Clevite
Clevite
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- Clevite
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Idk, I'm one of those killers that rarely have a problem with DS.
And if it happens, i just eat it early. I honestly can't tell you the last time I got hit with it more than once in a game.
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Just some depipping coward too afraid to face their own ranks.
Don't worry, he will run into the same kinds of people doing their smurfing swf thing when he gets where he wants to be.
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Solo is a joke anymore. I believe everyone is so concerned with their selves and their own chances to pip that the team concept is just thrown out the window.
This is why killers prefer to verse solo que. It is much easier and often a 4k.
I am so thankful I just completed my solo journey. I still play for practice, just not exclusively anymore.
This is what makes swf fun, it's not the comms, not the better odds of escaping, it's the damn commitment to the team.
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@CornHub said:
https://forum.deadbydaylight.com/en/discussion/comment/1824184#Comment_1824184
In an Almo stream iirc he said ruin+undying is pretty strong. Nothing about a nerf tho
Gotcha, thanks!
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Who said they were nerfing undying?
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Just bait
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@pseudechis said:
https://forum.deadbydaylight.com/en/discussion/comment/1821132#Comment_1821132
Yeah I agree, and my typical response would be to do exactly as you are proposing, its definitely warranted, but this was the last game of multiple just lacklustre gaming experiences that evening and my patience for it had ended.
When its not fun its not really worth playing and by that point it just wasn't enjoyable anymore. I rounded out the evening with a couple of games of among us with my partner which was far more satisfying and hilarious.
Well, fair enough.
As Dirty Harry said, "A man has to know his limitations ".
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As an old school dude, and paying respect to your efforts, you got my ๐ณ vote!!
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@meatisadelicacy said:
https://forum.deadbydaylight.com/en/discussion/comment/1821225#Comment_1821225
Not entirely sure I follow that logic but sure.
Meaning, you didn't clearly wiggle off. You got to the hook just as you're wiggle bar was maxed out. Hence, a tie
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I appreciate your post.
I think however you are preaching to the choir. Those of us that truly play both sides, understand this as a truth.
Those that only main one side, only get half of this.
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To OP, it sucks. But as in Football, tie goes to the receiver. I believe same here.
Tie should go to the killer, he downed you, took you to a hook, maybe a far one if you were almost off. They deserve the hook.
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@Heartbound said:
Hopefully that frustration doesn't Boil Over. I know it takes a bit of Tenacity not to Flip-Flop, but it's a Power Struggle between you and the killer.
This ^ ......is genius ๐
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Damn...you just scared the ######### out of me for my "weekend with the twins" I had planned.
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@pseudechis said:
https://forum.deadbydaylight.com/en/discussion/comment/1820122#Comment_1820122
And that's totally fine, a rigid by the book black and white view of the world is not what I'm here to debate.
I don't condone the DC but it was the outcome to the story and I tell it like it is. I made the decision this time to spend my time elsewhere rather than with the poor caliber of people I was being randomly paired with.
As an adult, I'll make that choice even if it occasionally flies in the face of the rules.
Well, I appreciate the well thought out reply to my simple post.
I still believe you should have avoided the DC, it does a disservice to the game and in some ways undermines one's credibility.
I personally would have made it my mission to slaughter the other 3. Fk David, I'd allow him the gennys and saves, if he so chose. But the 3 Neas would have been my mandate. Even if I failed and they all tbagged me at the gates.
I would have attempted to kill as many as possible. At the very least you gain valuable experience. And often these groups are so altruistic, you can predict what they will do next.
Plus, if a killer DCs , for survivors, often that is way better than any 4 man escape. Don't give em the satisfaction.
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I agree. Red rank survivor has been pretty ez to get to. And rank reset keeps you there.
That is why there is a huge difference in skill between red rank survivors.
What I don't understand, is why did they make it harder for killers to pip? And why have they not reverted this?
I mean every killer from at least rank 9 is playing red rank survivors anyway.
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You lost me at DC.
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I have never seen one over 5 minutes, but that's just me.
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I'm going to put a couple hours into them tonight, learn some counters, and I'll have a better opinion then.
But, so far the ones I have faced, tend to camp and tunnel. Maybe that's their best playstyle. Sucks when they just camp one by the hook and instantly return when you go for the save tho.
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Dude, if you are chasing with Spirit, and not using her power, you're doing it wrong.
She is like 176% speed in phase. Use that in short bursts to end chases and get hits quickly.
You should rarely get bloodlust as Spirit. Maybe if you have two dead and time to kill, but use her power, make predictions and you will get better at ending these chases.
And,, sometimes, you just get outplayed.
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The one self caring in the corner as I go to second stage.
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Another one of these threads?
Look, a killer kicking your ass doesn't make them toxic. A killer capitalizing on survivor misplays and taking an ez 4k, is not toxic.
For me, very little in game is toxic. Post game chat, can be toxic. Camping, tunneling, looping, DS, Noed, are in game mechanics, and hence not toxic.
Learn to take the L and move on.
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Personally, I don't give a ######### because I don't use them. I wish they would just remove them from my bloodwebs, or at least make them cheaper.
I prefer the points from hooking, as well the pips.
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With that build, I would replace Visionary with Iron Will. And perhaps Pharmacy with quick and quiet and just bring a medkit and you become a stealth machine.
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You can play multiple killers in red ranks.
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Less of a grind
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@BioX said:
stop caring about rank, stop caring about pipping or not, it is meaningless.
I hear you on this. And I am trying. But after years of playing this game, I have been conditioned that a pip means you performed well.
Imagine in monopoly, after passing go, you had to pay 200 dollars.
Not as fun.
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@voorheesgt said:
As soon as they quit catering to survivors and making every update a "wonder what's ######### for killer now".
Then killers will play again and lobbies will balance.
Damn dude ,are you newer?
Killer is at it's best state ever.
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Luckily I'm a Devour, Haunted ground, discordance, Pop, Spirit
Trust me, you won't be bored!
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That is some bullshit
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@megswifey said:
https://forum.deadbydaylight.com/en/discussion/comment/1813258#Comment_1813258
I agree with yoi but wanted to say I love how you call them 'gennys' that's adorable I'm gonna start saying it
Haha! Thanks!!๐
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Ah, because ending chases is an important part of being a killer. Also pressuring gennys. When you camp, you do none of that.
If that is your playstyle, why do you want to rank up? You will only encounter higher skilled loopers anyway.
Also you do realize survivors really only have gennys and chases, right?
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@FreeDc said:
https://forum.deadbydaylight.com/en/discussion/comment/1812910#Comment_1812910
spirit for avatar bhru
????
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No.
It works. Less DCs from people concerned about the ban. And long penalties for those that constantly DC.
Win/win!
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I am hitting the point of not caring about ranks.
I had a few goals I wanted to accomplish.
Rank 1 killer, when I first got that I was quite proud. Now sometimes it feels like a chore.
Then red rank survivor, I did this with a swf. Which was cool but I knew I was boosted.
Lastly, my red rank solo journey. Which I just completed. I still feel completely boosted, however I know I am a good teammate and a competent survivor, I just need to keep working on the loops.
I guess I feel red rank killers tend to be pretty good. They tend to know the game, how to run the loops and keep the pressure on. Although this often can also mean a lot of slugging, which I understand, time is the game.
Skill for red rank survivors varies a great deal. Those 4 man god loopers and gen rushers are the optimal . The bottom feeders still urban around and won't touch a genny.
I definitely think Solo Que will make you a better player, but at the cost of many frustrating games and bad plays by your teammates.
I say get rid of ranks, open the ques to all, and well you win some and you lose some.
I understand some of these games will suck for newer players. But at least they will learn how the game is played when they are done cutting their teeth and gained the same experience.
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@Aneurysm said:
https://us.v-cdn.net/6030815/uploads/WMCBIYT23XDL/20201209210344-1.jpg
the hidden potential has been unlocked
hurry up with the clown nerf devs
That one may have been the map.
######### Hawkins
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Which is why I always advocate for staying in your own ranks.
Your competitors are better and so are your teammates.
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I have always stated yellow mori should be basekit.
As is, no changes. You get to kill the last survivor left.
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Look, moris just got stronger.
Now for blood warden noed gamers, that ebony has become OP.
It went from a early game to late game build. Which, honestly, against the best players, you will probably reach.
You get more ebonies than ivories, so now you can play them every game and not feel bad.
Survivors, the late game got more interesting ๐ค!
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@Ramxenoc445 said:
Any high rank survivors get a kick out of bad killers that knod when they finally catch you because you have a bad group of randoms that either don't do gens or rush to save and do terribly at it? I get a lot of these killers and its usually funny but sometimes also annoying because they've gotten the satisfaction of a 4k despite being some of the worst or most average skilled killers there are. Yet they win due to bad mistakes on the survivor's part and the ridiculous amounts of dead zones on reworked maps
I hear you.
I had a huntress nod at me the other day and I ran her for 3 gens +. I was like good for you, but why nod? It just cost you 3 gens and I'm not nearly the best looper on the team.
Smh!
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Anything to limit the grind!
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On that, you got me!
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1803318#Comment_1803318
Indeed. Here's your cookie: ๐ช
Now which specific Stargate series and scene? You get an extra cookie if you get that.
Thanks!
SG1
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God, I hope you play in a swf.
Unsafe unhooks or just leaving people die on the hook. These are the plays that destroy my solo experience.
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Its not bannable, but it's a bit tacky.
You can play and learn at your own ranks, just don't sweat the pips. Plus at least you get to keep the bloodpoints, shards and rift progress you make on your main account.
If you do, you will probably just find full swf smurf squads anyway.
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Sorry you had to deal with this.
I blame this on all the participation trophies we give out to kids now. No one can take a loss anymore, or ownership of their own misplays.
Please to everyone out there, have some class and lose with dignity.
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Yeah it is very situational, and with the BT, UB, DS build you may basically be playing perkless until the time when you actually get to use these perks.
But when you do, it can keep you in the game and prevent you from getting straight tunneled.
So in 1 sense they are crutches, but they make you also play the game without the benefits of perks. Which actually makes you better.
It's like a Hex build, high risk, sometimes high reward.
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@keygun said:
https://forum.deadbydaylight.com/en/discussion/comment/1798593#Comment_1798593
Lobby dodging doesn't waste time like sitting through a loading screen just to see someone dc.
https://forum.deadbydaylight.com/en/discussion/comment/1798565#Comment_1798565
Only one post? And it's completely doable to penalize people that restart app just because they see something they don't like.
https://forum.deadbydaylight.com/en/discussion/comment/1798561#Comment_1798561
Alot of people that complain about game crashes, do nothing to fix it on their end. A timeout could be clogging your line, or your laptop can't handle this game. A penalty is warranted due to any reason.
I never see penalties, or crashes, because I don't dc.
I'm all for less info being given. Maine offering should only show up after game has loaded in.
Alot of solutions to this problem.
My point being more in reference to calling everyone cowards and kitty cats.
Not the time lost.
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Then, same for lobby dodging?