ClogWench
ClogWench
About
- Username
- ClogWench
- Joined
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Comments
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@Acesthetiic said:
@ClogWench Your loss. I’m trusting Meg 10/10 even if it kills me.
It will
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I'm more likely to trust Legion than Meg.
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@XAbbasX said:
https://forum.deadbydaylight.com/en/discussion/comment/622364#Comment_622364
You kind of right .
but still
But still nothing, you got your points, let the killer get theirs.
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To be fair the killer doesn't get all that many points without hooking people
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I can MAYBE justify it to people who already have EVERY perk on a character but I wouldn't get my hopes up
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Pantsless Myers
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I don't have any real issue with the animations but I would love to see different killers get different carry animations
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You're right. We should focus our energy into getting Speedo Dwight instead
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Frankly Moris just need to be removed altogether. There's no reasonable excuse to have something like that so easy to use
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Making things weak and then "buffing them til they're in a comfortable spot" doesn't impact the meta though. Typically that comfortable spot is just below the meta perks which is why the meta is so stagnant. It's almost never worth running over the meta perks
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OoO dies first, no exceptions.
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If the quickest way for me to get to a proper game is by absolutely bodying the last 2 survivors then that's what I'm gonna do.
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Dwight and Jeff, ideally simultaneously
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@MrsPiggyIsSoSneaky said:
https://forum.deadbydaylight.com/en/discussion/comment/619163#Comment_619163
Also the bug just happened when he got me to tier 3, that's it nothing special just when I hit tier 3 is when it happens
It might seem like that's the only thing that affected it but more likely than not it's a collection of factors. Just file a bug report and move on.
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@TheGameZpro3 said:
https://forum.deadbydaylight.com/en/discussion/comment/618859#Comment_618859
I know. Despite that I still want to shine and give myself a HUGE challenge with shiny clothes trying to hide. An Idea I had a while ago is just put Glow Sticks and wrap them around survivors. I even made a rough draft in MS Paint.
https://us.v-cdn.net/6030815/uploads/057/DHLUA2HSOUX1.png
(Lite and the dark shoes, and a light-up belt for the bottom cosmetic)
(Outline that's shiny for some reason and the ring things on his hands to be shiny. not in the photo, but the tie also light's up for torso)
(and finally wacky shine glasses for head)
If you want cosmetics that put a big target on your back, nearly every character besides maybe franchised one has at least a few brightly colored cosmetics.
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@CoffengMin said:
https://forum.deadbydaylight.com/en/discussion/comment/618871#Comment_618871
let me dream of my cereal-hair kate ;-;
besides, what could actually happen?
It's not that anything bad could happen, it's just that the devs aren't going to reintroduce legacy because that was an extremely special, extremely hard to get thing at the time.
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¯\_(ツ)_/¯ better to invest your energy towards things that actually could happen instead of the one thing the devs regularly give a blatant "no" to
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As has been said ad nauseum, legacy is never coming back. If you want interesting exclusives wait for the archives update
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Survivors aren't at fault for genrushing, though you can't compare genrush and camping really.
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Whatever update removed Hags ability to put traps in doorways and tight against walls
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It makes hag a really powerful stealth killer too
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People would turn it off and just use discord like they do already unfortunately
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@DBDbuildsYT said:
https://forum.deadbydaylight.com/en/discussion/comment/601716#Comment_601716
Yes rationally I know you are right but it seems that the feeling is out of my control. Do you know how I could care less?
@Maelstrom10 thank you for this, you are right about perceiving as team mates. That's probably why survivor is easier because I'm not alone.
I give you an example, I'm mostly fair as killer. I don't camp or tunnel unless someone really annoyed me. Last week I was having a match as spirit just to a daily and the survivor team was very confrontational, it was clear it was me vs them rather than a chill match. I ended up with 4 k but the match was so tense that I hadn't been able to play killer since then.
And I don't know how to erase that feeling
My honest suggestion? Step away from the game for awhile.
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@DBDbuildsYT said:
https://forum.deadbydaylight.com/en/discussion/comment/601704#Comment_601704
Yes this I can do, if I do like survivor pig or t bagging Gf I'm good.
It's when I perceive it as a real game, then I struggle because I don't want to be humiliated like it had happened in the past. Its strange
Just consider that it IS just a game. You can't really be humiliated if it's just a digital avatar under your control being affected. None of it really matters
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In all seriousness, if you're finding DbD isn't fun anymore, take a step away for a bit and come back later. A break can make a huge difference. If that isn't a good option though, try roleplay or meme builds. Trappers house on Haddonfield, or playing Myers if there's a Laurie and focusing on her in a similar fashion to how he often does. You care less about winning with meme builds.
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@pemberley said:
https://forum.deadbydaylight.com/en/discussion/comment/601486#Comment_601486
Well (new) ds isn’t broken so I see no problem. The current version of ooo, however, is definitely broken and unfair to all killers - not just stealth. Trapper and Wraith suffer immensely from it. It needs to be changed so it’s fair for both sides.
A pre hook ds that requires sitting in a locker like head on AND leaves you exposed until you’re actually hooked seems more than fair and in line with the Halloween chapter.
Being exposed isn't that big of a drawback when you consider how many survivors forgo healing in the first place. Your suggested OoO would just be Decisive Strike v all over again.
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Used to think pig was overwhelmingly powerful because she had 2 abilities. Turned out I was just bad at running
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It's just a very suboptimal build. That's all I'm saying. Endgame Freddy is a handicap build.
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@Madjura said:
https://forum.deadbydaylight.com/en/discussion/comment/601521#Comment_601521
Moris at least have a mildly interesting animation
You also can't luck out and get a mori during the match
Moris are also signifcantly more obvious than keys, due to their size it's hard to see them in the lobby
Moris you can play around, just play more stealthily. The only counterplay to keys is to tunnel and this will get you death threats in the postgame chat and on your profile if you are dumb enough to have comments set to public (or on your friends comment pages if you have your friend list public. Yes that is a thing that has happened). This does not stop other survivors from taking the key however
Lastly just because one side has unfun garbage this does not validate other unfun garbage on the other side
"Play stealthy" is a really weak justification honestly. Often times that's just not an option. And by that logic, killers just need to play aggressively and be observant to counter keys. I'm not saying one validates the other either. And in regards to the animation, it stopped being mildly interesting when it started being every second game
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Frankly as long as killers have Moris I'm not going to be too upset about survivors having keys.
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Cleaning up 2 survivors in endgame isn't particularly hard in any scenario with any killer or perks though. I'm just saying it's not really a Freddy-centric strategy
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Doctor needs his power slightly reworked cause it's just super unreliable right now
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How do you look at that version of OoO and think that it's somehow less broken than DS? Also the only buff No Mither needs is 100% bloodpoint increase
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This is a build that effectively works on any killer. Arguably Freddy benefits the least since he loses all power in endgame
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Thrilling Tremors or Corrupt Intervention
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@OGlilSPOOK20 said:
https://forum.deadbydaylight.com/en/discussion/comment/600763#Comment_600763
Ok so everyone is overreacting then
Yup, as people often do whenever the devs touch a killer. Despite what everyone says, odds are she'll be fine.
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As survivor, a Mori, which I'm sure is a popular feeling. With minimal effort a killer can quickly remove you from the game, and for some reason the devs felt the Ebony Mori was in some way fair to implement. I'm aware they've been nerfed but frankly they shouldn't exist at all outside of Cypress.
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They're fixing add-ons and lightly touching on her power. Never confirmed her power is getting a nerf tho, just being lightly tweaked
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/599850#Comment_599850
"Kind of evens out"
No, just proves how broken his power is. If it's not consistent for the killer that's bad too.
I would be fine if shocks forced a slow vault because that would be consistent for killer AND fair to survivors.
If you mean broken in that Doctor just doesn't work then sure I'll agree. If you're implying any aspect of him is overpowered though, that's a different story.
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@thesuicidefox said:
Yes. Doctor can do a lot of stupid things, this is one of them. Also stopping vaults outright. It's so connection dependent, I can't tell you how many times I make it through the window, scream, then rubber band back to the other side. It's also dumb he gets free slugs that you can't do anything about because you can't heal while in Madness 3. If it's the case of being the last 2 survivors, all he has to do is slug one and put the other in Madness 3. It's impossible to escape the chase to snap out because you are constantly revealing your location and it's impossible to heal the slug.
Devs said they are looking to make changes to Doc on the last Q&A stream. I really hope they look at all this stuff but it's stupid. IDGAF if Doc isn't really a top tier killer, his kit has some stupidly unfair and unfun aspects that need a fix.
I will say on the he flip side, the amount of times I shock someone and then there's a pause between them getting shocked and them reacting, long enough to vault or throw down a pallet, kinda evens it out. His power is just inconsistent with when it does and doesn't work
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I don't prestige so I never really consider that. Seems like a waste of BP to me.
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@loeuphoria said:
https://forum.deadbydaylight.com/en/discussion/comment/597845#Comment_597845
Yeah but I still want it. I miss some of the old versions LOL :)
I'm sure a lot of people miss chameleon Claudette
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@Yamaoka said:
https://forum.deadbydaylight.com/en/discussion/comment/599668#Comment_599668
When you can't post any arguments because you know you're bad at the game. 😉
I'll try to give you some genuine arguments on why I feel Bubba could use some attention
1. Unlike his chainsaw counterpart, Bubba doesn't get any map pressure from his chainsaw. In an open field he can catch someone with relative ease but overall map travel he's got nothin going for him.
2. He gets looped hard. He's strong around some pallets but most he's not. Windows mess him up badly tho. I've seen arguments that with precision steering he can veer through loops and end them fast but frankly his controls aren't precise enough that I accept that as an argument. Especially for console players who really can't control nearly as well as PC. Honestly this wouldn't be as big of a problem if not for
3. His tantrum. When Billy collides with something he's out for maybe 1-2 seconds. Leatherface is out for what, 5 seconds? Sure you can't approach him in those 5 seconds but you have no reason to, he's essentially stationary and you can just book it away.
4. You made the argument that his chainsaw can down 2+ survivors at once, and that's true. But while killers like Freddy and Hag rely on Survivors making a very small mistake, Leatherface relies on multiple survivors making a catastrophic mistake at the same time. It isn't even in the realm of being consistent so it can't be considered a pro in his corner so much as a slight possibility.
There's other minor things that hinder him but those are the big ones. He's got potential but in his current state he's never gonna be higher than maybe D tier at red and purple ranks.
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@Atrushan88 said:
Yay, we get Borrowed Time and Unbreakable a little longer before we have to dump points into another survivor, which was the only good thing the PS4 had over the PC version.
It's not like you lose the perks on characters that have them already.
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@DBDbuildsYT said:
https://forum.deadbydaylight.com/en/discussion/comment/599256#Comment_599256
Agreed, I also think the risk is very remote BUT never sleep on BHVR lol
Remote and distant. People have whined about nurse since her release and it's taken til now for them to decide to touch her. It'd take a while for them to touch a killer like Hag who otherwise gets very little complaint.
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@DBDbuildsYT said:
https://forum.deadbydaylight.com/en/discussion/comment/599241#Comment_599241
they may touch her if she becomes prominent and survivors cry.
I think hag when it comes to looping is spirit level, she is just less common
That's only assuming there's a reason for more killer mains the play her over Nurse, Spirit and Billy
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@DBDbuildsYT said:
https://forum.deadbydaylight.com/en/discussion/comment/599141#Comment_599141
I think this is because even if hag can be very strong and annoying, she is not that prominent. I believe I played against maybe 10 good hag players in 3 years.
But if nurse and spirit are nerfed i wouldn't expect hag to be safe
She's really good, just much less straightforward than other high tier killers. Doubt they're gonna touch her at all. Frankly I doubt the nurses tweaks are gonna affect nurse players much either. Killers just act like the sky is falling constantly.
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The game keeps shifting and I continue to play Hag, completely unaffected.
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As if making yet another thread crying about NOED isn't already bait.
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@DaS_only said:
https://forum.deadbydaylight.com/en/discussion/comment/597055#Comment_597055
U are aware that noed boosts your speed + bloodlust can stack on top of that? A killer can just run with you around a semi safe pallet till he gets his bl3 and you WILL go down, your skill doesn't matter anymore with that speed + one shot
Run Hope.