bans since I've never purposefully DC'd
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Main event is still too situational. Why they don't want you to be able to activate it whenever is beyond me
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See if you never DC'd on purpose those times you would have had a shorter DC penalty. No one's fault but your own.
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@ALostPuppy said:
Ok you're gonna have to explain why you think they should add ######### lootboxes and a subscription to this game because that sounds completely insane.
Too many people play this game for my liking & games that have lootboxes very rarely have bad skins
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It would have to be extremely hard with very little chance of success if they decided to add that. Imagine you're playing a weak killer in a survivor sided map not running the best perks or add-ons. Not only are you going to get demolished you get killed at the end of the game. On the opposite spectrum, good luck killing anyone playing their main, anyone playing the S or A tier killers, on a killer sided map, or anyone who's just really good.
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Jeez, can't imagine how you feel about people who camp with the better killers.
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@Chilli_man2400 said:
https://forum.deadbydaylight.com/en/discussion/comment/2088323#Comment_2088323
I said I play on console I play on Xbox one and it’s surprising how bad his recoil is on console I saw footage of him on PC and there was no recoil it only happens on console
My bad I skim too much, I just hope it's reduce or removed with his upcoming buff.
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I don't know if you play on console or with a controller, but his recoil on console is God awful. I watched the PTB videos and the recoil wasn't the biggest complaint they had, but now I know why bcuz aiming with a controller is terrible compared to a mouse. Whoever added the recoil just flat out didn't play past 2 games max.
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@Mileena_Kahn said:
This is true. Ever since I got a pc and since cross play came out I see nothing but TTV huntresses. It could be because the aiming is obviously better on huntress and same with the flick on blight. That being said, I get a lot of TTV huntresses and blights.
I would think because of that there would be more nurses, but I haven't seen a TTV nurse in ages. I don't watch streamers, so maybe those are the most entertaining killer to watch.
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Detective's Hunch. I honestly wish more people would run this perk, it's only hard counter is the blindness status effect which killers very rarely use.
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The swamp is the most unfun map to play on. Doesn't matter if I 4k, 4 man escape, loop the killer for 5 gens, I hate every second I'm on that map.
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It would have to gens, totems, lockers, chest ect..., instead of survivors. Mind you I play on xbox, but as solo people randomly invite me to parties so even if it was a solo q only type killer, stuff like that would still counter it if they could disguise as survivors. Maybe it could be like the mimic from dark souls?
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@mintchapstick said:
https://forum.deadbydaylight.com/en/discussion/comment/2079263#Comment_2079263
"My skill level is reds and purples but I don't want to play at my skill level because playing with my peers isn't fun."
People with your mindset are one of the reasons why SBM is going to exist. Noobstompers hurt the game more than SBM/MMR ever will because it directly impacts player retention rate.
Literally THIS.
Just go on Reddit, Twitter, Youtube, Tiktok, whatever and it's "I don't want to go against the sweaty tryhards with meta perks, it's unfun." Unless you're some God at the game who succeeds with every killer & can play either side with no perks, then they're right where they belong.
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@OldHunterLight said:
I'm scared the Dowsey scenario will be a thing.
If you don't know who that is I will tell you, Dowsey is a streamer that teaches others kinda like Otz but less popular.
Anyways, he is a beast with Twins, I believe he went over 100 wins in a row so his MMR went extremely high, took him about 2 hours to get into a match, when he got into a lobby it took him about 30 more minutes for the MMR to find 4 survivors.
I don't want to wait 1 hour for a game with Oni (I haven't lost as Oni in a very long time)
I saw the video and I think there should be a set amount of time before it looks for the next best people, instead of what I assume it only looked for people similar to his skill. A large majority of dbd players are casual and will probably never reach that skill, so I don't think it's fair to just have casual low skill players queue up with competitive high skill players.
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Funny if you chased the other way, you would have had to rely on the entity closing the vault and maybe getting 6 max laceration, but as huntress or deathslinger they would have been injured already. Honestly, who is testing some of these newer killers??
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@CashelP14 said:
Tunnelling is at an all time high right now. Most of my games over the past few days have had no obsession.
I know "It's still the same perk when it comes to tunnelling" but let's be honest, it was never a good anti-tunnelling perk. People really only run DS because of it's offensive uses such as going for unhooks or rushing a nearly done gen.
Now before I continue I feel like I need to clarify. Was old DS broken? Yes, 1000% yes. They NEEDED to nerf it and thank god they did.
The problem I have is that now it's offensive uses are gone, the bad anti-tunnelling part of the perk has been exposed. The perk still has it's many different counters which helped a little with broken DS, but not with this current DS. Everyone knows that if a killer wants you dead, DS never really protected you that well. It was really dependent on how bad the killer was if you were going to live or die.
Something needs to be done to buff the perk a little. Just something that actually makes it good vs a proper tunnelling killer.
I know I'm probably going to get 100 messages saying why I'm wrong and why I'm missing my "crutch" perk but I just had to say my point while it was on my mind.
I think it would be pretty hard for the devs to make a strong anti-tunnel perk that doesn't affect people who aren't tunneling. You could make ds last indefinitely or just very long until you complete an action, but then you end up with people who will do absolutely nothing all game & you'll get hit with ds even if you weren't chasing them.
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Twins are better than a lot of the more popular killers like Wraith and Pig.
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Finally someone gets it. Nothing's funnier than survivors running up about to kick you, but you switch back in time and pounce on them.
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IMO they should bring back the hatch having a 2 gen condition or any other condition. I get sometimes other survivors screw you over, but if weren't getting chased, rescuing or healing other survivors, doing a chest/totem/gen, then honestly hatch shouldn't spawn for you. At that point EGC should immediately start or you have to finish 1-2gens.
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Worst of all there's 5 different version of them all.
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A radioactive killer would be nice.
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@terumisan said:
Graphic scary adult scenes is still too vague imo got any examples?
For example bones being broken depending on certain actions. Survivors struggling more and appearing more scared. A more grimy atmosphere like in the Evil Within would be nice. More dead bodies too
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The same goes for injured people at a gate or hatch against Deathslinger or Twins at the Exit gate. I don't care if the killer was as toxic as humanely possible, stop risking escaping just to stoop.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2074631#Comment_2074631
I'm afraid to know in what context someone would talk about onlyfans in an endgame chat...
Why if your name is onlyfans of course.
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You can't say a bunch of social media sites, but you can say onlyfans lol
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The devs and mods have said DCing is banable but haven't said to what extent.
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Don't loop near shack lucy.
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Detectives Hunch and Inner strength is such a great combo, I run it nearly every game as survivor.
